home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
PC/CD Gamer UK 14
/
PCGAMER14.bin
/
mlords
/
fat.cat
< prev
next >
Wrap
Text File
|
1993-02-18
|
35KB
|
628 lines
;
;fat.cat
;Global Timbre Library assignments for sample AIL V2.0 applications
;
;Usage: C:\>glib sample.cat
;
outfile("fat.mt") ;create Roland Global Timbre Library
timbre(55,0) = MTB_file("gsaila.mtb") ;Sound Canvas emulation
timbre(55,64) = MTB_file("gsailb.mtb")
timbre(60,0) = MTB_file("gsailr.mtb") ;Sound Canvas Orch. Percussn
timbre(100,0) = MTB_file("gsails.mtb") ;Sound effects
outfile("fat.ad") ;create Adlib Orchestral Percussion GTL
;outfile("fato.ad") ;create Adlib Standard percussion GTL
BNK_file("fatv10.bnk") ;name of Adlib Insmaker Bankfile
;
;Bank 55: Adlib Melodic Instruments to emulate Sound Canvas timbres
;
timbre(55,0) = BNK_inst("am000",0) ;Piano 1
timbre(55,1) = BNK_inst("am001",0) ;Piano 2
timbre(55,2) = BNK_inst("am002",0) ;Piano 3
timbre(55,3) = BNK_inst("am003",0) ;Honky Tonk
timbre(55,4) = BNK_inst("am004",0) ;E. Piano 1
timbre(55,5) = BNK_inst("am005",0) ;E. Piano 2
timbre(55,6) = BNK_inst("am006",0) ;Harpsichord
timbre(55,7) = BNK_inst("am007",0) ;Clav.
timbre(55,8) = BNK_inst("am008",0) ;Celesta
timbre(55,9) = BNK_inst("am009",0) ;Glockenspiel
timbre(55,10) = BNK_inst("am010",0) ;Music Box
timbre(55,11) = BNK_inst("am011",0) ;Vibraphone
timbre(55,12) = BNK_inst("am012",0) ;Marimba
timbre(55,13) = BNK_inst("am013",0) ;Xylophone
timbre(55,14) = BNK_inst("am014",0) ;Tubular Bells
timbre(55,15) = BNK_inst("am015",0) ;Santur
timbre(55,16) = BNK_inst("am016",0) ;Organ 1
timbre(55,17) = BNK_inst("am017",0) ;Organ 2
timbre(55,18) = BNK_inst("am018",0) ;Organ 3
timbre(55,19) = BNK_inst("am019",0) ;Church Org 1
timbre(55,20) = BNK_inst("am020",0) ;Reed Org
timbre(55,21) = BNK_inst("am021",0) ;Accordian Fr
timbre(55,22) = BNK_inst("am022",0) ;Harmonica
timbre(55,23) = BNK_inst("am023",0) ;Bandneon
timbre(55,24) = BNK_inst("am024",0) ;Nylon-str Gtr
timbre(55,25) = BNK_inst("am025",0) ;Steel-str Gtr
timbre(55,26) = BNK_inst("am026",0) ;Jazz Gtr
timbre(55,27) = BNK_inst("am027",0) ;Clean Gtr
timbre(55,28) = BNK_inst("am028",0) ;Muted Gtr
timbre(55,29) = BNK_inst("am029",0) ;Overdrive Gtr
timbre(55,30) = BNK_inst("am030",0) ;Distortion Gtr
timbre(55,31) = BNK_inst("am031",0) ;Gtr Harmonics
timbre(55,32) = BNK_inst("am032",0) ;Acoustic Bass
timbre(55,33) = BNK_inst("am033",0) ;Fingered Bass
timbre(55,34) = BNK_inst("am034",0) ;Picked Bass
timbre(55,35) = BNK_inst("am035",0) ;Fretless Bass
timbre(55,36) = BNK_inst("am036",0) ;Slap Bass 1
timbre(55,37) = BNK_inst("am037",0) ;Slap Bass 2
timbre(55,38) = BNK_inst("am038",0) ;Synth Bass 1
timbre(55,39) = BNK_inst("am039",0) ;Synth Bass 2
timbre(55,40) = BNK_inst("am040",0) ;Violin
timbre(55,41) = BNK_inst("am041",0) ;Viola
timbre(55,42) = BNK_inst("am042",0) ;Cello
timbre(55,43) = BNK_inst("am043",0) ;Contrabass
timbre(55,44) = BNK_inst("am044",0) ;Tremolo Str
