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- //===========================================================================
- //
- // name: rnd.c
- // function: random strings
- // programmer: MrElusive (MrElusive@idsoftware.com)
- // Author: Anonymous, Steve Winter and Paul Jaquays
- // editor: Paul Jaquays, Steve Winter & Seven Swords
- // last update: 1999-11-02
- // tab size: 4 (real tabs)
- // notes: -
- //===========================================================================
-
- //===========================================================================
- // GROUP A RANDOM MESSAGES ,,, orignal Initial Chat messages
- // The messages in this sub-grouping are intended as responses to specific
- // game events. To avoid possible recursion situations, they should not
- // call each other, but instead, should call plug-in words/phrases from
- // the GROUP B messages.
- //===========================================================================
-
- DEATH_BFG0 = {
- "BFG-whore!";
- "Use a skill weapon next time.";
- "You want fireworks? I'll give you friggin' fireworks!";
- }
-
- DEATH_BFG1 = {
- "Awful big gun for a puny wimp.";
- "Loser!";
- "No-skill puke!";
- }
-
- DEATH_BFG2 = {
- "BFG-camper!!!";
- "~Wuss";
- "~Pansy";
- }
-
- DEATH_BFG3 = {
- "I think this is ", 0, "'s first kill.";
- "Are you roasting marshmellows over there, Mr. Camper?";
- "Who allowed ", 0," to play with daddy's gun?";
- }
-
- DEATH_INSULT0 = {
- "That cheap frag is gonna cost you big time, ", 0, "!";
- "No good, yellow-bellied, weasel-faced ^1CAMPER!";
- "I'm keeping track of these cheap shots for later.";
- "Blast! Shot in the back by ", 0, " again!";
- 0, ", your Judgement Day is on its way!";
-
- }
-
- DEATH_INSULT1 = {
- "I nominate ", 0, " for the 'Happy Camper Hall of Fame' award.";
- "I've got no use for snipers, assassins and campers.";
- "Well lookit that ...heh, heh. My safety was on!";
- "You're allowed ~one lucky shot a day, ", 0, ".";
- "Grrrrrr!";
- }
-
- DEATH_INSULT2 = {
- "~Three strikes and you're outta here, ", fighter, ".";
- "Stinkin', ", fighter, "! What kind of a shot was that?";
- "I didn't enjoy that.";
- "Blast!";
- "I'm taking off the kid gloves now, ", 0, "!";
- "That was your last free shot, ", 0, "!";
- "=P";
- "You better have some tricks you haven't shown me yet, ", 0, ".";
- }
-
- DEATH_INSULT3 = {
- "Warm-up's over. Say your prayers, ", 0, "!";
- "That's it. It's not your birthday anymore.";
- "Now the match gets serious.";
- "Enjoy that ~one. Your luck is about to run out, ", 0, ".";
- "I give as I get, ", fighter, " ... and more.";
- }
- DEATH_INSULT4 = {
- "A fluke. Had to be. Won't happen again.";
- "You just try that again, ", 0, ".";
- "Accidents happen.";
- "I'm not impressed, ", 0, ".";
- "I got ~one just like that for you, ", 0, ".";
- }
-
- DEATH_INSULT5 = {
- "Full on LUCK!";
- "Hah! That only makes me stronger, ", 0, "!";
- "You won't get to keep that point for long.";
- "You must be hurting after that, ", 0, "!";
- "They're gonna be picking up pieces of you in the next county.";
- "Ready or not, here I come back at ya, ", 0, ".";
- "I'm learning your tricks, ", 0, ".";
- "Be afraid, ", 0, ". Be very afraid.";
- }
-
- DEATH_INSULT6 = {
- "Wow, ", 0, ", did your gun misfire or something?";
- "My dog is named for you, ", 0, ". 'Frag Head' has a nice ring to it.";
- "So when did ", 0, " stop cowering and start shooting?";
- "Okay, ", 0, ", I have your punk-ass figured.";
- }
-
- DEATH_FEM_INSULT = {
- 0,", you are gonna be so dead now.";
- "Drat! There goes ~three hours at the salon down the drain.";
- "I'm sorry. I forgot to mention that I hold grudges.";
- "That's it, ", 0, ". We are just so over now.";
- "Are you wearing your rabbit's foot AND your lucky underwear, ", 0, "?";
- }
-
- DEATH_FEM_INSULT1 = {
- "Mmmmmm, you get a lot of mileage out of your tiny gun.";
- "GREAT! Now my boobs need another implant.";
- "I don't do the dance with losers like you, ", 0, ".";
- "HA! You can't really kill me, ", 0,". Not permanently.";
- }
-
- DEATH_FEM_INSULT2 = {
- "Amazing what ", 0, " will do to impress a girl";
- "Why must we always let the geek squad play?";
- "Let me guess, first time for you ", 0, "?";
- "So is that IT?";
- }
-
- DEATH_LAVA0 = {
- "How do they keep this stuff from setting up?";
- "Never a battle suit when you need ~one.";
- "My feet were cold.";
- }
-
- DEATH_LAVA1 = {
- "That's like Africa hot.";
- "I meant to do that.";
- "Crud.";
- }
-
- DEATH_LAVA2 = {
- "I hate that burning sensation";
- "Never a ~cigar when you need one";
- "Ouch, ouch, hot ... hot...";
- }
-
- DEATH_SLIME0 = {
- "What a world ... what a world.";
- "Ow.";
- "Mmmmmmm. Toxic.";
- }
-
- DEATH_SLIME1 = {
- "Ahh ... lawyer hell!";
- "I think I found ", 0, "'s ancestors.";
- "Who spilled the yogurt?";
- }
-
- DEATH_DROWN0 = {
- "* Glub *";
- "So, I failed Remedial Swimming 101.";
- "C'mon in! The water's fine!";
- }
-
- DEATH_DROWN1 = {
- "Next time, women and children first.";
- "Everybody, out of the pool.";
- "I'm sleeping with the fishes now.";
- }
-
- DEATH_DROWN2 = {
- "I'm just looking for mermaids.";
- "Instant death, just add water.";
- "Now that's a water slide!";
- }
-
- D_PRAISE = {
- "Yeah, Baby, YEAH!";
- "You win the prize for that ~one.";
- "You go, ", friendname, "!";
- "Rockin' shot, ", 0, ". Just don't do it again.";
- "That ~one almost blew me to ", place, "!";
- }
-
- D_PRAISE1 = {
- ":)";
- "Nice ~one, ", 0, "!";
- "Figures. Fragged on the day I don't wear clean underwear.";
- "OK ", 0, " let's dance ~one more time!";
- "Let's dance that tune again ... but this time I lead.";
- }
-
- D_PRAISE2 = {
- "Nice! How you'd do that ", 0, "?";
- "Impressive!";
- "Excellent!!";
- "That rocked ", 0, "!";
- "I never saw that ~one coming ", 0, ".";
- "Nice frag.";
- }
-
- D_PRAISE3 = {
- "Not gonna let you do that again, ", 0, ". ", negative;
- "Smooo-oooth";
- "Rockin' good shot there.";
- "Nice style!";
- "8-D";
- "Stylin'";
- }
-
- D_PRAISE4 = {
- "You aren't making this easy for me ", 0, ".";
- "... and the nominee for best shot is ", 0, ".";
- "Very Cool";
- "Was that a hot shot? ", affirmative;
- "Nice shootin' ", friendname, "!";
- "Nice shootin' ", 0, "!";
- }
-
- D_PRAISE5 = {
- "You had me dead to rights with that ~one ", 0, ".";
- "Magnefique, ", friendname, "!";
- "Some mighty fine shooting there, ", friendname, ".";
- "Send me the instruction book for that move!";
- }
-
- D_PRAISE6 = {
- "I'd take a bow but I can't find my legs.";
- "Looks like all the legends about ", 0, " are true.";
- "That was bellisimo, baby!";
- "They don't come much better than that.";
- }
-
- LEVEL_END0 = {
- "gg";
- "Quite the challenge.";
- "This will not go unavenged.";
- "Good match ... better if I win.";
-
- }
-
- LEVEL_END1 = {
- "gg";
- "Bunch of losers.";
- "I'm definitely out of my league here.";
- "Figures. 'Mr. Camper' on top.";
- "Figures. ", 2, " the camper is on the top.";
- }
-
- LEVEL_END2 = {
- "gg";
- "Definitely fun ... let's do it again sometime.";
- "hehehe";
- "Very challenging.";
- "Whew. Let me catch my breath here.";
- }
-
- LEVEL_END3 = {
- "gg";
- "That was the biggest waste of time ever.";
- "I really enjoyed that, except for ", 0, ".";
- "Getting out of here while I still can.";
- "There's only winning and losing. Nothing in between.";
- }
-
- LEVEL_END4 = {
- "gg";
- "This has been truly tragic.";
- "It saddens me to see tactics brought to such a low estate.";
- "I will accept this as yet another learning experience.";
- }
-
- GOODBYE = {
- "Hasta la vista, ", friendname, "s.";
- "Oops. No time to chat. Gotta run.";
- "I'm so outta here.";
- "Later folks";
- }
-
- GOODBYE1 = {
- "Exit, stage left.";
- "Beam me up scottie.";
- "I'm outta here.";
- }
-
- GOODBYE2 = {
- "Goodbye";
- "I gotta wash my hair.";
- "It's been real.";
- "I got an appointment with my ", random_counselor, ".";
- }
-
- GOODBYE3 = {
- "Sayonara mutha's";
- "Anyone for getting lunch? ", food, " sounds good to me!";
- "This is too much for me."
