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I76
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INPUT.MAP
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Text File
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1997-03-05
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8KB
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334 lines
#======================================================
# Interstate '76 Input mapping file
#
# Modification of this file by the user is not
# recommended and is at their own risk.
#======================================================
#======================================================
# Mouse entries
#======================================================
#throttle {
# - mouse Down/Up
#}
#steer {
# - mouse Left/Right
#}
weapon_fire {
+ mouse LeftBtn
}
weapon_cycle {
+ mouse RightBtn
}
#======================================================
# Keyboard entries
#======================================================
throttle_up {
+ keyboard UpArrow
}
throttle_down {
+ keyboard DownArrow
}
steer_right {
+ keyboard RightArrow
}
steer_left {
+ keyboard LeftArrow
}
shift_up {
+ keyboard Period
- keyboard Shift
- keyboard Control
}
shift_down {
+ keyboard Comma
- keyboard Shift
- keyboard Control
}
reverse_direction {
+ keyboard Tab
- keyboard Shift
- keyboard Control
}
weapon_fire {
+ keyboard Space
- keyboard Shift
- keyboard Control
}
weapon_cycle {
+ keyboard Enter
- keyboard Shift
- keyboard Control
}
weapon_link {
+ keyboard L
- keyboard Shift
- keyboard Control
}
start_engine {
+ keyboard S
- keyboard Shift
- keyboard Control
}
show_map {
+ keyboard M
- keyboard Shift
- keyboard Control
}
show_notepad {
+ keyboard N
- keyboard Shift
- keyboard Control
}
toggle_binoculars {
+ keyboard B
- keyboard Shift
- keyboard Control
}
honk_horn {
+ keyboard G
- keyboard Shift
- keyboard Control
}
e_brake {
+ keyboard Z
- keyboard Shift
- keyboard Control
}
toggle_lights {
+ keyboard H
- keyboard Shift
- keyboard Control
}
frontal_target {
+ keyboard Q
- keyboard Shift
- keyboard Control
}
radar_camera_toggle {
+ keyboard W
- keyboard Shift
- keyboard Control
}
next_target {
+ keyboard E
- keyboard Shift
- keyboard Control
}
radar_range_toggle {
+ keyboard R
- keyboard Shift
- keyboard Control
}
target_nearest_enemy {
+ keyboard T
- keyboard Shift
- keyboard Control
}
reset_target {
+ keyboard Y
- keyboard Shift
- keyboard Control
}
poetry {
+ keyboard C
- keyboard Shift
- keyboard Control
}
hardpoint1_fire {
+ keyboard One
- keyboard Shift
- keyboard Control
}
hardpoint2_fire {
+ keyboard Two
- keyboard Shift
- keyboard Control
}
hardpoint3_fire {
+ keyboard Three
- keyboard Shift
- keyboard Control
}
hardpoint4_fire {
+ keyboard Four
- keyboard Shift
- keyboard Control
}
hardpoint5_fire {
+ keyboard Five
- keyboard Shift
- keyboard Control
}
special1 {
+ keyboard Six
- keyboard Shift
- keyboard Control
}
special2 {
+ keyboard Seven
- keyboard Shift
- keyboard Control
}
special3 {
+ keyboard Eight
- keyboard Shift
- keyboard Control
}
pilot_glance_target {
+ keyboard Insert
- keyboard Shift
- keyboard Control
}
zoom_factor_reset {
+ keyboard GreyEnd
- keyboard Shift
- keyboard Control
}
toggle_cmbt_view {
+ keyboard V
- keyboard Shift
- keyboard Control
}
#======================================================
# The following keyboard commands sharing the Grey
# Arrow keys and Grey PageUp/Dn are all tied together
# and should be assigned together. For example, any
# time "pilot_glance_up" is changed "track_pitch_plus"
# should be changed as well to reflect the same key
# choice as "pilot_glance_up".
#
# I have placed the function that is defined in
# the shell screen first in each of the groups below.
# Each time the first function is written out from
# the shell the functions which follow it here below
# must also be written out with a matching key
# definition.
#
# Note: some functions require two other functions to
# be written out, while others require one other
# function to be written out.
#======================================================
#VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV
pilot_glance_up {
+ keyboard GreyDownArrow
}
track_pitch_plus {
+ keyboard GreyUpArrow
}
pilot_glance_down {
+ keyboard GreyUpArrow
}
track_pitch_minus {
+ keyboard GreyDownArrow
}
pilot_glance_left {
+ keyboard GreyLeftArrow
}
track_yaw_minus {
+ keyboard GreyLeftArrow
}
pilot_glance_right {
+ keyboard GreyRightArrow
}
track_yaw_plus {
+ keyboard GreyRightArrow
}
zoom_factor_plus {
+ keyboard GreyPageDown
}
track_distance_plus {
+ keyboard GreyPageDown
}
overview_zoom_plus {
+ keyboard GreyPageDown
}
zoom_factor_minus {
+ keyboard GreyPageUp
}
track_distance_minus {
+ keyboard GreyPageUp
}
overview_zoom_minus {
+ keyboard GreyPageUp
}
#AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
#======================================================
#======================================================
# 2 button joystick entries
#======================================================
throttle {
- joystick1 Down/Up
}
steer {
- joystick1 Left/Right
}
weapon_fire {
+ joystick1 Button1
- joystick1 Button2
}
weapon_cycle {
+ joystick1 Button2
- joystick1 Button1
}
#======================================================
# 4 button joystick entries
#======================================================
# To enable the 4 button joystick settings remove the
# '#' comment character from the beginning of the
# following lines
#======================================================
#target_nearest_enemy {
# + joystick1 Button3
# - joystick1 Button4
# - joystick1 Button2
# - joystick1 Button1
#}
#frontal_target {
# + joystick1 Button4
# - joystick1 Button3
# - joystick1 Button2
# - joystick1 Button1
#}
#======================================================
# Hat switch joystick entries
#======================================================
# To enable the hat switch joystick settings remove the
# '#' comment character from the beginning of the
# following lines
#======================================================
#pilot_glance_up {
# + joystick1 HatUp
#}
#pilot_glance_down {
# + joystick1 HatDown
#}
#pilot_glance_left {
# + joystick1 HatLeft
#}
#pilot_glance_right {
# + joystick1 HatRight
#}
#track_yaw_plus {
# + joystick1 HatRight
#}
#track_yaw_minus {
# + joystick1 HatLeft
#}
#track_pitch_plus {
# + joystick1 HatUp
#}
#track_pitch_minus {
# + joystick1 HatDown
#}