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Scenario
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Multiplayer-ger.scn
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INI File
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1999-07-15
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102KB
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6,672 lines
[Chunk:Globalsettings]
ScenarioWidth:3920
ScenarioHeight:2920
ScenarioName:Multiplayer Sample Scenario
MultiPlayer:0
BriefMapFilename:Multiplayer.bmp
Date:20.08.1944
Time:10:00
Duration:02:00
Temperature:30░
Clouds:none - blue Sky
Border0:1
Border1:1
Border2:1
Border3:0
Border4:0
Border5:0
Border6:0
Border7:1
VarA:30
VarB:40
VarC:30
BorderMid0:0
BorderMid1:4
MissionGoal0:Survive Falke;secondary;Survive;50;cg;Zug Falke;;
MissionGoal1:Destroy Alpha;secondary;Destroy;75;cg;Platoon Alpha;;
MissionGoal2:Survive Trucks;hidden;Survive;100;cg;Trucks;;
MissionGoal3:Hold St. Lambert;primary;Hold ;90;area;St. Lambert-sur-Dive;;
MissionGoal4:Survive Pelikan;bonus;Survive;50;cg;Zug Pelikan;;
MissionGoal5:;;;0;;;;
MissionGoal6:;;;0;;;;
MissionGoal7:;;;0;;;;
MissionGoal8:;;;0;;;;
MissionGoal9:;;;0;;;;
MissionGoal10:;;;0;;;;
MissionGoal11:;;;0;;;;
MissionGoal12:;;;0;;;;
MissionGoal13:;;;0;;;;
MissionGoal14:;;;0;;;;
MissionGoal15:;;;0;;;;
Weather0:nothing;Edit2;Edit3;Edit4;Edit5
Weather1:nothing;Edit6;Edit7;Edit8;Edit9
Weather2:nothing;Edit10;Edit11;Edit12;Edit13
Weather3:nothing;Edit14;Edit15;Edit16;Edit17
Weather4:nothing;Edit18;Edit19;Edit20;Edit21
Weather5:nothing;Edit22;Edit23;Edit24;Edit25
DefWindForce:
DefWindDirection:
Campaign:Normandy
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[ChunkEnd]
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[ChunkEnd]
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[ChunkEnd]
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Command:engage
Parm1:100%
Parm1Group:engt
Parm2:Platoon Alpha
Parm2Group:cg
Formation:3
NextRow:-1
PrevRow:-1
MessageID:0
SendTime:0
SendTo:0
CombatScript:10
CombatGroup:5
[ChunkEnd]
[Chunk:ScriptRow(3)]
Command:move
Parm1:Step by Step
Parm1Group:Misc
Parm2:Bravo1
Parm2Group:area
Formation:3
NextRow:4
PrevRow:-1
MessageID:7
SendTime:1
SendTo:2
CombatScript:3
CombatGroup:10
[ChunkEnd]
[Chunk:ScriptRow(4)]
Command:move
Parm1:Step by Step
Parm1Group:Misc
Parm2:Bravo2
Parm2Group:area
Formation:3
NextRow:5
PrevRow:3
MessageID:21
SendTime:1
SendTo:1
CombatScript:3
CombatGroup:10
[ChunkEnd]
[Chunk:ScriptRow(5)]
Command:move
Parm1:Step by Step
Parm1Group:Misc
Parm2:St. Lambert-sur-Dive
Parm2Group:area
Formation:3
NextRow:-1
PrevRow:4
MessageID:9
SendTime:1
SendTo:2
CombatScript:3
CombatGroup:10
[ChunkEnd]
[Chunk:ScriptRow(6)]
Command:move
Parm1:Step by Step
Parm1Group:Misc
Parm2:Charlie1
Parm2Group:area
Formation:1
NextRow:7
PrevRow:-1
MessageID:2