- "Parting tis sweet sorrow ...";
- }
-
- GOODBYE4 = {
- "ttfn";
- "C u l8er";
- "Gotta fly.";
- "It's happy hour.";
- }
-
- GOODBYE5 = {
- "cya";
- "Will you look at the time?!";
- 0, " is outta here.";
- }
-
- GOODBYE6 = {
- "Gotta fly";
- "Miss ya!... Mean it! ... Not!";
- "Fairwell my friends.";
- "May you all die painfully.";
- }
-
- HELLO = {
- "Run for cover ", fighter, "s! I'm back!";
- "Hi!";
- "Oh look, ", 1, "'s back for another beating.";
- "Hello";
- }
-
- HELLO1 = {
- "Hey there, ho there, hi there!";
- "I'll bet you missed me.";
- "G'day mates. Time to toss you on the barbie.";
- "Yo! ", 0, " is in the house!";
- "wassup!";
- }
-
- HELLO2 = {
- "wassup!";
- "Hey there!";
- "I've got a grudge to settle with ", 1, ".";
- "H'lo";
- "I got me some primal urges to work here.";
- }
-
- HELLO3 = {
- "Howdy!";
- "This is GREAT!! I OWN ", 4, "!";
- "Who's going to be the first to die?";
- "John C said to tell you guys 'hi.'";
- }
-
- HELLO4 = {
- "Konnichiwa";
- "No challenge here today.";
- "Run in fear, ", 0, " is here!";
- "Hello!";
- "Time to party down!";
- }
-
- HELLO5 = {
- "Awright!! I OWN this arena!";
- "Crap. Losers in here again!";
- "Yessss! New victims everywhere!";
- "I see ", 1, " just doesn't know when to quit.";
- "I'm back!";
- }
-
- HELLO6 = {
- "Salutations, ", fighter;
- "I'm taking volunteers for target practice.";
- "It's showtime!";
- "Back for more, eh ", 1, "?";
- "Oh yeah! I'm so ready for this.";
- }
-
- HELLO7 = {
- "Let's get it ON!";
- "Great! Nothing but easy frags here today.";
- "Hello. This is the voice of death speaking.";
- "Let's do it!";
- "Let's frag the losers and make 'em cry!";
-
- }
-
- HELLO8 = {
- "Let's get rollin'!";
- "I see ", 1, " has healed from the last beating I gave out.";
- "I'm just thrilled you could make here today, ", 1, ".";
- "It's time for some fireworks.";
- }
-
- HELLO9 = {
- "Heh. ", 4, " is ~one of my favorite places to be.";
- "Today, I am death incarnate! Fear the name of ", 0, "!";
- "Yo, ", 1, ", I've got a rocket with your name on it!";
- 0, " is here. There will be no survivors!";
- }
-
- HELLO10 = {
- "Hey ", 1, " your mommy said for you to come home right now.";
- 0, " rules here. You will respect my authority!";
- "Hey, we're in ", 4, "! I thought we trashed this place last time.";
- 4, " again? I'm tired of this arena.";
- }
-
- HELLO11 = {
- "Yo! I'm back in da House!";
- "WOW! Is the circus in town or something?";
- "So, ", 1, " we meet again.";
- }
-
- HIT_NOKILL0 = {
- "I was robbed! That should've fragged you ", 0, "!";
- "What? You're supposed to be dead ", 0, "!";
- "You wearing iron underpants there, ", 0, "?";
- }
-
- HIT_NOKILL1 = {
- "Next time ", 0, " ... you won't be so lucky.";
- "Run for the health little rabbit!";
- "That was just a ranging shot, ", 0, ".";
- "Use that medkit now, or the next shot's for the money!";
- }
-
- KILL_INSULT0 = {
- "C'mon ", 0, "! Try to give me some challenge here.";
- "Bag 'em, tag 'em and drag 'em!";
- "You'e slowing down, ", 0, ". That was far too easy.";
- }
-
- KILL_INSULT1 = {
- "Nice skull you had there ", 0, ".";
- 0, ", maybe you ought to take up chess.";
- "Do you to practice to be that bad, ", 0, "?";
- "I'm so good I even impress me!";
- "Gotta love this new 'geek-seeking' ammo!";
- }
-
- KILL_INSULT2 = {
- "You keep this up and I'm gonna run out of insults.";
- "Like shootin' fish in a barrel.";
- "Bah! Too easy!";
- "You can't win a match with your thumb in your mouth, ", 0, "!";
- "You gonna be a threat anytime soon, ", 0, "?";
- "This is too easy.";
- "Like taking candy from a baby.";
- "Are you some kind of pacifist, ", 0, ".";
- "That's what a steady diet of ", food, " will do to you.";
- }
-
- KILL_INSULT3 = {
- "What is this, some kind of game to you ", 0, "?";
- "There's a lot more of the same where that came from, ", 0, ".";
- "How did you like that ", 0, "?";
- "There oughtta be a law against me.";
- }
-
- KILL_INSULT4 = {
- "I hope you're not the best there is, ", 0, ".";
- "They got stuff that'll remove those stains.";
- "How about giving me a little challenge here, ", 0, "?";
- "Flat-lined!";
- }
-
- KILL_INSULT5 = {
- "Too bad there's no medals for 'best target', ", 0, ".";
- "Let's see ... you were 'on the phone', right?";
- "Hey everyone, it's open season on ", 0, ".";
- "Bwahahaha!";
- }
-
- KILL_INSULT6 = {
- "That's ~one more lesson in humility for you, ", 0, ".";
- "You can call me the steam-roller, because I just flattened you good.";
- 0, " is ^1TERMINATED!";
- "Oooo ... such language from ~one so lame.";
- }
-
- KILL_INSULT7 = {
- "Ka-POW!";
- "Atomic powered loser remover at your service.";
- "Now that ~one must have hurt a little.";
- }
-
- KILL_INSULT8 = {
-
- "Pathetic. Truly pathetic.";
- "~One unpleasant learning experience, sunny side up!";
- "And I'm still just warming up.";
- "Is anybody taking notes here? That was a classic frag.";
- }
-
- KILL_INSULT9 = {
- "Somebody wanna clean this mess up?";
- "Why don't you just give up ", 0, "?";
- "I'm filing a protest. I deserve better opponents than this.";
- "I'm far too good to be fighting you.";
- }
-
- KILL_INSULT10 = {
- "Get down and stay down!";
- "Surrender now while you still can.";
- "Can't you at least make this interesting, ", 0, "?";
- }
-
- KILL_INSULT11 = {
- "There's no excuse for that kind of sloppy behaviour, ", 0, ".";
- "Mess with the best, ",0, "; die like the rest!";
- "That shot belonged in a museum.";
- "You do a great 'roadkill' impression, ", 0, ".";
- }
-
- KILL_INSULT12 = {
- "better run ", 0, " ... I'm catching my stride here.";
- "Hey ", 0, " ... ya shoulda zigged when ya zagged there.";
- "Hey nice catch ", 0, "!";
- }
-
- KILL_INSULT13 = {
- "Thought so. You got nothing to back up the smack talk.";
- "You fought the law and the law won."
- "Just call me 'City Hall.'";
- "Oh, Yesssssss!";
-
- }
-
- KILL_INSULT14 = {
- "I thought so. You WERE full of hot air ", 0, ".";
- "That should take you down a couple hat sizes ", 0, ".";
- "Thought I should leave you with something to remember me by.";
- "OK. I'll stop being so easy on you.";
- }
-
- KILL_INSULT15 = {
- "My how the mighty have fallen. And fallen. And fallen.";
- "I think this is your exit, ", 0, ".";
- "Clean up your mess before you go ", 0, ".";
- "Too easy. I think I'll switch to the gauntlet.";
- }
-
- KILL_INSULT16 = {
- "BINGO!";
- "Left kidney in the side pocket.";
- "Ugh. You leave quite the mess, ", 0, ".";
- "Mind if I keep the skull? I'm making a chess set.";
- }
-
- KILL_INSULT17 = {
- "I'm collecting ears, but I got way too many of yours ", 0, ".";
- "That was beautiful, like art.";
- "Whack 'em and Stack 'em!";
- "Respect THAT!";
- }
-
- KILL_INSULT18 = {
- "I'm simply unstoppable.";
- "Don't mind me. I'm just takin' out the trash.";
- "Bang, yer dead!";
- "Hey ", 0, ", you make a great throw rug.";
- }
-
- KILL_INSULT19 = {
- "Wahooootie!";
- "That shot rocked!";
- "I think it's time you evolved into something more talented, ", 0, ".";
- "M-m-m-Momma!";
- }
-
- KILL_INSULT20 = {
- "Happy, happy, joy, joy!";
- "We aim to please ... ourselves.";
- "And another species of loser marches into extinction.";
- }
-
- KILL_INSULT21 = {
- "And another ~one's gone. Another ~one bites the dust.";
- "Here lies, ", 0, ". Another victim of pointless ambition.";
- "Skill first, ", 0, "; victory later.";
- "It's always fun fighting with ", 0, ", 'cause I get to win.";
- }
-
- KILL_INSULT22 = {
- "Let's hurry this up, I'm running out of good lines.";
- "Say good night, ", 0, ".";
- "Happiness is a warm ", weapon, ".";
- }
-
- KILL_INSULT23 = {
- "I am so :)";
- "So many ", fighter, "s, not enough ammo.";
- "My mama taught me that move ... just before I fragged her.";
- "I'm gonna keep doing this til you get it right, ", 0, ".";
- }
-
- KILL_INSULT24 = {
- "Grenade Jump that ", 0, "!";
- "I need more targets.";
- "Are you normally this bad ", 0, "?";
- "Groovy.";
- "You need to spend some more quality time with Crash, ", 0, ".";
- }
-
- KILL_INSULT25 = {
- "HAH!";
- "Maybe next time I just use my bare hands.";
- "I'm hot and you're not!";
- "I've got my groove back.";
- 0, "'s Arena career looks to be a short ~one.";
- "You weren't hoping to win today, were you, ", 0, "?";
