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enumids.h
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// enumIDs.h: A collection in one place of all the IDs referred to by Plans
//
// WARNING: This file should contain nothing but enum statements and comments.
// That's about all the parser can understand.
//
// Author: Rob Duisberg
// History:
//
// 08/11/96 MIG Added id_DCF_WhoKilledMe, id_ACF_SetKilledDromer
//
// 08/11/96 MDM Added id_ACF_RegainHead action function
//
// 08/10/96 MDM Added new identifiers:
// id_MOD_BodyPart? 8 new model IDs
// id_GOB_BodyPart 1 new game object ID
// id_COB_BodyPart? 8 new collision object IDs
// Added new action functions:
// id_ACF_LoseHead, id_ACF_Trace
//
// 08/08/96 MIG changed id_MSG_UnusedW back to id_MSG_Display. Cross your fingers.
// also id_MSG_Unused2 -> id_MSG_Open and id_MSG_UnusedJ -> id_MSG_Close
// 08/06/96 GSL Added id_ACF_Turnstile
// 04/10/95 Created
#ifndef __enumIDs__
#define __enumIDs__
enum ID_MOD {id_MOD_Dromer0,id_MOD_Dromer1,id_MOD_Dromer2,id_MOD_Dromer3,id_MOD_Dromer4,id_MOD_Dromer5,id_MOD_Rok,
id_MOD_NGoal,id_MOD_SGoal, id_MOD_Camera, id_MOD_Drome, id_MOD_Drag,id_MOD_Ramp,id_MOD_Ramp1,
id_MOD_Ramp2,id_MOD_Ramp3,id_MOD_Ramp4,id_MOD_Ramp5,id_MOD_Ramp6,
id_MOD_Ramp7,id_MOD_Ramp8,id_MOD_Ramp9,id_MOD_Ecell, id_MOD_God, id_MOD_SoundMan,
id_MOD_HeadCam, id_MOD_StartGun,
id_MOD_Multiplier, id_MOD_Multiplier1,id_MOD_Multiplier2,id_MOD_Multiplier3,id_MOD_Multiplier4,
id_MOD_Multiplier5,
id_MOD_Turnstile, id_MOD_Turnstile1,id_MOD_Turnstile2,id_MOD_Turnstile3,id_MOD_Turnstile4,
id_MOD_Turnstile5,id_MOD_Turnstile6,
id_MOD_LimboPole,id_MOD_LimboPole1,id_MOD_LimboPole2,id_MOD_LimboPole3,
id_MOD_LimboPole4,id_MOD_LimboPole5,
id_MOD_KBCharger,id_MOD_KBCharger1,id_MOD_KBCharger2,id_MOD_KBCharger3,
id_MOD_KBCharger4,id_MOD_KBCharger5,
id_MOD_Armory,id_MOD_Armory1,
id_MOD_Mine,
id_MOD_Swarf,
id_MOD_FastLane,id_MOD_FastLane1,
id_MOD_SlowLane,id_MOD_SlowLane1,
id_MOD_Explosion, id_MOD_Explosion1,id_MOD_Explosion2,
id_MOD_Explosion3,id_MOD_Explosion4,id_MOD_Explosion5,
id_MOD_Hurdle, id_MOD_Hurdle1,id_MOD_Hurdle2,
id_MOD_Hurdle3,id_MOD_Hurdle4,id_MOD_Hurdle5,
id_MOD_GreenRandomizer,id_MOD_GreenRandomizer1,id_MOD_GreenRandomizer2,id_MOD_GreenRandomizer3,
id_MOD_GreenRandomizer4,id_MOD_GreenRandomizer5,id_MOD_GreenRandomizer6,id_MOD_GreenRandomizer7,
id_MOD_RedRandomizer,id_MOD_RedRandomizer1,id_MOD_RedRandomizer2,
id_MOD_RedRandomizer3,id_MOD_RedRandomizer4,id_MOD_RedRandomizer5,
id_MOD_Keyboard, id_MOD_GamePad0,id_MOD_GamePad1,id_MOD_JoyStick0,id_MOD_JoyStick1,
id_MOD_Mouse,
id_MOD_Coach0, id_MOD_Coach1, // ADI 8/10/96
