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- on exitFrame
- global gRippleSwitch, gRippleOnce
- if gRippleOnce = 1 then
- set the volume of sound 2 to 255
- puppetSound(2, 83)
- updateStage()
- rippleWord(#notTheEnd)
- set gRippleOnce to 0
- end if
- cursor(-1)
- if the timer < 330 then
- go(the frame)
- else
- set gRippleSwitch to 0
- end if
- end
-
- on mouseDown
- global gRippleSwitch
- set gRippleSwitch to 0
- cursor(200)
- go(the frame + 1)
- end
-