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- Broken Sword / Circle of Blood Walkthrough
-
- Act 1: Paris
-
- 1. Pick up the newspaper.
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- 2. Walk to the roadworks.
-
- 3. After Rosso's interview in the cafe, talk to Nico, the photographer.
-
- 4. Ask Nico about the clown and Plantard (the clown's victim) until she has told you all she knows
- and gives you her phone number.
-
- 5. Walk to the roadworks and give the newspaper to the workman.
-
- 6. Get the tool from the toolbox inside the tent.
-
- 7. Walk to the alley on the right hand side of the cafe square.
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- 8. Use the tool on the manhole cover.
-
- 9. Get the clown's nose from the first sewer.
-
- 10. Get the tissue and the scrap of material from the second sewer.
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- 11. Climb the ladder to the courtyard above.
-
- 12. Show Rosso's card to the concierge.
-
- 13. Show the material to the concierge.
-
- 14. Ask concierge about the jacket.
-
- 15. Say goodby to the concierge and return to the roadworks.
-
- 16. Telephone Nico and get her address.
-
- 17. Exit the roadworks to the right, to the Paris map.
-
- 18. Go to Rue Jarry.
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- 19. Talk to the flower seller to identify Nico's address.
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- 20. Try the door (it's stuck), then ask the flower seller about Nico again.
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- 21. Go to Nico's apartment.
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- 22. Show the material to Nico and take the photograph.
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- 23. Show her the nose.
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- 24. Go to the Risee du Monde and show the photograph to the costumier.
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- 25. Ask him about the clown.
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- 26. Leave the costumier (taking the buzzer).
-
- 27. Telephone Todryk the tailor and ask him about Khan (use photo icon).
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- 28. Go to the hotel Ubu.
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- 29. Speak to Piermount about herself and show photo.
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- 30. Try to get key.
-
- 31. Ask Piermount about key.
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- 32. Walk to Piermount about the key and the assassin.
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- 33. When the receptionist has left, take the key.
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- 34. Go upstairs. Use key on first door on the right.
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- 35. Open window and climb out.
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- 36. Enter window to the right.
-
- 37. Try leaving the room via the door.
-
- 38. Once assassin has been and gone, search the trousers he left on the bed, to get the id-card and
- match-book.
-
- 39. Leave room through the door.
-
- 40. Ask receptionist about safe then show him ID card.
-
- 41. Show Piermount the ID card, so she helps you retrieve manuscript from safe.
-
- 42. Go back to first room, stand on ledge, and drop manuscript to the ground.
-
- 43. Leave hotel (to be searched by Flap and Guido).
-
- 44. Go to alley behind hotel and collect manuscript.
-
- 45. Talk to Nico about Manuscript.
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- 46. Exit to map and go to Museum.
-
- 47. Examine tripod in the centre of the room.
-
- 48. Go back to Nico's apartment and tell her you're going to Ireland.
-
- 49. Go to Airport, go to Ireland.
-
- Act 2, Ireland
-
- 1. Talk to Maguire about Peagram and the dig.
-
- 2. Go to MacDevitts.
-
- 3. Talk to Ron the poacher then say goodbye.
-
- 4. Wail until Ron leaves a snare on the table, then take the snare when he sneezes - you have to be
- quick.
-
- 5. Ask Sean Fitzgerald about the dig.
-
- 6. Ask Doyle about Peagram, the dig, and Fitzgerald, and then if he wants a beer.
-
- 7. Ask him again about Fitzgerald.
-
- 8. While Doyle is drinking, take the towel from under his elbow.
-
- 9. Ask Fitzgerald about the dig (again).
-
- 10. Go outside and ask Maguire about Fitzgerald (again).
-
- 11. Go back inside and ask Fitzgerald about the dig, Peagram, and the gem.
-
- 12. Ask about the package.
-
- 13. When Fitzgerald has left and Maguire has burst in, go back outside.
-
- 14. Turn off the beer pumps by throwing the exposed switch beside the pub door.
-
- 15. Go back into the bark and ask Mick Leary for a drink - you will need to finish off anything left
- in your glass if you ordered one earlier.
-
- 16. Show him the ID card.
-
- 17. Use the snare on the glass-washer's plug.
-
- 18. Go to the cellar and undo the bolt holding the trapdoor.
-
- 19. Go back to the street and upon the trapdoor.
-
- 20. Return to the cellar and collect the gem.
-
- 21. Turn on the tap and use it to wet the towel.
-
- 22. Leave the pub and take the path to the castle gate.
-
- 23. Tell the farmer about Fitzgerald's abduction.
-
- 24. Climb the haystack.
-
- 25. Insert manhole tool into wall, then click on gap at top to climb over.
-
- 26. Approach the goat to the right of the trough (by left-clicking on the ladder).
-
- 27. As soon as the goat knocks you over, click on the plowshare on the far left.