//MDM New body part models
//
id_MOD_BodyPart0, id_MOD_BodyPart1, id_MOD_BodyPart2, id_MOD_BodyPart3,
id_MOD_BodyPart4, id_MOD_BodyPart5, id_MOD_BodyPart6, id_MOD_BodyPart7,
id_MOD_NOMODEL };
enum GameObjectType {
id_GOB_Null,
id_GOB_Dromer,
id_GOB_Rok,
id_GOB_Drome,
id_GOB_Ramp,
id_GOB_NGoal,
id_GOB_SGoal,
id_GOB_MainCamera,
id_GOB_HeadCam,
id_GOB_StartGun,
id_GOB_Turnstile,
id_GOB_Multiplier,
id_GOB_KBCharger,
id_GOB_GreenRandomizer,
id_GOB_RedRandomizer,
id_GOB_God,
id_GOB_SoundMan,
id_GOB_LimboPole,
id_GOB_Hurdle,
id_GOB_FastLane,
id_GOB_Explosion,
id_GOB_Armory,
id_GOB_KeyBoard,
id_GOB_GamePad,
id_GOB_Joystick,
id_GOB_Mouse,
id_GOB_SlowLane,
id_GOB_Mine,
id_GOB_Swarf,
id_GOB_Coach, // ADI 8/10/96
id_GOB_BodyPart, // MDM
id_GOB_NUM_OF_TYPES,
};
enum ID_MSG {
id_MSG_Shoot, id_MSG_PassTo, id_MSG_LostIt, id_MSG_GotIt,
id_MSG_NGoalScored, id_MSG_SGoalScored, id_MSG_Stop, id_MSG_GoalScored,
id_MSG_Jump, id_MSG_Fly, id_MSG_Landed, id_MSG_Attach,
id_MSG_Hit, id_MSG_RokIsFree, id_MSG_Activate, id_MSG_YerAttacked,
id_MSG_YerReleased, id_MSG_YerHit, id_MSG_DropRok, id_MSG_DetectCollision,
id_MSG_Incoming, id_MSG_PassReceived, id_MSG_Deke, id_MSG_SpunDown,
id_MSG_MoveEyePoint, id_MSG_Attack, id_MSG_SndStreamDone, id_MSG_MoveEyeDir,
id_MSG_SetAnimation, id_MSG_SendRandomTimeout, id_MSG_MoveEyeTrack, id_MSG_ChangeTrackObject,
id_MSG_ChangeWatchObject, id_MSG_Throw, id_MSG_ThrowWindUp, id_MSG_ShootStartGun,
id_MSG_Inactivate, id_MSG_ChooseVictim, id_MSG_EndImmunity, id_MSG_Halfpipe,
id_MSG_CellAnimationDone, id_MSG_CellAnimationEvent, id_MSG_RailSlide, id_MSG_CamFollowRok,
id_MSG_GotThere, id_MSG_GamePad, id_MSG_DirectionKey, id_MSG_KillBallChange,
id_MSG_KillBallSndAnim, id_MSG_EndSlowDown, id_MSG_TeamTune, id_MSG_BetterRed,
id_MSG_AssignGRandomPowerUp,id_MSG_EndPassMode, id_MSG_Blocked, id_MSG_Breakaway,
id_MSG_YerDown, id_MSG_ExitBehavior, id_MSG_Bounce, id_MSG_DeployWeapon,
id_MSG_RedIsUp, id_MSG_RedIsDown, id_MSG_LookForRok, id_MSG_TurnTowardMate,
// *** MIG Changed Here
id_MSG_NoInputForSec, id_MSG_LookForGoal, id_MSG_Display, id_MSG_NewInput,
// id_MSG_NoInputForSec, id_MSG_LookForGoal, id_MSG_UnusedW, id_MSG_NewInput,
// *** MIG Changed Here
// *** MIG Changed Here
id_MSG_GoalReceived, id_MSG_TimeOutMessage, id_MSG_SpeedBurst, id_MSG_Open,
// id_MSG_GoalReceived, id_MSG_TimeOutMessage, id_MSG_SpeedBurst, id_MSG_Unused2,
// *** MIG Changed Here
id_MSG_DragOver, id_MSG_DoubleScore, id_MSG_InDrag, id_MSG_Close,
// id_MSG_DragOver, id_MSG_DoubleScore, id_MSG_InDrag, id_MSG_UnusedJ,
// *** MIG Changed Here
id_MSG_Initiate, id_MSG_Test, id_MSG_HeadCamOn, id_MSG_HeadCamOff,
