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- // Persistence Of Vision raytracer version 3.1 sample file.
- // File by Alexander Enzmann
-
- global_settings { assumed_gamma 2.2 }
-
- camera {
- location <0, 0, -5>
- direction <0, 0, 1.2071>
- look_at <0, 0, 0>
- }
-
- light_source { <-15, 30, -25> color red 1 green 1 blue 1 }
- light_source { < 15, 30, -25> color red 1 green 1 blue 1 }
-
- blob {
- threshold 0.6
- component 1.0, 1.0, <0.75, 0, 0>
- component 1.0, 1.0, <-0.375, 0.64952, 0>
- component 1.0, 1.0, <-0.375, -0.64952, 0>
-
- pigment { color red 1 green 0 blue 0 }
- finish {
- ambient 0.2
- diffuse 0.8
- phong 1
- }
- rotate 30*y
- }
-