SendTime:1
SendTo:2
CombatScript:4
CombatGroup:11
[ChunkEnd]
[Chunk:ScriptRow(7)]
Command:move
Parm1:Step by Step
Parm1Group:Misc
Parm2:Charlie2
Parm2Group:area
Formation:1
NextRow:8
PrevRow:6
MessageID:20
SendTime:0
SendTo:1
CombatScript:4
CombatGroup:11
[ChunkEnd]
[Chunk:ScriptRow(8)]
Command:move
Parm1:Step by Step
Parm1Group:Misc
Parm2:Moissy
Parm2Group:area
Formation:1
NextRow:9
PrevRow:7
MessageID:4
SendTime:1
SendTo:2
CombatScript:4
CombatGroup:11
[ChunkEnd]
[Chunk:ScriptRow(9)]
Command:move
Parm1:Step by Step
Parm1Group:Misc
Parm2:Le Clos
Parm2Group:area
Formation:2
NextRow:-1
PrevRow:8
MessageID:5
SendTime:1
SendTo:2
CombatScript:4
CombatGroup:11
[ChunkEnd]
[Chunk:ScriptRow(10)]
Command:engage
Parm1:100%
Parm1Group:engt
Parm2:Platoon Bravo
Parm2Group:cg
Formation:3
NextRow:-1
PrevRow:-1
MessageID:29
SendTime:0
SendTo:1
CombatScript:7
CombatGroup:5
[ChunkEnd]
[Chunk:ScriptRow(11)]
Command:engage
Parm1:100%
Parm1Group:engt
Parm2:Platoon Charlie
Parm2Group:cg
Formation:3
NextRow:-1
PrevRow:-1
MessageID:28
SendTime:0
SendTo:1
CombatScript:8
CombatGroup:3
[ChunkEnd]
[Chunk:ScriptRow(12)]
Command:Withdraw
Parm1:none
Parm1Group:Misc
Parm2:Truck Stop
Parm2Group:area
Formation:0
NextRow:-1
PrevRow:-1
MessageID:27
SendTime:0
SendTo:1
CombatScript:12
CombatGroup:1
[ChunkEnd]
[Chunk:ScriptRow(13)]
Command:engage
Parm1:100%
Parm1Group:engt
Parm2:Zug Geier
Parm2Group:cg
Formation:3
NextRow:-1
PrevRow:-1
MessageID:1
SendTime:0
SendTo:2
CombatScript:13
CombatGroup:11
[ChunkEnd]
[Chunk:ScriptRow(14)]
Command:engage
Parm1:100%
Parm1Group:engt
Parm2:Enemy All
Parm2Group:UnitList
Formation:3
NextRow:-1
PrevRow:-1
MessageID:6
SendTime:0
SendTo:2
CombatScript:14
CombatGroup:10
[ChunkEnd]
[Chunk:ScriptRow(15)]
Command:Withdraw
Parm1:none
Parm1Group:Misc
Parm2:Le Clos
Parm2Group:area
Formation:0
NextRow:-1
PrevRow:-1
MessageID:30
SendTime:0
SendTo:1
CombatScript:15
CombatGroup:5
[ChunkEnd]
[Chunk:ScriptRow(16)]
Command:American
Parm1:4
Parm1Group:Artillery
Parm2:Strike1
Parm2Group:area
Formation:0
NextRow:-1
PrevRow:-1
MessageID:25
SendTime:0
SendTo:1
CombatScript:16
CombatGroup:33
[ChunkEnd]
[Chunk:ScriptRow(17)]
Command:move
Parm1:Normal
Parm1Group:Misc
Parm2:St. Lambert-sur-Dive
Parm2Group:area
Formation:0
NextRow:-1
PrevRow:-1
MessageID:23
SendTime:0
SendTo:1
CombatScript:17
CombatGroup:12
[ChunkEnd]
[Chunk:ScriptRow(18)]
Command:Reinforcement
Parm1:CG Constable
Parm1Group:cg
Parm2:-
Parm2Group:Misc
Formation:0
NextRow:-1
PrevRow:-1
MessageID:0
SendTime:0
SendTo:0
CombatScript:18
CombatGroup:33
[ChunkEnd]
[Chunk:ScriptRow(19)]
Command:move
Parm1:Normal
Parm1Group:Misc
Parm2:L'Eglise
Parm2Group:area
Formation:0
NextRow:20
PrevRow:-1
MessageID:24
SendTime:0
SendTo:1
CombatScript:19
CombatGroup:13
[ChunkEnd]
[Chunk:ScriptRow(20)]
Command:move
Parm1:Step by Step
Parm1Group:Misc
Parm2:St. Lambert-sur-Dive
