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PC/CD Gamer UK 31
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PCGAMER31.bin
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tattack
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data
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cars
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vette
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example2
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Text File
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1995-12-15
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1KB
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33 lines
axis 2
clearbuffer
palette vette\car.pal
scale 1
camera pos <0,0,6000> target <0,0,0> focal 31
light point <1000,1000,1000> <0,0,0>
sourcing_table vette\light.tab
MATDEF "TREAD" SHADED FLAT <4,4,4>
MATDEF "WHEEL" TRANS SHADED TEXT vette\bpp\w03.bpp
MATDEF "RAM BAR BACK" TWOSIDE TRANS SHADED TEXT vette\bpp\vram03.bpp
MATDEF "RAM BAR FRONT" TWOSIDE TRANS SHADED TEXT vette\bpp\vram03.bpp
MATDEF "RAMBAR_RIGHT" TWOSIDE TRANS SHADED TEXT vette\bpp\v222.bpp
MATDEF "RAMBAR_LEFT" TWOSIDE TRANS SHADED TEXT vette\bpp\v222.bpp
MATDEF "ENGINE BLOCK" SHADED TEXT vette\bpp\s07.bpp
MATDEF "BACK" SHADED TEXT vette\bpp\s10.bpp
MATDEF "WHEEL_INSIDE" TRANS SHADED TEXT vette\bpp\w02.bpp
MATDEF "WHEELARCH" SHADED FLAT <0,0,0>
MATDEF "BOTTOM" SHADED TEXT vette\bpp\s11.bpp
MATDEF "BONNET" SHADED TEXT vette\bpp\s01.bpp
MATDEF "FRONT_WINGS" SHADED TEXT vette\bpp\s02.bpp
MATDEF "TOP (CAB)" SHADED TEXT vette\bpp\s05.bpp
MATDEF "REAR_WINGS" SHADED TEXT vette\bpp\s03.bpp
MATDEF "DOORS" SHADED TEXT vette\bpp\s06.bpp
MATDEF "HEAD LIGHT" SHADED TEXT vette\bpp\s04.bpp
MATDEF "SIDES" SHADED TEXT vette\bpp\s08.bpp
MATDEF "BACKLITES" SHADED TEXT vette\bpp\s09.bpp
pf vette\corvetta.asc