- "You were hoping I'd go easy on you, right, ", 0, "?";
- "Well ", 0, ", I see you've met my boomstick.";
- }
-
- KILL_INSULT26 = {
- "I rock!";
- "You suck!";
- "What was that? You can't even die right!";
- "I give lessons. I think you need 'em.";
- }
-
- KILL_INSULT27 = {
- "The TimCo Fragamatic! It slices! It dices!";
- "Can I get a doggy bag for that?";
- "Don't point that gun at me ", 0, ", unless you know how to use it.";
- }
-
- KILL_INSULT28 = {
- "SMACK!!";
- "POW!";
- "You're right. This is all an evil conspiracy.";
- "Bring 'em on, I'm hot today!!";
- }
-
- KILL_INSULT29 = {
- "Next time, I use live ammo.";
- "Another ~one bites the dust, hey, hey, hey!";
- "And that, settles that.";
- }
-
- KILL_INSULT30 = {
- "Mmmmmmm. Revenge is soooooo sweet!";
- "You ain't near fast enough, ", friendname, ".";
- "I hate you ", 0, " ... and this time I mean it";
- }
-
- KILL_INSULT31 = {
- "Man, there isn't enough left of ", 0, " to make gravy.";
- "Isn't it your bedtime ", 0, "?";
- "Hey, ", 0, " does your mommy know you're here?";
- }
-
- KILL_INSULT32 = {
- "I'm new and improved. Can't you tell?";
- "I don't think I left enough of you to respawn.";
- "Lesson ~number ~one: Shoot anything that moves.";
- }
-
- KILL_INSULT33 = {
- "~Two more and I win a free vacation!";
- "Mmmmmm. Looks yummy.";
- 0, ", you have the right to remain dead.";
- }
-
- KILL_INSULT34 = {
- "Fine ... just be dead then.";
- "Cooperate and we'll all be done much sooner.";
- "Nice catch, ", 0, "!";
- "Give til it hurts ", friendname, "!";
- }
-
- KILL_INSULT35 = {
- "What we have here, is a failure to communicate.";
- "Next time, I'll do it blindfolded and backwards.";
- "I'm impressed. That's a lot side meat you had there.";
- "Ooops. You lose again.";
- }
-
- KILL_INSULT36 = {
- "Ready to be ground into hamburger again ", 0, "?";
- "Hurry up and respawn. I need another cheap frag.";
- "I'm like a hot knife and you're butter.";
- "That was quick.";
- "Premature Termination AGAIN?";
- }
-
- KILL_INSULT37 = {
- "Aww did I stain your shirt, ", 0, "?";
- "Well, ", 0, ". Think of this as a really fast diet";
- 0, " is now a pizza!";
- "One move and ", 0," is dead, ... oopsie!";
- }
-
- KILL_INSULT38 = {
- "Boom Boom Boom, its time for a broom";
- "A couple of shots and you just fall to pieces ", 0, ".";
- "Hahaha! Stop, ", 0, ", you're killing me. No, wait! I'm killing you!";
- }
-
- KILL_INSULT39 = {
- "So you're the best, ", 0, ". Hmmmm. What planet were you from again?";
- "You look good on the ceiling ", 0, " ... and on the floor, and the wall ...";
- }
-
- KILL_EXTREME_INSULT = {
- "Maybe you're just in the wrong line of business.";
- "I'm spittin' on your corpse and dancin' on your grave ", 0, "!";
- "Stupid, stupid, stupid.";
- }
-
- MISC0 = {
- "Anyone seen Bitterman around here?";
- "I hate L33T Sp34K";
- "Aw crap. Not brown AGAIN.";
- }
-
- MISC1 = {
- "Anyone found the dust puppy yet?";
- "Gimme some action!";
- "No challenge here today!";
- }
-
- MISC2 = {
- "Wahooooooooo!!!";
- "I ain't afraid of anyone here.";
- "Can we wrap this up soon? I need my beauty sleep.";
- }
-
- MISC3 = {
- "You are all just so dead!";
- "Go home and play with your dollies, ", 0, " ... or are they too scary?";
- "I've had it for today";
- }
-
- MISC4 = {
- "Killme. Killme now!";
- "Cowabunga!!";
- "*[snicker]*";
- "Hey ", 1, ". This blood smear looks just like you.";
- }
-
- MISC5 = {
- "Anybody out there?";
- "I watched your last match, ", 0, ", no threat there.";
- "Somebody got a match? I can't see.";
- }
-
- MISC6 = {
- "Hey, ", 0, ", I think I hear your mommy calling.";
- "Ow ... I bumped my toe on something. Oh, it was your head.";
- "Warriors, come out and play!!";
- }
-
- MISC7 = {
- "Phooey. I'm lost again.";
- "Hey. Truce. Let's all team up go after the Arena Masters.";
- "I can smell fear ... and frankly you stink right now.";
- }
-
- MISC8 = {
- "Where's all the lava? I thought all these arenas had it.";
- "Where oh where has my little dog gone ... ?";
- "Who wants to be a hero?";
- }
-
- MISC9 = {
- "I am the rocket lord and I'm giving out samples.";
- "Who dies first?";
- "Am I a god? You even have to ask?";
- "I'm surrounded by stinking ", fighter, "s!";
- }
-
- MISC10 = {
- "I know where all the hiding places are.";
- "So, are you hiding, camping, or just running away?";
- "Face to face, like true warriors.";
- }
-
- MISC11 = {
- "There is no honor or glory in camping. Unless I'm doing it.";
- "Mr. Elusive. Paging Mr. Elusive. Pick up the white courtesy phone.";
- "I'm confused. Do I have a kick the idiot sign on my back?";
- 0, " + ", 5, "= disaster!";
- }
-
- MISC12 = {
- "Where are you hiding little rabbit?";
- "You know you are just delaying the inevitable ", 0, ".";
- "You can run, but thre is no place you can hide.";
- }
-
- MISC13 = {
- "Use it or lose it baby.";
- "Hey any of you ", fighter, "s got a map for ", 4, "?";
- "Holy Crud. Where did that come from?";
- "You're a master of disguise ", 1, ". I mistook you for someone dangerous.";
- }
-
- MISC14 = {
- "Let's agree right now, ", 0, ". I'm the winner and you're not.";
- "Let's agree right now, you ", fighter, "s. I'm the winner and you're not.";
- "When you pull out the pin, Mr. Grenade is no longer your friend.";
- "Anyone seen my other leg?";
- }
-
- MISC15 = {
- "I've got you ", fighter, "s surrounded.";
- "Hot spit! I own this arena!";
- "Oooooooo. Now I am so scared.";
- }
-
- MISC16 = {
- "Ahh, No one told me it was an ugly party!";
- "I've got a prize for the first ~one who finds me!";
- 0, "Needs an ugly slap!";
- }
-
- GUYTALK = {
- "*[flex]* Chicks really go for the ripped muscles.";
- "Oh yeah. That's the way I like it, Baby!";
- "I'm just too ~sexy for my own good.";
- }
-
- GUYTALK2 = {
- "All you chicks keep begging for more";
- "Did you see the BFG on that ~one?!";
- "I'm not the guy you want to bring home to Mommy.";
- }
-
- PRAISE = {
- "Next time, things will not go so easy for you ", 0, ".";
- "I think a retreat is in order on my part ...";
- "Not half bad, ", 0, " Not half bad.";
- }
-
- PRAISE1 = {
- "A solid hit ", 0, "!";
- "Definitely ~one for the record books, ", 0, "!";
- "Nice. Really nice.";
- }
-
- PRAISE2 = {
- "Die with a smile ", 0, "!";
- "You can't win 'em all, ", 0, " ... unless you're me.";
- "You need eyes in the back of your head, ", 0, ".";
- }
-
- PRAISE3 = {
- "Some fine work there!";
- "Cool. Show me how you did that ", 0, ".";
- "Owww. Way to go ", 0, " That definitely hurt.";
- }
-
- PRAISE4 = {
- "You really die with class, ", 0, ".";
- "You made me work hard for that ~one ", 0, "!";
- "Almost, but not quite enough that time, ", 0, ".";
- }
-
- PRAISE5 = {
- "I'll knock back a cold ~one for ya ", 0, "!";
- "That ~one could have gone either way!";
- "Heh Heh, you remind me of my younger self, ", 0, ".";
- }
-
- LEVEL_START0 = {
- "Ahhhh! I OWN this arena.";
- "Oh good. I always win here.";
- "Uggh. Why is it always THIS arena?";
- }
-
- LEVEL_START1 = {
- "Raise the curtains and start the band! It's SHOWTIME!";
- "Oh yeah! I smell victory already.";
- "Gonna rock around the clock tonight!";
- "It's party time!";
- "Everybody out of the pool! I'm swimming with the sharks tonight.";
- }
-
- LEVEL_START2 = {
- "Come let us frag!";
- "I am so ready for this.";
- "Is everybody ready for some serious fragging?!";
- "Time to settle some scores!!";
- }
-
- LEVEL_START3 = {
- "It's time for 'Bowling for Morons'";
- "I'm like a kid in a candy store!";
- "Guess its time to mow the grass.";
- "Let the tears begin!";
- }
-
- TAUNT = {
- "Chew on this!";
- "You can eat my socks.";
- "pineapple salad for everyone.";
- "Want some? Come and get it!";
- }
-
- TAUNT1 = {
- "You can eat my ... dust.";
- "Hey, catch this.";
- "Go cry to your mommy.";
- }
-
- TAUNT2 = {
- "Fear this!";
- "Lemme at ya";
- "Kissy. Kissy.";
- }
-
- TAUNT3 = {
- "Come and get some ", 0, ".";
- "Hey dummy, the action's over here.";
- "Say cheese!";
- }
-
- TAUNT4 = {
- "When I'm done with you, ", 0, " there won't be enough left to spread on a cracker.";
- "You want praise ", 0, "? Praise this!";
- "Run fool! RUN!";
- }
-
- TAUNT5 = {
- "Burn baby, burn";
- 0, ", is that a mask or are you just naturally ugly?";
