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- ITEM 1.0
-
- NAME gbplate2
- FUNC Inv_GroundObject
- ANIM gbplate.nwx
-
- DATA 5
- # in the case of the plate, COUNT is 10 * how much damage it can absorbe...
- # bullets typicaly do from .5 -> 1.5 damage based on the hit type
- INT COUNT 100
- STR PICKUP ibplate
- INT PICKUP_MSG 324
- STR ITEM_CLASS armr
- STR PICKUP_SOUND ricoch3
-