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- ;; Copyright 1995 Crack dot Com, All Rights reserved
- ;; See licensing information for more details on usage rights
-
- ;; all messages that need translation here
- ;; Latest version of this file is "V-E" (version E=1.47)
-
- (select section
- ('game_section
-
- /********** New for Version E (1.51) **************/
- (setq level_name "Level name")
- (setq FILENAME "FILENAME")
- (setq CHAT "CHAT")
- (setq resync "Clients are re-syncing, please wait...")
- (setq slack "Disconnect slackers")
- (setq hold! "Hold on!")
- (setq waiting "Waiting for data...")
- (setq Error "Error")
- (setq locating "Attempting to locate server %s, please wait\n")
- (setq unable_locate "unable_locate")
- (setq located "Server located! Please wait while data loads....\n")
- (setq no_prot "No network protocols installed\n")
- (setq Installed "Installed")
- (setq Not_Installed "Not Installed")
- (setq calc_crc "Net : calculating file CRC's")
- (setq edit_saved "Edit info has been saved")
- (setq saveas_name "Saveas name")
- (setq l_light "light")
- (setq l_fg "fg")
- (setq l_bg "bg")
- (setq New? "New?")
- (setq l_EDIT "EDIT")
-
-
- /********** New for Version D (1.46) **************/
-
- (setq ant_hide "hiden (1=true,0=false)")
- (setq ant_total "total")
- (setq ant_type "type (0..7)")
- (setq obj_frames "frames till arrival")
- (setq obj_frame "current frame")
- (setq respawn_reg "frames to regenerate")
- (setq conc_flash "flash [1=on]")
- (setq bomb_blink "blink time")
- (setq lightin_speed "flash_speed 0..9")
- (setq gate_delay_time "delay_time")
- (setq gate_pulse_speed "pulse_speed")
- (setq pusher_speed "push speed")
- (setq spring_yvel "set yvel to?")
- (setq train_msg_num "message num")
- (setq obj_holder_xoff "x offset")
- (setq obj_holder_yoff "y offset")
- (setq obj_holder_del "delete if off (1=yes)")
- (setq spray_delay "delay")
- (setq spray_start "start angle")
- (setq spray_end "end angle")
- (setq spray_speed "angle speed")
- (setq spray_cangle "current angle")
- (setq d_track_speed "tracking speed")
- (setq track_fspeed "fire speed")
- (setq track_burst "burst total")
- (setq track_cont "continue delay")
- (setq track_sangle "start angle")
- (setq track_eangle "end angle")
- (setq track_cangle "current angle")
- (setq jug_throw_spd "throw speed (0..255)")
- (setq jug_throw_xv "throw xvel")
- (setq jug_throw_yv "throw yvel")
- (setq jug_stat "stationary? (1=yes,0=no)")
- (setq rob_noturn "no turn around (1=on)")
- (setq rob_hide "hiden start (1=hiden,0=visable)")
- (setq who_fdelay "fire_delay")
- (setq who_bdelay "burst_delay")
- (setq who_btotal "burst_total")
- (setq who_mxv "max xvel")
- (setq who_myv "max yvel")
- (setq wrob_fdelay "fire delay")
- (setq wrob_bdelay "burst delay")
- (setq wrob_btotal "burst total")
- (setq wrob_mxv "Max xvel")
- (setq wrob_myv "Max Yvel")
- (setq dimmer_step_amount "step amount")
- (setq dimmer_steps "dim steps")
- (setq dimmer_dist "activate distance")
- (setq dimmer_dedist "deactivate distance")
- (setq dimmer_silent "slient mode (1=yes,0=no)")
- (setq restart_station "station number")
- (setq next_level "next_level")
- (setq plat_speed "speed")
- (setq plat_2speed "second speed")
- (setq plat_pos "current pos (0..speed)")
- (setq plat_wait "max wait time")
- (setq amb_num "sound # (0-15)")
- (setq amb_vol "volume (0-127)")
- (setq amb_rep "repeat delay (0=no repeat)")
- (setq amb_rand "random delay (0=none)")
- (setq switch_reset "reset time")
- (setq sens_onxd "(on) x dist")
- (setq sens_onyd "(on) y dist")
- (setq sens_offxd "(off) x dist")
- (setq sens_offyd "(off) y dist")
- (setq sens_reset "(off) reset time")
- (setq sens_unoff "unoffable (1=yes)")
- (setq sens_cs "current state")
- (setq tp_amb "ambient setting")
-
-
-
- (setq ai_xvel "Xvel ")
- (setq ai_yvel "Yvel ")
- (setq ai_xacel "Xacel ")
- (setq ai_yacel "Yacel ")
- (setq ai_stime "ST time ")
- (setq ai_gravity "gravity ")
- (setq ai_health "Health ")
- (setq ai_morph "MorphPr ")
- (setq ai_type "ai type ")
- (setq ai_state "ai state")
- (setq ai_fade "fade 0-15")
-
- (setq a_ambient "Ambient ")
- (setq a_aspeed "Ambient speed")
- (setq a_view_xoff "View xoff ")
- (setq a_view_yoff "View yoff ")
- (setq a_view_xspd "View x speed ")
- (setq a_view_yspd "View y speed ")
- (setq saved_game "Saved game savegame.spe")
- (setq saved_level "Saved level '%s'..\n")
- (setq _scroll "scroll") ; as in left-right, up-down
- (setq ap_width "width ")
- (setq ap_height "height")
- (setq ap_name "name")
- (setq ap_pal "Add palette")
- (setq mouse_at "Mouse at location %d, %d\n")
-
-
- (setq l_links "Links")
- (setq l_light "Light")
- (setq l_char "Char")
- (setq l_back "Back")
- (setq l_bound "Bound")
- (setq l_fore "Fore")
-
-
- (setq SHOW? "SHOW?")