id_MSG_ShotOnGoal, id_MSG_UnusedX, id_MSG_RokInMyPossession, id_MSG_ChangingViewNControl,
id_MSG_playCD, id_MSG_stopCD, id_MSG_AtFaceOffPos, id_MSG_UnusedK,
id_MSG_UnusedL, id_MSG_OneOnOne, id_MSG_TwoOnTwo,
id_MSG_StartDrag, id_MSG_Celebrate, id_MSG_Bitch, id_MSG_GlideToStop,
id_MSG_UnusedT, id_MSG_UnusedU, id_MSG_SyncFrame, id_MSG_ShootToKill,
id_MSG_WatchOut, id_MSG_WatchOutHurdle, id_MSG_WatchOutTurnstile, id_MSG_WatchOutMultiplier,
id_MSG_WatchOutKillball, id_MSG_DuckingUnder, id_MSG_EndLongShot, id_MSG_EndLongPass,
id_MSG_GoBoom, id_MSG_UnusedV, id_MSG_PlayCrowdResponse, id_MSG_WatchOutArmory,
id_MSG_WatchOutTurnPost, id_MSG_ReallySetAnimation, id_MSG_ExplodeFlat, id_MSG_ExplodeAgainstVelocity,
id_MSG_ExplodeWithVelocity, id_MSG_ExplodeUniform, id_MSG_TeammateCollision, id_MSG_OpponentCollision,
id_MSG_TeamTuneScore, id_MSG_TeamTuneScore2, id_MSG_HitInCrotch,
id_MSG_NOMSG
};
enum CollisionObjectID {
id_COB_Dromer_0,id_COB_BatonEzone_0,id_COB_DromerBody_0,
id_COB_Dromer_1,id_COB_BatonEzone_1,id_COB_DromerBody_1,
id_COB_Dromer_2,id_COB_BatonEzone_2,id_COB_DromerBody_2,
id_COB_Dromer_3,id_COB_BatonEzone_3,id_COB_DromerBody_3,
id_COB_Dromer_4,id_COB_BatonEzone_4,id_COB_DromerBody_4,
id_COB_Dromer_5,id_COB_BatonEzone_5,id_COB_DromerBody_5,
id_COB_NGoalZone,id_COB_NGoalCase,id_COB_NGoalPort, id_COB_NGoalSide,
id_COB_SGoalZone,id_COB_SGoalCase,id_COB_SGoalPort, id_COB_SGoalSide,
id_COB_Orbot,
id_COB_Rok, id_COB_Camera,
id_COB_Ramp,id_COB_Ramp1,id_COB_Ramp2,id_COB_Ramp3,id_COB_Ramp4,
id_COB_Ramp5,id_COB_Ramp6,id_COB_Ramp7,id_COB_Ramp8,id_COB_Ramp9,
id_COB_Ramp10, id_COB_Ramp11,
id_COB_Dr0_Awareness, id_COB_Dr1_Awareness, id_COB_Dr2_Awareness, id_COB_Dr3_Awareness,
id_COB_Dr4_Awareness, id_COB_Dr5_Awareness, id_COB_StartGun,
id_COB_HeadCam,
id_COB_Multiplier,
id_COB_Multiplier1,id_COB_Multiplier2,id_COB_Multiplier3,id_COB_Multiplier4,
id_COB_Multiplier5,
id_COB_Turnstile,id_COB_Turnstile1,id_COB_Turnstile2,id_COB_Turnstile3,id_COB_Turnstile4,
id_COB_Turnstile5,id_COB_Turnstile6,
id_COB_LimboPole,id_COB_LimboPole1,id_COB_LimboPole2,id_COB_LimboPole3,
id_COB_LimboPole4,id_COB_LimboPole5,
id_COB_KBCharger,id_COB_KBCharger1,id_COB_KBCharger2,id_COB_KBCharger3,
id_COB_KBCharger4,id_COB_KBCharger5,
id_COB_Armory,id_COB_Armory1,
id_COB_Mine,
id_COB_Swarf,
id_COB_FastLane,id_COB_FastLane1,
id_COB_SlowLane,id_COB_SlowLane1,
id_COB_Explosion,id_COB_Explosion1,id_COB_Explosion2,
id_COB_Explosion3,id_COB_Explosion4,id_COB_Explosion5,
id_COB_Hurdle,id_COB_Hurdle1,id_COB_Hurdle2,id_COB_Hurdle3,id_COB_Hurdle4,
id_COB_Hurdle5,id_COB_Hurdle6,
