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- on exitFrame
- cursor(-1)
- if the timer < 520 then
- set the visible of sprite 7 to 1
- go(the frame)
- else
- set the visible of sprite 7 to 0
- updateStage()
- end if
- end
-
- on mouseDown
- cursor(200)
- set the visible of sprite 7 to 0
- updateStage()
- go(the frame + 1)
- end
-