home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
PC/CD Gamer UK 44
/
PCGAMER44.bin
/
walkthru
/
gabriel2.txt
< prev
next >
Wrap
Text File
|
1997-01-27
|
19KB
|
255 lines
Gabriel Knight 2 - Complete Solution
Chapter 1 - Gabriel
Once youÆve gained control of Gabriel, open the green bag thatÆs on the floor and
remove its contents. Read the two letters from Grace and Ubergau, and then move
over to the other half of the room. Pick up the paper on the right side of the table
and click on the article for useful information. Read the note to the left of the
coatstand, then take the car keys from below the mirror and leave the house.
Walk off to the right, then walk to the large log. Look at the patch of mud to the
left of the log and look at the pawprint. Stand up, go back to the house and enter
the barn. Look at the cement on the shelf, then take the bucket of cement back to
the pawprint and make a cast of it. After returning the bucket, pick up the cast and
exit behind the log. Look at the patch of mud at the entrance to the woods, and
pick up the hair you find. Now use the car keys on the car outside the house to
leave.
If you try to go to the police station in Prinzregentenplatz, youÆll be turned away,
so go to the zoo in Thalkirchen instead. Here, look at the wolf information sign
and then look into the enclosure. Try to entice a wolf to come over to you. YouÆll
fail. Look away from the enclosure and wait until a man appears. Talk to him and
ask him everything you can. Now exit to the left to visit Doctor Klingmann.
Ask the Doctor every question you can, then leave the zoo and return to Lochham.
Click on the tape icon in the bottom-right of the screen, and load KlingmannÆs
tape into A and a blank tape into B. Press the splice button. By clicking on the
right words from KlingmannÆs conversation, make the phrase:
æThomas? Herr Doctor Klingmann here. Show our wolves to Mr. Knight.Æ
Press the transfer button to complete the process.
Go back to KlingmannÆs office and search the DoctorÆs coat, and use the splice
tape on the walkie-talkie on the desk. When youÆre taken into the enclosure, click
on the wolfÆs tag, then click on the wolf itself.
Return to Lochham and look at the receipt found in KlingmannÆs coat. Turn it
over and look at the writing on the back. Enter the house and use the receipt on
the mirror to read the writing. Click on the paper on the left side of the table to
write a letter to Grace.
Go to Marienplatz and exit to the left, then go through the doorway on the left.
Enter the office and ask Ubergrau all the questions in the list. Go to the
Universitat that Ubergrau tells you about and show the two hair samples and the
paw cast to the biologist there before leaving. Return to Marienplatz, walk to the
far right and exit. Exit behind the fountain and look at the post office on the right
before posting your letter to Grace (use the letter on the door).
Walk further along the road, and enter the hunting club on the right. Tell the
receptionist that youÆre an avid hunter, but leave when asked for proof. Go to
Ubergrau and ask him for your family records; take these back to the club and
show them to Xavier.
Chapter 2 - Grace
Read the letter from Gabriel, and then try to open the door in the back of the
room. Go downstairs and ask Gerde about all the available subjects. Leave
Schloss Ritter and look at the car outside before leaving via the passage on the
left. Enter the Gasthof on the far right and discuss all available topics with Herr
Huber behind the bar. Leave and knock on the hatch in the middle blue door in
the square.
Talk to the Mayor about everything in the list, then return to Schloss Ritter. Ask
Gerde for the car keys, and after she refuses to give them to you, go upstairs.
Look at the box of tools next to the fireplace and take the screwdriver. Look up at
the hole in the fireplace, and use the screwdriver on it. Open the cupboard and
enter the secret passage youÆve just revealed. Walk through the door on the right
to enter GerdeÆs room. Look at the photo on the table, then open the cupboard and
take the key hanging up. Return to GraceÆs room through the passage and open
the locked door with the key.
Inside the library, look at the middle bookcase, then the right-hand one. Read
Victor RitterÆs journal, the letter to Ludwig II and the lycanthropy book. Look at
the right bookcase again, then try the left bookcase. Read Christian RitterÆs
journal, then sit at the desk, look at the manuscript on the left and ring Professor
Barclay (use his card on the phone). Now go back down to the village.
