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INI File  |  1999-03-29  |  52KB  |  1,730 lines

  1. [Header]
  2. CorelVersion=900
  3. StylesLibraryName="Styles"
  4. LastUsedName= "Samples 9"
  5. L0="Samples"
  6. L1="Samples 5"
  7. L2="Samples 6"
  8. L3="Samples 7"
  9. L4="Samples 8"
  10. L5="Styles"
  11. L6="Samples 9"
  12.  
  13.  
  14. [Styles]
  15. LastUsedName="Aerial Photography"
  16.  
  17. ;    Version4Styles
  18.  
  19. T0="Aerial Photography"
  20. S0='Aerial Photography'
  21.  
  22. T1="Blend Corners"
  23. S1='Blend Corners'
  24.  
  25. T2="Blend Edges"
  26. S2='Blend Edges'
  27.  
  28. T3="Cosmic Clouds"
  29. S3='Cosmic Clouds'
  30.  
  31. T4="Cosmic Energy"
  32. S4='Cosmic Energy'
  33.  
  34. T5="Cosmic Minerals"
  35. S5='Cosmic Minerals'
  36.  
  37. T6="Drapes"
  38. S6='Drapes'
  39.  
  40. T7="Fiber"
  41. S7='Fiber'
  42.  
  43. T8="Flames"
  44. S8='Flames'
  45.  
  46. T9="Mineral.Cloudy 2 Colors"
  47. S9='Mineral.Cloudy 2 Colors'
  48.  
  49. T10="Mineral.Cloudy 3 Colors"
  50. S10='Mineral.Cloudy 3 Colors'
  51.  
  52. T11="Mineral.Cloudy 5 Colors"
  53. S11='Mineral.Cloudy 5 Colors'
  54.  
  55. T12="Mineral.Fractal 2 Colors"
  56. S12='Mineral.Fractal 2 Colors'
  57.  
  58. T13="Mineral.Fractal 3 Colors"
  59. S13='Mineral.Fractal 3 Colors'
  60.  
  61. T14="Mineral.Fractal 5 Colors"
  62. S14='Mineral.Fractal 5 Colors'
  63.  
  64. T15="Mineral.Speckled 2 Colors"
  65. S15='Mineral.Speckled 2 Colors'
  66.  
  67. T16="Mineral.Speckled 3 Colors"
  68. S16='Mineral.Speckled 3 Colors'
  69.  
  70. T17="Mineral.Speckled 5 Colors"
  71. S17='Mineral.Speckled 5 Colors'
  72.  
  73. T18="Mineral.Swirled 2 Colors"
  74. S18='Mineral.Swirled 2 Colors'
  75.  
  76. T19="Mineral.Swirled 3 Colors"
  77. S19='Mineral.Swirled 3 Colors'
  78.  
  79. T20="Mineral.Swirled 5 Colors"
  80. S20='Mineral.Swirled 5 Colors'
  81.  
  82. T21="Noise"
  83. S21='Noise'
  84.  
  85. T22="Noise.Blended"
  86. S22='Noise.Blended'
  87.  
  88. T23="Noise.Rainbow Blended"
  89. S23='Noise.Rainbow Blended'
  90.  
  91. T24="Recycled Paper"
  92. S24='Recycled Paper'
  93.  
  94. T25="Recycled Paper Rainbow"
  95. S25='Recycled Paper Rainbow'
  96.  
  97. T26="Satellite Photography"
  98. S26='Satellite Photography'
  99.  
  100. T27="Scribbles"
  101. S27='Scribbles'
  102.  
  103. T28="Sky 2 Colors"
  104. S28='Sky 2 Colors'
  105.  
  106. T29="Sky 3 Colors"
  107. S29='Sky 3 Colors'
  108.  
  109. T30="Sky 5 Colors"
  110. S30='Sky 5 Colors'
  111.  
  112. T31="Smooth Weave"
  113. S31='Smooth Weave'
  114.  
  115. T32="Surfaces"
  116. S32='Surfaces'
  117.  
  118. T33="Swirls"
  119. S33='Swirls'
  120.  
  121. T34="Swirls2"
  122. S34='Swirls2'
  123.  
  124. T35="Texture Blend Horizontal"
  125. S35='Texture Blend Horizontal'
  126.  
  127. T36="Texture Blend Vertical"
  128. S36='Texture Blend Vertical'
  129.  
  130. T37="Threads"
  131. S37='Threads'
  132.  
  133. T38="Threads Rainbow"
  134. S38='Threads Rainbow'
  135.  
  136. T39="Water 2 Colors"
  137. S39='Water 2 Colors'
  138.  
  139. T40="Water 3 Colors"
  140. S40='Water 3 Colors'
  141.  
  142. T41="Water 5 Colors"
  143. S41='Water 5 Colors'
  144.  
  145. T42="Water Color"
  146. S42='Water Color'
  147.  
  148. ;    Version5Styles
  149.  
  150. T43="Biology1 2C"
  151. S43='Cdr5:Biology1 2C'
  152.  
  153. T44="Biology1 3C"
  154. S44='Cdr5:Biology1 3C'
  155.  
  156. T45="Biology1 5C"
  157. S45='Cdr5:Biology1 5C'
  158.  
  159. T46="Biology2 2C"
  160. S46='Cdr5:Biology2 2C'
  161.  
  162. T47="Biology2 3C"
  163. S47='Cdr5:Biology2 3C'
  164.  
  165. T48="Biology2 5C"
  166. S48='Cdr5:Biology2 5C'
  167.  
  168. T49="BubbleMania Hard 2C"
  169. S49='Cdr5:BubbleMania Hard 2C'
  170.  
  171. T50="BubbleMania Hard 3C"
  172. S50='Cdr5:BubbleMania Hard 3C'
  173.  
  174. T51="BubbleMania Soft 2C"
  175. S51='Cdr5:BubbleMania Soft 2C'
  176.  
  177. T52="BubbleMania Soft 3C"
  178. S52='Cdr5:BubbleMania Soft 3C'
  179.  
  180. T53="Cotton 2C"
  181. S53='Cdr5:Cotton 2C'
  182.  
  183. T54="Cotton 3C"
  184. S54='Cdr5:Cotton 3C'
  185.  
  186. T55="Cotton 5C"
  187. S55='Cdr5:Cotton 5C'
  188.  
  189. T56="Eclipse 2 Colors"
  190. S56='Cdr5:Eclipse 2 Colors'
  191.  
  192. T57="Fiber Embossed"
  193. S57='Cdr5:Fiber Embossed'
  194.  
  195. T58="Hypnotic1 2 Colors"
  196. S58='Cdr5:Hypnotic1 2 Colors'
  197.  
  198. T59="Hypnotic2 2 Colors"
  199. S59='Cdr5:Hypnotic2 2 Colors'
  200.  
  201. T60="Leather 2C"
  202. S60='Cdr5:Leather 2C'
  203.  
  204. T61="Leather 3C"
  205. S61='Cdr5:Leather 3C'
  206.  
  207. T62="Leather 5C"
  208. S62='Cdr5:Leather 5C'
  209.  
  210. T63="Mandel0"
  211. S63='Cdr5:Mandel0'
  212.  
  213. T64="Patches 2C"
  214. S64='Cdr5:Patches 2C'
  215.  
  216. T65="Patches 3C"
  217. S65='Cdr5:Patches 3C'
  218.  
  219. T66="Patches 5C"
  220. S66='Cdr5:Patches 5C'
  221.  
  222. T67="Pottery Wheel 2 Colors"
  223. S67='Cdr5:Pottery Wheel 2 Colors'
  224.  
  225. T68="Putty 2C"
  226. S68='Cdr5:Putty 2C'
  227.  
  228. T69="Putty 3C"
  229. S69='Cdr5:Putty 3C'
  230.  
  231. T70="Putty 5C"
  232. S70='Cdr5:Putty 5C'
  233.  
  234. T71="Rain Drops Hard 2C"
  235. S71='Cdr5:Rain Drops Hard 2C'
  236.  
  237. T72="Rain Drops Hard 3C"
  238. S72='Cdr5:Rain Drops Hard 3C'
  239.  
  240. T73="Rain Drops Soft 2C"
  241. S73='Cdr5:Rain Drops Soft 2C'
  242.  
  243. T74="Rain Drops Soft 3C"
  244. S74='Cdr5:Rain Drops Soft 3C'
  245.  
  246. T75="Rings Hard 2C"
  247. S75='Cdr5:Rings Hard 2C'
  248.  
  249. T76="Rings Hard 3C"
  250. S76='Cdr5:Rings Hard 3C'
  251.  
  252. T77="Rings Soft 2C"
  253. S77='Cdr5:Rings Soft 2C'
  254.  
  255. T78="Rings Soft 3C"
  256. S78='Cdr5:Rings Soft 3C'
  257.  
  258. T79="Ripples Hard Embossed 2C"
  259. S79='Cdr5:Ripples Hard Embossed 2C'
  260.  
  261. T80="Ripples Soft Embossed 2C"
  262. S80='Cdr5:Ripples Soft Embossed 2C'
  263.  
  264. T81="Rock-Cloudy-Cracked 2C"
  265. S81='Cdr5:Rock-Cloudy-Cracked 2C'
  266.  
  267. T82="Rock-Cloudy-Eroded. 2C"
  268. S82='Cdr5:Rock-Cloudy-Eroded 2C'
  269.  
  270. T83="Rock-Fractal-Cracked 2C"
  271. S83='Cdr5:Rock-Fractal-Cracked 2C'
  272.  
  273. T84="Rock-Fractal-Eroded. 2C"
  274. S84='Cdr5:Rock-Fractal-Eroded 2C'
  275.  
  276. T85="Rock-Speckled-Cracked 2C"
  277. S85='Cdr5:Rock-Speckled-Cracked 2C'
  278.  
  279. T86="Rock-Speckled-Eroded. 2C"
  280. S86='Cdr5:Rock-Speckled-Eroded 2C'
  281.  
  282. T87="Rock-Swirled-Cracked 2C"
  283. S87='Cdr5:Rock-Swirled-Cracked 2C'
  284.  
  285. T88="Rock-Swirled-Eroded. 2C"
  286. S88='Cdr5:Rock-Swirled-Eroded 2C'
  287.  
  288. T89="Scribbles Embossed"
  289. S89='Cdr5:Scribbles Embossed'
  290.  
  291. T90="Spots Hard 2C"
  292. S90='Cdr5:Spots Hard 2C'
  293.  
  294. T91="Spots Hard 3C"
  295. S91='Cdr5:Spots Hard 3C'
  296.  
  297. T92="Spots Soft 2C"
  298. S92='Cdr5:Spots Soft 2C'
  299.  
  300. T93="Spots Soft 3C"
  301. S93='Cdr5:Spots Soft 3C'
  302.  
  303. T94="Surfaces 3C"
  304. S94='Cdr5:Surfaces 3C'
  305.  
  306. T95="Surfaces 5C"
  307. S95='Cdr5:Surfaces 5C'
  308.  
  309. T96="Surfaces-Rainbow"
  310. S96='Cdr5:Surfaces-Rainbow'
  311.  
  312. T97="Surfaces1 2C"
  313. S97='Cdr5:Surfaces1 2C'
  314.  
  315. T98="Surfaces1 3C"
  316. S98='Cdr5:Surfaces1 3C'
  317.  
  318. T99="Surfaces1 5C"
  319. S99='Cdr5:Surfaces1 5C'
  320.  
  321. T100="Swirls2 Horizontal"
  322. S100='Cdr5:Swirls2 Horizontal'
  323.  
  324. T101="Threads Embossed"
  325. S101='Cdr5:Threads Embossed'
  326.  
  327. T102="Vapor 2C"
  328. S102='Cdr5:Vapor 2C'
  329.  
  330. T103="Vapor 3C"
  331. S103='Cdr5:Vapor 3C'
  332.  
  333. T104="Vapor 5C"
  334. S104='Cdr5:Vapor 5C'
  335.  
  336. T105="Water Color2 2C"
  337. S105='Cdr5:Water Color2 2C'
  338.  
  339. T106="Water Color2 3C"
  340. S106='Cdr5:Water Color2 3C'
  341.  
  342. T107="Water Color2 5C"
  343. S107='Cdr5:Water Color2 5C'
  344.  