id_COB_GreenRandomizer,id_COB_GreenRandomizer1,id_COB_GreenRandomizer2,id_COB_GreenRandomizer3,
id_COB_GreenRandomizer4,id_COB_GreenRandomizer5,id_COB_GreenRandomizer6,id_COB_GreenRandomizer7,
id_COB_RedRandomizer,id_COB_RedRandomizer1,id_COB_RedRandomizer2,
id_COB_RedRandomizer3,id_COB_RedRandomizer4,id_COB_RedRandomizer5,
// MDM: For now, four heads for main dromers (no goalies)
id_COB_BodyPart0, id_COB_BodyPart1, id_COB_BodyPart2, id_COB_BodyPart3,
id_COB_BodyPart4, id_COB_BodyPart5, id_COB_BodyPart6, id_COB_BodyPart7,
id_COB_NOCOB
};
enum ID_ATK {id_ATK_Punch, id_ATK_HipCheck, id_ATK_ClothesLineL, id_ATK_ClothesLineR,
id_ATK_ShoulderCheckL, id_ATK_ShoulderCheckR, id_ATK_LegSweepL, id_ATK_LegSweepR,
id_ATK_NUMATTACKTYPES };
enum ID_OFS {id_OFS_BirdsEyeTrkOffset, id_OFS_FirstPersonTrkOffset, id_OFS_OverThShldrTrkOffset,
id_OFS_OvThSwRokTrkOffset, id_OFS_FallTrkOffset, id_OFS_NOOFS};
enum ID_POS {id_POS_HomeOffsvWingAttack, id_POS_OppnOffsvWingAttack,
id_POS_NGoalDefender, id_POS_SGoalDefender, id_POS_HomeDragStartPos,
id_POS_OppnDragStartPos, id_POS_RokDragStartPos, id_POS_RokCannonMuzzlePos,
id_POS_NGoalCenter,
id_POS_SGoalCenter,
id_POS_SDefnForward, id_POS_NDefnForward,
id_POS_NOPOS
};
enum DirectionFlag { A_NODIRECTION, A_FORWARD, A_REVERSE, A_PAUSE };
enum PlayState {AA_DONE,AA_PLAY,AA_PAUSE,AA_SINGLESTEP};
enum Reticle_State { RET_Off, RET_Aim, RET_Commit, RET_Curve };
enum RatingMeasureID {
id_RAT_WeightClass,
id_RAT_Stamina,
id_RAT_Checking,
id_RAT_Balance,
id_RAT_Speed,
id_RAT_ShotPower,
id_RAT_ShotAccuracy ,
id_RAT_PassAccuracy ,
id_RAT_OffensiveAbility,
id_RAT_LongShotEnable,
id_RAT_Immunity,
id_RAT_LongPassEnable,
id_RAT_RokReceiving,
id_RAT_Stealing ,
id_RAT_Aggression,
id_RAT_Damage,
id_RAT_Gender,
id_RAT_Speedburst0a, id_RAT_Speedburst0b, id_RAT_Speedburst1a, id_RAT_Speedburst1b, id_RAT_Speedburst2a,
id_RAT_Speedburst2b, id_RAT_Speedburst3a, id_RAT_Speedburst3b, id_RAT_Speedburst4a, id_RAT_Speedburst4b,
id_RAT_Bungee0, id_RAT_Bungee1, id_RAT_Bungee2,
id_RAT_Pass0, id_RAT_Pass1, id_RAT_Pass2,
id_RAT_WinCloseFreeRok, id_RAT_LoseCloseFreeRok,
id_RAT_WinFarFreeRok, id_RAT_LoseFarFreeRok,
id_RAT_WinOffWingJob, id_RAT_LoseOffWingJob,
id_RAT_Multiplier0, id_RAT_Multiplier1,
id_RAT_Turnstile0, id_RAT_Turnstile1,
id_RAT_Killball0, id_RAT_Killball1,
id_RAT_Randomize0, id_RAT_Randomize1,
id_RAT_Fighting0, id_RAT_Fighting1, id_RAT_Fighting2, id_RAT_Fighting3, id_RAT_Fighting4,
id_RAT_FlyingRepetoire, id_RAT_HalfpipeRepetoire,
id_RAT_CarryRokThrowDist, id_RAT_WinCarryRokRegroupDist, id_RAT_LoseCarryRokRegroupDist,
id_RAT_WinAggressionOnOthers, id_RAT_LoseAggressionOnOthers,