- (setq back_loss (concatenate 'string "This scroll rate decreases the size of the background map\n"
- "Tiles may be lost, are you sure you want to do this?\n"))
- (setq WARNING "WARNING")
- (setq x_mul "X mul") ; X multiple
- (setq y_mul "Y mul")
- (setq x_div "X div") ; X divisor
- (setq y_div "Y div")
-
- /*********** New for Version 1.45 ***********************/
- (setq file_top "File")
- (setq edit_top "Edit")
- (setq window_top "Windows")
- (setq menu1_load "Load Level")
- (setq menu1_save "Save Level (S)")
- (setq menu1_saveas "Save level as")
- (setq menu1_savegame "Save game")
- (setq menu1_new "New level")
- (setq menu1_resize "Resize map")
- (setq menu1_suspend "Suspend non-players")
- (setq menu1_toggle "Play mode toggle (TAB)")
- (setq menu1_savepal "Save Palettes ")
- (setq menu1_startc "Start cache profile ")
- (setq menu1_endc "End cache profile ")
- (setq menu1_quit "Quit (Q)")
-
- (setq menu2_light "Toggle light")
- (setq menu2_scroll "Set scroll rate")
- (setq menu2_center "Center on player (c)")
- (setq menu2_addpal "Add palette")
- (setq menu2_delay "Toggle Delays (D)")
- (setq menu2_god "God mode")
- (setq menu2_clear "Clear weapons (z)")
- (setq menu2_mscroll "Mouse scroll")
- (setq menu2_lock "Lock palette windows")
- (setq menu2_raise "Raise all foreground")
- (setq menu2_names "Toggle object names")
- (setq menu2_map "Toggle map (m)")
- (setq menu2_view "Disable view shifts")
- (setq menu2_alight "Disable Autolight (A)")
- (setq menu2_fps "Show FPS/Obj count")
-
- (setq menu3_fore "Foreground (f)")
- (setq menu3_back "Background (b)")
- (setq menu3_layers "Draw layers (L)")
- (setq menu3_light "Lighting (l)")
- (setq menu3_pal "Palettes (p)")
- (setq menu3_objs "Objects (o)")
- (setq menu3_console "Console (/)")
- (setq menu3_toolbar "Tool Bar (a)")
- (setq menu3_prof "Profile (P)")
- (setq menu3_save "Save positions")
-
-
-
-
- (setq level_size "Level size")
- ; 012345678901234567 (please keep same allignment of Name level & total)
- (setq score_header "Name Level Total") ; V-E
- (setq space_cont "Press SPACEBAR to continue") ; V-E
- (setq no_saved "No saved game")
-
- (setq lvl_2 "Small") ; V-C added
- (setq lvl_4 "Medium") ; V-C added
- (setq lvl_8 "Large") ; V-C added
-
- (setq status "Status..") ; V-A added
- (setq Station "Station #") ; V-A added
- (setq secured " secured!") ; V-A added
- (setq loading "loading %s") ; V-A added
-
- (setq gamma_msg "Click on the darkest grey visible \n on your monitor then click OK")
- (setq telep_msg "Press down to teleport")
-
- (defun get_train_msg (message_num)
- (select message_num
- ; 0123456789012345678901234567890123456789012345678901234567890123456789
- ; "--------------------------------------------------------------------" ; V-A
- ; Please keep all strings below shorter than the above line. ; V-A
- (0 "Aim gun with mouse, fire with left mouse button")
- (1 "Collect ammo to increase firing speed")
- (2 "Press the down arrow to activate objects. This is a switch.")
