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1995-12-01
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Knight Moves Demo
PC Gamer Magazine January 1996
Story
For nearly a millennium, the Lords of Dryn ruled justly and well over their
vast realms. Merchants prospered, nobles grew wise and fair, artisans mastered
their craft and even the common men were well fed and content. But harmony and
prosperity could not last forever for one man had in his mind the desire to disrupt
the normal order. Frustrated at his inability to gain power in the High Court of Dryn,
an evil sorcerer known only as "The Adversary" used his magic to conjure up foul demons
and bring together the brutal trolls and goblins into a great army. This bloodthirsty
host marched over all the land, burning and pillaging as it went, before finally
arriving at the gates of the fortress Dryn Annor. The Adversary called upon the
Lords of Dryn to swear fealty to him, but their honor forbade them from serving
the forces of evil. In a rage, the sorcerer ordered his forces to sack the castle,
and after a siege of nearly a year the fortress fell. The world plunged into a dark
age as the sorcerer's army destroyed what little resistance remained among the
scattered Dryn armies.
Now, after the passage of 200 years, some small groups of humans have begun to
emerge from the dark times. Realizing that the ruins of Dryn Annor still hold great
lure for the scattered humans, the Adversary created a series of deadly challenges within
the fortress and stocked it with magical treasures and diabolical beasts. Human champions
from across the land have entered the ruins in the hope of recovering some of these
treasures, but none have ever returned. Until now. You are the greatest hero humankind has
ever seen, a noble Knight in the traditions of old. You have trained hard to meet the
Adversary's challenge, and you feel confident that you will return victorious when others
have failed.
Levels
There are 3 levels of play in the demonstration version of KNIGHT MOVES. All of the
levels consist of two matches each, for a total of 6 matches. The player must complete all
matches of one level to move on to the next level. As the player advances in levels, the
monsters become increasingly more difficult and harmful squares last longer. In order of
increasing difficulty the levels are Top of the Castle Tower, Wizard's Chamber and
Balcony. The commercial version of KNIGHT MOVES has ten levels, with over fifty
matches of gameplay.
Controlling Knight Moves with a mouse.
Point to one of the blue-outlined possible landing spots to make the Knight jump there. The
outline will turn yellow when the mouse pointer is over a legal jump target. If the pointer is
over a square that is not an allowable jump, the cursor will change into a not allowed
symbol. If you click on the landing spot while the Knight is jumping, he will land
immediately. Time the jump right to turn squares into lava in order to kill enemies.
Controlling the Knight with the Keyboard.
You can control the Knight three different ways with the keyboard. The left arrow key
moves around the possible landing spots counterclockwise. The right arrow key moves
around the landing spots clockwise. Pressing either the Spacebar or the Enter (Return) key
causes the Knight to jump immediately. Alternatively, the player can use the numeric
keypad or the keyboard itself to control the Knight.
Changing sound option
To turn the game sound effects off, select Sound from the Game menu or press Ctrl-S.
To turn the sound effects back on, select Sound again. A check mark will appear next to
Sound in the Game menu when the sound effects are set to on.
Changing music option
To turn the background music off, select Music from the Game menu or press Ctrl-M.
To turn the music back on, select Music again. A check mark will appear next to Music in
the Game menu when the music is set to on.
Level menu
If you wish to play a previous match, first select the desired level from the Level
menu.
A submenu will appear from which you can select the match you wish to replay.
This information is taken from the help file
which accompanies Knight Moves.
Ted O'Neill
30th November 1995