- "What I have is skill. What you have, ", 0, ", is luck.";
- }
-
- TAUNT6 = {
- "I think you're the red-shirt here today, ", 0, ".";
- "I'm the best and you are the rest.";
- "Do your best, loser.";
- }
-
- TAUNT7 = {
- "I just punched a hole in your luck ", 0, ", and it's all run out.";
- "You call this excitement? Not hardly.";
- 0, ", you are hardly even target practice today.";
- }
-
- TAUNT8 = {
- "C'mon ", fighter, ", show me what you got.";
- "You can all go howl!";
- "Whatever.";
- }
-
- TAUNT9 = {
- "**[Sniff Sniff]** smells like ", 0, " is runnin' scared again.";
- "Oh stop whining, ", 0, ".";
- "Hey Zippy I'm over here!";
- }
-
- TAUNT_FEM = {
- 0, ", I feel your pain ... and I'm getting darn tired of it.";
- "I am nobody's bee-yatch.";
- "Men are such babies.";
- }
-
- TAUNT_FEM1 = {
- "Trick or Treat. Hmmmm. Nothing left but tricks.";
- "Pigs.";
- "I am feeling so nasty right now.";
- }
-
- TAUNT_FEM2 = {
- "I think someone needs to have the air let out of him.";
- "The difference is that I look good doing this.";
- "You ought to let your mommy dress you ", 0, ".";
- 0, ", you can kiss my ... ", weapon, ".";
- }
-
- TAUNT_FEM3 = {
- "The lips says 'no' ... but my ", weapon, " says 'Hell NO.'";
- "I don't have to pad it to flaunt it.";
- "Oh ... that WAS a rocket launcher in your pocket.";
- }
-
- TAUNT_FEM4 = {
- "Ooooooo. Designer combat boots ", 0, ". How trendy.";
- "When was the last time you even saw a REAL woman?";
- "You know what they say about a man with a small gun?";
- }
-
- TAUNT_FEM5 = {
- "Is that the best you've got to offer?";
- "Size does matter ", 0, ". Who told you it didn't?";
- 0, " is REALLY starting to piss me off.";
- }
-
- TAUNT_FEM6 = {
- "Don't call me 'girl.' I am nobody's 'girl.'";
- "A ", weapon, " is a grrrl's best friend!";
- "Chicks rule. Loozerz drool.";
- "Mmmmmmmm...baby!";
- }
-
- TAUNT_FEM7 = {
- "I don't date losers ... I frag them.";
- "So ", 0, " show me what you think you got.";
- "What a cute outfit ", 0, ". Did you dress up just for me?";
- }
-
- TAUNT_FEM8 = {
- "It's time to stop letting Mommy dress you.";
- "If you stare less you may get a shot off.";
- "Hell Yes, I faked it.";
- }
-
- TELEFRAGGED0 = {
- "Slicker'n snot!";
- "Whack! Pay attention ", 0, ". That's how we do it downtown.";
- "Ewwww. Now I've got ", 0, "'s gick all over me.";
- }
-
- TELEFRAGGED1 = {
- "Awww. Did it that hurt poor little ", 0, "?";
- ":)";
- "Atomized!";
- }
-
- TELEFRAGGED2 = {
- "That's ~one way to become one with the universe.";
- "Gotta move faster than that.";
- "That is just so funny.";
- }
-
- TELEFRAGGED3 = {
- "Move it or lose it ... permanently.";
- "Now that's what I call a 'moving violation.'";
- "LOL";
- }
-
- TELEFRAGGED4 = {
- "WOWEEE!";
- "So much for trying to get an autograph.";
- "That was truly evil. Bwahahahahaha!";
- }
-
- TELEFRAGGED5 = {
- "Tag, you're it.";
- "Beam me up Scotty and we can try it again.";
- "Billions and billions of little tiny atoms everywhere.";
- }
-
- TELEFRAGGED6 = {
- "WooHoo!";
- "Oh yeah!! Too easy.";
- "Tis better to give than receive.";
- }
-
- TELEFRAGGED7 = {
- "Ugh. Someone get a mop.";
- "Looks like gelatin dessert tonight.";
- "Careful contents under pressure.";
- }
-
- DEATH_SUICIDE0 = {
- "Crap!";
- "Doh!";
- "Frack!";
- }
-
- DEATH_SUICIDE1 = {
- "I'm my own worst enemy.";
- "Grrrrrr.";
- "Just a minor setback.";
- }
-
- DEATH_SUICIDE2 = {
- "I hate it when that happens.";
- "Stop laughing ", 0, "!";
- "Hehe";
- }
-
- DEATH_SUICIDE3 = {
- "Arrrrg. I can't believe that happened.";
- "Care to join me down here ", 0, "?";
- "Alright, who pushed me?";
- }
-
- DEATH_SUICIDE4 = {
- "I can't believe I did that.";
- "I don't plan on repeating this.";
- "I did that to even the odds ... looked like ", 0, " needed the help.";
- }
-
- DEATH_SUICIDE5 = {
- "D'oh!";
- "Oops";
- "Heh";
- }
-
- DEATH_SUICIDE6 = {
- "I did that on purpose.";
- "There's never a personal teleporter when you need ~one.";
- }
-
- KILL_RAIL0 = {
- "Am I good or what?";
- "Just like shooting fish in a barrel.";
- "WoooHooo. Dodge that suckah.";
- }
-
- KILL_RAIL1 = {
- "Click. Bang! Splat!";
- "I looove this gun.";
- "Set 'em up and knock 'em down.";
- }
-
- KILL_RAIL2 = {
- "Thanks for being such a great target ", 0, ".";
- "Ewwww. That had to hurt.";
- "Man, I'd hate anyone doing that to me.";
- }
-
- DEATH_RAIL0 = {
- "Camping Punk!";
- 0, "!! You ... CAMPER!";
- "Wow. Where did that shot come from?";
- "Nice shot ", 0, "!";
- }
-
- DEATH_RAIL1 = {
- "Great! ", 0, " gets lucky once and I'm the target!";
- "Bet you can't do that again ", 0, ".";
- 0, " is starting to piss me off.";
- }
-
- DEATH_RAIL2 = {
- "You have to run out of ammo sometime, camper.";
- "Camping's fun, ", 0, "But you're going to run out of ammo eventually.";
- "That's it ", 0, ". No more being nice to you.";
- "When I find ~one of those, you're in big trouble, ", 0, ".";
- }
-
- KILL_GAUNTLET0 = {
- "You are such an easy mark!";
- "That was fun. I think I'll do it again real soon.";
- "Uh-oh. My 'Loser-meter' detects ~Zero challenge here.";
- }
-
- KILL_GAUNTLET1 = {
- "WooHoo. Tag as an 'Extreme Sport'. Gotta love it.";
- "I float like a butterfly and sting like a bee.";
- "Reach out and touch ...";
- }
-
- KILL_GAUNTLET2 = {
- "Brutal, but effective.";
- "BIFF!! WHAM!! POW!!";
- "Definitely Crude, but it does the job.";
- }
-
- DEATH_GAUNTLET0 = {
- "Get that thing outta my face ", 0,"!";
- "Don't you ever touch me with that again ", 0,".";
- "This is starting to piss me off ", 0,"!";
- }
-
- DEATH_GAUNTLET1 = {
- "Yeah. Do that again ", 0, ". I just love being humiliated!";
- "That really makes me mad.";
- "I can't believe I let you do that to me ", 0, ".";
- }
-
- DEATH_GAUNTLET2 = {
- "I'm not going to let you do that again ", 0, "!";
- "Death by gauntlet. I feel so ... so unclean.";
- "Heh.";
- }
-
- DEATH_FALLING = {
- "D'oh!";
- "Alright, who pushed me?";
- "Look Jack, I'm flying!";
- }
-
- DEATH_TELEFRAGGED0 = {
- "Dag-nabbit!";
- "Dangit, ", 0, ", I told you to quit following me!";
- "What a cheap frag ", 0, ".";
- }
-
- DEATH_TELEFRAGGED1 = {
- "Do that a bunch more, ", 0, ", and you just might beat me.";
- "Lucky";
- "Heh.";
- }
-
- DEATH_TELEFRAGGED2 = {
- "I bet you're pretty darn proud of yourself right now, " , 0, ".";
- "**sigh**";
- "Nice move ", 0, ".";
- }
-
- DEATH_TELEFRAGGED3 = {
- "Oh heck.";
- "I hate that. I just hate that.";
- "Well, ", 0, ", I owe you ~one for that.";
- }
-
- LEVEL_END_VICTORY0 = {
- "The air smells like sweet victory right now.";
- "Yesssssss!!!";
- "Holey Moley!";
- }
-
- LEVEL_END_VICTORY1 = {
- "I rule this place!";
- "I rule ", 4, "!";
- "Game Over Man!!";
- "I'd like to thank all the little pieces of those who made this possible.";
- }
-
- LEVEL_END_VICTORY2 = {
- ":-D";
- "You ", fighter, "s can all go home now!";
- "It's survival of the fittest.";
- }
-
- LEVEL_END_VICTORY3 = {
- "Humility is for wimps. I AM the Champion!";
- "Wahoooo! I am on my way to the top!";
- "Outta my way you ", fighter, ". The train is comin' through.";
- }
-
- LEVEL_END_VICTORY4 = {
- "You gotta earn this spot the hard way, ", 3, ".";
- "My Momma would be so proud.";
- "I dedicate this victory to ... ME. Yeah baby.";
- }
-
- LEVEL_END_LOSE0 = {
- "Great match. Just don't expect to repeat it the next time, ", 2, ".";
- "Of course I lost, I was playing hurt!";
- "Don't get used to it, ", 2, "-- ~lightning doesn't strike twice.";
- }
-
- LEVEL_END_LOSE1 = {
- "Yeah, I let you win this time, ", 2, ".";
- "I let you win.";
- ":-(";
- }
-
- LEVEL_END_LOSE2 = {
- "I hate losing.";
- "I hate losing to a worthless ", fighter, " like ", 2, ".";
- "I'm not a poor loser. I seem to be pretty good at losing.";
- "Losing stinks.";
- }
-
- DEATH_TALKING = {
- "I can see that you're not much into the honor and fair play thing, ", 0, ".";
- "Talker Killer.";
- "You know, ", 0, ", that was a remarkably cheap shot.";
- }
-
-
- //===========================================================================
- // GROUP B RANDOM MESSAGES ,,, orignal random messages
- // The messages in this sub-grouping are intended as fill-in-the-blank
- // variables. Care must be taken not to set up recursive call situations.