Parm2Group:area
Formation:2
NextRow:-1
PrevRow:19
MessageID:0
SendTime:0
SendTo:0
CombatScript:19
CombatGroup:13
[ChunkEnd]
[Chunk:ScriptRow(21)]
Command:Reinforcement
Parm1:CG Walters
Parm1Group:cg
Parm2:-
Parm2Group:Misc
Formation:0
NextRow:-1
PrevRow:-1
MessageID:13
SendTime:0
SendTo:2
CombatScript:20
CombatGroup:33
[ChunkEnd]
[Chunk:ScriptRow(22)]
Command:move
Parm1:Normal
Parm1Group:Misc
Parm2:L'Eglise
Parm2Group:area
Formation:0
NextRow:23
PrevRow:-1
MessageID:24
SendTime:0
SendTo:1
CombatScript:21
CombatGroup:14
[ChunkEnd]
[Chunk:ScriptRow(23)]
Command:move
Parm1:Step by Step
Parm1Group:Misc
Parm2:St. Lambert-sur-Dive
Parm2Group:area
Formation:2
NextRow:-1
PrevRow:22
MessageID:0
SendTime:0
SendTo:0
CombatScript:21
CombatGroup:14
[ChunkEnd]
[Chunk:ScriptRow(24)]
Command:move
Parm1:Normal
Parm1Group:Misc
Parm2:L'Eglise
Parm2Group:area
Formation:0
NextRow:25
PrevRow:-1
MessageID:24
SendTime:0
SendTo:1
CombatScript:22
CombatGroup:15
[ChunkEnd]
[Chunk:ScriptRow(25)]
Command:move
Parm1:Step by Step
Parm1Group:Misc
Parm2:St. Lambert-sur-Dive
Parm2Group:area
Formation:2
NextRow:-1
PrevRow:24
MessageID:0
SendTime:0
SendTo:0
CombatScript:22
CombatGroup:15
[ChunkEnd]
[Chunk:ScriptRow(26)]
Command:Reinforcement
Parm1:KG Kurowski
Parm1Group:cg
Parm2:-
Parm2Group:Misc
Formation:0
NextRow:-1
PrevRow:-1
MessageID:26
SendTime:0
SendTo:1
CombatScript:23
CombatGroup:33
[ChunkEnd]
[Chunk:ScriptRow(27)]
Command:move
Parm1:Step by Step
Parm1Group:Misc
Parm2:St. Lambert-sur-Dive
Parm2Group:area
Formation:2
NextRow:28
PrevRow:-1
MessageID:0
SendTime:0
SendTo:0
CombatScript:24
CombatGroup:6
[ChunkEnd]
[Chunk:ScriptRow(28)]
Command:defend
Parm1:stay in area
Parm1Group:Misc
Parm2:St. Lambert-sur-Dive
Parm2Group:area
Formation:0
NextRow:-1
PrevRow:27
MessageID:0
SendTime:0
SendTo:0
CombatScript:24
CombatGroup:6
[ChunkEnd]
[Chunk:ScriptRow(29)]
Command:Withdraw
Parm1:none
Parm1Group:Misc
Parm2:Truck Stop
Parm2Group:area
Formation:0
NextRow:-1
PrevRow:-1
MessageID:18
SendTime:0
SendTo:2
CombatScript:25
CombatGroup:6
[ChunkEnd]
[Chunk:ScriptRow(30)]
Command:move
Parm1:Step by Step
Parm1Group:Misc
Parm2:St. Lambert-sur-Dive
Parm2Group:area
Formation:2
NextRow:31
PrevRow:-1
MessageID:0
SendTime:0
SendTo:0
CombatScript:26
CombatGroup:7
[ChunkEnd]
[Chunk:ScriptRow(31)]
Command:defend
Parm1:stay in area
Parm1Group:Misc
Parm2:St. Lambert-sur-Dive
Parm2Group:area
Formation:0
NextRow:-1
PrevRow:30
MessageID:0
SendTime:0
SendTo:0
CombatScript:26
CombatGroup:7
[ChunkEnd]
[Chunk:ScriptRow(32)]
Command:Withdraw
Parm1:none
Parm1Group:Misc
Parm2:Truck Stop
Parm2Group:area
Formation:0
NextRow:-1
PrevRow:-1
MessageID:18
SendTime:0
SendTo:2
CombatScript:27
CombatGroup:7
[ChunkEnd]
[Chunk:ScriptRow(33)]
Command:move
Parm1:Step by Step
Parm1Group:Misc
Parm2:St. Lambert-sur-Dive
Parm2Group:area
Formation:2
NextRow:34
