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PC/CD Gamer UK 31
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PCGAMER31.bin
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win31
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ancient
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ancient.cul
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Text File
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1996-03-21
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2KB
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64 lines
;definition of cultures for ancient empires
;
;
;
; affinities: 0=none,1=water,2=forest,3=desert,4=mountain
; (not the same as terrain types)
;
; initial settler
; culture_id, name affinity
CULTURE= 0, "Greek" , 2
CULTURE= 1, "Egyptian" , 3
CULTURE= 2, "Barbarian" , 4
CULTURE= 2, "Barbarian" , 4
CULTURE= 2, "Barbarian" , 4
CULTURE= 2, "Barbarian" , 4
CULTURE= 6, "Barbarian" , 4
;Unit definitions
; culture_id, filename
UNITS= 0, greek.uni
UNITS= 1, egyptian.uni
UNITS= 2, barb.uni
UNITS= 3, barb.uni
UNITS= 4, barb.uni
UNITS= 5, barb.uni
UNITS= 6, barb.uni
;Characters
; culture_id, character_name, LBM_file, AI_file, AnimFrameLBM_file, death_file
CHARACTER= 0, "Homer", greek.lbm, greek.ai, grkbor3.lbm, d_greek.smk
CHARACTER= 1, "Nefertiri", egyptian.lbm, egyptian.ai, vidpan.lbm, d_egypt.smk
CHARACTER= 2, "Anarchy", barb.lbm, bab.ai, vidpan.lbm, d_celtic.smk
CHARACTER= 3, "Anarchy", barb.lbm, bab.ai, vidpan.lbm, d_celtic.smk
CHARACTER= 4, "Anarchy", barb.lbm, bab.ai, vidpan.lbm, d_celtic.smk
CHARACTER= 5, "Anarchy", barb.lbm, bab.ai, vidpan.lbm, d_celtic.smk
CHARACTER= 6, "Anarchy", barb.lbm, bab.ai, vidpan.lbm, d_celtic.smk
;Video panel colours for the text
; culture_id, top bottom middle
VIDPAN= 0, 63 11 205
VIDPAN= 1, 63 235 215
VIDPAN= 2, 63 103 96
VIDPAN= 3, 63 103 96
VIDPAN= 4, 63 103 96
VIDPAN= 5, 63 103 96
VIDPAN= 6, 63 103 96
;Portrait panel colours for the text
; culture_id, top bottom middle
PORTRAIT= 0, 63 11 205
PORTRAIT= 1, 63 235 215
PORTRAIT= 2, 63 103 96
PORTRAIT= 3, 63 103 96
PORTRAIT= 4, 63 103 96
PORTRAIT= 5, 63 103 96
PORTRAIT= 6, 63 103 96
KNOWLEDGE= 0, 10, 0, 0, 0, 10
KNOWLEDGE= 1, 0, 10, 10, 0, 0
KNOWLEDGE= 2, 0, 0, 0, 0, 10
KNOWLEDGE= 3, 0, 0, 0, 0, 10
KNOWLEDGE= 4, 0, 0, 0, 0, 10
KNOWLEDGE= 5, 0, 0, 0, 0, 10
KNOWLEDGE= 6, 0, 0, 0, 0, 10