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EROICA32
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_SETUP.3
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Readme.txt
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1998-01-15
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**************************************************************************
******* Sample Eroiica DDE application *******
***************************************************** ********************
To compile this sample application you will need ANSI C compatible
compiler. Unless you use Microsoft's Visual C environment, you may need
to customize the supplied make/project files to suit you compiler
requirements.
The files required to compile the sample application are as follows:
CALLBACK.C
TESTCASE.C
DDE_TEST.C
UTDDE.C
UTDLG.C
UTFILE.C
DDE_TEST.DLG
TESTCASE.H
DDE_TEST.H
UTDDE.H
UTDLG.H
UTFILE.H
DDE_TEST.ICO
DDE_TEST.INI ... should be completed, see note!
DDE_TEST.RC
For Microsoft Windows 3.1x compilation you will need
DDE_W31.MAK and
DDE_TEST.DEF.
For Microsoft Windows 95/NT compilation you will need
DDE_W95.MAK.
Note: You must run EROICA.EXE before you run the DDE_TEST.EXE to establish
correct DDE connection between EROICA.EXE and the DDE sample application!
Note: If you will compile and run your DDE_TEST.EXE please complete the
image filenames as found in DDE_TEST.INI to allow find the files on your
disk. The image files reside in the IMAGE subdirectory of the directory
where Eroiica was installed.
**************************************************************************
To compile the DDE_TEST.EXE under Microsoft Windows 95 using Microsoft
Visual C/C++ ver. 4.2 developer studio:
--------------------------------------------------------------------------
1. Run MSVC developer studio.
2. Choose Open Workspace from the File menu.
In the Open Project Workspace dialog box:
3. Set type of files to Project (*.MAK) in the Files of type list box.
4. From the subdirectory DDE_TEST (located where EROICA.EXE was originally
installed), select DDE_W95.MAK to open the project DDE_W95.
5. Choose Build DDE_TEST.EXE from the Build menu to generate the sample
DDE application DDE_TEST.EXE.
**************************************************************************
To compile the DDE_TEST.EXE under Microsoft Windows 95 using Microsoft
Visual C/C++ ver. 4.2 command line compiler:
--------------------------------------------------------------------------
1. Set environment variables (PATH, INCLUDE, LIB, OBJ) as required by the
command line compiler and linker. See following example of system sets
produced by the SET command:
...
PATH=C:\WINDOWS;C:\WINDOWS\SYSTEM;C:\DOS;C:\MSDEV\BIN
INCLUDE=.;c:\msdev\INCLUDE
LIB=.;c:\msdev\LIB
OBJ=.;c:\msdev\LIB
...
2. Open a DOS window and at the DOS prompt, execute the following command
to compile and link the sample DDE application and generate the
DDE_TEST.EXE.:
nmake dde_w95.mak
**************************************************************************
To compile the DDE_TEST.EXE under Microsoft Windows 3.1x using Microsoft
Visual C/C++ ver. 1.5x:
--------------------------------------------------------------------------
1. Run Microsoft Visual C++.
2. Choose Open from the Project menu.
In the Open Project dialog box:
3. Set type of files to Project (*.MAK) in the List Files of Type list box
and check the box Use as External Makefile.
4. From the subdirectory DDE_TEST (located where EROICA.EXE was originally
installed), select DDE_W31.MAK to open the project DDE_W31.
5. Choose Project from the Options menu.
In the External Project Options dialog box:
6. Make sure that Debug Build is set to
NMAKE /f DDE_W31.MAK DEBUG="1"
and Release Build to
NMAKE /f DDE_W31.MAK DEBUG="0".
7. Choose Build DDE_TEST.EXE from the Build menu to generate the sample
DDE application DDE_TEST.EXE.
**************************************************************************
To compile the DDE_TEST.EXE under Microsoft Windows 3.1x using Microsoft
Visual C/C++ ver. 1.5x command line compiler:
--------------------------------------------------------------------------
1. Set environment variables (PATH, INCLUDE, LIB, OBJ) as required by the
command line compiler and linker. See following example of system sets
produced by the SET command:
...
PATH=C:\WINDOWS;C:\WINDOWS\SYSTEM;C:\DOS;C:\MSDEV\BIN
INCLUDE=.;c:\msdev\INCLUDE
LIB=.;c:\msdev\LIB
OBJ=.;c:\msdev\LIB
...
2. In the DDE_TEST directory, create directory DEBUG and/or directory
RELEASE depending on which type of compilation you will provide.
3. At the DOS prompt, in the DDE_TEST directory, execute the following
command to compile and link the sample DDE application and generate
the DDE_TEST.EXE.:
nmake /f dde_w31.mak DEBUG="1" /* for Debug version */
nmake /f dde_w31.mak DEBUG="0" /* for Release version */
All files for Debug version are generated into DEBUG directory and for
Release version into RELEASE directory. The DDE_TEST.EXE file is copied
into the project directory if link is finished successfully.