id_RAT_NUMRATINGS };
enum GoalieRatingsID {
id_GRT_WeightClass,
id_GRT_Strength,
id_GRT_ReactionTime,
id_GRT_Balance,
id_GRT_Speed,
id_GRT_PassAccuracy,
id_GRT_Intelligence ,
id_GRT_UnderPressure ,
id_GRT_SaveRight,
id_GRT_SaveLeft,
id_GRT_SaveHigh,
id_GRT_SaveLow,
id_GRT_ShieldBlocking,
id_GRT_CatchingAbility ,
id_GRT_Aggression,
id_GRT_Overall,
id_GRT_NUMRATINGS
};
enum StatID
{
id_STA_rGoals, id_STA_rShots,
id_STA_rAssists, id_STA_rShooting,
id_STA_rPassing, id_STA_rPassesAttempted,
id_STA_rPassesCompleted, id_STA_rTimeOfPossession,
id_STA_rTOPStampStart, id_STA_rTOPStampEnd,
id_STA_r2PointScores, id_STA_r2PointAttempted,
id_STA_r2PointCompleted, id_STA_rShortHandedScores,
id_STA_rShortHandedAttempts, id_STA_rShortHandedCompleted,
id_STA_rPowerPlayScores, id_STA_rPowerPlayAttempts,
id_STA_rPowerPlayCompleted, id_STA_rInterceptions,
id_STA_rChecksGiven, id_STA_rInjuriesGiven,
id_STA_rDragsWon, id_STA_rTimeOnRail,
id_STA_rTORStampStart, id_STA_rTORStampEnd,
id_STA_rTotalRailDistance, id_STA_rHangTime,
id_STA_rHTStampStart, id_STA_rHTStampEnd,
// These are maintained only for display in game statistics
id_STA_rOneTimers, id_STA_rFreestyleMoves,
id_STA_rPowerPlayTime, id_STA_rPPTStampStart,
id_STA_rPPTStampEnd, id_STA_rNUMSTATS
};
enum Behavior_IDs
{id_BEH_GlideToObject, id_BEH_Glide,
id_BEH_RailSlide, id_BEH_Fly, id_BEH_MonitorKeyboard,
id_BEH_UpdateWhileAttached, id_BEH_SetInPlace, id_BEH_OpenAndClose,
id_BEH_Tracking, id_BEH_Watching, id_BEH_TrackTrajectory,
id_BEH_GlideToPosition, id_BEH_FlyToward, id_BEH_TrackPassPrep,
id_BEH_Avoidance, id_BEH_UpdateRelativePos, id_BEH_SetFlatInPlace,
id_BEH_DoNothing, id_BEH_SetMovingInPlace,
id_BEH_GlideBetweenFacing, id_BEH_HeadTracking, id_BEH_CoachTeam,//ADI
id_BEH_NUMBEHAVIORS};
enum Beh_Decl_Ctl
{id_BDC_Behavior_Decl, id_BDC_Behavior_Name, id_BDC_Change_To_Behavior,
id_BDC_Set_Behavior_Param, id_BDC_NOBDC};
enum AgendaItemIDs {
id_AGD_CBeAttached, //0
id_AGD_CSteerToTarget, //1
id_AGD_CSetPositionRelative, //2
id_AGD_CSteerToward, //3
id_AGD_CAdjustAcceleration, //4
id_AGD_CSteerToPosition, //4
id_AGD_CSteerBetweenFacing, //6
id_AGD_CBungeeToward, //7
id_AGD_CAvoidObjects, //8
id_AGD_CMonitorKeys, //9
id_AGD_CSpeedBurst, //10
id_AGD_CGlideOnSurface, //11
id_AGD_CSlideOnRail, //12
id_AGD_CProjectAndBounce, //13
id_AGD_CStepAnimation, //14
id_AGD_CRelaxToPosition, //17
id_AGD_CSetAttitude, //15
id_AGD_CRelaxYaw, //16
id_AGD_CTimerActivity, //18
id_AGD_CTrack, //19
id_AGD_CTrackTraj, //20
id_AGD_CWatch, //21
id_AGD_CTrackPasser_Receiver, //22
id_AGD_CViewIt, //23
id_AGD_CPanSound, //24
id_AGD_CHeadTrack, //25
id_AGD_CDopplerSnd, //26