- //===========================================================================
- exclamation = {"!"; "!!"; "!"; "!!!"; "!!!!!!!"; "!!!";}
- good = {"good"; "gooood"; "so good"; "sooo goood";}
- looser = {"sucker"; "loser"; "sckr"; "loosr";}
- nerd = {"pizza"; "nerdy"; "nerd";}
- boyz = {"boyz"; "boyz & grllz"; "girlies";}
- ramble = {ramblelist; one_liners;} //warning this is a repointer variable
- response = {affirmative; negative; neutral; response_insult;} //warning this is a repointer variable
-
- list_sort = { //points at other random key lists ... be wary of recursion
- weapon;
- response;
- food;
- liquid;
- family_member;
- fighter;
- item;
- namez;
- place;
- animal;
- substance;
- }
-
- language = {
- "English";
- "Chinese";
- "Dutch";
- "Urdu";
- "Cantonese";
- "French";
- "Spanish";
- "German";
- "Italian";
- "Russian";
- "Arabic";
- "Hebrew";
- "Korean";
- "Japanese";
- "Vietnamese";
- "Pushtu";
- "Afrikaans";
- "Amhara";
- "Swahili";
- "Greek";
- "Japanese";
- "Hungarian";
- "Polish";
- }
-
- weapon = {
- "gauntlet";
- "rocket launcher";
- "shotgun";
- "machine gun";
- "grenade launcher";
- "railgun";
- "plasmagun";
- "BFG";
- "BFG 10K";
- "lightning gun";
- }
-
- ponder = {
- "Interesting.";
- "Hmmmm.";
- "So What?";
- "Now that's something.";
- "Alright.";
- "So you say.";
- "Oh really?";
- "Are you crazy?";
- "That's crazy!";
- "*[YAWN}*";
- "That doesn't sound right.";
- "What?";
- "How charming.";
- "Bah!";
- "Don't give me that.";
- "Horse-puckey!";
- "Bull!";
- "Here we go again.";
- "Not again.";
- "Oh come off it.";
- "That's bull and you know it.";
- "That's ridiculous.";
- }
-
- response_insult = {
- "What is this, a radio talk show?";
- "Are you just gonna blabber me to death?";
- "Will you just shut up and fight?!";
- "Bite my ass"; //'cause Graeme said so
- "Discussion time is over!";
- "Take that conversation outside!";
- "**[unacceptably rude gesture]**";
- "You're confusing me for someone who wants to listen!";
- "You've confused me with someone who gives a rip!";
- "I can't hear you!";
- "What am I supposed to be, your private ", random_counselor, "?";
- "Less chatting more shooting!";
- "Oh bite me!";
- "Bite me fan boy!";
- "Oh whatever! Can we just fight?";
- "Fight, or get the heck outta Dodge.";
- "This arena isn't big enough for me and your chat balloon.";
- negative, " We are not working this out by talking.";
- "This ain't no war of words we got here.";
- "This is an arena, not a confessional.";
- "You trying to talk me to death here?";
- "Keep talking, I'm reloading!";
- "That mouth of yours makes a great target!";
- "That chat balloon makes a great target!";
- "I ain't your ", random_counselor, " ", fighter, ".";
- "We're not here to work out your personal problems.";
- "You got personal problems, take 'em to your ", random_counselor, ".";
- "I'm not in a talking mood.";
- "Will you SHUT UP already?!";
- "Shoot me here already, OK?";
- "Enough with the talking!";
- "Whatsamatter, you not getting enough attention at home?";
- "Talk to the ", weapon, ", because the ear ain't listening.";
- "Keep talking, I need more ammo.";
- "The arena masters didn't set up a debate club here.";
- "This is an arena, not a chat room.";
- "You some kind of touchy-feely, granola-eating nut?";
- "Ugh. You gonna get all touchy-feely on me?";
- "You want therapy? Therapy this!";
- "You need help and I ain't the ~one to help you.";
- "We FIGHT here. We TALK somewhere else.";
- "Can't you see I'm busy here?";
- "Shouldn't you be doing something about all that pent-up aggression?";
- "Cut the chatter.";
- "Zip the lip, ", fighter, ".";
- "You wanna keep it down? I'm trying to frag here!";
- "Ohboy. Non-moving target!";
- "Somebody shut this ", fighter, " up!";
- "I don't wanna argue! I wanna fight!";
- "Somebody kill this ", fighter ," before we're all bored to death.";
- "Gahhh! You just yakked my ear off!";
- "Gahhh!";
- "Blah, blah, blah!";
- "Whatever.";
- "Am I supposed to be taking notes here?";
- "Just, Shut, UP.";
- "Will you just stop with all the whining?";
- "You're whining again.";
- affirmative, " Now just SHUT UP!";
- "Who do you think I am, Sigmund Freud?!";
- "Your MOM!!";
- }
-
- random_counselor = { //nice people who listen, counsel or give advice
- "guidance counselor";
- "astrologist";
- "psychic pal";
- "doctor";
- "girlfriend";
- "sex therapist";
- "shrink";
- "hair dresser";
- "psychiatrist";
- "pschologist";
- "~witch doctor";
- "radio talk show host";
- "mother";
- "grandmother";
- family_member;
- "mommy";
- "priest";
- "pastor";
- "rabbi";
- "mullah";
- "minister";
- "guru";
- "bartender";
- "imaginary friend";
- }
-
- family_member = {
- "sister";
- "brother";
- "mother";
- "father";
- "uncle";
- "aunt";
- "grandmother";
- "grandfather";
- "cousin";
- "second cousin";
- "brother-in-law";
- "sister-in-law";
- "weird uncle";
- "goofy aunt";
- "niece";
- "nephew";
- "kid";
-
- }
-
- friendname = {
- "amigo";
- "bud";
- "buddy";
- "chum";
- "chummer";
- "dude";
- "friend";
- "guy";
- "kid";
- "kid-O";
- "pal";
- "baby";
- "Tex";
- }
-
-
- different = {
- "bigger";
- "smarter";
- "better looking";
- "larger";
- "uglier";
- "smellier";
- "cleaner";
- "dirtier";
- "more beautiful";
- "smaller";
- "more disturbed";
- "crazier";
- "more sane";
- "less friendly";
- "more friendly";
- "fatter";
- "more powerful";
- "more manly";
- "more effeminate";
- "stupider";
- "more alien";
- "weirder";
- "more normal";
- "better educated";
- "longer winded";
- "more boring";
- "goofier";
- "more dangerous";
- "older";
- "younger";
- "better off";
- "worse off";
- }
-
- fighter = {
- "bottom feeder";
- "camper";
- "camping punk";
- "cheap frag";
- "chump";
- "coward";
- "dirtbag";
- "frag bait";
- "geek";
- "girlie";
- "goof-ball";
- "hair-ball";
- "~jerk";
- "lamer";
- "little kitten";
- "llama";
- "loser";
- "loozR";
- "lounge-lizard";
- "microbe";
- "monkey butt";
- "miserable excuse";
- "nerd";
- "newbie";
- "no-account";
- "pissant";
- "puke";
- "rodent";
- "scab";
- "scumbag";
- "scumbutt";
- "~scum-sucker";
- "slimeball";
- "slime surfer";
- "slug";
- "spud";
- "stiff";
- "stupid cow";
- "thug";
- "vidiot";
- "week-night warrior";
- "weak-sister";
- "wimp";
- "yellow-belly";
- "frag-weasel";
- "hairball";
- "lowlife";
- "frag farmer";
- "spawn camper";
- }
-
- rearrange = {"DARK CAR MANIAC"; "KICKBUTT"; "~SEVEN SWORDS"; "AWESOME"; "LLAMA"; "LOOZERS"; "ANARKI RULEZ"; "NO CONTEST"; "my mom's name";}
-
- femalebot = {
-
- "Sorlag";
- "Major";
- "Hunter";
- "Lucy";
- "Mynx";
- "Angel";
- "Slash";
- "Daemia";}
-
- androbot = {
- "Xaero";
- "Ranger";
- "Keel";
- "Razor";
- "Visor";
- "Patriot";
- "Biker";
- "Doom";
- "Gorre";
- "Anarki";
- "Grunt";
- "Bitterman";
- "Hossman";
- "Sarge";
- "Stripe";
- "Wrack";
- "Phobos";
- "Mr. Elusive";
- "Cadavre";}
-
- neuterbot = {
- "Orbb";
- "Tankjr";
- "Klesk";
- "Uriel";
- }
-
- botnames = {
- "Xaero";
- "Orbb";
- "Slash";
- "Sorlag";
- "Major";
- "Uriel";
- "Ranger";
- "Keel";
- "Razor";
- "Visor";
- "Hunter";
- "Tankjr";
- "Patriot";
- "Biker";
- "Lucy";
- "Klesk";
- "Doom";
- "Mynx";
- "Gorre";
- "Angel";
- "Anarki";
- "Grunt";
- "Bitterman";
- "Daemia";
- "Hossman";
- "Sarge";
- "Stripe";
- "Wrack";
- "Phobos";
- "Mr. Elusive";
- "Cadavre";}
-
- negative = {
- "No.";
- "Nope.";
- "No way.";
- "No!";
- "Heck no.";
- "Nahhhhh!";
- "Not on your life!";
- "Of course not.";
- "I don't think so.";
- "Homey don't play that.";
- "Sure ... NOT!.";
- "No.";
- "Negative.";
- "I think not.";
- "No way, Jose.";
- "No.";
- "I think maybe ... NO!";
- "Forget that!";
- "Belay that.";
- "Forget that.";
- "Negatory.";
- "Not a chance.";
- "Not in a million years!";
- "Not now. Not ever.";
- }
-
- affirmative = {
- "Yes.";
- "OK!";
- "Right!";
- "Certainly!";
- "It is agreed.";
- "Yep.";
- "You bet.";
- "Uh-huh.";
- "Of course!";
- "You betcha.";
- "Darn tootin'.";
- "Affirmative.";
- "That's a big 10-4!";
- "10-4 good buddy!";
- "Correct.";
- "Yeah.";
- "That is right!";
- "You got it!";
- "Sure.";
- "Yes.";
- "Oui!";
- "Precisely right.";
- "That sounds right.";
- "Exactly!";
- "You know it!";
- "Yeppers.";
- "Absolutely.";
- "You got that.";
- "You know it.";
- "Ain't it the truth.";
- "Yeah, whatever.";
- }
-
- neutral = {
- "What are you talking about?";
- "Beats me.";
- "Geez.";
- "Ick!";
- "Wait a sec ... what?";
- "I don't understand.";
- "Dunno.";
- "Not sure.";
- "Let me think.";
- "Hmm.";
- ":-)";
- ";-\\";
- ":(";
- "What do you mean?";
- "Am I supposed to tell you?";
- "How should I know?";
- "I could tell you, but then I would have to kill you.";
- "I will never tell!";
- "I have no idea!";
- "Don't ask me.";
- "What is this, 20 questions?";
- "No ~one said there would be a test.";
- "I thought YOU knew!";
- "I'm not gonna tell you!";
- "I know nothing about that!";
- "That information is top secret, sorry.";
- "Can't say.";
- "Search me!";
- "What?!";
- "Do what?";
- "Huh?";
- "I don't know that!";
- "Sorry, dunno!";
- "I am clueless here!";
- "I'm too sleepy to think straight.";
- "Answer hazy. Try back later.";
- "I dunno, man.";
- "That's for me to know and you to find out.";
- "*[confused]*";
- "I am not knowing.";
- "I really don't know.";
- "No idea.";
- "Haven't the foggiest.";
- "Can I get back to you later?";
- "Errrrrrrr.";
- "Don't know.";
- "Whatever.";
- "Definitely ... maybe.";
- "I don't know ... what do you think?";
- "Whatever does it for you.";
- "Uhhh . . .";
- }
-
- confused_response = {
- "Confused?";
- "You are confused?"