PrevRow:-1
MessageID:0
SendTime:0
SendTo:0
CombatScript:28
CombatGroup:8
[ChunkEnd]
[Chunk:ScriptRow(34)]
Command:defend
Parm1:stay in area
Parm1Group:Misc
Parm2:St. Lambert-sur-Dive
Parm2Group:area
Formation:0
NextRow:-1
PrevRow:33
MessageID:0
SendTime:0
SendTo:0
CombatScript:28
CombatGroup:8
[ChunkEnd]
[Chunk:ScriptRow(35)]
Command:Withdraw
Parm1:none
Parm1Group:Misc
Parm2:Truck Stop
Parm2Group:area
Formation:0
NextRow:-1
PrevRow:-1
MessageID:18
SendTime:0
SendTo:2
CombatScript:29
CombatGroup:8
[ChunkEnd]
[Chunk:ScriptRow(36)]
Command:move
Parm1:Step by Step
Parm1Group:Misc
Parm2:L'Eglise
Parm2Group:area
Formation:2
NextRow:37
PrevRow:-1
MessageID:22
SendTime:0
SendTo:1
CombatScript:2
CombatGroup:9
[ChunkEnd]
[Chunk:ScriptRow(37)]
Command:move
Parm1:Step by Step
Parm1Group:Misc
Parm2:St. Lambert-sur-Dive
Parm2Group:area
Formation:3
NextRow:-1
PrevRow:36
MessageID:0
SendTime:0
SendTo:0
CombatScript:2
CombatGroup:9
[ChunkEnd]
[Chunk:ScriptRow(38)]
Command:Withdraw
Parm1:none
Parm1Group:Misc
Parm2:La Courte Piece
Parm2Group:area
Formation:0
NextRow:-1
PrevRow:-1
MessageID:19
SendTime:0
SendTo:1
CombatScript:30
CombatGroup:9
[ChunkEnd]
[Chunk:ScriptRow(39)]
Command:Withdraw
Parm1:none
Parm1Group:Misc
Parm2:Tournai-sur-Dive
Parm2Group:area
Formation:0
NextRow:-1
PrevRow:-1
MessageID:19
SendTime:0
SendTo:1
CombatScript:31
CombatGroup:10
[ChunkEnd]
[Chunk:ScriptRow(40)]
Command:Withdraw
Parm1:none
Parm1Group:Misc
Parm2:La Courte Piece
Parm2Group:area
Formation:0
NextRow:-1
PrevRow:-1
MessageID:17
SendTime:0
SendTo:2
CombatScript:32
CombatGroup:11
[ChunkEnd]
[Chunk:ScriptRow(41)]
Command:defend
Parm1:leave area
Parm1Group:Misc
Parm2:L'Eglise
Parm2Group:area
Formation:0
NextRow:-1
PrevRow:-1
MessageID:0
SendTime:0
SendTo:0
CombatScript:11
CombatGroup:0
[ChunkEnd]
[Chunk:ScriptRow(42)]
Command:defend
Parm1:stay in area
Parm1Group:Misc
Parm2:St. Lambert-sur-Dive
Parm2Group:area
Formation:0
NextRow:-1
PrevRow:-1
MessageID:31
SendTime:0
SendTo:1
CombatScript:33
CombatGroup:5
[ChunkEnd]
[Chunk:BehaviourSetNew(0)]
Name:_Ignore all
Row0:50;3;3;
Row1:50;3;3;
Row2:50;3;3;
Row3:100;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:2;2;2;
[ChunkEnd]
[Chunk:BehaviourSetNew(1)]
Name:_Infantry
Row0:200;1;3;
Row1:200;1;3;
Row2:50;1;3;
Row3:25;1;1;
Row4:0;0;0;
Row5:0;0;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(2)]
Name:_Medium Range Fight AOF
Row0:400;1;3;
Row1:400;1;3;
Row2:400;1;3;
Row3:100;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(3)]
Name:_Medium Range Fight AOF
Row0:400;1;3;
Row1:400;1;3;
Row2:400;1;3;
Row3:100;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(4)]
Name:_Medium Range Fight AOF
Row0:400;1;3;
Row1:400;1;3;
Row2:400;1;3;
Row3:100;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(5)]
Name:_Medium Range Fight
Row0:400;1;3;
Row1:400;1;3;
Row2:400;1;3;
