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- Paul E. Roberts
- proberts@computan.on.ca
- Beavis & Butthead - Virtual Stupidity
-
- These are the direct solutions to the game. There are many other things to
- see and do for fun in the game which are not essential to the game's
- solution. Take the time to talk to everyone and to explore every area. You
- will not get penalized for doing or saying things. You'll know when you are
- supposed to use something in your inventory because it lights up red when it
- is correct. Have fun!!
-
- HIGHLAND HIGH
-
- In science class, grab the washroom/hall pass off the wall. Give the pass to
- the teacher. Exit classroom.
- Go to the fountain in the hallway, pick up the chewed up bubble gum off the
- fountain. Go thru the gym doors.
- Jump onto the springboard. Jump again but direct the hand sign toward the
- pummel horse. You should jump onto it. It may take a few tries. Jump back
- onto the springboard. Butthead should jump up and grab onto the ladder.
- Climb up ladder.
- On the roof, look over the edge and you'll enter the mini game
- "Hock-a-loogie". Hints: every 10 points you get for hitting something, you
- get a big green loogies. This is how you win the game. Hock the green
- loogie on the principals head (using the right mouse button). After
- returning to the game, pick up the stick, stick the stick into the fan.
- Climb in. You'll return to the school's front doors, exit the school.
-
- THE PARK
-
- Go the park and talk to Todd's gang. They won't say much now. At this point
- you can play "Court Chaos" by entering the tennis courts. Knock over the
- garbage can and pick up the flyer.
-
- AT HOME
-
- Answer the phone. Pick up the magnifying glass (at this point you could
- return to school and use the magnifying glass on the anthill beside the steps
- to play Bug Justice, there are points in the game you can play this game).
- You can also watch some of the videos by watching television.
-
- THE STORE
-
- Go to the store, ask the clerk about Todd.
-
- BACK TO THE PARK
-
- After the squirrel dies, try to pick it up. Talk again to the gang,
- eventually they'll ask you to get them some Burgerworld. Exit
-
- BURGERWORLD
-
- Go to burgerworld and talk to the manager. Ask for some food.
-
- BACK TO THE STORE
-
- Go the store and try to take some nachos. Talk to Mr. Anderson, ask him
- about Nachos. Ask him for a dollar. Exit.
-
- VETERAN'S HALL
-
- Talk to Buzzcut. Attempt to wash the tank, you won't do it. Attempt to open
- the tank's hatch, you won't be able to now. Talk to the hippy teacher,
- Vandreson. Ask him about the sperm whales. Exit.
-
- THE COFFEE HOUSE
-
- Talk to the girl at the front door, she won't let you by until you give her
- the flyer you got from the garbage. Walk around the coffee shop, pick up the
- poetry book on the table in the far corner. Talk to Wilber to find out about
- Open Mike Night. Talk to Vandreson. Drink coffee from the cups around the
- coffee shop.
- Have Beavis talk to the coffee guy, ask for more coffee. After he leaves,
- use the coffee machine. Beavis will turn into CORNHOLIO. Exit.
-
- BACK TO THE VETERAN'S HALL
-
- Beavis aka CORNHOLIO can now open the tank's hatch, climb inside. After the
- video sequence, you'll end up in jail.
-
- JAIL
-
- Pick up the toilet paper and soap sitting on the sink. Give the soap to
- Beavis. Leave the soap on the floor. Talk to the guy sitting on the bed,
- he'll tell you about Todd, the quarter and have Beavis ask him about dinner.
- Pick up the keys after the guard gets it. Use the keys in the jail door,
- you can now exit the cell.
-
- THE COURTYARD
-
- Talk to Kyler ( guy in the green shirt with the quarter), pick up the pillow
- beside him. Walk around the courtyard. Use the basketball to get rid of the
- guard on the wall. Pick up the towel beside the lady guard. Go into the
- insane wing. Talk to the guy reading the book. Pick up the blocks, the
- teddy bear, the camera and open up the cabinet to find an electroshock
- therapy machine. Exit the insane wing and return to your cell.
-
- BACK IN YOUR CELL
-
- Give the guy under the bed the bear, the blocks, the book, the toilet paper
- and the pillow. Pick up the flash bulb on the cell floor that comes out of
- the pillow. Use the flash on the camera. Exit the cell to go back to the
- courtyard. Use the camera with the flash on Kyler, you have to use it more
- than once to piss him off and start a riot. When you are returned to your
- cell, use the keys to get out again. Go to the courtyard and retrieve the
- quarter. Return to your cell and give the quarter to the guy sitting on the
- bed.
-
- BREAKING OUT OF JAIL
-
- They're out but you have to get past the sleeping guard. Use the
- electroshock machine on his chair. Get onto the van.