  345.  
  346. ;    Verion4Styles
  347.  
  348.  
  349. [.Aerial Photography]
  350. P0=NUM,"Texture #:",0,0,0,32767,26228,1
  351. P1=NUM,"Softness %:",1,0,0,100,50,0
  352. P2=RGB,"Background:",0,1,0,100,0,0,40,0
  353. P3=RGB,"Foreground:",1,1,0,100,100,100,100,0
  354. P4=NUM,"Brightness ▒%:",2,0,-100,+100,0,0
  355. F0="",25,P0,P1,P2,P3,P4
  356.  
  357.  
  358. [.Blend Corners]
  359. P0=RGB,"Top left:",0,1,0,100,0,100,0,1
  360. P1=RGB,"Top right:",1,1,0,100,0,0,0,1
  361. P2=RGB,"Bottom left:",2,1,0,100,100,0,0,1
  362. P3=RGB,"Bottom right:",3,1,0,100,0,0,100,1
  363. P4=NUM,"Brightness ▒%:",0,0,-100,+100,0,0
  364. F0="",5,P2,P3,P1,P0,P4
  365.  
  366.  
  367. [.Blend Edges]
  368. P0=RGB,"Top edge:",0,1,0,100,0,0,100,1
  369. P1=RGB,"Bottom edge:",1,1,0,100,100,0,0,1
  370. P2=RGB,"Left edge:",2,1,0,100,0,0,0,1
  371. P3=RGB,"Right edge:",3,1,0,100,100,100,100,1
  372. P4=NUM,"Brightness ▒%:",0,0,-100,+100,0,0
  373. F0="",6,P1,P3,P0,P2,P4
  374.  
  375.  
  376. [.Cosmic Clouds]
  377. P0=NUM,"Texture #:",0,0,0,32767,24169,1
  378. P1=NUM,"Density %:",4,0,0,100,0,0
  379. P2=NUM,"Red softness %:",1,0,0,100,50,0
  380. P3=NUM,"Green softness %:",2,0,0,100,50,0
  381. P4=NUM,"Blue softness %:",3,0,0,100,50,0
  382. P5=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  383. F0="",8,P0,P1,P2,P3,P4,P5
  384.  
  385.  
  386. [.Cosmic Energy]
  387. P0=NUM,"Texture #:",0,0,0,32767,32439,1
  388. P1=RGB,"Top left:",0,1,0,100,26,8,11,1
  389. P2=RGB,"Top right:",1,1,0,100,74,16,61,1
  390. P3=RGB,"Bottom left:",2,1,0,100,80,64,75,1
  391. P4=RGB,"Bottom right:",3,1,0,100,24,44,44,1
  392. P5=RGB,"Low energy:",4,1,0,100,100,100,100,0
  393. P6=RGB,"High energy:",5,1,0,100,100,100,100,0
  394. P7=NUM,"Brightness ▒%:",1,0,-100,+100,0,0
  395. F0="",14,P0,P3,P4,P2,P1,P5,P6,P7
  396.  
  397.  
  398. [.Cosmic Minerals]
  399. P0=NUM,"Texture #:",0,0,0,32767,31395,1
  400. P1=NUM,"Red density %:",1,1,0,100,100,0
  401. P2=NUM,"Red softness %:",1,0,0,100,100,0
  402. P3=NUM,"Green density %:",2,1,0,100,0,0
  403. P4=NUM,"Green softness %:",2,0,0,100,100,0
  404. P5=NUM,"Blue density %:",3,1,0,100,0,0
  405. P6=NUM,"Blue softness %:",3,0,0,100,100,0
  406. P7=NUM,"Brightness ▒%:",4,0,-100,+100,0,0
  407. F0="",49,P0,P1,P2,P3,P4,P5,P6,P7
  408.  
  409.  
  410. [.Drapes]
  411. P0=NUM,"Texture #:",0,0,0,32767,10894,1
  412. P1=NUM,"Density %:",1,0,0,100,50,0
  413. P2=RGB,"1st color:",0,1,0,100,43,1,0,0
  414. P3=RGB,"2nd color:",1,1,0,100,100,100,80,0
  415. P4=NUM,"Brightness ▒%:",2,0,-100,+100,0,0
  416. F0="",37,P0,P1,P2,P3,P4
  417.  
  418.  
  419. [.Fiber]
  420. P0=NUM,"Texture #:",0,0,0,32767,0,1
  421. P1=NUM,"Density %:",1,0,1,100,25,0
  422. P2=NUM,"Min length:",2,0,1,500,10,0
  423. P3=NUM,"Max length:",3,0,1,500,20,0
  424. P4=RGB,"Background:",0,1,0,100,0,0,0,1
  425. P5=RGB,"1st color:",1,1,0,100,100,0,0,1
  426. P6=RGB,"2nd color:",2,1,0,100,100,100,100,1
  427. P7=NUM,"Brightness ▒%:",4,0,-100,+100,0,0
  428. F0="",10,P0,P1,P2,P3,P4,P5,P6,P7
  429.  
  430.  
  431. [.Flames]
  432. P0=NUM,"Texture #:",0,0,0,32767,15813,1
  433. P1=NUM,"Density %:",1,0,0,100,50,0
  434. P2=RGB,"1st color:",0,1,0,100,100,0,0,0
  435. P3=RGB,"2nd color:",1,1,0,100,100,100,40,0
  436. P4=NUM,"Brightness ▒%:",2,0,-100,+100,0,0
  437. F0="",19,P0,P1,P2,P3,P4
  438.  
  439.  
  440. [.Mineral.Cloudy 2 Colors]
  441. P0=NUM,"Texture #:",0,0,0,32767,15657,1
  442. P1=NUM,"Density %:",2,0,0,100,0,0
  443. P2=NUM,"Softness %:",1,0,0,100,65,0
  444. P3=NUM,"Grain %:",3,0,0,100,0,0
  445. P4=NUM,"Rainbow grain %:",4,0,0,100,0,0
  446. P5=RGB,"1st mineral:",0,1,0,100,40,20,20,0
  447. P6=RGB,"2nd mineral:",1,1,0,100,100,100,80,0
  448. P7=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  449. F0="",46,P0,P1,P2,P3,P4,P5,P6,P7
  450.  
  451.  
  452. [.Mineral.Cloudy 3 Colors]
  453. P0=NUM,"Texture #:",0,0,0,32767,1659,1
  454. P1=NUM,"Density %:",2,0,0,100,50,0
  455. P2=NUM,"Softness %:",1,0,0,100,65,0
  456. P3=NUM,"Grain %:",3,0,0,100,0,0
  457. P4=NUM,"Rainbow grain %:",4,0,0,100,0,0
  458. P5=RGB,"1st mineral:",0,1,0,100,27,78,54,0
  459. P6=RGB,"2nd mineral:",1,1,0,100,18,1,8,0
  460. P7=RGB,"3rd mineral:",2,1,0,100,100,99,19,0
  461. P8=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  462. F0="",47,P0,P1,P2,P3,P4,P5,P6,P7,P8
  463.  
  464.  
  465. [.Mineral.Cloudy 5 Colors]
  466. P0=NUM,"Texture #:",0,0,0,32767,8003,1
  467. P1=NUM,"Density %:",2,0,0,100,25,0
  468. P2=NUM,"Softness %:",1,0,0,100,25,0
  469. P3=NUM,"Grain %:",3,0,0,100,0,0
  470. P4=NUM,"Rainbow grain %:",4,0,0,100,0,0
  471. P5=RGB,"1st mineral:",0,1,0,100,0,0,0,0
  472. P6=RGB,"2nd mineral:",1,1,0,100,89,34,6,0
  473. P7=RGB,"3rd mineral:",2,1,0,100,40,20,20,0
  474. P8=RGB,"4th mineral:",3,1,0,100,0,20,20,0
  475. P9=RGB,"5th mineral:",4,1,0,100,40,20,20,0
  476. P10=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  477. F0="",48,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10
  478.  
  479.  
  480. [.Mineral.Fractal 2 Colors]
  481. P0=NUM,"Texture #:",0,0,0,32767,19702,1
  482. P1=NUM,"Density %:",2,0,0,100,12,0
  483. P2=NUM,"Softness %:",1,0,0,100,50,0
  484. P3=NUM,"Color density %:",4,0,0,100,50,0
  485. P4=NUM,"Color softness %:",3,0,0,100,100,0
  486. P5=RGB,"1st mineral:",0,1,0,100,20,20,0,0
  487. P6=RGB,"2nd mineral:",1,1,0,100,100,100,100,0
  488. P7=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  489. F0="",53,P0,P1,P2,P3,P4,P5,P6,P7
  490.  
  491.  
  492. [.Mineral.Fractal 3 Colors]
  493. P0=NUM,"Texture #:",0,0,0,32767,4530,1
  494. P1=NUM,"Density %:",2,0,0,100,12,0
  495. P2=NUM,"Softness %:",1,0,0,100,50,0
  496. P3=NUM,"Color density %:",4,0,0,100,50,0
  497. P4=NUM,"Color softness %:",3,0,0,100,100,0
  498. P5=RGB,"1st mineral:",0,1,0,100,57,90,92,0
  499. P6=RGB,"2nd mineral:",1,1,0,100,10,12,82,0
  500. P7=RGB,"3rd mineral:",2,1,0,100,100,60,100,0
  501. P8=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  502. F0="",54,P0,P1,P2,P3,P4,P5,P6,P7,P8
  503.  
  504.  
  505. [.Mineral.Fractal 5 Colors]
  506. P0=NUM,"Texture #:",0,0,0,32767,3616,1
  507. P1=NUM,"Density %:",2,0,0,100,12,0
  508. P2=NUM,"Softness %:",1,0,0,100,50,0
  509. P3=NUM,"Color density %:",4,0,0,100,50,0
  510. P4=NUM,"Color softness %:",3,0,0,100,100,0
  511. P5=RGB,"1st mineral:",0,1,0,100,80,40,20,0
  512. P6=RGB,"2nd mineral:",1,1,0,100,51,48,84,0
  513. P7=RGB,"3rd mineral:",2,1,0,100,47,22,35,0
  514. P8=RGB,"4th mineral:",3,1,0,100,95,81,74,0
  515. P9=RGB,"5th mineral:",4,1,0,100,36,13,84,0
  516. P10=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  517. F0="",55,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10
  518.  
  519.  
  520. [.Mineral.Speckled 2 Colors]
  521. P0=NUM,"Texture #:",0,0,0,32767,5499,1
  522. P1=NUM,"Density %:",2,0,0,100,25,0
  523. P2=NUM,"Softness %:",1,0,0,100,25,0
  524. P3=NUM,"Grain %:",3,0,0,100,0,0
  525. P4=NUM,"Rainbow grain %:",4,0,0,100,0,0
  526. P5=RGB,"1st mineral:",0,1,0,100,40,20,20,0
  527. P6=RGB,"2nd mineral:",1,1,0,100,80,60,20,0
  528. P7=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  529. F0="",43,P0,P1,P2,P3,P4,P5,P6,P7
  530.  
  531.  
  532. [.Mineral.Speckled 3 Colors]
  533. P0=NUM,"Texture #:",0,0,0,32767,29794,1
  534. P1=NUM,"Density %:",2,0,0,100,50,0
  535. P2=NUM,"Softness %:",1,0,0,100,25,0
  536. P3=NUM,"Grain %:",3,0,0,100,0,0
  537. P4=NUM,"Rainbow grain %:",4,0,0,100,0,0
  538. P5=RGB,"1st mineral:",0,1,0,100,40,40,80,0
  539. P6=RGB,"2nd mineral:",1,1,0,100,0,0,60,0
  540. P7=RGB,"3rd mineral:",2,1,0,100,60,80,80,0
  541. P8=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  542. F0="",44,P0,P1,P2,P3,P4,P5,P6,P7,P8
  543.  
  544.  