Row3:100;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:2;2;2;
[ChunkEnd]
[Chunk:BehaviourSetNew(6)]
Name:_Medium Range Fight
Row0:400;1;3;
Row1:400;1;3;
Row2:400;1;3;
Row3:100;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:2;2;2;
[ChunkEnd]
[Chunk:BehaviourSetNew(7)]
Name:_Medium Range Fight
Row0:400;1;3;
Row1:400;1;3;
Row2:400;1;3;
Row3:100;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:2;2;2;
[ChunkEnd]
[Chunk:BehaviourSetNew(8)]
Name:_Medium Range Fight
Row0:400;1;3;
Row1:400;1;3;
Row2:400;1;3;
Row3:100;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:2;2;2;
[ChunkEnd]
[Chunk:BehaviourSetNew(9)]
Name:_Low Range Fight
Row0:250;1;3;
Row1:250;1;3;
Row2:250;1;3;
Row3:100;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:2;2;2;
[ChunkEnd]
[Chunk:BehaviourSetNew(10)]
Name:_Medium Range Fight
Row0:400;1;3;
Row1:400;1;3;
Row2:400;1;3;
Row3:100;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:2;2;2;
[ChunkEnd]
[Chunk:BehaviourSetNew(11)]
Name:_Medium Range Fight
Row0:400;1;3;
Row1:400;1;3;
Row2:400;1;3;
Row3:100;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:2;2;2;
[ChunkEnd]
[Chunk:BehaviourSetNew(12)]
Name:_Ignore all
Row0:50;3;3;
Row1:50;3;3;
Row2:50;3;3;
Row3:100;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:2;2;2;
[ChunkEnd]
[Chunk:BehaviourSetNew(13)]
Name:_Medium Range Fight AOF
Row0:400;1;3;
Row1:400;1;3;
Row2:400;1;3;
Row3:100;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(14)]
Name:_Medium Range Fight AOF
Row0:400;1;3;
Row1:400;1;3;
Row2:400;1;3;
Row3:100;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(15)]
Name:_Ignore all
Row0:50;3;3;
Row1:50;3;3;
Row2:50;3;3;
Row3:100;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:2;2;2;
[ChunkEnd]
[Chunk:BehaviourSetNew(16)]
Name:---
Row0:50;1;1;
Row1:50;1;1;
Row2:50;1;1;
Row3:25;1;1;
Row4:0;0;0;
Row5:0;0;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(17)]
Name:_Infantry
Row0:200;1;3;
Row1:200;1;3;
Row2:50;1;3;
Row3:25;1;1;
Row4:0;0;0;
Row5:0;0;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(18)]
Name:Ignore all
Row0:50;3;3;
Row1:50;3;3;
Row2:50;3;3;
Row3:50;3;3;
Row4:0;0;0;
Row5:0;0;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(19)]
Name:_Low Range Fight
Row0:250;1;3;
Row1:250;1;3;
Row2:250;1;3;
Row3:100;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:2;2;2;
[ChunkEnd]
[Chunk:BehaviourSetNew(20)]
Name:Normal
Row0:100;3;1;
Row1:100;3;1;
Row2:100;3;1;
Row3:100;3;1;
Row4:0;0;0;
Row5:0;0;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(21)]
Name:_Medium Range Fight
Row0:400;1;3;
Row1:400;1;3;
Row2:400;1;3;
Row3:100;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:2;2;2;
[ChunkEnd]
[Chunk:BehaviourSetNew(22)]
Name:_Medium Range Fight
Row0:400;1;3;
Row1:400;1;3;
Row2:400;1;3;
Row3:100;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:2;2;2;