id_AGD_CPaletteEffect, //27
id_AGD_CDisplayShotPower, //28
id_AGD_CDisplayPassBar, //29
id_AGD_CMonitorHeldKeys, //30
id_AGD_CUpdateShotPower, //31
id_AGD_CExplosionAnimation, //32
id_AGD_CTestAgenda, //33 - ADI 8/10/96
id_AGD_NUMAGDITEMS
};
enum ActionFunctionIDs {
id_ACF_Set_AttachPak, id_ACF_Unset_AttachPak, id_ACF_Recoil,
id_ACF_Launch, id_ACF_LaunchToward, id_ACF_SendMessage,
id_ACF_Set_SpeedBurst, id_ACF_PlaySound, id_ACF_NoteStats4Possessors,
id_ACF_IncrementStat, id_ACF_StartStatTimer, id_ACF_EndStatTimer,
id_ACF_PlaySndType, id_ACF_PanSndType, id_ACF_CrashTestSetup,
id_ACF_Set_SpeedTurn, id_ACF_AnimationPeek, id_ACF_Engage_Opponent,
id_ACF_SetLocation, id_ACF_SetVelocity,
id_ACF_SetObjectToTrack, id_ACF_SetTrackToViewOwner, id_ACF_SetTrackingOffset, id_ACF_IncrementTrackingOffset,
id_ACF_IncrementObjectToTrack, id_ACF_SetObjectToWatch, id_ACF_IncrementObjectToWatch,
id_ACF_SetInDrag, id_ACF_SetOnRim, id_ACF_SetFriction,
id_ACF_SetAnimation, id_ACF_RestorePersistentAnimation,
id_ACF_SetAnimationEvent, id_ACF_SetAnimationState,
id_ACF_HookDragBungeesOn, id_ACF_ResetAccTransient,
id_ACF_SetAnimationDoneMessage, id_ACF_LaunchAt, id_ACF_Throw,
id_ACF_SetAnimationSpeed,
id_ACF_IncrAnimationSpeed,
id_ACF_ResetCameraBufferSize, id_ACF_ThrowBungee,
id_ACF_ResetKeystateFlags, id_ACF_SpinUp,
id_ACF_SetCamOffsetToLocation, id_ACF_LaunchGunDirection,
id_ACF_RelaxYawToFace, id_ACF_ResetReticle, id_ACF_SetHeadCamText,
id_ACF_InitRearViewPos, id_ACF_DopplerSound, id_ACF_IncrementBungeeLength,
id_ACF_SetOffsetValues, id_ACF_SetBungeeLength, id_ACF_PlaceSound,
id_ACF_IncrementCameraDir, id_ACF_SetTrackHeight, id_ACF_SetMinHeight,
id_ACF_SetLookHeight, id_ACF_SetCamBufferFactor, id_ACF_SetScanModes,
id_ACF_SetSolarWindFactor, id_ACF_SetPaletteEffect, id_ACF_SignalKeystate,
id_ACF_SetMyGravity, id_ACF_RecoilOffWall, id_ACF_ClothesLineRecoil,
id_ACF_ManOnManRecoil, id_ACF_GetKeystateFlags, id_ACF_SetLocalReal,
id_ACF_ScaleBubToRating, id_ACF_SetRenderFlag, id_ACF_IncRokValue,
id_ACF_SetRokKillState, id_ACF_ModifyDamage, id_ACF_ReflectOffWall,
id_ACF_ModifyPitch, id_ACF_ReflectOffModel, id_ACF_SetTargetWithData,
id_ACF_BungeeTowardTarget, id_ACF_GlideOnRamp, id_ACF_GrayscaleRandomizer,
id_ACF_SetImmunity, id_ACF_SpeedBurstSituation, id_ACF_IncrAnimSpeedWRating,
id_ACF_ModifyOpposTeamFriction,id_ACF_SetDeviceOwner, id_ACF_SetInputMode,
id_ACF_IncrementScore, id_ACF_SwapRandomizers, id_ACF_ModifyRating,
id_ACF_ModifyAvailableReds, id_ACF_ReallySendMsg, id_ACF_ExplodeFlat,
id_ACF_SetShotPowerMeter, id_ACF_HoverAboveArmory, id_ACF_DeployWeapon,