- "Why are you confused?";
- "I'm not confused!";
- "Sorry confusion caused you.";
- "I understand perfectly.";
- "Maybe you have weasels in your brain.";
- "I understand, don't you?";
- "Do ... you ... speak ... English?!";
- "Are you confused?";
- "What don't you understand?";
- "I understand everything";
- "I think you understand perfectly well.";
- "Did I speak too fast for you?";
- "Are you a newbie or something?";
- "*[sigh}* ... Newbies.";
- neutral;
- response_insult;
- }
-
- ramblelist = {
- ":-(";
- ":-)";
- "I'm falling asleep here.";
- "I;m getting sick.. ughh.";
- "*[vomit]*";
- "I'm bored.";
- "I'm really tired.";
- "I hate life.";
- "I just ask for belonging.";
- "What is everyone talking about?";
- "Whoops.";
- "Yawn";
- "Zzzzzzzzzzzz";
- "Oh.";
- "No doubt!";
- "I am being repressed by The Man!";
- "I see.";
- "I think I'm getting a cold.";
- "Ahh.";
- "Anyone else smell smoke?";
- "Anyone here actually have any intelligence?";
- "Explain further.";
- "Fascinating.";
- "Go on.";
- "Great.";
- "Excellent.";
- "Hahaha";
- "Hehehe";
- "Shocking!";
- "Grrr...";
- "pfft!";
- "*[sniff]*";
- "*[snort]*";
- "*[grin]*";
- "Hmmm";
- "Ummmm";
- "Ho hum";
- "La de dah.";
- "Really.";
- "School sucks.";
- "So what shall we talk about?";
- "That's nice.";
- "Tsk tsk tsk.";
- "*[sigh]*";
- "Oh?";
- "Aaaaaah.";}
-
- item = {
- "2x3 flat-sawed board";
- "8-track tape player";
- "aluminum can";
- "athletic supporter";
- "bar code reader";
- "belly button stud";
- "bongo set";
- "bucket of money";
- "can opener";
- "car battery";
- "car";
- "cat";
- "ceiling fan";
- "cell phone";
- "chemistry kit";
- "computer";
- "console game";
- "construction toy";
- "curling iron";
- "demonic soul";
- "digital alarm clock";
- "dog";
- "DVD player";
- "facial tissue";
- "floppy drive";
- "FM radio";
- "German sports car";
- "gold coin";
- "goldfish";
- "hard drive";
- "joystick";
- "kielbasa sausage";
- "mouse ears";
- "mouse pad";
- "MP3 player";
- "new car";
- "Picasso painting";
- "pop-up toaster";
- "pressure gauge";
- "riding lawn-mower";
- "rock";
- "rubber ball";
- "rubber frog";
- "snow shovel";
- "soccer ball";
- "soda pop bottle";
- "sports bra";
- "statue";
- "sticky-note";
- "table saw";
- "telephone";
- "television";
- "toe fungus";
- "toupee";
- "tubes of epoxy glue";
- "weed trimmer";
- "wig";
- "wooden chair";
- }
-
- place = {
- "Lake Titicaca";
- "42nd Street";
- "a pasture";
- "Alabama";
- "Alaska";
- "Amsterdam";
- "Arizona";
- "Arkansas";
- "Atlantis";
- "Australia";
- "Barcelona";
- "Belgium";
- "Bergen";
- "Berlin";
- "Bermuda";
- "Birmingham";
- "Bonaire";
- "Bonn";
- "Brazil";
- "Brisbane";
- "Brussels";
- "Calgary";
- "California";
- "Canada";
- "Caracas";
- "China";
- "Colorado";
- "Connecticut";
- "Curacoa";
- "Dallas";
- "Deimos";
- "Delaware";
- "Denmark";
- "Dusseldorf";
- "Eldorado";
- "Florida";
- "France";
- "Geneva";
- "Georgia";
- "Greece";
- "Hawaii";
- "Idaho";
- "Illinois";
- "Indiana";
- "Indonesia";
- "Iowa";
- "Isle of Man";
- "Istanbul";
- "Jackson";
- "Jakarta";
- "Japan";
- "Java";
- "Kalamazoo";
- "Kansas";
- "Kansas";
- "Katmandu";
- "Kentucky";
- "Lake Geneva";
- "Lesotho";
- "London";
- "Louisiana";
- "Lourdes";
- "Maastricht";
- "Madagascar";
- "Madrid";
- "Maine";
- "Mars";
- "Massachussetts";
- "Mesquite";
- "Michigan";
- "Minnesota";
- "Minnesota";
- "Mississipi";
- "Missouri";
- "Montana";
- "my parent's basement";
- "Nebraska";
- "Nevada";
- "New England";
- "New Hampshire";
- "New Jersey";
- "New Mexico";
- "North Dakota";
- "North Carolina";
- "Nova Scotia";
- "New York";
- "Newcastle";
- "Norway";
- "Nottingham";
- "Ohio";
- "Oklahoma";
- "Oregon";
- "Oregon";
- "Oregon";
- "Oslo";
- "outer space";
- "Paris";
- "Pennsylvania";
- "~Phobos";
- "prison";
- "Rhode Island";
- "Rotterdam";
- "San Jose";
- "Scotland";
- "Seattle";
- "South Carolina";
- "South Dakota";
- "Spain";
- "St. Etienne";
- "St. Paul";
- "Sweden";
- "Tennesee";
- "Texas";
- "the 3rd planet from the sun";
- "the area behind the bleachers";
- "the attic";
- "the basement";
- "the farthest star";
- "the ghetto";
- "the high plains";
- "the Left coast";
- "the Midwest";
- "the moon";
- "the Netherlands";
- "the North Pole";
- "the Pacific Northwest";
- "the planet Uranus";
- "the Rocky Mountains";
- "the U.S.A.";
- "the wetlands of Florida";
- "Tierra Del Fuego";
- "Toronto";
- "Toulouse";
- "Troy";
- "United Kingdom";
- "Utah";
- "Vancouver";
- "Venus";
- "Vermont";
- "Virginia";
- "Washington";
- "Washington D.C.";
- "West Virginia";
- "Willemstad";
- "Wisconsin";
- "Wyoming";
- "Yellowstone Park";
- "Zambezia";
- "Zimbabwe";
- }
-
- class = {
- "math";
- "English language";
- "geometry";
- "gym";
- "art";
- "Spanish language";
- "French language";
- "German language";
- "Latin language";
- "Hebrew language";
- "Mandarin language";
- "Cantonese language";
- "Japanese language";
- "geography";
- "science";
- "geology";
- "calculus";
- "computer science";
- "history";
- "political science";
- "physics";
- "economics";
- "chemistry";
- "biology";
- "anthropology";
- "elementary education";
- "nuclear engineering";
- "electrical engineering";
- "sociology";
- "environmental engineering";
- "management";
- "accounting";
- "marketing";}
-
- liquid = {
- "cola";
- "soda pop";
- "mocha latte";
- "coffee";
- "brandy";
- "orange juice";
- "gin and tonic";
- "milk";
- "bottled water";
- "mineral water";
- "hydrochloric acid";
- "lye";
- "cherry cola";
- "beer";
- "bitter lemon";
- "water";
- "rum";
- "rum and coke";
- "wine";
- "gasoline";
- "rain water";
- "iced tea";
- "stout";
- "pond water";
- "cognac";
- "vodka";
- "pilsner";
- "ale";
- "ichor";
- "celery soda pop";
- "cocoanut milk";
- "whiskey";
- "scotch";
- "bleach";
- "turpentine";
- "paint thinner";
- "pool sanitizer";
- "sulfuric acid";
- "mercury";
- "bicarbonate of soda";
- "wine cooler";}
-
- number = {
- "0";
- "a billion";
- "a trillion";
- "a million";
- "billions and billions";
- "a gross";
- "a dozen";
- "a couple dozen";
- "a baker's dozen";
- "1";
- "2";
- "3";
- "4";
- "5";
- "6";
- "7";
- "8";
- "9";
- "10";
- "100";
- "1,500";
- "13";
- "234";
- "845";
- "23";
- "42";
- "around 11";
- "like 2 or 3";
- "like 8 or 9";
- "a buttload of";
- "a bunch of";
- "~fifty";
- "~sixty";
- "~seventy";
- "~eighty";
- "a hundred";
- "a bazillion";
- "a trillion";}
-
- profession = {
- "accountant";
- "actor";
- "archeologist";
- "artist";
- "astronaut";
- "bank robber";
- "brick layer";
- "cashier";
- "cook";
- "courier ";
- "dancer";
- "dish washer";
- "doctor";
- "drinker";
- "engineer";
- "electrician";
- "fast food clerk";
- "fast-food manager";
- "female impersonator";
- "game designer";
- "grease monkey";
- "hacker";
- "judge";
- "lawyer";
- "~marine biologist";
- "messenger";
- "musician";
- "phone-repairman";
- "pizza deliverer";
- "plumber";
- "police officer";
- "preacher";
- "pre-school teacher";
- "professor";
- "radio announcer";
- "programmer";
- "psychopath";
- "rocker";
- "sacker";
- "salesman";
- "scientist";
- "slacker";
- "stocker";
- "student";
- "system administrator";
- "thief";
- "truck driver";
- "writer";
- "car salesman";
- "hair dresser";
- "mercenary soldier";
- "sailor";
- }
-
- namez = {
- "N37w1z4rd";
- "Sterling";
- "Zorgo";
- "the FBI";
- "the CIA";
- "the KGB";
- "President McKinley";
- "the ghost of Teddy Roosevelt";
- "NIA";
- "Ninja";
- "the evil emperor";
- "the evil empire";
- "Scarface";
- "some guy";
- "Nostromo";
- "Huckleberry";
- "Baxter";
- "Scorpio";
- "the Cult of Quake";
- "the Cult of Cthon";
- "the Silver Dawn";
- "the Illuminati";
- "medieval recreationists";
- "gamers";
- "elite hackers";
- "survival nuts";
- "doomsday cultists";
- "Y2K survivalist wackos";
- "the Mexicans";
- "the Aussies";
- "the Dutch";
- "the telephone company";
- "the Cubans";
- "the Canadians";
- "the Iraqis";
- "the Libyans";
- "the Communist Chinese";
- "the Argentinians";
- "the Brazilians";
- "the Strogg cyborgs";
- "the Russians";
- "the Texans";
- "the Brits";
- "the French";
- "the liberal left";
- "the left wing media";
- "the conservative right";
- "chitinids";
- "Sorg reptiloids";
- "a demigod";}
-
- immaturity01 = {