  545. [.Mineral.Speckled 5 Colors]
  546. P0=NUM,"Texture #:",0,0,0,32767,7511,1
  547. P1=NUM,"Density %:",2,0,0,100,50,0
  548. P2=NUM,"Softness %:",1,0,0,100,40,0
  549. P3=NUM,"Grain %:",3,0,0,100,0,0
  550. P4=NUM,"Rainbow grain %:",4,0,0,100,0,0
  551. P5=RGB,"1st mineral:",0,1,0,100,0,0,0,0
  552. P6=RGB,"2nd mineral:",1,1,0,100,60,40,20,0
  553. P7=RGB,"3rd mineral:",2,1,0,100,0,0,0,0
  554. P8=RGB,"4th mineral:",3,1,0,100,30,30,30,0
  555. P9=RGB,"5th mineral:",4,1,0,100,0,0,0,0
  556. P10=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  557. F0="",45,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10
  558.  
  559.  
  560. [.Mineral.Swirled 2 Colors]
  561. P0=NUM,"Texture #:",0,0,0,32767,24710,1
  562. P1=NUM,"Density %:",2,0,0,100,50,0
  563. P2=NUM,"Softness %:",1,0,0,100,54,0
  564. P3=NUM,"Grain %:",3,0,0,100,3,0
  565. P4=NUM,"Rainbow grain %:",4,0,0,100,3,0
  566. P5=RGB,"1st mineral:",0,1,0,100,40,20,20,0
  567. P6=RGB,"2nd mineral:",1,1,0,100,80,100,80,0
  568. P7=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  569. F0="",29,P0,P1,P2,P3,P4,P5,P6,P7
  570.  
  571.  
  572. [.Mineral.Swirled 3 Colors]
  573. P0=NUM,"Texture #:",0,0,0,32767,27709,1
  574. P1=NUM,"Density %:",2,0,0,100,25,0
  575. P2=NUM,"Softness %:",1,0,0,100,50,0
  576. P3=NUM,"Grain %:",3,0,0,100,0,0
  577. P4=NUM,"Rainbow grain %:",4,0,0,100,8,0
  578. P5=RGB,"1st mineral:",0,1,0,100,80,50,60,0
  579. P6=RGB,"2nd mineral:",1,1,0,100,50,50,90,0
  580. P7=RGB,"3rd mineral:",2,1,0,100,60,50,40,0
  581. P8=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  582. F0="",30,P0,P1,P2,P3,P4,P5,P6,P7,P8
  583.  
  584.  
  585. [.Mineral.Swirled 5 Colors]
  586. P0=NUM,"Texture #:",0,0,0,32767,27299,1
  587. P1=NUM,"Density %:",2,0,0,100,25,0
  588. P2=NUM,"Softness %:",1,0,0,100,60,0
  589. P3=NUM,"Grain %:",3,0,0,100,0,0
  590. P4=NUM,"Rainbow grain %:",4,0,0,100,8,0
  591. P5=RGB,"1st mineral:",0,1,0,100,0,0,40,0
  592. P6=RGB,"2nd mineral:",1,1,0,100,100,100,100,0
  593. P7=RGB,"3rd mineral:",2,1,0,100,18,34,42,0
  594. P8=RGB,"4th mineral:",3,1,0,100,100,100,100,0
  595. P9=RGB,"5th mineral:",4,1,0,100,0,0,0,0
  596. P10=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  597. F0="",31,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10
  598.  
  599.  
  600. [.Noise]
  601. P0=NUM,"Texture #:",0,0,0,32767,0,1
  602. P1=RGB,"Noise:",0,1,0,100,20,60,40,1
  603. P2=NUM,"Brightness ▒%:",1,0,-100,+100,0,0
  604. F0="",2,P0,P1,P2
  605.  
  606.  
  607. [.Noise.Blended]
  608. P0=NUM,"Texture #:",0,0,0,32767,0,1
  609. P1=RGB,"Background:",0,1,0,100,0,0,0,1
  610. P2=RGB,"Foreground:",1,1,0,100,100,100,100,1
  611. P3=NUM,"Brightness ▒%:",1,0,-100,+10,0,0
  612. F0="",3,P0,P1,P2,P3
  613.  
  614.  
  615. [.Noise.Rainbow Blended]
  616. P0=NUM,"Texture #:",0,0,0,32767,44,1
  617. P1=RGB,"Background:",0,1,0,100,0,0,0,1
  618. P2=RGB,"Foreground:",1,1,0,100,100,100,100,1
  619. P3=NUM,"Brightness ▒%:",1,0,-100,+100,0,0
  620. F0="",1,P0,P1,P2,P3
  621.  
  622.  
  623. [.Recycled Paper]
  624. P0=NUM,"Texture #:",0,0,0,32767,1,1
  625. P1=NUM,"",1000
  626. P2=NUM,"",1
  627. P3=NUM,"",5
  628. P4=RGB,"Paper:",0,1,0,100,70,70,70,0
  629. P5=RGB,"1st fiber:",1,1,0,100,50,50,50,0
  630. P6=RGB,"2nd fiber:",2,1,0,100,80,80,80,0
  631. P7=NUM,"Brightness ▒%:",1,0,-100,+100,0,0
  632. F0="",7,P0,P1,P2,P3,P4,P5,P6,P7
  633.  
  634.  
  635. [.Recycled Paper Rainbow]
  636. P0=NUM,"Texture #:",0,0,0,32767,0,1
  637. P1=NUM,"",1000
  638. P2=NUM,"",1
  639. P3=NUM,"",5
  640. P4=RGB,"Paper:",0,1,0,100,70,70,70,0
  641. P5=RGB,"1st fiber:",1,1,0,100,50,50,50,0
  642. P6=RGB,"2nd fiber:",2,1,0,100,80,80,80,0
  643. P7=NUM,"Brightness ▒%:",1,0,-100,+100,0,0
  644. F0="",23,P0,P1,P2,P3,P4,P5,P6,P7
  645.  
  646.  
  647. [.Satellite Photography]
  648. P0=NUM,"Landscape #:",0,0,0,32767,25391,1
  649. P1=NUM,"Softness %:",1,0,0,100,35,0
  650. P2=NUM,"Cloud %:",2,0,0,100,75,0
  651. P3=NUM,"Cloud #:",3,0,0,32767,16317,1
  652. P4=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  653. P5=NUM,"Cloud softness %:",4,0,0,100,50,0
  654. P6=RGB,"Lower water:",0,1,0,100,0,0,40,0
  655. P7=RGB,"Upper water:",1,1,0,100,0,0,100,0
  656. P8=RGB,"Lower land:",2,1,0,100,60,60,40,0
  657. P9=RGB,"Upper land:",3,1,0,100,60,40,20,0
  658. P10=RGB,"Lower vegetation:",4,1,0,100,0,20,20,0
  659. P11=RGB,"Upper vegetation:",5,1,0,100,0,60,20,0
  660. F0="",26,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  661.  
  662.  
  663. [.Scribbles]
  664. P0=NUM,"Texture #:",0,0,0,32767,14430,0
  665. P1=NUM,"Strokes per char:",1,0,1,10,5,0
  666. P2=NUM,"Line density %:",2,0,1,100,90,1
  667. P3=NUM,"Page density %:",3,0,1,100,75,1
  668. P4=RGB,"Paper:",0,1,0,100,100,100,100,0
  669. P5=RGB,"Ink:",1,1,0,100,40,20,20,0
  670. P6=NUM,"Brightness ▒%:",4,0,-100,+100,0,0
  671. F0="",38,P0,P1,P2,P3,P4,P5,P6
  672.  
  673.  
  674. [.Sky 2 Colors]
  675. P0=NUM,"Texture #:",0,0,0,32767,28644,1
  676. P1=NUM,"Density %:",2,0,0,100,0,0
  677. P2=NUM,"Softness %:",1,0,0,100,50,0
  678. P3=RGB,"Sky:",0,1,0,100,0,0,100,0
  679. P4=RGB,"Clouds:",1,1,0,100,100,100,100,0
  680. P5=NUM,"Brightness ▒%:",3,0,-100,+100,0,0
  681. F0="",13,P0,P1,P2,P3,P4,P5
  682.  
  683.  
  684. [.Sky 3 Colors]
  685. P0=NUM,"Texture #:",0,0,0,32767,2,1
  686. P1=NUM,"Density %:",2,0,0,100,0,0
  687. P2=NUM,"Softness %:",1,0,0,100,50,0
  688. P3=RGB,"Sky:",0,1,0,100,00,0,100,0
  689. P4=RGB,"Atmosphere:",1,1,0,100,80,60,80,0
  690. P5=RGB,"Clouds:",2,1,0,100,100,100,100,0
  691. P6=NUM,"Brightness ▒%:",3,0,-100,+100,0,0
  692. F0="",27,P0,P1,P2,P3,P4,P5,P6
  693.  
  694.  
  695. [.Sky 5 Colors]
  696. P0=NUM,"Texture #:",0,0,0,32767,24873,1
  697. P1=NUM,"Density %:",2,0,0,100,0,0
  698. P2=NUM,"Softness %:",1,0,0,100,50,0
  699. P3=RGB,"Lower sky:",0,1,0,100,0,0,100,0
  700. P4=RGB,"Upper sky:",1,1,0,100,80,80,100,0
  701. P5=RGB,"Atmosphere:",2,1,0,100,60,60,100,0
  702. P6=RGB,"Lower cloud:",3,1,0,100,40,60,100,0
  703. P7=RGB,"Upper cloud:",4,1,0,100,100,100,100,0
  704. P8=NUM,"Brightness ▒%:",3,0,-100,+100,0,0
  705. F0="",28,P0,P1,P2,P3,P4,P5,P6,P7,P8
  706.  
  707.  
  708. [.Smooth Weave]
  709. P0=NUM,"Texture #:",0,0,0,32767,6224,1
  710. P1=NUM,"Density %:",1,0,0,100,25,0
  711. P2=RGB,"1st color:",0,1,0,100,100,0,50,0
  712. P3=RGB,"2nd color:",1,1,0,100,100,100,100,0
  713. P4=NUM,"Brightness ▒%:",2,0,-100,+100,0,0
  714. F0="",39,P0,P1,P2,P3,P4
  715.  
  716.  
  717. [.Surfaces]
  718. P0=NUM,"Texture #:",0,0,0,32767,7767,1
  719. P1=NUM,"Density %:",2,0,0,100,0,0
  720. P2=NUM,"Softness %:",1,0,0,100,42,0
  721. P3=NUM,"Eastern light:",3,0,-100,100,-27,1
  722. P4=NUM,"Northern light:",4,0,-100,100,28,1
  723. P5=NUM,"Volume %:",5,0,0,100,12,0
  724. P6=RGB,"Shade:",0,1,0,100,0,0,40,0
  725. P7=RGB,"Light:",1,1,0,100,100,80,80,0
  726. P8=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  727. F0="",59,P0,P1,P2,P3,P4,P5,P6,P7,P8
  728.  
  729.  
  730. [.Swirls]
  731. P0=NUM,"Texture #:",0,0,0,32767,17323,1
  732. P1=NUM,"Density %:",1,0,0,100,9,0
  733. P2=RGB,"1st color:",0,1,0,100,0,0,40,0
  734. P3=RGB,"2nd color:",1,1,0,100,100,100,100,0
  735. P4=NUM,"Brightness ▒%:",2,0,-100,+100,0,0
  736. F0="",35,P0,P1,P2,P3,P4
  737.  
  738.  
  739. [.Swirls2]
  740. P0=NUM,"Texture #:",0,0,0,32767,3761,1
  741. P1=NUM,"Density %:",1,0,0,100,20,0
  742. P2=RGB,"1st color:",0,1,0,100,80,100,80,0
  743. P3=RGB,"2nd color:",1,1,0,100,40,0,40,0
  744. P4=NUM,"Brightness ▒%:",2,0,-100,+100,0,0
  745. F0="",36,P0,P1,P2,P3,P4
  746.  
  747.  
  748. [.Texture Blend Horizontal]
  749. P0=NUM,"Texture #:",0,0,0,32767,13211,1
  750. P1=RGB,"Background:",0,1,0,100,80,93,81,1
  751. P2=RGB,"Foreground:",1,1,0,100,11,31,64,1
  752. P3=NUM,"Brightness ▒%:",1,0,-100,+100,0,0
  753. F0="",60,P0,P1,P2,P3
  754.  
  755.  
  756. [.Texture Blend Vertical]
  757. P0=NUM,"Texture #:",0,0,0,32767,7862,1
  758. P1=RGB,"Background:",0,1,0,100,34,0,1,1
  759. P2=RGB,"Foreground:",1,1,0,100,91,70,50,1
  760. P3=NUM,"Brightness ▒%:",1,0,-100,+100,0,0
  761. F0="",61,P0,P1,P2,P3
  762.  
