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1999-09-03
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263 lines
// $TOG: us /main/12 1997/06/14 06:37:07 kaleb $
// symbols definition for a very simple US/ASCII layout.
// It has basically the alphanumeric keys, punctuation,
// one shift key, one control key and caps lock. It
// uses the punctuation keys configurations common on PC
// keyboards (e.g. key <ABO9> is { [ period greater ] })
partial hidden alphanumeric_keys modifier_keys
xkb_symbols "basic" {
name[Group1]= "US/ASCII";
key <ESC> { [ Escape ] };
// Alphanumeric section
key <TLDE> { [ quoteleft, asciitilde ] };
key <AE01> { [ 1, exclam ] };
key <AE02> { [ 2, at ] };
key <AE03> { [ 3, numbersign ] };
key <AE04> { [ 4, dollar ] };
key <AE05> { [ 5, percent ] };
key <AE06> { [ 6, asciicircum ] };
key <AE07> { [ 7, ampersand ] };
key <AE08> { [ 8, asterisk ] };
key <AE09> { [ 9, parenleft ] };
key <AE10> { [ 0, parenright ] };
key <AE11> { [ minus, underscore ] };
key <AE12> { [ equal, plus ] };
key <BKSP> { [ BackSpace ] };
key <TAB> { [ Tab, ISO_Left_Tab ] };
key <AD01> { [ q, Q ] };
key <AD02> { [ w, W ] };
key <AD03> { [ e, E ] };
key <AD04> { [ r, R ] };
key <AD05> { [ t, T ] };
key <AD06> { [ y, Y ] };
key <AD07> { [ u, U ] };
key <AD08> { [ i, I ] };
key <AD09> { [ o, O ] };
key <AD10> { [ p, P ] };
key <AD11> { [ bracketleft, braceleft ] };
key <AD12> { [ bracketright, braceright ] };
key <RTRN> { [ Return ] };
key <CAPS> { [ Caps_Lock ] };
key <AC01> { [ a, A ] };
key <AC02> { [ s, S ] };
key <AC03> { [ d, D ] };
key <AC04> { [ f, F ] };
key <AC05> { [ g, G ] };
key <AC06> { [ h, H ] };
key <AC07> { [ j, J ] };
key <AC08> { [ k, K ] };
key <AC09> { [ l, L ] };
key <AC10> { [ semicolon, colon ] };
key <AC11> { [ quoteright, quotedbl ] };
key <LFSH> { [ Shift_L ] };
key <AB01> { [ z, Z ] };
key <AB02> { [ x, X ] };
key <AB03> { [ c, C ] };
key <AB04> { [ v, V ] };
key <AB05> { [ b, B ] };
key <AB06> { [ n, N ] };
key <AB07> { [ m, M ] };
key <AB08> { [ comma, less ] };
key <AB09> { [ period, greater ] };
key <AB10> { [ slash, question ] };
key <BKSL> { [ backslash, bar ] };
key <LCTL> { [ Control_L ] };
key <SPCE> { [ space ] };
// End alphanumeric section
// begin modifier mappings
modifier_map Shift { Shift_L };
modifier_map Lock { Caps_Lock };
modifier_map Control{ Control_L };
};
// definition of a US/ASCII layout for a typical 101-key keyboard.
// Includes the basic alphanumeric and punctuation keys and then
// defines the "extra" (right) modifier keys, function keys, cursor,
// edit, and keypad keys.