- "I suppose you're going to test all those other 'special' words too?";
- "That's pretty much where I draw the line!";
- "I just forwarded that message to your mom.";
- "I just forwarded that message to the police.";
- "I just forwarded that message to your ", random_counselor, ".";
- "*[sigh]* Yeah, you and every other 14-year-old on the planet.";
- "Still waiting for puberty to hit, eh, ", 7, "?";
- "I was right about you.";
- "PIG!!";
- "You disgust me ", 7, "!";
- "Oh grow up.";
- "Do you have to talk about that?";
- "Did I really need to know that?";
- "Not that again!";
- "Disgusting.";
- "Immature little pervert.";
- "You're sick, leave me alone.";
- }
-
- proposition01 = {
-
- "Hmmmmm. Let's talk about that later.";
- "Sure. But we should finish this first.";
- botnames, " may go for that , but not me.";
- "Tell me more.";
- "You might want to take a moment and get ready.";
- "Again?";
- "Sure. Meet me in ", level_title, ". I'll be wearing the Battle Suit.";
- }
-
- male_one_liners = {
- "He shoots! He scores! The crowd goes wild!";
- "I'm the BFG king! Thank you, thank you very much.";
- }
- female_one_liners = {
- "She shoots! She scores! The crowd goes wild!";
- "Call me 'Cleopatra,' because I am the queen of denial!";
- }
- one_liners = {
- "Been there, done that, got the t-shirt.";
- "Been there, done that, sent the post cards.";
- "They got post cards for this place?";
- "Ow. Not a good time to get a hang nail.";
- "You got an early retirement coming up, ", 0, ".";
- "We are definitely not going there.";
- "Time to dance on the avalanche again.";
- "Run, run, as fast as you can. Can't catch me, I'm the gingerbread man!";
- "Time to reap the whirlwind.";
- "I'm your ~one-way ticket to oblivion.";
- "If you can't keep up with the big dogs, stay on the porch.";
- "Brain, brain, blown away, respawn back another day.";
- "The pain ... it's so ... motivating.";
- "Welcome to Etermination Central.";
- "Welcome to Frag School. Lessons are free today.";
- "The freight train is a-coming through.";
- "There will be NO survivors.";
- "Chew on this!";
- "Yippie-ki-yi-yay!";
- "Ammo-gram!";
- "Get ready to join the dinosaurs ", 0, ".";
- "Well blow me down!";
- "Shiver me timbers!";
- "You're pretty fly for a meat pie.";
- "I have not yet begun to fight.";
- "Ink this on your tailbone!";
- "Fear stalks you like heat!";
- "Taste the fever wind!";
- "Feel my shrieking rocket blast in your gibs!";
- "Is this a bad time for you?";
- "Winning's not everything -- it's just my middle name.";
- "Too bad about your ribcage.";
- "You better see a doctor about that.";
- "Is that weapon licensed?";
- "Watch your back -- I am.";
- "Hey, was that your chest or yesterday's spaghetti I stepped in?";
- "It's Killer time!";
- "Spot & splatter.";
- "Did you see that? I didn't think so.";
- "Have a double-ought forget-me-not.";
- "It's dangerous sneaking up behind a cyborg.";
- "Didn't your mother teach you never to run with a ~rail gun?";
- "I thought I told you to shut up.";
- "I'm sure I told you to shut up.";
- "Hey, little kitty-cat, I have a treat for you.";
- "Guaranteed to remove unwanted brain tissue.";
- "I found this rocket -- it has your name on it.";
- "You ain't near fast enough, Tex.";
- "Try pulling that little triggery thing.";
- "Juggle grenades -- it's a blast!";
- "Neither snow, nor sleet, nor rain of gibs will prevent delivery of the ~rail.";
- "Paper, scissors, ROCKET!";
- "I'm bad to your ~bones.";
- "Your mom should have warned you about me.";
- "I don't like to speak ill of the dead, but you suck.";
- "Pain clears the mind.";
- "I can take away your pain.";
- "You're runnin' with the big dogs now.";
- "You shouldn't oughtta have made me mad.";
- "It's not too late to apologize.";
- "We accept all leading surrender cards.";
- "Welcome to Generation Ex.";
- "Annrkee Roolz!";
- "Loose lips need to be sewed shut.";
- "You got real purty eyes.";
- "Why do you run away? Won't you be my friend?";
- "Put down the gun and we'll talk.";
- "I swear, you got no sense O' humor.";
- "Ping! Found you!";
- "What's the sound of one hand slapping?";
- "I don't know which came first, you or the egg.";
- "I can't carry all this ammo. You want some?";
- "I got blisters on my trigger finger!";}
-
- adj = {
- "old";
- "new";
- "greasy";
- "slimy";
- "sticky";
- "humongous";
- "big";
- "small";
- "little";
- "soft";
- "hard";
- "strange";
- "fluffy";
- "eerie";
- "weird";
- "teeny-tiny";
- "tiny";
- "smelly";
- "high-tech";
- "fat";
- "putrid";
- "skinny";
- "dark";
- "light";
- "heavy";}
-
- color = {
- "blue";
- "red";
- "white";
- "pink";
- "green";
- "yellow";
- "clear";
- "tangerine";
- "black";
- "purple";
- "pink";
- "brown";
- "tan";
- "gray";
- "olive";
- "orange";
- "violet";
- "gold";
- "silver";
- "bronze";
- "scarlet";
- "crimson";
- "rusty";
- "crystal clear";
- "emerald green";
- "bloody red";
- "chartreuse";
- "fuschia";
-
- }
-
- whenf = {
- "never";
- "when?";
- "next week";
- "next month";
- "a long time from now";
- "2 million A.D.";
- "not now";
- "tommorrow";
- "tonight";
- "in ~one year";
- "in ", number, " years";
- "in the next millenium";
- "next year";
- "in 2010";
- "in the year 2025";
- "in 2001";
- "when the cows come home";
- "in an aeon or ~two";
- "who knows when";}
-
- whenp = {
- "1 million BC";
- "a very long time ago";
- "just this morning";
- "yesterday";
- "last week";
- "last month";
- number, " years ago";
- number, " weeks ago";
- "last week";
- "1999";
- "1776";
- "1492";
- "1066";
- "1984";
- "before breakfast";}
-
- time = {
- "0:00";
- "1:00";
- "2:00";
- "3:00";
- "4:00";
- "5:00";
- "6:00";
- "7:00";
- "8:00";
- "9:00";
- "10:00";
- "11:00";
- "12:00";
- "1:30";
- "2:30";
- "3:30";
- "4:30";
- "5:30";
- "6:30";
- "7:30";
- "8:30";
- "9:30";
- "10:30";
- "11:30";
- "12:30";}
-
- food = {
- "anchovies";
- "asparagus puree";
- "baked potato";
- "bananas";
- "barbeque";
- "beans and wieners";
- "beef ~jerky";
- "beef";
- "black jellybeans";
- "buffalo chicken wings";
- "cabbage";
- "canned meat";
- "cheese puffs";
- "cheese spread";
- "cheese";
- "chicken";
- "Chinese take-out";
- "chips and salsa";
- "cottage cheese";
- "dehydrated Brussel sprouts";
- "eggplant";
- "french fries";
- "fried chicken";
- "fried pork rinds";
- "fugu";
- "greasy fast food";
- "ham";
- "hamburger";
- "head cheese";
- "kung pao chicken";
- "liver";
- "liver and onions";
- "mammoth meat";
- "meatloaf";
- "nachos";
- "oatmeal";
- "olive loaf";
- "onion rings";
- "pate fois gras";
- "pickled pig's feet";
- "pizza";
- "popcorn";
- "porkchops and applesauce";
- "quesadillas";
- "rutabaga paste";
- "salami";
- "sardines";
- "sashimi";
- "shrimp";
- "shrimp cocktail";
- "sliced white bread";
- "soup";
- "spaghetti";
- "steak";
- "sushi";
- "sweet and sour";
- "taffy";
- "teriyaki";
- "Texas toast";
- "tuna fish";
- "turkey";
- "vegetarian meat loaf";
- "goat meat";
- }
-
- animal = {
- "monkey";
- "tiger";
- "horse";
- "hippo";
- "sheep";
- "lion";
- "cow";
- "wombat";
- "kangaroo";
- "zebra";
- "giant eel";
- "raccoon";
- "duck";
- "dog";
- "cat";
- "shark";
- "spotted owl";
- "mouse";
- "rat";
- "moose";
- "armadillo";
- "aardvark";
- "wombat";
- "goose";
- "gorilla";
- "squirrel";
- "chipmunk";
- "platypus";
- "blue-footed booby";
- "caribou";
- "head louse";
- "mosquito";}
-
- weather = {
- "hot";
- "Afica-hot";
- "showering meteors";
- "raining acid";
- "threatening tornadoes";
- "frigid";
- "snot-freezing cold";
- "melt-your-brains hot";
- "bitter cold";
- "Equatorial";
- "cold";
- "windy";
- "so-so";
- "hot as Hades";
- "cold as Hades";
- "sunny";
- "cloudy";
- "rainy";
- "pretty cool";
- "a bit warm";
- "overcast";
- "storming";
- "raining";
- "flooding";
- "snowing";
- "hailing";
- "sleeting";}
-
- month = {
- "January";
- "February";
- "March";
- "April";
- "May";
- "June";
- "July";
- "August";
- "September";
- "October";
- "November";
- "December";}
-
- substance = { // weird or unusual substance
- "catnip";
- "breath mints";
- "stamp glue";
- "cottage cheese";
- "fruit juice";
- "ice cubes"
- "doggie biscuits"
- "durian candy";}
-
- level_title = { // the titles of the game maps
