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- REM F22/TQS PROGRAMMING TEMPLATE
- REM
- REM F22 FILENAME:F22TQS.F22 DESCRIPTION: Joint Strike Fighter___________
- REM ________________________________________________________________________
- REM
- REM WRITTEN BY: Sander Johansen for Innerloop_____ DATE: 10.09.97____
- REM
- REM
- REM ************************PRELIMINARY SETTINGS**************************
- REM
- REM
- USE TQS
- REM
- REM **********************MOUSE TYPE***************************************
- REM
- USE MTYPE A3 REM FOR 2BT MS TYPE MOUSE
- REM
- REM USE MTYPE B3 REM FOR 3BT MOUSE SYSTEMS MOUSE
- REM
- REM USE MTYPE C3 REM FOR 3BT LOGITECH MOUSE
- REM
- REM
- REM SELECT ACCORDING TO YOUR MOUSE
- REM
- REM
- REM ************************************************************************
- RATE 100
- MDEF F22TQS
- REM ***********************MACRO DEFINITION FILE***************************
- REM ****************************F-22 SETTINGS******************************
- REM
- REM SETUP ANALOG JOYSTICK COMMANDS. THE FOLLOWING INSTRUCTIONS WILL
- REM PRODUCE ANALOG JOYSTICK BUTTON OUTPUT FOR THE F-22 TRIGGER (TG1), AND
- REM F-22 BUTTONS S2, S3, AND S4. DIGITAL COMMANDS CAN ALSO BE PROGRAMMED
- REM TO THESE BUTTONS, IF DESIRED. IF ANALOG OUTPUT IS NOT DESIRED, SIMPLY
- REM PLACE A 'REM' STATEMENT IN FRONT OF THE APPROPRIATE PORTBx LINE BELOW.
- REM FOR MOST SITUATIONS, LEAVE 'PORTB1 IS TG1' AS IS AND REM OUT THE
- REM REMAINING PORTBx LINES IN ORDER TO ASSIGN DIGITAL OUTPUT TO THEM.
- REM
- REM PORTB1 IS TG1
- REM PORTB2 IS S2
- REM PORTB3 IS S3
- REM PORTB4 IS S4
- REM
- REM FIRST TRIGGER CLICK (DIGITAL OUTPUT). PLACE A 'REM' IN FRONT OF
- REM THE BTN TG1 LINE IF ONLY ANALOG OUTPUT IS NEEDED.
- REM
- REM
- REM
- REM
- REM
- REM ****************************F22 SETTINGS******************************
- REM
- REM FIRST TRIGGER CLICK
- REM
- BTN TG1 FireCannon
- REM
- REM SECOND TRIGGER CLICK
- REM
- BTN TG2 FireCannon
- REM
- REM BUTTONS S1 THRU S4 (S1=INDEX FINGER, S2=THUMB, S3=PINKY, AND
- REM S4=PADDLE SWITCH ON FLCS). S3 IS BUTTON-MODIFIER
- REM
- BTN S1 /O Virtual
- /I FrontHMD
- BTN S2 /O FireSelectWeapon
- /I RadarModeCycle REM ALSO AVLBL ON TQS T6
- BTN S3
- BTN S4 MouseEnable
- REM
- REM
- REM H1=LARGE HAT AT TOP OF F22
- REM S3 OUT = VIRTUAL COCKPIT VIEWS
- REM S3 IN = VIEWCONTROLS
- REM
- BTN H1U /O /P RAW (#14 #E0 #75)
- /R RAW (#F0 #E0 #75 #F0 #14)
- /I Target
- BTN H1D /O /P RAW (#14 #E0 #72)
- /R RAW (#F0 #E0 #72 #F0 #14)
- /I Wingman
- BTN H1L /O /P RAW (#14 #E0 #6B)
- /R RAW (#F0 #E0 #6B #F0 #14)
- /I Outgoing
- BTN H1R /O /P RAW (#14 #E0 #74)
- /R RAW (#F0 #E0 #74 #F0 #14)
- /I Incoming
-
- REM
- REM H2=SMALL HAT BELOW BUTTON S2 RADAR AND WEAPONS MANAGEMENT
- BTN H2U /O CycleAAWeapons
- /I SelectNextTarget
- BTN H2D /O CycleAGWeapons
- /I SelectPrevTarget
- BTN H2L /O RadarOnOff
- /I DecreaseRange REM ALSO AVLBL ON TQS ANTENNA
- BTN H2R /O DeliveryModeA2G
- /I IncreaseRange REM ALSO AVLBL ON TQS ANTENNA
- BTN H2M
- REM
- REM H3=SECOND LARGER HAT BELOW H1 MFD CONTROLS
- BTN H3U /O StrategicMFD
- /I MFDOnOff REM Must be in MFD Fullscreen
- BTN H3D StatusMFD
- BTN H3L /O AttackMFD
- /I ControlMFD
- BTN H3R /O OffensiveMFD
- /I InfoMFD
- BTN H3M
- REM
- REM H4=HAT ON LEFT SIDE OF FLCS NAVIGATION AND VIEWS
- BTN H4U /i NextWaypoint
- /o /P RAW (#E0 #7D)
- /R RAW (#F0 #E0 #7D)
- BTN H4D /i PrevWaypoint
- /o /P RAW (#E0 #7A)
- /R RAW(#F0 #E0 #7A)
- BTN H4L HMDSls
- BTN H4R HMDNav
- BTN H4M
- REM
- REM
- REM ****************************TQS SETTINGS*******************************
- REM
- REM BUTTONS T1 THRU T10 ARE USED BY THE TQS.
- REM BTN T1 USED AS MOUSE BUTTON
- BTN T2 Flares
- BTN T3 Chaff
- BTN T4 /O LevelOff
- /I AutoPilot
- BTN T5 /O AutoThrottle
- /I Matchtarget
- BTN T6 /O RadarModeCycle
- /I RadarOnOff
- BTN T7 /N Gear
- BTN T8 /N FlapsUpDown
- BTN T9 /N Hatch
- BTN T10 BrakeOnOff
- REM
- REM
- RNG 1 5 x ctl x
- REM
- ANT 1 25 alt a alt s q REM MFD MUST BE SELECTED
- REM
- REM
- REM BUTTONS T11-T14 CORRESPOND TO THE FOUR MOUSE DIRECTIONS, AND WILL
- REM GENERATE A REPEATING CHARACTER AS LONG AS THE TRACK BALL IS BEING
- REM ROLLED. BUTTONS T11-T14 ARE DESIGNED FOR USE IN SIMS THAT DON'T
- REM SUPPORT THE MOUSE DIRECTLY. IF YOUR SIM INCLUDES MOUSE SUPPORT, THEN
- REM YOU SHOULD OMIT BUTTONS T11-T14.
- rem BTN T11
- rem BTN T12
- rem BTN T13
- rem BTN T14
- REM
- REM ***********************************************************************
-