id_ACF_SetAttackee, id_ACF_ModifySpeedRating,id_ACF_ExplodeAgainstVelocity,
id_ACF_ExplodeWithVelocity, id_ACF_ExplodeUniform, id_ACF_SetKnockedDownState,
id_ACF_SpinTurnstile,
//MDM
id_ACF_LoseHead, id_ACF_Trace, id_ACF_RegainHead,
// MIG
id_ACF_SetKilledDromer, id_ACF_AnimationSemaphore, id_ACF_ResetCameraTrack,
//SYH
id_ACF_SetInfoBarText,
id_ACF_NUMACTIONFUNCTIONS
};
enum DecisionFunctionIDs {
id_DCF_Decide_Attachment, id_DCF_Decide_Celebration, id_DCF_Decide_PassOrRun,
id_DCF_Decide_HPSpin_Rail_orNot, id_DCF_PickACell, id_DCF_Random,
id_DCF_IsSenderTeammate, id_DCF_AmMainDromer, id_DCF_RunTimeData,
id_DCF_IsRokInMyZone, id_DCF_AmViewOwner, id_DCF_TeammateIsViewOwner,
id_DCF_OwnerIsViewOwner, id_DCF_ViewOwnersMateInFront, id_DCF_IHaveRok,
id_DCF_DecidePosition, id_DCF_CollisionDetail, id_DCF_EngageWhichOpponent,
id_DCF_TeammateHasRok, id_DCF_GagTheAnnouncer, id_DCF_VictimCamIsOn,
id_DCF_Decide_BlockOrGoOut, id_DCF_WhichOppnIsClosestToRok, id_DCF_ClosestUncoveredOppn,
id_DCF_AnalyzePadA, id_DCF_AnalyzePadB, id_DCF_AnalyzePadC,
id_DCF_AttackerIsInRear, id_DCF_SpeedBurstIsRelaxed, id_DCF_OffenseOrWRok,
id_DCF_HostIsViewOwner, id_DCF_RokInWhichTeamsPoss, id_DCF_IsDoubleScore,
id_DCF_MyID, id_DCF_MessageData, id_DCF_BungeeVictimLorR,
id_DCF_IfInFaceOff, id_DCF_ShotPower, id_DCF_IsScanningModeOn,
id_DCF_MessageDataNibl0, id_DCF_MessageDataNibl1, id_DCF_MessageDataNibl4,
id_DCF_MsgData4Nibl1X2Nibl0, id_DCF_SideKeysAreDown, id_DCF_SpinUp,
id_DCF_AmIKnockedLoose, id_DCF_CatchBlockOrMiss, id_DCF_RokScoreValue,
id_DCF_Jumping, id_DCF_ChoosePassingPlay, id_DCF_RecvrInRangeNView,
id_DCF_WhichOppnIsClosestToMe, id_DCF_TakeDamage, id_DCF_Ducking,
id_DCF_RokIsCharged, id_DCF_RokIsChargedAgainst, id_DCF_ClosestTargetToProjectile,
id_DCF_MeOrTeammateClosestToRok, id_DCF_IsAmbient, id_DCF_DromerHurdleCollision,
id_DCF_DromerHasRok, id_DCF_RokHurdleCollision, id_DCF_DromerMultiplierCollision,
id_DCF_DromerLimboCollision, id_DCF_DromerRandomizerCollision,id_DCF_RokValueInMyFavor,
id_DCF_DromerRampCollision, id_DCF_PassOrRunByRatings, id_DCF_LooseRokWhatToDo,
id_DCF_GoThroughMuliplier, id_DCF_PickAttackMove, id_DCF_OffWingJob,
id_DCF_PickFlyingMove, id_DCF_PickHalfpipeMove, id_DCF_AvoidSpinningTurnstile,
id_DCF_TargetTurnstile, id_DCF_UseKillball, id_DCF_UseRandomizer,
id_DCF_ShootSituation, id_DCF_RegroupSituation, id_DCF_AggressionOnOthers,
id_DCF_RedIsAvailable, id_DCF_TenOrMorePtSpread, id_DCF_RatingMaxedOut,
id_DCF_MyTeamLosingByAtLeast, id_DCF_ChooseTeamTune, id_DCF_DromerNearMine,
id_DCF_AttackOrDeployWeapon, id_DCF_DecideWithRating, id_DCF_NearObjectBy,
id_DCF_SoundBank, id_DCF_HomeOrAwayTeam, id_DCF_WinningOrLosing,
