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_SETUP.1
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History.txt
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1999-09-02
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GamesBasic V0.40.249
(c) ProSoft Technologies (UK) 1998,1999
All rights reserved.
Current Release : V0.40.249
V0.40.249 - Released 02-Sep-1999
--------------------------------
* Added 5 SPRITE PATH commands
+ Sprite paths are affected by HOTSPOT offsets
* Added support for predefined constants (ie. True or False)
* Added TIMERS command (immediate mode)
V0.38.242 - Released 26-Aug-1999
--------------------------------
* Added RESOLUTION command.
* When adding paths, each path is assigned the next highest ID number
* Path objects are validated to make sure they have a unique ID
* Validation of properties is now in and working (generic so can be
expanded when new types of properties arrive).
* Fixed Sprite X < 0 Bug
* Added protection for bugs (ie. GB no longer 'locks' computer)
* Documented commands - VSCROLL, HSCROLL, LINES, QUIT, STOP, FONTNAME
FONTMAX, FONTHEIGHT, FONTWIDTH, TEXTWIDTH, MAXCHARSWIDE,
MAXCHARSHIGH, FONTSTYLE, XURS and YCURS
* Fixed bugs...
+ Debug screen not reopening when close
+ Reversed '/' and '\'
+ Fixed remove Auto-Ident not working
V0.36.237 - Released 09-Aug-1999
------------------------------
* Immediate Mode in and working.
+ Run >any< valid commands.
+ Display buffering.
+ Keyboard buffering.
* Immediate Mode bug fixes.
+ Alot of commands failed, CR bug.
* GamesBasic Projects Now Support Properties.
+ Allows you to set properties of objects without any coding!
+ Support for unlimited properties per object.
+ Possible user-defined properties.
+ Properties saved inside GBP.
* Added property panel to bottom of project view window.
* Added toolbar to top of project view window.
* Populated toolbar with add buttons and project view options menu.
* Added QUIT and STOP commands to help stopping GB apps.
* Added LINES command so Immediate Mode window is now resizable.
* Added SPRITE DELETE command - removes sprites from GB.
* Added SPRITE TRANSPARENT command - sprites can be transparent.
* Fixed bug where project name did not always appear in source window.
* Fixed and shortened Project Information Window.
* Enhanced Debug Window.
* Added Tips Of The Century :)
* First time users get 'welcome' message.
* Upgraded Project files, added upgrade facility for older versions.
V0.3.218 - Released 29-Jul-99
-----------------------------
* Sprite Engine in and working.
+ Create sprites from images inside project file
+ Position sprite
+ Hot Spot moveable
+ Flicker free
* Fixed bug where graphics 'flashed' if you used IF command.
* Added OutputDebug command
* Fixed Debug Window
* Enhanced main interface
+ more robust
+ disabled non-usable menu items
+ made loading/saving smarter
V0.26.210 - Released 15-Jul-99
------------------------------
* IDE now supports complex project files.
* When opening a project, you are positioned at start of source code.
* Enhance File menu to include New item with submenu.
* GBP Manager tab on Toolbar now includes 5 icons for adding to a
project.
V0.2.197 - Released 25-Jun-99
-----------------------------
* Command : WAIT <Key>|<time> added.
* Function : KEYDOWN, INKEY added.
* Function : KEYSHIFT, KEYCTRL and KEYALT added.
* Fixed bug where DirectX window appeared on desktop.
* refined DirectDraw startup routines.
* Changed DirectInput handling to immediate mode.
* Find Facility in editor now works.
* Fixed DirectX screen from showing, and GPF.
V0.1.178 - Released 10-Jun-99 (First)
-----------------------------
* Initial public release on www.GamesBasic.com
* Basic interface
* Basic support for project files, allowing single source code file
per project
* Core basic commands in and working
* Majority of graphical commands in and working
* Majority of maths commands / functions in and working
* Majority of string commands / functions in and working
* Majority of font manipulation commands / functions in and working
* Majority of advanced text commands in and working
* Main interrupter engine in and working, room for optimization.
Information
-----------
Version are number major.minor.buildnumber (ie. V0.1.178) Each small
advance is measured in .01 of a minor number, any major advances
measued in .10 of a minor number. Final release version will be v1.0.
Build numbers are generated by the compiler.