  763.  
  764. [.Threads]
  765. P0=NUM,"Texture #:",0,0,0,32767,0,1
  766. P1=NUM,"Density %:",1,0,1,100,5,0
  767. P2=NUM,"Min length:",2,0,0,32767,1,0
  768. P3=NUM,"Max length:",3,0,0,32767,100,0
  769. P4=RGB,"Background:",0,1,0,100,0,0,40,0
  770. P5=RGB,"1st color:",1,1,0,100,0,20,60,0
  771. P6=RGB,"2nd color:",2,1,0,100,100,100,100,0
  772. P7=NUM,"Brightness ▒%:",4,0,-100,+100,0,0
  773. F0="",7,P0,P1,P2,P3,P4,P5,P6,P7
  774.  
  775.  
  776. [.Threads Rainbow]
  777. P0=NUM,"Texture #:",0,0,0,32767,0,1
  778. P1=NUM,"Density %:",1,0,1,100,5,0
  779. P2=NUM,"Min length:",2,0,0,32767,1,0
  780. P3=NUM,"Max length:",3,0,0,32767,100,0
  781. P4=RGB,"Background:",0,1,0,100,0,0,40,0
  782. P5=RGB,"1st color:",1,1,0,100,0,20,60,0
  783. P6=RGB,"2nd color:",2,1,0,100,100,100,100,0
  784. P7=NUM,"Brightness ▒%:",4,0,-100,+100,0,0
  785. F0="",23,P0,P1,P2,P3,P4,P5,P6,P7
  786.  
  787.  
  788. [.Water 2 Colors]
  789. P0=NUM,"Texture #:",0,0,0,32767,25212,1
  790. P1=NUM,"Waves density %:",2,0,0,100,25,0
  791. P2=NUM,"Waves softness %:",1,0,0,100,60,0
  792. P3=NUM,"Perspective %:",3,0,0,100,75,0
  793. P4=RGB,"Bottom:",0,1,0,100,0,0,40,0
  794. P5=RGB,"Surface:",1,1,0,100,100,100,100,0
  795. P6=NUM,"Brightness ▒%:",4,0,-100,+100,0,0
  796. F0="",40,P0,P1,P2,P3,P4,P5,P6
  797.  
  798.  
  799. [.Water 3 Colors]
  800. P0=NUM,"Texture #:",0,0,0,32767,20527,1
  801. P1=NUM,"Waves density %:",2,0,0,100,25,0
  802. P2=NUM,"Waves softness %:",1,0,0,100,50,0
  803. P3=NUM,"Perspective %:",3,0,0,100,75,0
  804. P4=RGB,"Bottom:",0,1,0,100,0,20,60,0
  805. P5=RGB,"Middle:",1,1,0,100,0,80,100,0
  806. P6=RGB,"Surface:",2,1,0,100,100,100,100,0
  807. P7=NUM,"Brightness ▒%:",4,0,-100,+100,0,0
  808. F0="",41,P0,P1,P2,P3,P4,P5,P6,P7
  809.  
  810.  
  811. [.Water 5 Colors]
  812. P0=NUM,"Texture #:",0,0,0,32767,18173,1
  813. P1=NUM,"Waves density %:",2,0,0,100,47,0
  814. P2=NUM,"Waves softness %:",1,0,0,100,60,0
  815. P3=NUM,"Perspective %:",3,0,0,100,60,0
  816. P4=RGB,"Bottom:",0,1,0,100,0,0,40,0
  817. P5=RGB,"Bottom middle:",1,1,0,100,0,20,60,0
  818. P6=RGB,"Middle:",2,1,0,100,0,80,100,0
  819. P7=RGB,"Surface middle:",3,1,0,100,60,100,100,0
  820. P8=RGB,"Surface:",4,1,0,100,100,100,100,0
  821. P9=NUM,"Brightness ▒%:",4,0,-100,+100,0,0
  822. F0="",42,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9
  823.  
  824.  
  825. [.Water Color]
  826. P0=NUM,"Texture #:",0,0,0,32767,2509,1
  827. P1=RGB,"Top left:",0,1,0,100,40,40,80,1
  828. P2=RGB,"Top right:",1,1,0,100,60,100,100,1
  829. P3=RGB,"Bottom left:",2,1,0,100,100,0,0,1
  830. P4=RGB,"Bottom right:",3,1,0,100,100,100,0,1
  831. P5=NUM,"Brightness ▒%:",1,0,-100,+100,0,0
  832. F0="",11,P0,P3,P4,P2,P1,P5
  833.  
  834.  
  835. ;    Verion5Styles
  836.  
  837.  
  838. [.Cdr5:Biology1 2C]
  839. P0=NUM,"Texture #:",0,0,0,32767,5823,1
  840. P1=NUM,"Density %:",2,0,0,100,0,0
  841. P2=NUM,"Softness %:",1,0,0,100,75,0
  842. P3=RGB,"Shade:",0,1,0,100,0,0,40,0
  843. P4=RGB,"Light:",1,1,0,100,100,100,100,0
  844. P5=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  845. F0="",203,P0,P1,P2,P3,P4,P5
  846.  
  847.  
  848. [.Cdr5:Biology1 3C]
  849. P0=NUM,"Texture #:",0,0,0,32767,5823,1
  850. P1=NUM,"Density %:",2,0,0,100,0,0
  851. P2=NUM,"Softness %:",1,0,0,100,75,0
  852. P3=RGB,"Shade:",0,1,0,100,0,0,0,0
  853. P4=RGB,"Mid-shade:",1,1,0,100,40,40,80,0
  854. P5=RGB,"Light:",2,1,0,100,100,100,100,0
  855. P6=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  856. F0="",204,P0,P1,P2,P3,P4,P5,P6
  857.  
  858.  
  859. [.Cdr5:Biology1 5C]
  860. P0=NUM,"Texture #:",0,0,0,32767,5823,1
  861. P1=NUM,"Density %:",2,0,0,100,0,0
  862. P2=NUM,"Softness %:",1,0,0,100,75,0
  863. P3=RGB,"Shade:",0,1,0,100,0,0,0,0
  864. P4=RGB,"Lower shade:",1,1,0,100,60,20,40,0
  865. P5=RGB,"Mid-shade:",2,1,0,100,40,60,60,0
  866. P6=RGB,"Upper shade:",3,1,0,100,80,100,80,0
  867. P7=RGB,"Light:",4,1,0,100,100,100,100,0
  868. P8=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  869. F0="",205,P0,P1,P2,P3,P4,P5,P6,P7,P8
  870.  
  871.  
  872. [.Cdr5:Biology2 2C]
  873. P0=NUM,"Texture #:",0,0,0,32767,5823,1
  874. P1=NUM,"Density %:",2,0,0,100,12,0
  875. P2=NUM,"Softness %:",1,0,0,100,75,0
  876. P3=RGB,"Shade:",0,1,0,100,100,0,0,0
  877. P4=RGB,"Light:",1,1,0,100,100,100,100,0
  878. P5=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  879. F0="",206,P0,P1,P2,P3,P4,P5
  880.  
  881.  
  882. [.Cdr5:Biology2 3C]
  883. P0=NUM,"Texture #:",0,0,0,32767,5823,1
  884. P1=NUM,"Density %:",2,0,0,100,12,0
  885. P2=NUM,"Softness %:",1,0,0,100,75,0
  886. P3=RGB,"Shade:",0,1,0,100,0,0,0,0
  887. P4=RGB,"Mid-shade:",1,1,0,100,100,0,0,0
  888. P5=RGB,"Light:",2,1,0,100,100,100,100,0
  889. P6=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  890. F0="",207,P0,P1,P2,P3,P4,P5,P6
  891.  
  892.  
  893. [.Cdr5:Biology2 5C]
  894. P0=NUM,"Texture #:",0,0,0,32767,5823,1
  895. P1=NUM,"Density %:",2,0,0,100,12,0
  896. P2=NUM,"Softness %:",1,0,0,100,75,0
  897. P3=RGB,"Shade:",0,1,0,100,0,0,0,0
  898. P4=RGB,"Lower shade:",1,1,0,100,20,0,0,0
  899. P5=RGB,"Mid-shade:",2,1,0,100,40,0,0,0
  900. P6=RGB,"Upper shade:",3,1,0,100,80,0,0,0
  901. P7=RGB,"Light:",4,1,0,100,100,100,100,0
  902. P8=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  903. F0="",208,P0,P1,P2,P3,P4,P5,P6,P7,P8
  904.  
  905.  
  906. [.Cdr5:BubbleMania Hard 2C]
  907. P0=NUM,"Texture #:",0,0,0,32767,21435,1
  908. P1=NUM,"# of bubbles:",1,0,1,500,10,0
  909. P2=NUM,"Min width %:",2,0,0,100,25,0
  910. P3=NUM,"Max width %:",3,0,0,100,50,0
  911. P4=NUM,"Min height %:",4,0,0,100,0,0
  912. P5=NUM,"Max height %:",5,0,0,100,100,0
  913. P6=NUM,"Eastern light ▒%:",0,1,-100,100,50,0
  914. P7=NUM,"Northern light ▒%:",1,1,-100,100,50,0
  915. P8=RGB,"Shade:",2,1,0,100,0,0,40,0
  916. P9=RGB,"Light:",3,1,0,100,100,100,100,0
  917. P10=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  918. F0="",160,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10
  919.  
  920. [.Cdr5:BubbleMania Hard 3C]
  921. P0=NUM,"Texture #:",0,0,0,32767,21435,1
  922. P1=NUM,"# of bubbles:",1,0,1,500,10,0
  923. P2=NUM,"Min width %:",2,0,0,100,25,0
  924. P3=NUM,"Max width %:",3,0,0,100,50,0
  925. P4=NUM,"Min height %:",4,0,0,100,0,0
  926. P5=NUM,"Max height %:",5,0,0,100,100,0
  927. P6=NUM,"Eastern light ▒%:",0,1,-100,100,50,0
  928. P7=NUM,"Northern light ▒%:",1,1,-100,100,50,0
  929. P8=RGB,"Shade:",2,1,0,100,10,50,100,0
  930. P9=RGB,"Mid-shade:",3,1,0,100,0,0,0,0
  931. P10=RGB,"Light:",4,1,0,100,100,100,100,0
  932. P11=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  933. F0="",161,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  934.  
  935. [.Cdr5:BubbleMania Soft 2C]
  936. P0=NUM,"Texture #:",0,0,0,32767,21435,1
  937. P1=NUM,"# of bubbles:",1,0,1,500,10,0
  938. P2=NUM,"Min width %:",2,0,0,100,25,0
  939. P3=NUM,"Max width %:",3,0,0,100,50,0
  940. P4=NUM,"Min height %:",4,0,0,100,0,0
  941. P5=NUM,"Max height %:",5,0,0,100,100,0
  942. P6=NUM,"Eastern light ▒%:",0,1,-100,100,50,0
  943. P7=NUM,"Northern light ▒%:",1,1,-100,100,50,0
  944. P8=RGB,"Shade:",2,1,0,100,0,0,40,0
  945. P9=RGB,"Light:",3,1,0,100,100,100,100,0
  946. P10=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  947. F0="",162,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10
  948.  
  949. [.Cdr5:BubbleMania Soft 3C]
  950. P0=NUM,"Texture #:",0,0,0,32767,21435,1
  951. P1=NUM,"# of bubbles:",1,0,1,500,10,0
  952. P2=NUM,"Min width %:",2,0,0,100,25,0
  953. P3=NUM,"Max width %:",3,0,0,100,50,0
  954. P4=NUM,"Min height %:",4,0,0,100,0,0
  955. P5=NUM,"Max height %:",5,0,0,100,100,0
  956. P6=NUM,"Eastern light ▒%:",0,1,-100,100,50,0
  957. P7=NUM,"Northern light ▒%:",1,1,-100,100,50,0
  958. P8=RGB,"Shade:",2,1,0,100,10,50,100,0
  959. P9=RGB,"Mid-shade:",3,1,0,100,0,0,0,0
  960. P10=RGB,"Light:",4,1,0,100,100,100,100,0
  961. P11=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  962. F0="",163,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  963.  