id_DCF_IsDromerKnockedDown, id_DCF_RandomEmptyArmory, id_DCF_RandomInactiveWeapon,
id_DCF_WhoKilledMe, id_DCF_AnimationSemaphore,
id_DCF_NUMDECISIONFUNCTIONS
};
enum BehaviorSetParamFnIDs {
id_SET_ModsTweenNFacing, id_SET_KeyMonitorMode, id_SET_InteractorLatency,
id_SET_Target, id_SET_TargetPosition, id_SET_RelativePosition,
id_SET_ModelImRelativeTo, id_SET_ObjectToAvoid, id_SET_ModelImFacing,
id_SET_PersistentAnimation, id_SET_TargetGoal, id_SET_Animation,
id_SET_AnimationEvent, id_SET_ObjectToFollow, id_SET_DoubleScore,
id_SET_Digressive, id_SET_PurgeFlag,
id_SET_NUMBEHSETFNS
};
enum InteractorSetParamFnIDs {
id_SET_InteractorName, id_SET_ActiveState,
id_SET_NUMINTSETFNS
};
enum KeyMonitorModes {
id_MON_DriveYerGuy, id_MON_GoalieCtrl, id_MON_ArcadeStyle,
id_MON_NUMMONMODES
};
enum SoundTypes {
id_STP_Hit, id_STP_Catch, id_STP_Shoot, id_STP_Cheers, id_STP_Boos,
id_STP_Grunts, id_STP_Landings, id_STP_Brake, id_STP_Attack, id_STP_AncScore,
id_STP_AncHit, id_STP_AncShoot, id_STP_Bounce, id_STP_RokScore,id_STP_Turnstile,
id_STP_NUMSNDTYPES
};
enum Pronouns {
id_PRN_Me, id_PRN_MyTeammate, id_PRN_MyLeadOpponent, id_PRN_MyOtherOpponent,
id_PRN_MyGoal, id_PRN_MyGoalSide, id_PRN_MyGoalZone, id_PRN_OpponentsGoal,
id_PRN_OppnGoalSide, id_PRN_OppnGoalZone, id_PRN_MyCollisionBub, id_PRN_MyLeadOppnCollBub,
id_PRN_MyOtherOppnCollBub, id_PRN_MyBackDefWgPos,id_PRN_MyGoalPos, //id_PRN_MyERcvPos,
//The following three Viewowner pronouns have runtime resolution by keeping the hiword flagged in the instruction and having
// the called viewman enabled instruction figure out who owns the view at runtime.
id_PRN_ViewOwner, id_PRN_ViewOwnersGoal, id_PRN_ViewOwnersTeammate,
id_PRN_RokCarrier, id_PRN_RokCarrierCOB,
id_PRN_MyDragStartPos,
id_PRN_LastRokCarrier, id_PRN_PrevRokCarrier, id_PRN_MyAwarenessBub,
id_PRN_NonRokCarryingOppn,
id_PRN_ViewOnrsOppn1, id_PRN_ViewOnrsOppn2,
id_PRN_ViewOwnerCOB, id_PRN_ViewOnrsOppn1COB, id_PRN_ViewOnrsOppn2COB,
id_PRN_WatchedObject, id_PRN_VwOwnrOppnGoalie,
id_PRN_MyBodyBubble, id_PRN_LeadOppnBodyBub,
id_PRN_OtherOppnBodyBub,
id_PRN_MyGoalie, id_PRN_MyLeadTeammate,
id_PRN_TrackedObject, id_PRN_TrackedObjsTeammate,
id_PRN_VwOwnrAwarnsBub, id_PRN_VwOwnrsOppnGoal,
id_PRN_ThisMultiplierCOB, id_PRN_ThisTurnstileCOB, id_PRN_ThisLimboPoleCOB,
id_PRN_ThisKBChargerCOB, id_PRN_ThisFastLaneCOB, id_PRN_ThisExplosionCOB,
id_PRN_ThisHurdleCOB, id_PRN_ThisGreenRandomizerCOB,id_PRN_ThisRedRandomizerCOB,
id_PRN_ThisRampCOB, id_PRN_MyTeammatesCOB, id_PRN_ThisArmoryCOB,
id_PRN_ThisSlowLaneCOB, id_PRN_ThisMineCOB, id_PRN_ThisSwarfCOB,
id_PRN_NUMPRONOUNS
};
#endif