3003 The difficulty level you have selectedwill be used for the next new game.
3004 %d Missiles / %d Fuel Units
3005 Missile
3006 Fuel
3007 File: %sThis game document was created with BattleStar v%d.%dIt can not be used with BattleStar for Windows 95/NTPlease use BattleStar v1.5 or older to load this file.
5000 Generating new game grid ...
5001 %d Zilog ships detected in %d battle groups ...
5002 Target coordinates ...
5003 Targeting orders canceled ...
5004 Targeting coordinates: %d-%d-%d ...
5005 Helm coordinates ...
5006 Helm orders canceled ...
5007 Setting helm coordinates for: %d-%d-%d ...
5009 Commander ...
5010 %s opened
5011 Saving %s ...
5012 %s saved
5013 Loading %s ...
5014 %s loaded
5015 Press any key to resume game ...
5016 Resuming ...
5017 Diagnostics turned %s ...
5018 Weapons selected ...
5019 Engines selected ...
5020 Scanner tracing turned %s ...
5021 Increasing %s value ...
5022 Decreasing %s value ...
5023 %s value set to minimum ...
5024 %s value set to maximum ...
5025 Engines engaged ...
5026 Sector has no enemy ships ...
5027 Sector cleared ...
5028 Scanners detect %d Zilog ship%s ...
5029 Missile launched ...
5030 Those Zilogs are history captain ...
5031 Quadrant swept clean ...
5032 Enemy ship destroyed in quadrant: %d-%d-%d ...
5033 No enemy vessels found in quadrant: %d-%d-%d ...