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PC/CD Gamer UK 31
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PCGAMER31.bin
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barb.uni
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1996-03-21
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3KB
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43 lines
CITYICONLBM=citybar.lbm
UNITICONLBM=unitico.lbm
UNITICONLAYOUT=4,4
UNITICONSIZE=20,20
UNITGRAPHICLBM=barunits.lbm
UNITGRAPHICLAYOUT=16,1
UNITGRAPHICSIZE=32,32
;key num, name, res cost,pop ,prod ,prior,att,def,water,mps,sett,phil,merch,genK,sageK,engK,medK,comK,msl, cap., Bldrq, Lev,Ugly, Teraff
UNITTYPE= 0, Light Infantry, 3, 1, 4, 6, 3, 3, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 0
UNITTYPE= 1, Medium Infantry, 6, 1, 5, 5, 5, 4, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 6, 1, 0, 0
UNITTYPE= 2, Heavy Infantry, 7, 1, 6, 5, 6, 5, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 6, 3, 0, 0
UNITTYPE= 3, Light Cavalry, 6, 1, 6, 2, 4, 3, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 8, 1, 0, 0
UNITTYPE= 4, Heavy Cavalry, 7, 1, 7, 2, 6, 4, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 8, 2, 1, 0
;UNITTYPE= 5, Light Missile, 5, 1, 7, 2, 5, 1, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0
;UNITTYPE= 6, Heavy Missile, 6, 1, 8, 2, 7, 3, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 2, 1, 0
;UNITTYPE= 7, Light Galley, 7, 1, 11, 1, 4, 2, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 1, 1, 0, 0
UNITTYPE= 8, Heavy Galley, 10, 1, 14, 1, 7, 3, 1, 20, 0, 0, 0, 0, 0, 0, 0, 0, 1, 8, 1, 3, 0, 0
UNITTYPE= 9, Philosopher, 13, 1, 2, 1, 0, 0, 0, 10, 0, 1, 0, 10, 10, 10, 10, 10, 0, 1, 0, 1, 0, 0
;UNITTYPE= 10, Merchant, 5, 1, 2, 1, 0, 0, 0, 10, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 2, 1, 1, 0
;UNITTYPE= 11, Settler, 10, 3, 10, 1, 0, 0, 0, 10, 1, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 1, 1, 0
;UNITTYPE= 12, Desert Raider, 7, 1, 9, 2, 5, 3, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 8, 2, 0, 3
UNITTYPE= 16, population, 15, 1, 15, 1, 0, 0, 0, 10, 1, 0, 0, 110, 0, 0, 0, 0, 0, 3, 0, 4, 0, 0
;key num, move sound, attack sound, defend sound
;key num, move sound, attack sound, defend sound
UNITSOUND= 0, ltinfmov.wav, ltinfatk.wav, ltinfdef.wav
UNITSOUND= 1, mdinfmov.wav, mdinfatk.wav, mdinfdef.wav
UNITSOUND= 2, hvinfmov.wav, hvinfatk.wav, hvinfdef.wav
UNITSOUND= 3, ltcavmov.wav, ltcavatk.wav, ltcavdef.wav
UNITSOUND= 4, hvcavmov.wav, hvcavatk.wav, hvcavdef.wav
;UNITSOUND= 5, ltmismov.wav, ltmisatk.wav, ltmisdef.wav
;UNITSOUND= 6, hvmismov.wav, hvmisatk.wav, hvmisdef.wav
;UNITSOUND= 7, ltgalmov.wav, ltgalatk.wav, ltgaldef.wav
UNITSOUND= 8, hvgalmov.wav, hvgalatk.wav, hvgaldef.wav
UNITSOUND= 9, philomov.wav, philoatk.wav, philodef.wav
;UNITSOUND= 10, mrchtmov.wav, mrchtatk.wav, philodef.wav
;UNITSOUND= 11, setlrmov.wav, mrchtatk.wav, philodef.wav
;UNITSOUND= 12, hvcavmov.wav, hvcavatk.wav, hvcavdef.wav