  964.  
  965. [.Cdr5:Cotton 2C]
  966. P0=NUM,"Texture #:",0,0,0,32767,20448,1
  967. P1=NUM,"Density %:",2,0,0,100,0,0
  968. P2=NUM,"Softness %:",1,0,0,100,75,0
  969. P3=RGB,"Shade:",0,1,0,100,60,0,60,0
  970. P4=RGB,"Light:",1,1,0,100,100,100,100,0
  971. P5=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  972. F0="",200,P0,P1,P2,P3,P4,P5,P6,P7,P8
  973.  
  974.  
  975. [.Cdr5:Cotton 3C]
  976. P0=NUM,"Texture #:",0,0,0,32767,20448,1
  977. P1=NUM,"Density %:",2,0,0,100,0,0
  978. P2=NUM,"Softness %:",1,0,0,100,75,0
  979. P3=RGB,"Shade:",0,1,0,100,0,0,0,0
  980. P4=RGB,"Mid-shade:",1,1,0,100,80,40,60,0
  981. P5=RGB,"Light:",2,1,0,100,100,100,100,0
  982. P6=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  983. F0="",201,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9
  984.  
  985.  
  986. [.Cdr5:Cotton 5C]
  987. P0=NUM,"Texture #:",0,0,0,32767,20448,1
  988. P1=NUM,"Density %:",2,0,0,100,0,0
  989. P2=NUM,"Softness %:",1,0,0,100,75,0
  990. P3=RGB,"Shade:",0,1,0,100,0,0,0,0
  991. P4=RGB,"Lower shade:",1,1,0,100,60,0,60,0
  992. P5=RGB,"Mid-shade:",2,1,0,100,80,20,40,0
  993. P6=RGB,"Upper shade:",3,1,0,100,100,60,40,0
  994. P7=RGB,"Light:",4,1,0,100,100,100,100,0
  995. P8=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  996. F0="",202,P0,P1,P2,P3,P4,P5,P6,P7,P8
  997.  
  998.  
  999. [.Cdr5:Eclipse 2 Colors]
  1000. P0=NUM,"Ripples #:",0,0,0,32767,24169,1
  1001. P1=NUM,"Density %:",2,0,0,100,0,0
  1002. P2=NUM,"Softness %:",1,0,0,100,50,0
  1003. P3=NUM,"X origin ▒%:",3,0,-100,100,0,0
  1004. P4=NUM,"Y origin ▒%:",4,0,-100,100,0,0
  1005. P5=NUM,"Origin phase ▒%:",5,0,-100,+100,0,0
  1006. P6=RGB,"Bottom:",0,1,0,100,0,0,0,0
  1007. P7=RGB,"Surface:",1,1,0,100,100,100,100,0
  1008. P8=NUM,"Brightness ▒%:",2,1,-100,+100,0,0
  1009. F0="",106,P0,P1,P2,P3,P4,P5,P6,P7,P8
  1010.  
  1011.  
  1012. [.Cdr5:Fiber Embossed]
  1013. P0=NUM,"Texture #:",0,0,0,32767,0,1
  1014. P1=NUM,"Density %:",1,0,1,100,5,0
  1015. P2=NUM,"Min length:",2,0,1,500,1,0
  1016. P3=NUM,"Max length:",3,0,1,500,50,0
  1017. P4=NUM,"Eastern light ▒%:",2,1,-100,100,100,1
  1018. P5=NUM,"Northern light ▒%:",3,1,-100,100,100,1
  1019. P6=NUM,"Volume %:",4,1,0,100,0,0
  1020. P7=NUM,"Relief ▒%:",4,0,-100,100,100,1
  1021. P8=RGB,"Shade:",0,1,0,100,0,0,40,0
  1022. P9=RGB,"Light:",1,1,0,100,100,100,100,0
  1023. P10=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  1024. F0="",118,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10
  1025.  
  1026.  
  1027. [.Cdr5:Hypnotic1 2 Colors]
  1028. P0=NUM,"Ripples #:",0,0,0,32767,24169,1
  1029. P1=NUM,"Ripples density %:",2,0,0,100,12,0
  1030. P2=NUM,"Freq. softness %:",1,0,0,100,50,0
  1031. P3=NUM,"X origin ▒%:",3,0,-100,100,0,0
  1032. P4=NUM,"Y origin ▒%:",4,0,-100,100,0,0
  1033. P5=NUM,"Origin phase ▒%:",5,0,-100,+100,0,0
  1034. P6=RGB,"Bottom:",0,1,0,100,0,0,0,0
  1035. P7=RGB,"Surface:",1,1,0,100,100,100,100,0
  1036. P8=NUM,"Brightness ▒%:",2,1,-100,+100,0,0
  1037. F0="",112,P0,P1,P2,P3,P4,P5,P6,P7,P8
  1038.  
  1039.  
  1040. [.Cdr5:Hypnotic2 2 Colors]
  1041. P0=NUM,"Density %:",0,0,0,100,12,1
  1042. P1=NUM,"X origin ▒%:",1,0,-100,100,0,0
  1043. P2=NUM,"Y origin ▒%:",2,0,-100,100,0,0
  1044. P3=NUM,"Origin phase ▒%:",3,0,-100,+100,0,0
  1045. P4=RGB,"Bottom:",0,1,0,100,0,0,0,0
  1046. P5=RGB,"Surface:",1,1,0,100,100,100,100,0
  1047. P6=NUM,"Brightness ▒%:",4,0,-100,+100,0,0
  1048. F0="",100,P0,P1,P2,P3,P4,P5,P6
  1049.  
  1050.  
  1051. [.Cdr5:Leather 2C]
  1052. P0=NUM,"Texture #:",0,0,0,32767,13266,1
  1053. P1=NUM,"Density %:",2,0,0,100,50,0
  1054. P2=NUM,"Softness %:",1,0,0,100,60,0
  1055. P3=NUM,"Eastern light ▒%:",3,0,-100,100,60,0
  1056. P4=NUM,"Northern light ▒%:",4,0,-100,100,60,0
  1057. P5=NUM,"Volume %:",5,0,0,100,0,0
  1058. P6=RGB,"Shade:",0,1,0,100,40,20,20,0
  1059. P7=RGB,"Light:",1,1,0,100,100,100,100,0
  1060. P8=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1061. F0="",191,P0,P1,P2,P3,P4,P5,P6,P7,P8
  1062.  
  1063.  
  1064. [.Cdr5:Leather 3C]
  1065. P0=NUM,"Texture #:",0,0,0,32767,13266,1
  1066. P1=NUM,"Density %:",2,0,0,100,50,0
  1067. P2=NUM,"Softness %:",1,0,0,100,60,0
  1068. P3=NUM,"Eastern light ▒%:",3,0,-100,100,60,0
  1069. P4=NUM,"Northern light ▒%:",4,0,-100,100,60,0
  1070. P5=NUM,"Volume %:",5,0,0,100,0,0
  1071. P6=RGB,"Shade:",0,1,0,100,0,0,0,0
  1072. P7=RGB,"Mid-shade:",1,1,0,100,40,20,20,0
  1073. P8=RGB,"Light:",2,1,0,100,100,100,100,0
  1074. P9=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1075. F0="",192,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9
  1076.  
  1077.  
  1078. [.Cdr5:Leather 5C]
  1079. P0=NUM,"Texture #:",0,0,0,32767,13266,1
  1080. P1=NUM,"Density %:",2,0,0,100,50,0
  1081. P2=NUM,"Softness %:",1,0,0,100,60,0
  1082. P3=NUM,"Eastern light ▒%:",3,0,-100,100,60,0
  1083. P4=NUM,"Northern light ▒%:",4,0,-100,100,60,0
  1084. P5=NUM,"Volume %:",5,0,0,100,0,0
  1085. P6=RGB,"Shade:",0,1,0,100,0,0,0,0
  1086. P7=RGB,"Lower shade:",1,1,0,100,40,20,20,0
  1087. P8=RGB,"Mid-shade:",2,1,0,100,60,40,20,0
  1088. P9=RGB,"Upper shade:",3,1,0,100,80,80,100,0
  1089. P10=RGB,"Light:",4,1,0,100,100,100,100,0
  1090. P11=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1091. F0="",193,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  1092.  
  1093.  
  1094. [.Cdr5:Mandel0]
  1095. P0=NUM,"Texture #:",0,0,0,32767,2060,1
  1096. P1=NUM,"Iterations:",0,1,0,100,20,0
  1097. P2=NUM,"Freq. min. X ▒%:",1,0,-100,+100,6,1
  1098. P3=NUM,"Freq. max. X ▒%:",1,1,-100,+100,-30,1
  1099. P4=NUM,"Freq. min. Y ▒%:",2,0,-100,+100,47,1
  1100. P5=NUM,"Freq. max. Y ▒%:",2,1,-100,+100,44,1
  1101. P6=RGB,"Shade:",3,1,0,100,0,0,0,0
  1102. P7=RGB,"Light:",4,1,0,100,100,100,100,0
  1103. P8=NUM,"Brightness ▒%:",3,0,-100,+100,0,0
  1104. F0="",170,P0,P1,P2,P3,P4,P5,P6,P7,P8
  1105.  
  1106.  
  1107. [.Cdr5:Patches 2C]
  1108. P0=NUM,"Texture #:",0,0,0,32767,1612,1
  1109. P1=NUM,"Density %:",2,0,0,100,40,0
  1110. P2=NUM,"Softness %:",1,0,0,100,100,0
  1111. P3=NUM,"Contrast %:",3,0,0,100,75,0
  1112. P4=RGB,"Background:",0,1,0,100,0,0,0,0
  1113. P5=RGB,"Patches:",1,1,0,100,100,100,100,0
  1114. P6=NUM,"Brightness ▒%:",4,0,-100,+100,0,0
  1115. F0="",180,P0,P1,P2,P3,P4,P5,P6
  1116.  
  1117.  
  1118. [.Cdr5:Patches 3C]
  1119. P0=NUM,"Texture #:",0,0,0,32767,1612,1
  1120. P1=NUM,"Density %:",2,0,0,100,40,0
  1121. P2=NUM,"Softness %:",1,0,0,100,100,0
  1122. P3=NUM,"Contrast %:",3,0,0,100,50,0
  1123. P4=RGB,"Background:",0,1,0,100,0,0,0,0
  1124. P5=RGB,"Edges:",1,1,0,100,80,10,10,0
  1125. P6=RGB,"Patches:",2,1,0,100,100,100,100,0
  1126. P7=NUM,"Brightness ▒%:",4,0,-100,+100,0,0
  1127. F0="",181,P0,P1,P2,P3,P4,P5,P6,P7
  1128.  
  1129.  
  1130. [.Cdr5:Patches 5C]
  1131. P0=NUM,"Texture #:",0,0,0,32767,28644,1
  1132. P1=NUM,"Density %:",2,0,0,100,40,0
  1133. P2=NUM,"Softness %:",1,0,0,100,100,0
  1134. P3=NUM,"Contrast %:",3,0,0,100,25,0
  1135. P4=RGB,"Background:",0,1,0,100,0,0,0,0
  1136. P5=RGB,"Lower edge:",1,1,0,100,40,20,20,0
  1137. P6=RGB,"Middle edge:",2,1,0,100,60,40,20,0
  1138. P7=RGB,"Upper edge:",3,1,0,100,90,90,90,0
  1139. P8=RGB,"Patches:",4,1,0,100,100,100,100,0
  1140. P9=NUM,"Brightness ▒%:",4,0,-100,+100,0,0
  1141. F0="",182,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9
  1142.  
  1143.  
  1144. [.Cdr5:Pottery Wheel 2 Colors]
  1145. P0=NUM,"Ripples #:",0,0,0,32767,24169,1
  1146. P1=NUM,"Density %:",2,0,0,100,0,0
  1147. P2=NUM,"Softness %:",1,0,0,100,50,0
  1148. P3=NUM,"X origin ▒%:",3,0,-100,100,0,0
  1149. P4=NUM,"Y origin ▒%:",4,0,-100,100,0,0
  1150. P5=NUM,"Origin phase ▒%:",5,0,-100,+100,0,0
  1151. P6=NUM,"Eastern light ▒%:",2,1,-100,100,100,1
  1152. P7=NUM,"Northern light ▒%:",3,1,-100,100,100,1
  1153. P8=NUM,"Volume %:",4,1,0,100,12,0
  1154. P9=RGB,"Shade:",0,1,0,100,0,0,40,0
  1155. P10=RGB,"Light:",1,1,0,100,100,100,100,0
  1156. P11=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1157. F0="",109,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  1158.  