xkb_symbols "generic101" {
include "us(basic)"
key <RTSH> { [ Shift_R ] };
key <LALT> { [ Alt_L ] };
key <RCTL> { [ Control_R ] };
key <RALT> { [ Alt_R ] };
// Begin "Function" section
key <FK01> { [ F1 ] };
key <FK02> { [ F2 ] };
key <FK03> { [ F3 ] };
key <FK04> { [ F4 ] };
key <FK05> { [ F5 ] };
key <FK06> { [ F6 ] };
key <FK07> { [ F7 ] };
key <FK08> { [ F8 ] };
key <FK09> { [ F9 ] };
key <FK10> { [ F10 ] };
key <FK11> { [ F11 ] };
key <FK12> { [ F12 ] };
// End "Function" section
// Begin "Editing" section
key <PRSC> {
type= "PC_SYSRQ",
symbols[Group1]= [ Print, Execute ]
};
key <SCLK> { [ Scroll_Lock ] };
key <PAUS> {
type= "PC_BREAK",
symbols[Group1]= [ Pause, Break ]
};
key <INS> { [ Insert ] };
key <HOME> { [ Home ] };
key <PGUP> { [ Prior ] };
key <DELE> { [ Delete ] };
key <END> { [ End ] };
key <PGDN> { [ Next ] };
key <UP> { [ Up ] };
key <LEFT> { [ Left ] };
key <DOWN> { [ Down ] };
key <RGHT> { [ Right ] };
// End "Editing" section, begin "Keypad"
key <NMLK> { [ Num_Lock, Pointer_EnableKeys ] };
key <KPDV> { [ KP_Divide ] };
key <KPMU> { [ KP_Multiply ] };
key <KPSU> { [ KP_Subtract ] };
key <KP7> { [ KP_Home, KP_7 ] };
key <KP8> { [ KP_Up, KP_8 ] };
key <KP9> { [ KP_Prior, KP_9 ] };
key <KPAD> { [ KP_Add ] };
key <KP4> { [ KP_Left, KP_4 ] };
key <KP5> { [ KP_Begin, KP_5 ] };
key <KP6> { [ KP_Right, KP_6 ] };
key <KP1> { [ KP_End, KP_1 ] };
key <KP2> { [ KP_Down, KP_2 ] };
key <KP3> { [ KP_Next, KP_3 ] };
key <KPEN> { [ KP_Enter ] };
key <KP0> { [ KP_Insert, KP_0 ] };
key <KPDL> { [ KP_Delete, KP_Decimal ] };
// End "Keypad" section
// begin modifier mappings
modifier_map Shift { Shift_R };
modifier_map Control{ Control_R };
modifier_map Mod1 { Alt_L, Alt_R };
modifier_map Mod2 { Num_Lock };
modifier_map Mod5 { Scroll_Lock };
};
// definition for the PC-AT type 101 key keyboard
default
xkb_symbols "pc101" {
include "us(generic101)"
key <LALT> { [ Alt_L, Meta_L ] };
key <RALT> { [ Alt_R, Meta_R ] };
// begin modifier mappings
modifier_map Mod1 { Alt_L, Alt_R, Meta_L, Meta_R };
};
// definition for the extra key on 102-key keyboards
xkb_symbols "pc102" {
include "us(pc101)"
key <LSGT> { [ less, greater ] };
};
// definition of Euro-style, Alt_R == [Mode_switch, Multi_key]
xkb_symbols "pc101euro" {
include "us(generic101)"
key <LALT> { [ Alt_L, Meta_L ] };
key <RALT> { [ Mode_switch, Multi_key ] };
// begin modifier mappings
modifier_map Mod1 { Alt_L, Meta_L };
};
// definition of Alternate Euro-style, Alt_R == [Multi_key]
xkb_symbols "pc101compose" {
include "us(generic101)"
key <LALT> { [ Alt_L, Meta_L ] };
key <RALT> { [ Multi_key ] };
// begin modifier mappings
modifier_map Mod1 { Alt_L, Meta_L };
};
xkb_symbols "pc102euro" {
include "us(pc101euro)"
key <LSGT> { [ less, greater ] };
};
xkb_symbols "pc102compose" {
include "us(pc101compose)"
key <LSGT> { [ less, greater ] };
};
// definition for the extra keys on 104-key "Windows95" keyboards
xkb_symbols "pc104" {
include "us(generic101)"
key <LALT> { [ Alt_L ] };
key <RALT> { [ Alt_R ] };
key <LWIN> { [ Meta_L ] };
key <RWIN> { [ Meta_R ] };
key <MENU> { [ Menu ] };
// modifier mappings
modifier_map Mod1 { Alt_L, Alt_R };
modifier_map Mod4 { Meta_L, Meta_R };
};
// definition of Euro-style, Right "logo" key == [Mode_switch, Multi_key]
xkb_symbols "pc104euro" {
include "us(pc104)"
key <RWIN> { [ Mode_switch, Multi_key ] };
};
// put the compose key on the right "logo" key
xkb_symbols "pc104compose" {
include "us(pc104)"
key <RWIN> { [ Multi_key ] };
};
// defintion which includes both the Windows95 keyboards _and_
// the extra key on most European keyboards.
xkb_symbols "pc105" {
include "us(pc104)"
key <LSGT> { [ less, greater ] };
};
xkb_symbols "pc105euro" {
include "us(pc104euro)"
key <LSGT> { [ less, greater ] };
};
xkb_symbols "pc105compose" {
include "us(pc104compose)"
key <LSGT> { [ less, greater ] };
};
// universam maps are identical to pc105; wish we had aliases for map names.
xkb_symbols "pc_universal" {
include "us(pc104)"
key <LSGT> { [ less, greater ] };
};
xkb_symbols "pc105euro" {
include "us(pc104euro)"
key <LSGT> { [ less, greater ] };
};
xkb_symbols "pc105compose" {
include "us(pc104compose)"
key <LSGT> { [ less, greater ] };
};