[ChunkEnd]
[Chunk:BehaviourSetNew(23)]
Name:Ignore all
Row0:50;3;3;
Row1:50;3;3;
Row2:50;3;3;
Row3:50;3;3;
Row4:0;0;3;
Row5:0;0;3;
Row6:3;3;3;
[ChunkEnd]
[Chunk:BehaviourSetNew(24)]
Name:_Medium Range Fight AOF
Row0:400;1;3;
Row1:400;1;3;
Row2:400;1;3;
Row3:100;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(25)]
Name:_Ignore all
Row0:50;3;3;
Row1:50;3;3;
Row2:50;3;3;
Row3:100;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:2;2;2;
[ChunkEnd]
[Chunk:BehaviourSetNew(26)]
Name:_Medium Range Fight
Row0:400;1;3;
Row1:400;1;3;
Row2:400;1;3;
Row3:100;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:2;2;2;
[ChunkEnd]
[Chunk:BehaviourSetNew(27)]
Name:_Ignore all
Row0:50;3;3;
Row1:50;3;3;
Row2:50;3;3;
Row3:100;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:2;2;2;
[ChunkEnd]
[Chunk:BehaviourSetNew(28)]
Name:Engage all
Row0:50;1;1;
Row1:50;1;1;
Row2:50;1;1;
Row3:50;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(29)]
Name:Engage all
Row0:50;1;1;
Row1:50;1;1;
Row2:50;1;1;
Row3:50;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(30)]
Name:_Ignore all
Row0:50;3;3;
Row1:50;3;3;
Row2:50;3;3;
Row3:100;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:2;2;2;
[ChunkEnd]
[Chunk:BehaviourSetNew(31)]
Name:_Ignore all
Row0:50;3;3;
Row1:50;3;3;
Row2:50;3;3;
Row3:100;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:2;2;2;
[ChunkEnd]
[Chunk:BehaviourSetNew(32)]
Name:_Ignore all
Row0:50;3;3;
Row1:50;3;3;
Row2:50;3;3;
Row3:100;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:2;2;2;
[ChunkEnd]
[Chunk:BehaviourSetNew(33)]
Name:_Medium Range Fight
Row0:400;1;3;
Row1:400;1;3;
Row2:400;1;3;
Row3:100;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:2;2;2;
[ChunkEnd]
[Chunk:BehaviourSetNew(34)]
Name:Engage all
Row0:50;1;1;
Row1:50;1;1;
Row2:50;1;1;
Row3:50;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(35)]
Name:Fast Regroup
Row0:100;3;3;
Row1:100;3;3;
Row2:100;3;3;
Row3:100;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:3;3;3;
[ChunkEnd]
[Chunk:BehaviourSetNew(36)]
Name:Engage all
Row0:50;1;1;
Row1:50;1;1;
Row2:50;1;1;
Row3:50;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(37)]
Name:Engage all
Row0:50;1;1;
Row1:50;1;1;
Row2:50;1;1;
Row3:50;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(38)]
Name:Ignore all
Row0:50;3;3;
Row1:50;3;3;
Row2:50;3;3;
Row3:50;3;3;
Row4:0;0;3;
Row5:0;0;3;
Row6:3;3;3;
[ChunkEnd]
[Chunk:BehaviourSetNew(39)]
Name:Engage all
Row0:50;1;1;
Row1:50;1;1;
Row2:50;1;1;
Row3:50;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(40)]
Name:Fast Regroup
Row0:100;3;3;
Row1:100;3;3;
Row2:100;3;3;
Row3:100;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:3;3;3;
[ChunkEnd]
[Chunk:BehaviourSetNew(41)]
Name:Engage all
Row0:50;1;1;
Row1:50;1;1;
Row2:50;1;1;
Row3:50;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(42)]