  1159.  
  1160. [.Cdr5:Putty 2C]
  1161. P0=NUM,"Texture #:",0,0,0,32767,26236,1
  1162. P1=NUM,"Density %:",2,0,0,100,25,0
  1163. P2=NUM,"Softness %:",1,0,0,100,75,0
  1164. P3=NUM,"Ripples %:",0,1,0,+100,12,0
  1165. P4=NUM,"Ripple phase ▒%:",1,1,-100,+100,0,0
  1166. P5=NUM,"Eastern light ▒%:",3,0,-100,100,-99,1
  1167. P6=NUM,"Northern light ▒%:",4,0,-100,100,13,1
  1168. P7=NUM,"Volume %:",5,0,0,100,12,0
  1169. P8=RGB,"Shade:",2,1,0,100,20,0,0,0
  1170. P9=RGB,"Light:",3,1,0,100,100,100,100,0
  1171. P10=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1172. F0="",188,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10
  1173.  
  1174.  
  1175. [.Cdr5:Putty 3C]
  1176. P0=NUM,"Texture #:",0,0,0,32767,26236,1
  1177. P1=NUM,"Density %:",2,0,0,100,25,0
  1178. P2=NUM,"Softness %:",1,0,0,100,75,0
  1179. P3=NUM,"Ripples %:",0,1,0,+100,12,0
  1180. P4=NUM,"Ripple phase ▒%:",1,1,-100,+100,0,0
  1181. P5=NUM,"Eastern light ▒%:",3,0,-100,100,-99,1
  1182. P6=NUM,"Northern light ▒%:",4,0,-100,100,13,1
  1183. P7=NUM,"Volume %:",5,0,0,100,12,0
  1184. P8=RGB,"Shade:",2,1,0,100,0,0,0,0
  1185. P9=RGB,"Mid-shade:",3,1,0,100,40,40,80,0
  1186. P10=RGB,"Light:",4,1,0,100,100,100,100,0
  1187. P11=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1188. F0="",189,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  1189.  
  1190.  
  1191. [.Cdr5:Putty 5C]
  1192. P0=NUM,"Texture #:",0,0,0,32767,26236,1
  1193. P1=NUM,"Density %:",2,0,0,100,25,0
  1194. P2=NUM,"Softness %:",1,0,0,100,75,0
  1195. P3=NUM,"Eastern light ▒%:",3,0,-100,100,-99,1
  1196. P4=NUM,"Northern light ▒%:",4,0,-100,100,13,1
  1197. P5=NUM,"Volume %:",5,0,0,100,12,0
  1198. P6=RGB,"Shade:",0,1,0,100,0,0,0,0
  1199. P7=RGB,"Lower shade:",1,1,0,100,40,20,20,0
  1200. P8=RGB,"Mid shade:",2,1,0,100,50,50,60,0
  1201. P9=RGB,"Upper shade:",3,1,0,100,90,90,90,0
  1202. P10=RGB,"Light:",4,1,0,100,100,100,100,0
  1203. P11=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1204. F0="",190,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  1205.  
  1206.  
  1207. [.Cdr5:Rain Drops Hard 2C]
  1208. P0=NUM,"Texture #:",0,0,0,32767,1468,1
  1209. P1=NUM,"# of drops:",1,0,1,100,3,0
  1210. P2=NUM,"Min drop width %:",2,0,0,500,50,0
  1211. P3=NUM,"Max drop width %:",3,0,0,500,300,0
  1212. P4=NUM,"Ripples density %:",5,0,0,100,25,0
  1213. P5=NUM,"Phase offset ▒%:",4,0,-100,+100,0,0
  1214. P6=NUM,"Eastern light ▒%:",0,1,-100,100,50,0
  1215. P7=NUM,"Northern light ▒%:",1,1,-100,100,50,0
  1216. P8=RGB,"Shade:",2,1,0,100,10,10,100,0
  1217. P9=RGB,"Light:",3,1,0,100,100,100,100,0
  1218. P10=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1219. F0="",153,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10
  1220.  
  1221.  
  1222. [.Cdr5:Rain Drops Soft 2C]
  1223. P0=NUM,"Texture #:",0,0,0,32767,1864,1
  1224. P1=NUM,"# of drops:",1,0,1,100,3,0
  1225. P2=NUM,"Min drop width %:",2,0,0,500,60,0
  1226. P3=NUM,"Max drop width %:",3,0,0,500,300,0
  1227. P4=NUM,"Ripples density %:",5,0,0,100,25,0
  1228. P5=NUM,"Phase offset ▒%:",4,0,-100,+100,0,0
  1229. P6=NUM,"Eastern light ▒%:",0,1,-100,100,50,0
  1230. P7=NUM,"Northern light ▒%:",1,1,-100,100,50,0
  1231. P8=RGB,"Shade:",2,1,0,100,0,20,60,0
  1232. P9=RGB,"Light:",3,1,0,100,100,100,100,0
  1233. P10=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1234. F0="",154,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10
  1235.  
  1236.  
  1237. [.Cdr5:Rain Drops Hard 3C]
  1238. P0=NUM,"Texture #:",0,0,0,32767,1468,1
  1239. P1=NUM,"# of drops:",1,0,1,100,3,0
  1240. P2=NUM,"Min drop width %:",2,0,0,500,50,0
  1241. P3=NUM,"Max drop width %:",3,0,0,500,300,0
  1242. P4=NUM,"Ripples density %:",5,0,0,100,25,0
  1243. P5=NUM,"Phase offset ▒%:",4,0,-100,+100,0,0
  1244. P6=NUM,"Eastern light ▒%:",0,1,-100,100,50,0
  1245. P7=NUM,"Northern light ▒%:",1,1,-100,100,50,0
  1246. P8=RGB,"Shade:",2,1,0,100,30,44,68,0
  1247. P9=RGB,"Mid-shade:",3,1,0,100,38,26,38,0
  1248. P10=RGB,"Light:",4,1,0,100,100,100,100,0
  1249. P11=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1250. F0="",155,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  1251.  
  1252.  
  1253. [.Cdr5:Rain Drops Soft 3C]
  1254. P0=NUM,"Texture #:",0,0,0,32767,12363,1
  1255. P1=NUM,"# of drops:",1,0,1,100,3,0
  1256. P2=NUM,"Min drop width %:",2,0,0,500,50,0
  1257. P3=NUM,"Max drop width %:",3,0,0,500,300,0
  1258. P4=NUM,"Ripples density %:",5,0,0,100,25,0
  1259. P5=NUM,"Phase offset ▒%:",4,0,-100,+100,0,0
  1260. P6=NUM,"Eastern light ▒%:",0,1,-100,100,50,0
  1261. P7=NUM,"Northern light ▒%:",1,1,-100,100,50,0
  1262. P8=RGB,"Shade:",2,1,0,100,10,10,100,0
  1263. P9=RGB,"Mid-shade:",3,1,0,100,0,0,0,0
  1264. P10=RGB,"Light:",4,1,0,100,100,100,100,0
  1265. P11=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1266. F0="",156,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  1267.  
  1268.  
  1269. [.Cdr5:Rings Hard 2C]
  1270. P0=NUM,"Texture #:",0,0,0,32767,1468,1
  1271. P1=NUM,"# of rings:",1,0,1,100,3,0
  1272. P2=NUM,"Min ring width %:",2,0,0,500,50,0
  1273. P3=NUM,"Max ring width %:",3,0,0,500,300,0
  1274. P4=NUM,"Ripples density %:",5,0,0,100,25,0
  1275. P5=NUM,"Phase offset ▒%:",4,0,-100,+100,0,0
  1276. P6=RGB,"Shade:",0,1,0,100,10,10,100,0
  1277. P7=RGB,"Light:",1,1,0,100,100,100,100,0
  1278. P8=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1279. F0="",212,P0,P1,P2,P3,P4,P5,P6,P7,P8
  1280.  
  1281.  
  1282. [.Cdr5:Rings Soft 2C]
  1283. P0=NUM,"Texture #:",0,0,0,32767,1864,1
  1284. P1=NUM,"# of rings:",1,0,1,100,3,0
  1285. P2=NUM,"Min ring width %:",2,0,0,500,60,0
  1286. P3=NUM,"Max ring width %:",3,0,0,500,300,0
  1287. P4=NUM,"Ripples density %:",5,0,0,100,25,0
  1288. P5=NUM,"Phase offset ▒%:",4,0,-100,+100,0,0
  1289. P6=RGB,"Shade:",0,1,0,100,0,20,60,0
  1290. P7=RGB,"Light:",1,1,0,100,100,100,100,0
  1291. P8=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1292. F0="",213,P0,P1,P2,P3,P4,P5,P6,P7,P8
  1293.  
  1294.  
  1295. [.Cdr5:Rings Hard 3C]
  1296. P0=NUM,"Texture #:",0,0,0,32767,1468,1
  1297. P1=NUM,"# of rings:",1,0,1,100,3,0
  1298. P2=NUM,"Min ring width %:",2,0,0,500,50,0
  1299. P3=NUM,"Max ring width %:",3,0,0,500,300,0
  1300. P4=NUM,"Ripples density %:",5,0,0,100,25,0
  1301. P5=NUM,"Phase offset ▒%:",4,0,-100,+100,0,0
  1302. P6=RGB,"Shade:",0,1,0,100,30,44,68,0
  1303. P7=RGB,"Mid-shade:",1,1,0,100,38,26,38,0
  1304. P8=RGB,"Light:",2,1,0,100,100,100,100,0
  1305. P9=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1306. F0="",214,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9
  1307.  
  1308.  
  1309. [.Cdr5:Rings Soft 3C]
  1310. P0=NUM,"Texture #:",0,0,0,32767,12363,1
  1311. P1=NUM,"# of rings:",1,0,1,100,3,0
  1312. P2=NUM,"Min ring width %:",2,0,0,500,50,0
  1313. P3=NUM,"Max ring width %:",3,0,0,500,300,0
  1314. P4=NUM,"Ripples density %:",5,0,0,100,25,0
  1315. P5=NUM,"Phase offset ▒%:",4,0,-100,+100,0,0
  1316. P6=RGB,"Shade:",0,1,0,100,10,10,100,0
  1317. P7=RGB,"Mid-shade:",1,1,0,100,0,0,0,0
  1318. P8=RGB,"Light:",2,1,0,100,100,100,100,0
  1319. P9=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1320. F0="",215,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9
  1321.  
  1322.  
  1323. [.Cdr5:Ripples Hard Embossed 2C]
  1324. P0=NUM,"Ripples #:",0,0,0,32767,24169,1
  1325. P1=NUM,"Ripples density %:",2,0,0,100,12,0
  1326. P2=NUM,"Freq. softness %:",1,0,0,100,50,0
  1327. P3=NUM,"X origin ▒%:",3,0,-100,100,0,0
  1328. P4=NUM,"Y origin ▒%:",4,0,-100,100,0,0
  1329. P5=NUM,"Origin phase ▒%:",5,0,-100,+100,0,0
  1330. P6=NUM,"Eastern light ▒%:",2,1,-100,100,100,1
  1331. P7=NUM,"Northern light ▒%:",3,1,-100,100,100,1
  1332. P8=NUM,"Volume %:",4,1,0,100,12,0
  1333. P9=RGB,"Shade:",0,1,0,100,0,0,40,0
  1334. P10=RGB,"Light:",1,1,0,100,100,100,100,0
  1335. P11=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1336. F0="",115,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  1337.  
  1338.  
  1339. [.Cdr5:Ripples Soft Embossed 2C]
  1340. P0=NUM,"Density %:",0,0,0,100,12,1
  1341. P1=NUM,"X origin ▒%:",1,0,-100,100,0,0
  1342. P2=NUM,"Y origin ▒%:",2,0,-100,100,0,0
  1343. P3=NUM,"Origin phase ▒%:",3,0,-100,+100,0,0
  1344. P4=NUM,"Eastern light ▒%:",4,0,-100,100,100,1
  1345. P5=NUM,"Northern light ▒%:",5,0,-100,100,100,1
  1346. P6=NUM,"Volume %:",2,1,0,100,12,0
  1347. P7=RGB,"Shade:",0,1,0,100,0,0,40,0
  1348. P8=RGB,"Light:",1,1,0,100,100,100,100,0
  1349. P9=NUM,"Brightness ▒%:",3,1,-100,+100,0,0
  1350. F0="",103,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9
  1351.  