Talk to the Mayor about the trial records again, and then ask him everything about
the trial until he takes you into the dungeon. In here, look at the windows, then at
the church outside. Look at the bed at the back of the room before going back to
the Mayor. Ask him about the church records and heÆll give you a note for the
priest. Take this to him in the church, then take the file back to the Mayor and ask
him about it. Ask Herr Huber about Ludwig II before returning to Schloss Ritter
and typing a letter to Gabriel in the library.
Show the package to Gerde to get the address, then give the package in at the Post
Office (after ringing the bell) and pay the postage.
Chapter 3 - Gabriel
Look at the newspaper again - click on the article for more information. Leave the
farm and go to Marienplatz. Go to Ubergrau and read the letter from Grace he
gives you. Talk to Harry about all the topics listed, then leave and go back to the
main street. Enter the third shop from the left, the cuckoo clock shop, and look at
the clock on the left side of the counter. Buy the clock (use wallet on man), then
go back to the road outside the hunt club.
Click on the police cars to enter the crime scene. Try to talk to Leber (the fat man
behind the cordon), and use your sample analysis sheet on the TV camera crew to
get his attention. Leave, and enter the club. Talk to Xavier about all the listed
topics, then enter the lounge and go through the door on the right. Try both of the
doors, and use the cuckoo clock on the plant. Return to reception and wait until
Xavier walks off to see what the noise is.
Look at his desk and open the drawer, and take the keys inside. Return to the two
doors and use the keys on the green one. Retrieve the clock from the plant, then
put it back again and use the same procedure as before to return the keys to the
drawer. Open the green door and walk down into the secret room. Look at the
wall on the right, and look at the photos on it. Then look at the back wall and look
at the animal heads and the human skull. Finally, pick up the book from the table
and look at the figures in it. Put it back down and Von Zell will usher you out.
Talk to Von Zell until he storms off, then go back to Prizregentenplatz and ask
Leber everything you can. Look at the map on the back wall and click on it to
look at the pattern of the killings. Look at the card on the right and use your
notepad on it to note down the phone number. Return to Lochham and dial
GrossbergÆs number. Write another letter to Grace, then look at Von GlowerÆs
card in your inventory. Time to pay him a visit.
When you get into his house, look at the mask on the wall and click on it to ask
Von Glower about it. Sit down and talk to him about all the listed topics. Leave
and go back to the Post Office to post your second letter to Grace, then enter the
hunt club lounge and sit by Preiss. Ask him everything, and then the rest of the
club members will arrive. Try to talk to Von Glower, and then talk to Von Aigner
and Hennemann about all the listed topics. Keep talking to Von Zell and
Klingmann until you have used all your excuses and you have the magazine. Now
use your tape recorder on the magazine and return it to the table.
Chapter 4 - Grace
First of all, enter the library and look at the left bookcase. Read the Ludwig book
you get from it. Next, go into the village and ring the bell at the Post Office to get
GabrielÆs letter. Read this, then enter the Gasthof and ask Herr Huber about
Gabriel. Talk to the Smiths about everything on the list.
Enter the church and go back two screens to the tomb. Look at Gerde, then return
to the secret passage in Schloss Ritter. Go back down the stairs and pick some
roses from the bush. Return to the tomb and give these to Gerde as an apology.
SheÆll give you GabrielÆs car keys, so use them on the car.
Go to the Ludwig museum (on the right of the map) and buy a ticket from the
woman there. Walk around the museum, looking carefully at every exhibit, then
ask the woman about the diary and the opera before leaving.
Go to the castle at Neuschwanstein. Walk around the castle, clicking on the tour
tape icon every time your viewpoint changes. Make sure you look at every object,
and always use the tape. Now go to the Wagner museum and again look carefully
at every part of the exhibit. Before leaving, ask Georg at the counter about all the
topics listed, and look at the diary on the counter.