Name:Engage all
Row0:50;1;1;
Row1:50;1;1;
Row2:50;1;1;
Row3:50;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(43)]
Name:Engage all
Row0:50;1;1;
Row1:50;1;1;
Row2:50;1;1;
Row3:50;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(44)]
Name:Fast Regroup
Row0:100;3;3;
Row1:100;3;3;
Row2:100;3;3;
Row3:100;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:3;3;3;
[ChunkEnd]
[Chunk:BehaviourSetNew(45)]
Name:Engage all
Row0:50;1;1;
Row1:50;1;1;
Row2:50;1;1;
Row3:50;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(46)]
Name:Engage all
Row0:50;1;1;
Row1:50;1;1;
Row2:50;1;1;
Row3:50;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(47)]
Name:Engage all
Row0:50;1;1;
Row1:50;1;1;
Row2:50;1;1;
Row3:50;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(48)]
Name:Ignore all
Row0:50;3;3;
Row1:50;3;3;
Row2:50;3;3;
Row3:50;3;3;
Row4:0;0;3;
Row5:0;0;3;
Row6:3;3;3;
[ChunkEnd]
[Chunk:BehaviourSetNew(49)]
Name:Engage all
Row0:50;1;1;
Row1:50;1;1;
Row2:50;1;1;
Row3:50;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(50)]
Name:Engage all
Row0:50;1;1;
Row1:50;1;1;
Row2:50;1;1;
Row3:50;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(51)]
Name:Engage all
Row0:50;1;1;
Row1:50;1;1;
Row2:50;1;1;
Row3:50;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(52)]
Name:Engage all
Row0:50;1;1;
Row1:50;1;1;
Row2:50;1;1;
Row3:50;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(53)]
Name:Engage all
Row0:50;1;1;
Row1:50;1;1;
Row2:50;1;1;
Row3:50;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(54)]
Name:Engage all
Row0:50;1;1;
Row1:50;1;1;
Row2:50;1;1;
Row3:50;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(55)]
Name:Ignore all
Row0:50;3;3;
Row1:50;3;3;
Row2:50;3;3;
Row3:50;3;3;
Row4:0;0;3;
Row5:0;0;3;
Row6:3;3;3;
[ChunkEnd]
[Chunk:BehaviourSetNew(56)]
Name:Engage all
Row0:50;1;1;
Row1:50;1;1;
Row2:50;1;1;
Row3:50;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(57)]
Name:Engage all
Row0:50;1;1;
Row1:50;1;1;
Row2:50;1;1;
Row3:50;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(58)]
Name:Engage all
Row0:50;1;1;
Row1:50;1;1;
Row2:50;1;1;
Row3:50;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(59)]
Name:Engage all
Row0:50;1;1;
Row1:50;1;1;
Row2:50;1;1;
Row3:50;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(60)]
Name:Engage all
Row0:50;1;1;
Row1:50;1;1;
Row2:50;1;1;
Row3:50;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(61)]
Name:Engage all
Row0:50;1;1;
Row1:50;1;1;
Row2:50;1;1;
Row3:50;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(62)]
Name:Attack until Retreat
Row0:100;1;1;
Row1:100;1;1;
Row2:100;1;1;
Row3:100;1;1;
Row4:2;0;7;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(63)]
Name:Attack until Retreat
Row0:100;1;1;
Row1:100;1;1;
Row2:100;1;1;
Row3:100;1;1;
Row4:2;0;7;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(64)]