-
- 28. When the goat is trapped, go to the ladder and enter the excavation.
-
- 29. Get some plaster from the sack.
-
- 30. Move the stone idol so it falls on the sand, then raise it to expose the holes.
-
- 31. Use the plaster on the holes in the sand.
-
- 32. Use the wet towel on the plaster in the sand (if the towel has dried, return to the cellar and wet it
- again).
-
- 33. Pick up the plaster replica and use it on the holes in the wall.
-
- 34. Enter the secret room.
-
- Act 3, Paris
-
- 1. Show Nico the gem.
-
- 2. Leave and go to Police Station.
-
- 3. Ask Moue about Marquet.
-
- 4. Leave and go to Hospital.
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- 5. Ask receptionist about Marquet.
-
- 6. Show her your ID
-
- 7. Talk about Nurse Grendel until she gives you directions.
-
- 8. Go down corridor.
-
- 9. Speak to Sam the cleaner then unplug the cleaning machine.
-
- 10. When Sam leaves, go to the closet and get the Doctor's coat.
-
- 11. Return to reception and talk to the guy in the doorway.
-
- 12. Go back up the corridor to the ward.
-
- 13. Attempt to walk thorough the ward.
-
- 14. After the patient has stopped you, speak to Benoir.
-
- 15. Give him the pressure cuff, talk to him about it, and tell him to use it on Eric Sopmash (the right
- hand icon).
-
- 16. Walk into Marquet's room and talk to him about everything.
-
- 17. Go to the museum and speak to Lobineau about the manuscript and the night until he tells you
- about Spain.
-
- 18. When the guard is not looking, open the window, then when he goes to close it hide in the
- sarcophagus.
-
- 19. When the raid starts, push on the totem pole.
-
- Act 4, Mountfacuon Catacombs
-
- 1. Talk to the juggler and attempt to juggle.
-
- 2. Talk to the gendarme, show him the red nose.
-
- 3. Talk to the juggler and attempt juggling again.
-
- 4. When the juggler and gendarme leave, use the sewer key to lift the manhole cover and descend
- beneath the streets.
-
- 5. Examine the rightmost arch.
-
- 6. Use the sewer key to break a hole in the plaster.
-
- 7. Pull level.
-
- 8. Examine mechanism.
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- 9. Board boat and move the boom over the right-hand path.
-
- 10. Lower chain.
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- 11. Take the chain hook and attach it to the exposed cog.
-
- 12. Board the boat and turn the winch.
-
- 13. Enter next room.
-
- 14. Look through hole in the wall to see Templars' meeting.
-
- 15. Look through hole again to see them leave.
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- 16. Go down the steps.
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- 17. Put the tripod on the stand in the middle of the circle.
-
- 18. Put the gem on the tripod.
-
- Act 5: Spain
-
- 1. Use the pressure cuff on the hosepipe near the window where it enters the house.
-
- 2. Go into the house.
-
- 3. Go down the passage to the rear of the house.
-
- 4. When the dogs scare George back into the hallway, left-click on the armoire.
-
- 5. Go upstairs.
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- 6. Talk to the Countess about everything.
-
- 7. Pick up the Bible on the lectern.
-
- 8. Examine the checkered pattern on the lectern. Talk to the countess about it.
-
- 9. Talk to the Countess while Lopes fetches the pieces.
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- 10. The chess puzzle: The white pieces can only be placed on the middle column.
-
- 11. Place the black king in checkmate
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- 12. Bishop at top, Knight in the middle, King below Knight.
-
- Act 6, Syria
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- 1. Go up the steps at the far right.
-
- 2. Show the matchbook to the carpet seller.
-
- 3. Left-click on the steps to go up to the club.
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- 4. Try to go into the Club Alamut's toilet.
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- 5. Read the sign.
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- 6. Ask Ultar about the sign.
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- 7. Return to the main street again.
-
- 8. Look at and talk to Arto - the kebab stall holder near the steps to the carpet seller.
-
- 9. Talk to Nejo about Arto.
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- 10. Offer Nejo the red ball and select YES when he asks if you mean it.
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- 11. Use the phrase on Arto.
-
- 12. Go back and talk to Nejo.
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- 13. Go back to the club and give the toilet brush to the club manager.
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- 14. Go into toilet, unblock the roller towel and take the towel.
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- 15. Go back to Nejo's stall - Nejo should now be playing with the ball.
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- 16. Stroke the cat and then ring the desk bell on the stall's counter.
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- 17. Pick up the broken statuette
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- 18. Use the tissue on the statuette.
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- 19. Talk to Duane and sell him the statuette in exchange for $50 bill.
-
- 20. Go back to club and show Ultar the photograph.
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- 21. Talk to Ultar until he offers to take George to the Bull's Head hill, then give him the $50 bill.
-
- 22. Meet Ultar at the truck and give him the roller towel.
