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- // Persistence Of Vision raytracer version 3.1 sample file.
- // File by Alexander Enzmann
-
- global_settings { assumed_gamma 2.2 }
-
- camera {
- location <0, 0, -8>
- direction <0, 0, 1.2071>
- look_at <0, 0, 0>
- }
-
- sphere { <0.0, 0.0, 0.0>, 2
- finish {
- ambient 0.2
- diffuse 0.8
- phong 1
- }
- pigment { color red 1 green 0 blue 0 }
- }
-
- box { <-2.0, -0.2, -2.0>, <2.0, 0.2, 2.0>
- finish {
- ambient 0.2
- diffuse 0.8
- }
- pigment { color red 1 green 0 blue 1 }
-
- rotate <-20, 30, 0>
- }
-
- light_source { <-10, 3, -20> color red 1 green 1 blue 1 }
-