- (3 "This console saves the state of the game, press down")
- (4 "Press down to activate platform")
- (5 "Hold down the right mouse button to use special powers")
- (6 "Use the CTRL & INS keys to select weapons")
- (7 "Press the up arrow to climb ladders")
- (8 "Press the down arrow to start!")
- (9 "Shoot hidden walls to destroy them")
- (10 "Shoot switch ball to activate")
- (11 "Press down to teleport")
- ))
-
- (setq not_there "This game has stopped running")
- (setq max_error "Max players should be greater than or equal to Min players") ; V-C changed
-
-
- ;(setq min_error "Min players should be 1-8\nMin players must be less than or equal to Max players") ; V-A changed, V-B deleted
-
- (setq port_error "Game number should be 1-9") ; V-A changed
- (setq kill_error "Kills to win should be 1-99") ; V-A changed
- (setq name_error "Bad string for your name") ; V-B changed
- (setq game_error "Bad string for game name") ; V-B added
- (setq input_error "Input Error")
- (setq ok_button "OK")
- (setq cancel_button "CANCEL")
- (setq kills_to_win "Kills to win")
- (setq max_play "Maximum # of players")
- (setq min_play "\nMinimum # of players") ; V-B (added \n)
- (setq use_port "Game number")
- (setq your_name "Your name")
- (setq max_players "The server already has its maximum number players, try again later\n Get back to work!!\n")
- (setq net_not_reg "Sorry you cannot play against this server with a demo version\n")
- (setq min_wait "Waiting for %d more player(s) to join!")
- (setq lev_complete "Level Completed!")
- (setq no_low_mem (concatenate 'string "Memory Manager : Not enough low memory available\n"
- " Suggestions...\n"
- " - make a boot disk (consult manual)\n"
- " - remove TSRs & drivers not needed by ABUSE\n"
- " - add memory to your system\n"))
- (setq no_mem (concatenate 'string "Memory manager : Sorry you do not have enough memory available to\n"
- " Suggestions...\n"
- " - make a boot disk (consult manual)\n"
- " - remove TSRs & drivers not needed by ABUSE\n"
- " - add memory to your system\n"))
-
-
-
- ; this is not used right now...
- ;(setq server_not_reg (concatenate 'string "Sorry server is running demo version of ABUSE,\n"
- ; "to avoid compatiblity issues please use the -share option\n"))
-
- (setq server_port "Server Port")
- (setq server_name "Game Name") ; V-B
- (setq Networking "Networking")
- (setq server " Start New Net Game ")
- (setq client " Join Existing Game ")
- (setq single_play " Exit Net Game ") ; V-A
- (setq cancel_net " Cancel ")
-
-
- (setq ic_return "Return to Game") ; ----
- (setq ic_quit "Quit Abuse") ; |
- (setq ic_volume "Volume Control") ; |
- (setq ic_gamma "Gamma Correction") ; |
- (setq ic_easy "Difficulty : Wimp") ; |
- (setq ic_medium "Difficulty : Easy") ; |
- (setq ic_hard "Difficulty : Normal") ; \/
- (setq ic_extreme "Difficulty : Extreme") ; don't make any strings longer than this!
- (setq ic_load "Load Saved Game") ; /\
- (setq ic_start "Start New Game") ; |
- (setq ic_sell "Credits") ; |
- (setq ic_networking "Networking") ; ----
-
-
- (setq no_file "Could not find file '%s'")
- (setq SFXv "SFX") ; this needs to be <=6 characters!!
- (setq MUSICv "Music") ; this needs to be <=6 characters!!
-
- (setq to_be_continued "To be continued.....")
- (setq no_edit "This version of ABUSE does not have editing features")
- (setq no_hirez "Hi-rez is only available for edit mode (-edit)")
- (setq no2 "Cannot use -2 with -edit")
- (setq no_pals "No palettes defined")
- (setq unchop1 "usage : unchop xsize ysize\n")
- (setq size1 "usage : size width height\n")
- (setq name_now "level name is now '%s'\n")
- (setq esave "edit save : writing edit.lsp\n")
- (setq nd_player "Cannot delete player!\n")
- (setq d_nosel "No selected object or light to delete.")
- (setq forward? "Forward which object?")
- (setq back? "Back which object?")
- (setq aitype? "Ai type for who?")
- (setq prof_off "Cache profiling is now off.")
- (setq prof? "Cache profiling isn't on!")
- (setq sure? "Are you sure?")
- (setq width_ "width")
- (setq height_ "height")
- (setq suspend_on "Non-players will not be executed")
- (setq suspend_off "Suspend mode off")
- (setq quit_title "Quit?")