  1352.  
  1353. [.Cdr5:Rock-Cloudy-Cracked 2C]
  1354. P0=NUM,"Texture #:",0,0,0,32767,15657,1
  1355. P1=NUM,"Density %:",2,0,0,100,0,0
  1356. P2=NUM,"Softness %:",1,0,0,100,65,0
  1357. P3=NUM,"Grain %:",3,0,0,100,0,0
  1358. P4=NUM,"Rainbow grain %:",4,0,0,100,0,0
  1359. P5=RGB,"1st mineral:",0,1,0,100,40,20,0,0
  1360. P6=RGB,"2nd mineral:",1,1,0,100,100,100,80,0
  1361. P7=NUM,"Light intensity %:",2,1,0,100,40,0
  1362. P8=NUM,"Eastern light ▒%:",3,1,-100,100,-85,1
  1363. P9=NUM,"Northern light ▒%:",4,1,-100,100,38,1
  1364. P10=RGB,"Light:",5,1,0,100,100,100,100,0
  1365. P11=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  1366. F0="",133,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  1367.  
  1368.  
  1369. [.Cdr5:Rock-Cloudy-Eroded 2C]
  1370. P0=NUM,"Texture #:",0,0,0,32767,15657,1
  1371. P1=NUM,"Density %:",2,0,0,100,0,0
  1372. P2=NUM,"Softness %:",1,0,0,100,65,0
  1373. P3=NUM,"Grain %:",3,0,0,100,0,0
  1374. P4=NUM,"Rainbow grain %:",4,0,0,100,0,0
  1375. P5=RGB,"1st mineral:",0,1,0,100,40,20,0,0
  1376. P6=RGB,"2nd mineral:",1,1,0,100,100,100,80,0
  1377. P7=NUM,"Light intensity %:",2,1,0,100,40,0
  1378. P8=NUM,"Eastern light ▒%:",3,1,-100,100,100,1
  1379. P9=NUM,"Northern light ▒%:",4,1,-100,100,-100,1
  1380. P10=RGB,"Light:",5,1,0,100,100,100,100,0
  1381. P11=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  1382. F0="",136,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  1383.  
  1384.  
  1385. [.Cdr5:Rock-Fractal-Cracked 2C]
  1386. P0=NUM,"Texture #:",0,0,0,32767,19702,1
  1387. P1=NUM,"Density %:",2,0,0,100,12,0
  1388. P2=NUM,"Softness %:",1,0,0,100,50,0
  1389. P3=NUM,"Color density %:",4,0,0,100,25,0
  1390. P4=NUM,"Color softness %:",3,0,0,100,50,0
  1391. P5=RGB,"1st mineral:",0,1,0,100,20,20,0,0
  1392. P6=RGB,"2nd mineral:",1,1,0,100,100,100,100,0
  1393. P7=NUM,"Light intensity %:",2,1,0,100,40,0
  1394. P8=NUM,"Eastern light ▒%:",3,1,-100,100,-88,1
  1395. P9=NUM,"Northern light ▒%:",4,1,-100,100,-91,1
  1396. P10=RGB,"Light:",5,1,0,100,100,100,100,0
  1397. P11=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  1398. F0="",139,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  1399.  
  1400.  
  1401. [.Cdr5:Rock-Fractal-Eroded 2C]
  1402. P0=NUM,"Texture #:",0,0,0,32767,19702,1
  1403. P1=NUM,"Density %:",2,0,0,100,12,0
  1404. P2=NUM,"Softness %:",1,0,0,100,50,0
  1405. P3=NUM,"Color density %:",4,0,0,100,25,0
  1406. P4=NUM,"Color softness %:",3,0,0,100,50,0
  1407. P5=RGB,"1st mineral:",0,1,0,100,20,20,0,0
  1408. P6=RGB,"2nd mineral:",1,1,0,100,100,100,100,0
  1409. P7=NUM,"Light intensity %:",2,1,0,100,40,0
  1410. P8=NUM,"Eastern light ▒%:",3,1,-100,100,-88,1
  1411. P9=NUM,"Northern light ▒%:",4,1,-100,100,-91,1
  1412. P10=RGB,"Light:",5,1,0,100,100,100,100,0
  1413. P11=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  1414. F0="",142,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  1415.  
  1416.  
  1417. [.Cdr5:Rock-Speckled-Cracked 2C]
  1418. P0=NUM,"Texture #:",0,0,0,32767,5499,1
  1419. P1=NUM,"Density %:",2,0,0,100,25,0
  1420. P2=NUM,"Softness %:",1,0,0,100,25,0
  1421. P3=NUM,"Grain %:",3,0,0,100,0,0
  1422. P4=NUM,"Rainbow grain %:",4,0,0,100,0,0
  1423. P5=RGB,"1st mineral:",0,1,0,100,0,0,0,0
  1424. P6=RGB,"2nd mineral:",1,1,0,100,80,60,20,0
  1425. P7=NUM,"Light intensity %:",2,1,0,100,40,0
  1426. P8=NUM,"Eastern light ▒%:",3,1,-100,100,-88,1
  1427. P9=NUM,"Northern light ▒%:",4,1,-100,100,-91,1
  1428. P10=RGB,"Light:",5,1,0,100,0,100,100,0
  1429. P11=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  1430. F0="",127,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  1431.  
  1432.  
  1433. [.Cdr5:Rock-Speckled-Eroded 2C]
  1434. P0=NUM,"Texture #:",0,0,0,32767,5499,1
  1435. P1=NUM,"Density %:",2,0,0,100,25,0
  1436. P2=NUM,"Softness %:",1,0,0,100,25,0
  1437. P3=NUM,"Grain %:",3,0,0,100,0,0
  1438. P4=NUM,"Rainbow grain %:",4,0,0,100,0,0
  1439. P5=RGB,"1st mineral:",0,1,0,100,0,0,0,0
  1440. P6=RGB,"2nd mineral:",1,1,0,100,80,60,20,0
  1441. P7=NUM,"Light intensity %:",2,1,0,100,40,0
  1442. P8=NUM,"Eastern light ▒%:",3,1,-100,100,-88,1
  1443. P9=NUM,"Northern light ▒%:",4,1,-100,100,-91,1
  1444. P10=RGB,"Light:",5,1,0,100,0,100,100,0
  1445. P11=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  1446. F0="",130,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  1447.  
  1448.  
  1449. [.Cdr5:Rock-Swirled-Cracked 2C]
  1450. P0=NUM,"Texture #:",0,0,0,32767,24710,1
  1451. P1=NUM,"Density %:",2,0,0,100,25,0
  1452. P2=NUM,"Softness %:",1,0,0,100,50,0
  1453. P3=NUM,"Grain %:",3,0,0,100,3,0
  1454. P4=NUM,"Rainbow grain %:",4,0,0,100,3,0
  1455. P5=RGB,"1st mineral:",0,1,0,100,80,80,100,0
  1456. P6=RGB,"2nd mineral:",1,1,0,100,60,100,60,0
  1457. P7=NUM,"Light intensity %:",2,1,0,100,40,0
  1458. P8=NUM,"Eastern light ▒%:",3,1,-100,100,66,1
  1459. P9=NUM,"Northern light ▒%:",4,1,-100,100,-23,1
  1460. P10=RGB,"Light:",5,1,0,100,100,100,100,0
  1461. P11=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  1462. F0="",121,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  1463.  
  1464. [.Cdr5:Rock-Swirled-Eroded 2C]
  1465. P0=NUM,"Texture #:",0,0,0,32767,24710,1
  1466. P1=NUM,"Density %:",2,0,0,100,25,0
  1467. P2=NUM,"Softness %:",1,0,0,100,50,0
  1468. P3=NUM,"Grain %:",3,0,0,100,3,0
  1469. P4=NUM,"Rainbow grain %:",4,0,0,100,3,0
  1470. P5=RGB,"1st mineral:",0,1,0,100,80,80,100,0
  1471. P6=RGB,"2nd mineral:",1,1,0,100,60,100,60,0
  1472. P7=NUM,"Light intensity %:",2,1,0,100,40,0
  1473. P8=NUM,"Eastern light ▒%:",3,1,-100,100,60,1
  1474. P9=NUM,"Northern light ▒%:",4,1,-100,100,23,1
  1475. P10=RGB,"Light:",5,1,0,100,100,100,100,0
  1476. P11=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  1477. F0="",124,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  1478.  
  1479.  
  1480. [.Cdr5:Scribbles Embossed]
  1481. P0=NUM,"Texture #:",0,0,0,32767,14430,1
  1482. P1=NUM,"Strokes per char:",1,0,1,10,5,0
  1483. P2=NUM,"Line density %:",2,0,1,100,75,1
  1484. P3=NUM,"Page density %:",3,0,1,100,75,1
  1485. P4=NUM,"Relief ▒%:",4,0,-100,100,100,0
  1486. P5=NUM,"Eastern light ▒%:",2,1,-100,100,75,1
  1487. P6=NUM,"Northern light ▒%:",3,1,-100,100,50,1
  1488. P7=NUM,"Volume %:",4,1,0,100,0,0
  1489. P8=RGB,"Shade:",0,1,0,100,0,20,60,0
  1490. P9=RGB,"Light:",1,1,0,100,100,100,100,0
  1491. P10=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  1492. F0="",145,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10
  1493.  
  1494.  
  1495. [.Cdr5:Spots Hard 2C]
  1496. P0=NUM,"Texture #:",0,0,0,32767,21435,1
  1497. P1=NUM,"# of spots:",1,0,1,500,10,0
  1498. P2=NUM,"Min width %:",2,0,0,100,25,0
  1499. P3=NUM,"Max width %:",3,0,0,100,50,0
  1500. P4=NUM,"Min height %:",4,0,0,100,0,0
  1501. P5=NUM,"Max height %:",5,0,0,100,100,0
  1502. P6=RGB,"Shade:",0,1,0,100,0,0,40,0
  1503. P7=RGB,"Light:",1,1,0,100,100,100,100,0
  1504. P8=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1505. F0="",216,P0,P1,P2,P3,P4,P5,P6,P7,P8
  1506.  
  1507.  
  1508. [.Cdr5:Spots Hard 3C]
  1509. P0=NUM,"Texture #:",0,0,0,32767,21435,1
  1510. P1=NUM,"# of spots:",1,0,1,500,10,0
  1511. P2=NUM,"Min width %:",2,0,0,100,25,0
  1512. P3=NUM,"Max width %:",3,0,0,100,50,0
  1513. P4=NUM,"Min height %:",4,0,0,100,0,0
  1514. P5=NUM,"Max height %:",5,0,0,100,100,0
  1515. P6=RGB,"Shade:",0,1,0,100,10,50,100,0
  1516. P7=RGB,"Mid-shade:",1,1,0,100,0,0,0,0
  1517. P8=RGB,"Light:",2,1,0,100,100,100,100,0
  1518. P9=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1519. F0="",217,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9
  1520.  
  1521.  
  1522. [.Cdr5:Spots Soft 2C]
  1523. P0=NUM,"Texture #:",0,0,0,32767,21435,1
  1524. P1=NUM,"# of spots:",1,0,1,500,10,0
  1525. P2=NUM,"Min width %:",2,0,0,100,25,0
  1526. P3=NUM,"Max width %:",3,0,0,100,50,0
  1527. P4=NUM,"Min height %:",4,0,0,100,0,0
  1528. P5=NUM,"Max height %:",5,0,0,100,100,0
  1529. P6=RGB,"Shade:",0,1,0,100,0,0,40,0
  1530. P7=RGB,"Light:",1,1,0,100,100,100,100,0
  1531. P8=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1532. F0="",218,P0,P1,P2,P3,P4,P5,P6,P7,P8
  1533.  
  1534.  