Return to Schloss Ritter and ask Gerde about Gabriel. Go to the library and ring
Professor Barclay again, then ring Dallmeier on the number he gives you. Drive to
Starnberger See as instructed by Dallmeier. Once there, walk to the far left and
click on the railings. When Dallmeier appears, ask him about all the topics. Go to
Schloss Ritter again and ask Gerde about a special permit. In the library, use the
Ludwig book on the phone to call the publishers, then ring Chaphill on the
number you are given. Type a letter to Gabriel, then go into the village.
Enter the Gasthof and ask Herr Huber to call the Smiths down. Tell Mrs Smith
about your dream, and then leave and post your letter at the Post Office,
remembering to pay. Walk left and look at the bush to the right of the church.
Look at the flowers, then click on them again and the priest will appear and pick
one for you. Return to Starnberger See and click on the railings, then on the sea.
Use the lily on the water before returning to Rittersberg.
Enter Schloss Ritter to receive a message from Gerde, then head over to the Post
Office to receive a fax from Thomas Chaphill. Read the whole fax before going to
the Wagner museum and showing it to Georg.
Chapter 5 - Gabriel
Return to the hunt club and retrieve your tape recorder from the magazine. Visit
the meat stall next to UbergrauÆs office and buy some white sausage (use wallet
on sausage). Go to Ubergrau and ask him about missing persons, then show him
the tape from the club, which he will translate. Read the letter from Grace, then go
to LeberÆs office. Ask him everything and then give him the tape from the club,
which will convince him to show you GrossbergÆs ledgers. Look at the ledgers,
tear out the page you see and then leave.
Go to Buchenaua and knock on the door to talk to Dorn. When he closes the door,
knock again and then leave. Return to Ubergrau and ask him for cash. Take the
money back to Dorn and give it to him. After he has invited you in, talk to him
about all listed topics, and then look at the cage where he says he kept the wolves.
Click on the straw in the bottom right of the cage. Give the sausage to the tiger
and click on the straw again to get some tags. Leave Dorn and go to the hunt club;
you will find the members leaving for the lodge.
When you arrive, leave your room and enter the middle room on the left. Talk to
Von Aigner about everything you can, then leave his room. Go into the bottom
right room and listen to Von GlowerÆs advice before going downstairs. Once
there, talk to Hennemann about all topics, then go back upstairs and enter the
bottom left room. Show the wolf tags to Klingmann and leave.
Enter the top right room and open the cupboard. Take the rope and walk over to
the windows. Open it and look down at the ledge, then use the rope on the ledge.
When you get outside, walk left and climb through the middle window. Walk to
the bathroom door and look at the mat. Look at the mark on the floor, then look at
the footprint which is revealed. Leave the bathroom and look at the bedside table
(on the left of the bed), and pick up the filofax. Take the letter which is just
visible at the edge, and read it. Climb back out of the window and get back into
PreissÆs room. Go downstairs and open the cupboard, take the lamp inside and
take the matches from over the fireplace. Now leave the lodge.
Walk into the barn and look at the tools on the wall, and then take the shears.
Leave and walk right into the woods, where you should look at the mud and the
print left in it. Walk right once more, and down twice. Look at the mud and the
print again, then use the shears on the bush and enter the tunnel on the left. Now
use the matches on the lamp and close your eyes if you are faint-hearted.
Return to the lodge and go back to Von GlowerÆs room. After heÆs abandoned you
in the woods, walk north and wait until the wolf appears. Use the talisman on it
and follow it off the screen. Repeat this process of using the talisman and
following the wolf until you arrive at the ravine and Von Glower appears. HeÆll
throw you a gun, so shoot the wolf.
Chapter 6 - Grace & Gabriel
Talk to Gabriel on the bed twice, then leave the dungeon. Go to the Post Office
and ring the bell to receive a letter from Von Glower. Enter the Gasthof and talk
to Mrs Smith about all available topics, then take a bread roll from the basket and
leave. Go into GraceÆs room in Schloss Ritter and take a pillowcase from the bed.
Return to the dungeon and use the bread roll on the bird by the window, then
catch it in the pillowcase.