-
- THE SLAUGHTER HOUSE
-
- To get the chains of Beavis and Butthead, look at the pile of wood next to
- them. Pick up a piece of wood and use it on the chains. You have use it
- once on the chains and then use it again for Butthead to have his "idea".
- After the video sequence and finding out what you have to do to get into
- Todd's gang return to the slaughter house. Pick up Todd's license plate
- outside. Go inside and pick up the steak on the floor. Look at the killing
- machine, it on. Turn the machine up by the knob to right on the lever. Turn
- the machine on fast and let it go. Pick up the axe spit out by the machine.
- Exit the slaughter house and go to the farm.
-
- THE FARM
-
- Talk to the farmer, ask him about Todd, the barn and why he talks funny. For
- a laugh have Beavis go after the chicken and the pig. Exit from the farm.
-
- BACK TO THE VETERAN'S HALL
-
- Talk to Mr Anderson, ask him about Todd and the remote.
-
- THE TAXIDERMIST SHOP
-
- Talk to the lady. Pick the pen sitting on the counter. Grab the rabbit to
- acquire some string. Look in the box on the table and pick up a snake eye.
- Exit and go to Beavis and Butthead house, use the string on the chewed up
- gum and fish the quarter out of the grate.
-
- BACK TO THE COFFEE HOUSE
-
- Talk to Wilbur and kick him off the stage, use the mike to play "Air Guitar".
- Go into the bathroom (to the left of the stage) and use your quarter to get
- a condom out of the machine. Exit the coffee house.
-
- BACK AT BURGER WORLD
-
- Talk to the guy behind the counter. Talk to Gina, ask her about Todd and the
- keys. Pick up Gina hamburger and use it on the ceiling fan. At this point
- you can pick up the food on the counter and use it on the ceiling fan, use
- the drive thru mic and for a laugh use the mic at the counter. Go into the
- back and pick up the spatula on the counter. Pick up the mouse for fun.
-
- BACK TO THE STORE
-
- Use the condom on the air tank in between the gas pumps. Exit and go to the
- school. Talk to the janitor and ask him about the locker combinations. Give
- him the blown up condom, exit and head to the jail.
-
- THE GATE TO THE JAIL
-
- Give the dog the steak, it won't work. Give the dog the blown up condom dog
- and while he's busy use the clippers to cut his chain. Pick up the hammer.
- Go down the tunnel. Exit your cell and go into the insane wing. Give the
- one eyed guy the snake eye. Ask him about the book and he'll give it to you.
- Return to your cell and give the book to the guy underneath the bed. Pick
- up his teeth and exit to the park.
-
- BACK TO THE PARK
-
- Look at the squirrel underneath the car, try to pick it up. Touch the car
- and look at the Free Parking Sign. To get rid of the car, use the pen from
- the taxidermist on the sign, after its gone pick up the road kill by using
- the spatula on the roadkill and the hammer on the spatula. Pick up the road
- kill and exit to the taxidermist.
-
- BACK AT THE TAXIDERMIST
-
- Give her the roadkill and pick up the stuffed squirrel. Ask her about the
- bear. Exit to the coffee shop to talk to Buzzcut. Talk to Buzzcut. To have
- him let you go, kick him in the nads. You overhear the bear is at the
- Veteran's Hall so off you go.
-
- BACK TO THE VETERAN'S HALL
-
- Look at the bear and have Butthead kick it. Go around and look at the bear's
- butt. Have Beavis stick his hand up the bear's butt, you have to do this a
- couple of times before the remote comes out. Now you have the remote so all
- you need is the keys which are in Gina's locker, so back to the school.
-
- BACK TO HIGHLAND HIGH
-
- Give the stuffed squirrel to the janitor. Enter the gym and have Beavis jump
- on the rope. Use the towel on Beavis to get him to go up. Once at the top
- have Beavis use the axe to cut the rope. After the video sequence look
- around the boiler room. Pick up the can of paint by the sink. Open the
- filing cabinet and take out the locker combination file folder. Exit the
- boiler room. Use the file folder and the lockers. Gina's locker is number
- 69. Grab the keys and exit the school. Head to the farm.
-
- BACK AT THE FARM
-
- Give the farmer the teeth and he'll leave. Use the garage door opener on the
- barn and head that way. You have to disguise the car so pull off the license
- plate and stick the one with Todd's name on the car. Use the can of paint on
- the car. Use the keys on the car. After the video sequence ask Daria to let
- you out of the truck, but be nice. Use the keys on the car again to drive
- away. AND YOU'RE DONE!!!!!
-
- Solution written by Michelle Theriault & Paul Roberts
-
- That's it the game is over. If you have any questions about the game, this
- solution page or you've found something cool I didn't do let me know by
- contacting us at proberts@computan.on.ca.
-