Name:Attack until Retreat
Row0:100;1;1;
Row1:100;1;1;
Row2:100;1;1;
Row3:100;1;1;
Row4:2;0;7;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(65)]
Name:Attack until Retreat
Row0:100;1;1;
Row1:100;1;1;
Row2:100;1;1;
Row3:100;1;1;
Row4:2;0;7;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(66)]
Name:Attack until Retreat
Row0:100;1;1;
Row1:100;1;1;
Row2:100;1;1;
Row3:100;1;1;
Row4:2;0;7;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(67)]
Name:Attack until Retreat
Row0:100;1;1;
Row1:100;1;1;
Row2:100;1;1;
Row3:100;1;1;
Row4:2;0;7;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(68)]
Name:Attack until Retreat
Row0:100;1;1;
Row1:100;1;1;
Row2:100;1;1;
Row3:100;1;1;
Row4:2;0;7;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(69)]
Name:Attack until Retreat
Row0:100;1;1;
Row1:100;1;1;
Row2:100;1;1;
Row3:100;1;1;
Row4:2;0;7;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(128)]
Name:_Ignore all
Row0:50;3;3;
Row1:50;3;3;
Row2:50;3;3;
Row3:100;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:2;2;2;
[ChunkEnd]
[Chunk:BehaviourSetNew(129)]
Name:_Long Range Fight
Row0:500;1;1;
Row1:500;1;1;
Row2:500;1;1;
Row3:100;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(130)]
Name:_Medium Range Fight
Row0:400;1;3;
Row1:400;1;3;
Row2:400;1;3;
Row3:100;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:2;2;2;
[ChunkEnd]
[Chunk:BehaviourSetNew(131)]
Name:_Medium Range Fight AOF
Row0:400;1;3;
Row1:400;1;3;
Row2:400;1;3;
Row3:100;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(132)]
Name:_Low Range Fight
Row0:250;1;3;
Row1:250;1;3;
Row2:250;1;3;
Row3:100;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:2;2;2;
[ChunkEnd]
[Chunk:BehaviourSetNew(133)]
Name:_Low Range Fight AOF
Row0:250;1;3;
Row1:250;1;3;
Row2:250;1;3;
Row3:100;1;1;
Row4:0;1;0;
Row5:0;1;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(134)]
Name:_Ambush
Row0:125;1;3;
Row1:125;1;3;
Row2:125;1;3;
Row3:25;1;1;
Row4:0;0;0;
Row5:0;0;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(135)]
Name:_Infantry
Row0:200;1;3;
Row1:50;1;3;
Row2:50;1;3;
Row3:25;1;1;
Row4:0;0;0;
Row5:0;0;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(136)]
Name:_Close Combat
Row0:50;1;3;
Row1:50;1;3;
Row2:50;1;3;
Row3:25;1;1;
Row4:0;0;0;
Row5:0;0;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(137)]
Name:_default
Row0:400;1;3;
Row1:400;1;3;
Row2:400;1;3;
Row3:0;0;0;
Row4:0;0;0;
Row5:0;0;0;
Row6:2;2;2;
[ChunkEnd]
[Chunk:BehaviourSetNew(138)]
Name:-- 11 --
Row0:50;1;1;
Row1:50;1;1;
Row2:50;1;1;
Row3:25;1;1;
Row4:0;0;0;
Row5:0;0;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:BehaviourSetNew(139)]
Name:-- 12 --
Row0:50;1;1;
Row1:50;1;1;
Row2:50;1;1;
Row3:0;0;0;
Row4:0;0;0;
Row5:0;0;0;
Row6:1;1;1;
[ChunkEnd]
[Chunk:UserDefGroup(0)]
[ChunkEnd]
[Chunk:UserDefGroup(1)]
[ChunkEnd]
[Chunk:UserDefGroup(2)]
[ChunkEnd]