Go to Altotting and look at the items in the display case. Exit to the north, enter
the door you find and talk to the monk. Look at the basket on the table and put
some money in to get a bottle of MaryÆs water. Return to the castle in
Neuschwanstein and go to the room containing a blue chair. Walk off to the right
and then return after youÆve seen a boy jumping on the chair. Look at the chair
and use the bottle of MaryÆs water on it to distract the guard. Go to the bedroom
and look at the panel on the left of the chapel, and open the bottom panel to find
one act of the opera.
Next, go to the grotto and, if thereÆs a guard, wait for him to leave. Click on the
stone wall on the left of the doorway to get another act. Now go into the singerÆs
hall and walk left; use the bird on the arch in the left wall. Walk back to the other
part of the hall, and look at the bottom of the second painting on the right wall.
Click on this again to complete the opera.
Go to the tomb in the Rittersberg church and look at the silver heart on
WolfgangÆs tomb twice (click on the statueÆs feet twice to get it). Go and ask
Gerde about it, return to the church and take it. Back in Altotting, show the heart
to the monk and heÆll lead you to the shrine. Pray at the rail, then put the heart in
the basket on the right. Open the door in the right wall, move the chair and look at
the heart urns. Open the bottom left one.
YouÆll now be in the theatre; take a programme from the table and read it. Exit to
the right, then exit right again. Enter the door at the end of the corridor and take
the list and opera glasses from the table. Take the seating plan from the notice
board, then talk to Gabriel. Return to the back of the foyer and enter the left
archway to go downstairs. Go south and open the furnace door, fill it with coal
and then close the door. Look at the controls and press the red button, then turn
the handle to æHochÆ. Leave the furnace room, go north twice and west twice and
open the panel. Take the key, then go west once and south once. Open the door
and look to the left; take the ╘PRIVATÆ sign and leave. Use the key on the door,
then go north and up the stairs.
Look at the pulley to the left of the men and take the small rope from the pulley
on the right. Exit through the doorway on the left, then go south and enter the
auditorium through the double doors. Talk to Georg and the men constructing the
chandelier, return to the foyer and go upstairs. Look at the chandelier diagram in
your inventory and click on the large X, then look at the seating plan and click on
the æMittel LogeÆ in the middle. Enter the double doors and then leave the Mittel
Loge. Walk right and enter the door at the end of the corridor. Turn on the
spotlight and use the handle to aim it - point it at the Mittel Loge and click.
Go back downstairs and show the seating plan to Paul. Return to the office and
move Gabriel to the room downstairs. When the overture starts, go into the office
and wear the dress. Return to the spotlight room and look through the window to
the right of the spotlight, using the opera glasses on the Mittel Loge. Act one will
now start, so look at the doors to the Mittel Loge and use the rope on them. Use
the æPRIVATÆ sign to cover it.
Act two now starts, and you take control of Gabriel. Walk left and move the box,
then try to open the grate. Use the knife on the grate and climb through, and try to
close it when you get out. Walk north twice and go up the stairs; look at the pulley
that Grace got the rope from and take the sticky tape. Enter the dressing room on
the right and pick up a costume. Use the costume on Gabriel to wear it, then look
at the dressing table and take the powder. Look at the table again after you stand
up, and use the powder on the mirror. Hide behind the changing stall, and when
the actor comes in, use the tape on him.
After the third act, Gabriel becomes a wolf and you must control him. Use the
æsmellÆ icon to view a map; the idea is to trap the other wolf in the furnace room
in the bottom right. If this proves too difficult, follow these instructions:
L = turn left 90 degrees, R = turn right 90 degrees, A = turn 180 degrees, F = go
forward, C = close door in front of you by clicking on the bottom corner of the
door.
R, F, F, A, C, R, F, A, C, R, C, R, F, A, C, R, C, R, F, A, C, R, F, F, L, F, L, F, R,
C, R, C, R, F, A, C, R, F, L, F, F, L, F, A, C, L, F, R, F, R, F, F, F, R, F, F, F
When you arrive in the furnace room, click on Grace to take control of her. Open
the furnace door, then click on Gabriel the wolf again. Wait for a while and youÆll
see the black wolf growl, then jump. As soon as the black wolf starts to jump,
click on it to knock it into the furnace and break GabrielÆs curse. Now sit back
and watch the saccharine ending.