  1535. [.Cdr5:Spots Soft 3C]
  1536. P0=NUM,"Texture #:",0,0,0,32767,21435,1
  1537. P1=NUM,"# of spots:",1,0,1,500,10,0
  1538. P2=NUM,"Min width %:",2,0,0,100,25,0
  1539. P3=NUM,"Max width %:",3,0,0,100,50,0
  1540. P4=NUM,"Min height %:",4,0,0,100,0,0
  1541. P5=NUM,"Max height %:",5,0,0,100,100,0
  1542. P6=RGB,"Shade:",0,1,0,100,10,50,100,0
  1543. P7=RGB,"Mid-shade:",1,1,0,100,0,0,0,0
  1544. P8=RGB,"Light:",2,1,0,100,100,100,100,0
  1545. P9=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1546. F0="",219,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9
  1547.  
  1548.  
  1549. [.Cdr5:Surfaces 3C]
  1550. P0=NUM,"Texture #:",0,0,0,32767,29,1
  1551. P1=NUM,"Density %:",2,0,0,100,0,0
  1552. P2=NUM,"Softness %:",1,0,0,100,42,0
  1553. P3=NUM,"Eastern light ▒%:",3,0,-100,100,-27,1
  1554. P4=NUM,"Northern light ▒%:",4,0,-100,100,28,1
  1555. P5=NUM,"Volume %:",5,0,0,100,12,0
  1556. P6=RGB,"Shade:",0,1,0,100,0,0,0,0
  1557. P7=RGB,"Mid-shade:",1,1,0,100,40,20,20,0
  1558. P8=RGB,"Light:",2,1,0,100,100,100,100,0
  1559. P9=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1560. F0="",186,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9
  1561.  
  1562.  
  1563. [.Cdr5:Surfaces 5C]
  1564. P0=NUM,"Texture #:",0,0,0,32767,18419,1
  1565. P1=NUM,"Density %:",2,0,0,100,0,0
  1566. P2=NUM,"Softness %:",1,0,0,100,50,0
  1567. P3=NUM,"Eastern light ▒%:",3,0,-100,100,-60,1
  1568. P4=NUM,"Northern light ▒%:",4,0,-100,100,54,1
  1569. P5=NUM,"Volume %:",5,0,0,100,0,0
  1570. P6=RGB,"Shade:",0,1,0,100,100,100,100,0
  1571. P7=RGB,"Lower shade:",1,1,0,100,79,63,40,0
  1572. P8=RGB,"Mid-shade:",2,1,0,100,0,0,40,0
  1573. P9=RGB,"Upper shade:",3,1,0,100,60,60,100,0
  1574. P10=RGB,"Light:",4,1,0,100,100,100,100,0
  1575. P11=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1576. F0="",187,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  1577.  
  1578.  
  1579. [.Cdr5:Surfaces-Rainbow]
  1580. P0=NUM,"Texture #:",0,0,0,32767,7767,1
  1581. P1=NUM,"Density %:",4,0,0,100,0,0
  1582. P2=NUM,"Red softness %:",1,0,0,100,50,0
  1583. P3=NUM,"Green softness %:",2,0,0,100,50,0
  1584. P4=NUM,"Blue softness %:",3,0,0,100,50,0
  1585. P5=NUM,"Eastern light ▒%:",0,1,-100,100,-27,1
  1586. P6=NUM,"Northern light ▒%:",1,1,-100,100,28,1
  1587. P7=NUM,"Volume %:",2,1,0,100,12,0
  1588. P8=RGB,"Shade:",3,1,0,100,0,0,0,0
  1589. P9=RGB,"Light:",4,1,0,100,100,100,100,0
  1590. P10=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  1591. F0="",150,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10
  1592.  
  1593.  
  1594. [.Cdr5:Surfaces1 2C]
  1595. P0=NUM,"Texture #:",0,0,0,32767,15049,1
  1596. P1=NUM,"Density %:",2,0,0,100,0,0
  1597. P2=NUM,"Softness %:",1,0,0,100,50,0
  1598. P3=NUM,"Contrast %:",3,0,0,100,75,0
  1599. P4=NUM,"Eastern light ▒%:",2,1,-100,100,100,1
  1600. P5=NUM,"Northern light ▒%:",3,1,-100,100,100,1
  1601. P6=NUM,"Volume %:",4,1,0,100,0,0
  1602. P7=RGB,"Shade:",0,1,0,100,0,0,0,0
  1603. P8=RGB,"Light:",1,1,0,100,100,100,100,0
  1604. P9=NUM,"Brightness ▒%:",4,0,-100,+100,0,0
  1605. F0="",183,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9
  1606.  
  1607.  
  1608. [.Cdr5:Surfaces1 3C]
  1609. P0=NUM,"Texture #:",0,0,0,32767,17138,1
  1610. P1=NUM,"Density %:",2,0,0,100,0,0
  1611. P2=NUM,"Softness %:",1,0,0,100,50,0
  1612. P3=NUM,"Contrast %:",3,0,0,100,50,0
  1613. P4=NUM,"Eastern light ▒%:",3,1,-100,100,-50,1
  1614. P5=NUM,"Northern light ▒%:",4,1,-100,100,50,1
  1615. P6=NUM,"Volume %:",5,1,0,100,0,0
  1616. P7=RGB,"Shade:",0,1,0,100,0,0,0,0
  1617. P8=RGB,"Mid-shade:",1,1,0,100,100,0,0,0
  1618. P9=RGB,"Light:",2,1,0,100,100,100,100,0
  1619. P10=NUM,"Brightness ▒%:",4,0,-100,+100,0,0
  1620. F0="",184,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10
  1621.  
  1622.  
  1623. [.Cdr5:Surfaces1 5C]
  1624. P0=NUM,"Texture #:",0,0,0,32767,28644,1
  1625. P1=NUM,"Density %:",2,0,0,100,0,0
  1626. P2=NUM,"Softness %:",1,0,0,100,50,0
  1627. P3=NUM,"Contrast %:",3,0,0,100,25,0
  1628. P4=NUM,"Eastern light ▒%:",4,0,-100,100,100,1
  1629. P5=NUM,"Northern light ▒%:",5,0,-100,100,100,1
  1630. P6=RGB,"Shade:",0,1,0,100,0,0,0,0
  1631. P7=RGB,"Lower shade:",1,1,0,100,80,40,40,0
  1632. P8=RGB,"Mid-shade:",2,1,0,100,40,20,20,0
  1633. P9=RGB,"Upper shade:",3,1,0,100,100,100,100,0
  1634. P10=RGB,"Light:",4,1,0,100,100,50,50,0
  1635. P11=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1636. F0="",185,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  1637.  
  1638.  
  1639. [.Cdr5:Swirls2 Horizontal]
  1640. P0=NUM,"Texture #:",0,0,0,32767,2641,1
  1641. P1=NUM,"Density %:",1,0,0,100,20,0
  1642. P2=RGB,"1st color:",0,1,0,100,0,20,20,0
  1643. P3=RGB,"2nd color:",1,1,0,100,100,100,100,0
  1644. P4=NUM,"Brightness ▒%:",2,0,-100,+100,0,0
  1645. F0="",120,P0,P1,P2,P3,P4
  1646.  
  1647.  
  1648. [.Cdr5:Threads Embossed]
  1649. P0=NUM,"Texture #:",0,0,0,32767,0,1
  1650. P1=NUM,"Density %:",1,0,1,100,6,0
  1651. P2=NUM,"Min length:",2,0,0,32767,1,0
  1652. P3=NUM,"Max length:",3,0,0,32767,50,0
  1653. P4=NUM,"Eastern light ▒%:",2,1,-100,100,82,1
  1654. P5=NUM,"Northern light ▒%:",3,1,-100,100,24,1
  1655. P6=NUM,"Volume %:",4,1,0,100,0,0
  1656. P7=NUM,"Relief ▒%:",4,0,-100,100,100,1
  1657. P8=RGB,"Shade:",0,1,0,100,0,0,40,0
  1658. P9=RGB,"Light:",1,1,0,100,100,100,100,0
  1659. P10=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  1660. F0="",119,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10
  1661.  
  1662.  
  1663. [.Cdr5:Vapor 2C]
  1664. P0=NUM,"Texture #:",0,0,0,32767,11257,1
  1665. P1=NUM,"Density %:",2,0,0,100,0,0
  1666. P2=NUM,"Softness %:",1,0,0,100,50,0
  1667. P3=RGB,"Background:",0,1,0,100,0,0,40,0
  1668. P4=RGB,"Vapor:",1,1,0,100,100,100,100,0
  1669. P5=NUM,"Brightness ▒%:",3,0,-100,+100,0,0
  1670. F0="",194,P0,P1,P2,P3,P4,P5
  1671.  
  1672.  
  1673. [.Cdr5:Vapor 3C]
  1674. P0=NUM,"Texture #:",0,0,0,32767,11257,1
  1675. P1=NUM,"Density %:",2,0,0,100,0,0
  1676. P2=NUM,"Softness %:",1,0,0,100,50,0
  1677. P3=RGB,"Background:",0,1,0,100,0,0,40,0
  1678. P4=RGB,"Mid-vapor:",1,1,0,100,80,80,100,0
  1679. P5=RGB,"Vapor:",2,1,0,100,100,100,100,0
  1680. P6=NUM,"Brightness ▒%:",3,0,-100,+100,0,0
  1681. F0="",195,P0,P1,P2,P3,P4,P5,P6
  1682.  
  1683.  
  1684. [.Cdr5:Vapor 5C]
  1685. P0=NUM,"Texture #:",0,0,0,32767,11257,1
  1686. P1=NUM,"Density %:",2,0,0,100,0,0
  1687. P2=NUM,"Softness %:",1,0,0,100,50,0
  1688. P3=RGB,"Background:",0,1,0,100,0,0,40,0
  1689. P4=RGB,"Lower vapor:",1,1,0,100,20,20,60,0
  1690. P5=RGB,"Mid-vapor:",2,1,0,100,80,80,100,0
  1691. P6=RGB,"Upper vapor:",3,1,0,100,80,40,40,0
  1692. P7=RGB,"Vapor:",4,1,0,100,100,100,100,0
  1693. P8=NUM,"Brightness ▒%:",3,0,-100,+100,0,0
  1694. F0="",196,P0,P1,P2,P3,P4,P5,P6,P7,P8
  1695.  
  1696. [.Cdr5:Water Color2 2C]
  1697. P0=NUM,"Texture #:",0,0,0,32767,14117,1
  1698. P1=NUM,"Density %:",2,0,0,100,0,0
  1699. P2=NUM,"Softness %:",1,0,0,100,50,0
  1700. P3=RGB,"Background:",0,1,0,100,60,19,56,0
  1701. P4=RGB,"Foreground:",1,1,0,100,100,100,100,0
  1702. P5=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1703. F0="",197,P0,P1,P2,P3,P4,P5
  1704.  
  1705.  
  1706. [.Cdr5:Water Color2 3C]
  1707. P0=NUM,"Texture #:",0,0,0,32767,28260,1
  1708. P1=NUM,"Density %:",2,0,0,100,0,0
  1709. P2=NUM,"Softness %:",1,0,0,100,50,0
  1710. P3=RGB,"Background:",0,1,0,100,2,71,86,0
  1711. P4=RGB,"Mid-foreground:",1,1,0,100,95,46,59,0
  1712. P5=RGB,"Foreground:",2,1,0,100,100,100,100,0
  1713. P6=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1714. F0="",198,P0,P1,P2,P3,P4,P5,P6
  1715.  
  1716.  
  1717. [.Cdr5:Water Color2 5C]
  1718. P0=NUM,"Texture #:",0,0,0,32767,21819,1
  1719. P1=NUM,"Density %:",2,0,0,100,0,0
  1720. P2=NUM,"Softness %:",1,0,0,100,60,0
  1721. P3=RGB,"Background:",0,1,0,100,100,100,100,0
  1722. P4=RGB,"Lower foreground:",1,1,0,100,100,0,0,0
  1723. P5=RGB,"Mid-foreground:",2,1,0,100,0,0,100,0
  1724. P6=RGB,"Upper foreground:",3,1,0,100,68,32,65,0
  1725. P7=RGB,"Foreground:",4,1,0,100,100,100,100,0
  1726. P8=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1727. F0="",199,P0,P1,P2,P3,P4,P5,P6,P7,P8
  1728.  
  1729.  
  1730.