-
- "Training Realm";
- "Arena Gate";
- "House of Pain";
- "Arena of Death";
- "Powerstation 0218";
- "Place of Many Deaths";
- "The Forgotten Place";
- "The Campgrounds";
- "The Proving Grounds";
- "Temple of Retribution";
- "Brimstone Abbey";
- "Hero's Keep";
- "Hell's Gate";
- "The Nameless Place";
- "Deva Station";
- "The Dredwerkz";
- "Vertical Vengeance";
- "Lost World";
- "Grim Dungeons";
- "Demon Keep";
- "Fatal Instinct";
- "The Bouncy Map";
- "The Longest Yard";
- "Space Chamber";
- "Apocalypse Void";
- "Final Encounter";
- "Dueling Keeps";
- "Brimstone Abbey";
- "The Stronghold";
- "Assassins' Roost";
- "Space CTF";
- }
-
- liquidmeasures = { // Uriel's dramatic measurements of liquid
- "gallons";
- "litres";
- "swirling rivers";
- "bottomless oceans";
- "cascading fountains";
- "churning seas";
- "steaming lakes";
- "endless streams";
- "raging tides";}
-
- operation1 = { // Ranger's Mission Statements, part one
- "Ambivalent";
- "Benignant";
- "Blasphemous";
- "Convenient";
- "Conventional";
- "Convincing";
- "Corpulent";
- "Desert";
- "Desperate";
- "Deviant";
- "Disturbing";
- "Dormant";
- "Extreme";
- "Flagrant";
- "Flatulent";
- "Frequent";
- "Heroic";
- "Hideous";
- "Malignant";
- "Mighty";
- "Migrant";
- "Missing";
- "Northern";
- "Pristine";
- "Rolling";
- "Secret";
- "Significant";
- "Somnambulant";
- "Southern";
- "Statutory";
- "Succulent";
- "Torpid";
- "Troubled";
- "Truculent";
- "Vagrant";
- "Vapid";
- "Vibrant";
- }
-
- operation2 = {// Ranger's Mission Statements, part two
- "Argument";
- "Bosom";
- "Breakfast";
- "Breeze";
- "Buffalo";
- "Childhood";
- "Colors";
- "Crime";
- "Dinner";
- "Eagle";
- "Excuse";
- "Experiment";
- "Falcon";
- "Flyer";
- "Fruit";
- "Growth";
- "Haiku";
- "Hawk";
- "Heat";
- "Humor";
- "Intern";
- "Luggage";
- "Lunch";
- "Manhood";
- "Measures";
- "Mistake";
- "Morsel";
- "Other";
- "Stock";
- "Storm";
- "Tiger";
- "Tumor";
- "Violation";
- "Visage";
- "Waters";
- "Wave";
- "Wind";
- "Winter";
- "Womanhood";
- }
-
- curse = {
- "Curse you, ";
- "A pox on you, ";
- "Blast you, ";
- }
-
- // The following are for use in game modes that use a the team chat function
-
- teamchat_01 = { //randoms for teamchat replies
- "Go on without me.";
- " ";
- " ";
- "I won't follow you anymore.";
- "Watch your back.";
- "Be alert.";
- "You go on ahead.";
- "Carry on without me.";
- "You go on.";
- "Go on without me.";
- }
-
- teamchat_02 = {
- "I'm going my own way now.";
- " ";
- " ";
- "]:-(";
- "I give up already.";
- "Ask someone else.";
- "I'm gonna do something else.";
- "I'm going to do something else.";
- "I'm off duty.";
- "I'm off.";
- "I quit.";
- }
-
- teamchat_03 = {
- "No ~one gets past this camper.";
- "The enemy is toast!";
- "The enemy doesn't stand a chance against me.";
- "Let's hammer these losers!";
- "Let's hammer these ", fighter, "s!";
- }
-
- teamchat_04 = {
- "No need to panic,";
- "Don't get excited,";
- "Don't get your panties in a bunch,";
- "Calm down, ";
- "Whoaaa there pardner,";
- "Chill,";
- "Back off,";
- "Take it easy,";
- "Lighten up,";
- }
-
- //General hints and tips for better playing
- playtips = {
- "In the language of the arena, a 'frag' means a 'kill'.";
- "Running is faster, but walking is quieter.";
- "Use sound cues to tell you where your enemies can be found.";
- "When using weapons that do not hit instantly, aim your weapon where you estimate the opponent will be.";
- "The Personal Teleporter can save you from a falling death.";
- "Some weapons do a 'splash' radius damage. An effective tactic is to fire at walls or floors near your foe.";
- "Use the ~railgun against foes bouncing in the air.";
- "Learn to use all weapons equally well. Don't rely on favorites.";
- "Use a combination of weapons to make frags happen faster.";
- "At close range, the shotgun delivers an extremely powerful attack.";
- "Never turn your back on the enemy. Run backwards and shoot.";
- "When you are hurt, health and armor are often more important than getting the frag.";
- "Mentally keep track of power-up re-spawn times.";
- "Learn the arenas & make them your home! Knowledge is power.";
- "Jumping frequently can help avoid enemy shots.";
- "Change directions frequently when moving.";
- "Develop paths that let you harvest or control items.";
- "Don't be predictable.";
- "Don't use splash weapons, like the rocket launcher, in close quarters.";
- "Fire grenades into rooms containing multiple enemies.";
- "Hunt down your enemies rather than letting them hunt you.";
- "Keep Hunter away from the ~lightning gun.";
- "The ~railgun and a high sniper position are a deadly combination.";
- "Jumping while running is faster.";
- "If you can spare the ammo, fire rockets or grenades through door openings for chance frags.";
- "Practice 'air control', moving while jumping on bounce or acceleration pads to control where you will land.";
- "Learn your enemy's behavior.";
- "Estimate where an enemy will be and prepare for the shot.";
- "'Camping' means positioning yourself so your field of fire covers an important arena location.";
- "Firing shots at weapon or power up re-spawn points can catch a lucky frag.";
- "Combine the Haste power up and the plasma gun for a deadly effect.";
- "Mynx's favorite weapon is the shotgun.";
- "NEVER, never, never let Klesk or Xaero get the ~railgun!";
- "The Battle Suit is a great rocket jumping aid.";
- "Never kick your bosses' butt in a death match.";
- "Fear the click. Change weapons BEFORE you run out of ammo.";
- "Always hit your enemy and never let them hit you.";
- "The red 'Fog of Death' is bad for your health.";
- "BFG ammo is a rare and wonderful gift. Use it wisely.";
- "Learn your foes' strengths. Keep them from their best weapons.";
- "Health and armor are important. Keep them well stocked up.";
- "Try talking to your opponents. They may surprise you.";
- "Practice combinations of maneuvers like jumping and shooting.";
- "To rocket jump, point your rocket launcher floorward, fire and jump simultaneously.";
- "Rocket jumping without wearing armor is likely to be fatal.";
- "The BFG can be used for rocket jumping, but why waste it?";
- "Master the skill of 'strafing': moving from side to side without turning.";
- "Most weapons require more than ~one hit to frag an opponent.";
- "The ~railgun is an excellent sniper weapon.";
- "The ~railgun is a poor choice for close-in fighting.";
- "The ~railgun takes a few seconds to recharge before it can fire again.";
- "If you fall too far, you take damage.";
- "Most falls to solid surfaces in the arenas will not kill an uninjured warrior.";
- "The Arenas Eternal are not a safe place.";
- "Don't stay where you spawn in.";
- "Generally speaking ... Frag everything that isn't you.";
- "In 'free for all fights', the match begins when you enter the arena.";
- "Don't wait to start collecting weapons and armor. Your opponents won't.";
- "Power ups like the ~quad spawn into the arena later on.";
- "Red hot and deadly, that's what lava is.";
- "Try hopping out of lava. You take less damage that way.";
- "The Battle Suit will protect you completely from lava.";
- "The Battle Suit offers little protection against direct hits.";
- "Green and dangerous, that's what slime is.";
- "Generally speaking, slime is not as deadly as lava.";
- "The Battle Suit will protect you completely from slime.";
- "The BFG is a powerful weapon and appears in the game only rarely.";
- "Be careful of the BFG's damage splash in close quarters.";
- "The modern BFG requires more skill to use than its predecessor.";
- "You lose points when you are fragged by hazards in the arena itself.";
- "Death by falling costs you a frag point.";
- "Dying in a pit of red fog costs you a frag point.";
- "Falling into the void of space costs you a frag point.";
- "Weapon traps that kill you cost you a frag point.";
- "Use the 'say_team' command to control computer gladitors on your side in a team game.";
- "Use an opponent's injury sounds to assess how badly damaged he or she may be.";
- "Pressing the attack against a badly injured opponent is often worth the risk.";
- }
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