- (setq YES "YES")
- (setq NO "NO")
- (setq seqs_off "Sequential screen shots off\n")
- (setq seqs_on "Sequential screen shots on (1 per 5 sec)\n")
- (setq ms_on "Mouse scrolling enabled\n")
- (setq ms_off "Mouse scrolling disabled\n")
- (setq pal_lock "Palettes are locked")
- (setq pal_unlock "Palettes are unlocked")
- (setq vs_dis "View shift disabled")
- (setq vs_en "View shift enabled")
- (setq fg_r "All foreground tile will be raised")
- (setq fg_l "All foreground tile will be lowered")
- (setq no_clone "Cannot clone player!\n")
- (setq no_edit.lsp "unable to open edit.lsp for writing")
- (setq missing_sym "Missing language symbol!")
- (setq missing_c "This level is missing copyright information, cannot load\n")
- (setq delay_off "Delay off")
- (setq delay_on "Delay on")
- (setq too_big "This is too big, please use smaller numbers!")
- (setq LOAD "LOAD") ; don't let this get too long
- (setq SAVE "SAVE") ; don't let this get too long
-
-
- (setq net_not_reg
- (concatenate 'string "Sorry, this server is running REGISTERED ABUSE and you are not.\n"
- "Ask the server operator to run with -share option or better yet,\n"
- "buy ABUSE. Registered net games are more fun because you can fly,\n"
- "turn invisible and have more weapons to duke it out with\n"))
- (setq server_not_reg
- (concatenate 'string
- "This is server is not running the registered version of ABUSE, and\n"
- "you are (thanks!). So there are no conflicts between the two games,\n"
- "please start with the -share option when connecting to this server\n"
- "Example : abuse -net somewhere.someplace.net -share\n"))
-
-
-
- (setq thank_you "Thank you for playing Abuse!\n\n") ; V-A
-
- (setq load_warn nil)
- (if (not (load "register/english.lsp"))
- (setq end_msg
- (concatenate 'string
- "* Edit LISP/OPTIONS.LSP to configure a few options for ABUSE.\n\n"
- "* Look for the commercial version of ABUSE in stores late March '96 for \n"
- " Eight Player IPX Network Support, a Built-in Level Editor, 17 Single Player \n"
- " Levels (plus 12 Network-Only Levels), Deadlier Weapons, Extra Powerups, \n"
- " Stronger Enemies, Cooler Sound Effects, and More Artwork.\n\n"
-
- "* To order the full version of ABUSE from Electronic Arts, please call:\n"
- " USA 1-800-245-4525\n"
- " CANADA 604-451-3600\n"
- " ENGLAND 0753-549442\n"
- " FRANCE 72 17 07 83\n"
- " GERMANY 05241 / 24307\n"
- " AUSTRALIA +61(75)911 388\n"
- " JAPAN 03-5410-3100\n\n")))
-
-
-
-
- (setq load_warn T)
-
- (setq plot_start
- (concatenate 'string
- "You are Nick Vrenna. It is the year 2009. You have been falsely incarcerated "
- "inside a high security underground prison where illegal genetic experiments "
- "are taking place.\\n"
- "Alan Blake, the head research scientist, has isolated the specific gene which "
- "causes violence and aggression in humans. This genetic sequence, called "
- '(#\") "Abuse" '(#\") ", is highly infectious, causing horrific transformations and grotesque "
- "side-effects. You are the only person to show immunity to it. \\n"
- "A prison riot erupts, and in the confusion all the cell doors are opened. Soon "
- "everyone, guards and convicts alike, become infected and transform into a "
- "horde of mutants which take over the building.\\n"
- "Your only chance for escape is to don battle armor and reach the Control Room "
- "situated in the structure's deepest level. You must first stop the prison's "
- "Abuse-infected water supply from contaminating the outside world. Freedom and "
- "the fate of the world now depend on you. "))
-
-
-
- (setq plot_middle
- (concatenate 'string
- "You have survived the initial outbreak, but you are still lost deep "
- "within the prison. So far it's been suspiciously easy. \\n"
- "If you want to break out - the real ABUSE lies ahead. "))
-
-
- (setq plot_end
- (concatenate 'string
- "You've survived impossible odds and made it to the Control Room. "
- "By pulling the switch, you have diverted the water supply and stopped the spread of Abuse!\\n "
- "CONGRATULATIONS! YOU'RE HOWLING!!!")))
-
-
- ('upgrade_section
- (setq enter_old_dir "Enter directory of the older registered version of ABUSE")
- (setq dir_not_here "Directory does not exsist : ")
- (setq already_updated "This version of ABUSE is already up to date")
- (setq updating "Updating files, please wait")
- (setq yes-key "Y")
- (setq no-key "N")
- (setq complete_title "New shareware version has been upgraded")
- (setq remove_old_reg "Delete old registered version? (Y/N)"))
- )
-