-
- 23. Use the stick/towel on the crack at the cliff edge and climb down.
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- 24. Examine the niche in the rock until the ring is found and pull it.
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- 25. Search Klausner's body, look at Baphomet and read the inscription.
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- 26. Don't lie to Khan.
-
- 27. Say you want to die like a man.
-
- 28. When he offers to shake your hand, agree, but select the buzzer in the grace period.
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- 29. While he's down, jump off the cliff.
-
- Act 7: Montfaucon church.
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- 1. Show tarnished chalice to priest. Let him clean it.
-
- 2. Examine right hand tomb against the rear wall.
-
- 3. Examine scroll in the statue's hand.
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- 4. Use the lens with the scroll.
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- 5. Talk to priest again to recover chalice.
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- 6. Go to museum again and talk to Lobineau about Baphomet.
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- 7. Go to the Baphomet site from the Paris Map.
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- Act 8: The Excavation at the Institut Nerval
-
-
-
- 1. Go down steps to lobby.
-
- 2. Click on the right hand door (toilet).
-
- 3. Ask Guard for the keys.
-
- 4. Use keys on toilet door.
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- 5. Pick up soap from the sink.
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- 6. Use the keys on the soap to make an imprint of the excavation room key.
-
- 7. Use the plaster on the soap.
-
- 8. Use soap on water tap to wet the plaster and copy the excavation key.
-
- 9. Go back to lobby and give keys back to guard.
-
- 10. Go outside and try to use plaster key on painter's pot.
-
- 11. Go back down to the lobby and phone Nico.
-
- 12. Go back and talk to painter about phone.
-
- 13. Dip plaster key in paint pot to make it look real.
-
- 14. Go back down to the lobby and examine the thermostat on the left wall.
-
- 15. Ask guard about the thermostat.
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- 16. Click on the thermostat, turning it to cold. The guard then puts on his gloves.
-
- 17. Get the keys from the guard.
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- 18. Use the painted key on the keys to swap it for the "real" excavation room key.
-
- 19. Give keys back to Guard (he can't feel the fake key with his gloves on)
-
- 20. Try the key on the left door.
-
- 21. Phone Nico again and wait around
-
- 22. Go back to the lobby and use Excavation key on the left door to enter the excavation room.
-
- 23. Use the polished chalice on the patch on the lower floor to see anatomorphic projection.
-
- 24. This automatically sends you back to Nico's apartment.
-
- 25. Now you have access to Spain again on the Europe map; go there.
-
- Act 9: Spain
-
- 1. Take the mirror from the utility room.
-
- 2. Talk to the countess.
-
- 3. Go to the mausoleum and examine the candle.
-
- 4. Use the window hook to close the window.
-
- 5. Use the tissue on the hook and then ignite it with the candles by the lectern (the left candle, click on
- it's bottom half).
-
- 6. Light the big candle with the burning tissue to receive the stone key.
-
- 7. Take the Bible.
-
- 8. Give the Bible to the Countess and get her to look up the references.
-
- 9. Talk to Lopez about wells and how to find them.
-
- 10. Take hazel twig from the tree by the utility room window and show it to Lopez.
-
- 11. Examine the Lions head and pull the tooth.
-
- 12. IMMEDIATELY MOVE AWAY. (click on left side of screen).
-
- 13. Examine the exposed wall.
-
- 14. Use the mirror on the shaft of sunlight coming down from the well to illuminate the keyhole in the
- wall.
-
- 15. Locate the keyhole by touching the secret door again, and then use the stone key on the door.
-
- 16. After returning to Nico's, George can go to the Airport, and off to Bannockburn.
-
- Act 10: Train
-
- 1. Try to leave the compartment to trigger the guard's visit.
-
- 2. Leave the compartment and head left down the corridor.
-
- 3. After confronting Guido, go as far left as you can.
-
- 4. After George realizes Eklund is on the train, go back to your compartment.
-
- 5. Go to the second compartment and talk to Geordie on the left.
-
- 6. Open the window and climb up.
-
- 7. Head to the RIGHT along the roof.
-
- 8. Enter the baggage car.
-
- 9. When Guido is thrown off the train, pull the brake cord (on left wall).
-
- 10. Attempt to leave the carriage.
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- 11. After talking to Nico, leave the carriage.
-
- Act 11: Scotland
-
- 1. In the church tower, turn the handle on the wheel mechanism to break it off.
-
- 2. Take the cog and spindle.
-
- 3. Examine the rubble until you find a second cog.
-
- 4. Use both of the cogs, then the handle on the demon.
-
- 5. Enter the crypt and walk through to the far exit.
-
- 6. To foil the grand master's plans, grab the torch QUICKLY and throw it on the gunpowder.
-
-
-
- LORD MARCUS DRACON
- MARHAR@WR.COM.AU .
-
-