timbre(55,45) = BNK_inst("am045",0) ;Pizzacato Str
timbre(55,46) = BNK_inst("am046",0) ;Harp
timbre(55,47) = BNK_inst("am047",0) ;Timpani
timbre(55,48) = BNK_inst("am048",0) ;Strings
timbre(55,49) = BNK_inst("am049",0) ;Slow Strings
timbre(55,50) = BNK_inst("am050",0) ;Syn Strings 1
timbre(55,51) = BNK_inst("am051",0) ;Syn Strings 2
timbre(55,52) = BNK_inst("am052",0) ;Choir Aahs
timbre(55,53) = BNK_inst("am053",0) ;Voice Oohs
timbre(55,54) = BNK_inst("am054",0) ;Synvox
timbre(55,55) = BNK_inst("am055",0) ;Orchestra Hit
timbre(55,56) = BNK_inst("am056",0) ;Trumpet
timbre(55,57) = BNK_inst("am057",0) ;Trombone
timbre(55,58) = BNK_inst("am058",0) ;Tuba
timbre(55,59) = BNK_inst("am059",0) ;Muted Trumpet
timbre(55,60) = BNK_inst("am060",0) ;French Horn
timbre(55,61) = BNK_inst("am061",0) ;Brass 1
timbre(55,62) = BNK_inst("am062",0) ;Synth Brass 1
timbre(55,63) = BNK_inst("am063",0) ;Synth Brass 2
timbre(55,64) = BNK_inst("am064",0) ;Soprano Sax
timbre(55,65) = BNK_inst("am065",0) ;Alto Sax
timbre(55,66) = BNK_inst("am066",0) ;Tenor Sax
timbre(55,67) = BNK_inst("am067",0) ;Baritone Sax
timbre(55,68) = BNK_inst("am068",0) ;Oboe
timbre(55,69) = BNK_inst("am069",0) ;English Horn
timbre(55,70) = BNK_inst("am070",0) ;Bassoon
timbre(55,71) = BNK_inst("am071",0) ;Clarinet
timbre(55,72) = BNK_inst("am072",0) ;Piccolo
timbre(55,73) = BNK_inst("am073",0) ;Flute
timbre(55,74) = BNK_inst("am074",0) ;Recorder
timbre(55,75) = BNK_inst("am075",0) ;Pan Flute
timbre(55,76) = BNK_inst("am076",0) ;Bottle Blow
timbre(55,77) = BNK_inst("am077",0) ;Shakuhachi
timbre(55,78) = BNK_inst("am078",0) ;Whistle
timbre(55,79) = BNK_inst("am079",0) ;Ocarina
timbre(55,80) = BNK_inst("am080",0) ;Square Wave
timbre(55,81) = BNK_inst("am081",0) ;Saw Wave
timbre(55,82) = BNK_inst("am082",0) ;Syn Calliope
timbre(55,83) = BNK_inst("am083",0) ;Chiffer Lead
timbre(55,84) = BNK_inst("am084",0) ;Charang
timbre(55,85) = BNK_inst("am085",0) ;Solo Vox
timbre(55,86) = BNK_inst("am086",0) ;5th Saw Wave
timbre(55,87) = BNK_inst("am087",0) ;Bass & Lead
timbre(55,88) = BNK_inst("am088",0) ;Fantasia
timbre(55,89) = BNK_inst("am089",0) ;Warm Pad
timbre(55,90) = BNK_inst("am090",0) ;Polysynth
timbre(55,91) = BNK_inst("am091",0) ;Space Voice
timbre(55,92) = BNK_inst("am092",0) ;Bowed Glass
timbre(55,93) = BNK_inst("am093",0) ;Metal Pad
timbre(55,94) = BNK_inst("am094",0) ;Halo Pad
timbre(55,95) = BNK_inst("am095",0) ;Sweep Pad
timbre(55,96) = BNK_inst("am096",0) ;Ice Rain
timbre(55,97) = BNK_inst("am097",0) ;Soundtrack
timbre(55,98) = BNK_inst("am098",0) ;Crystal
timbre(55,99) = BNK_inst("am099",0) ;Atmosphere
timbre(55,100) = BNK_inst("am100",0) ;Brightness
timbre(55,101) = BNK_inst("am101",0) ;Goblin
timbre(55,102) = BNK_inst("am102",0) ;Echo Drops
timbre(55,103) = BNK_inst("am103",0) ;Star Theme
timbre(55,104) = BNK_inst("am104",0) ;Sitar
timbre(55,105) = BNK_inst("am105",0) ;Banjo
timbre(55,106) = BNK_inst("am106",0) ;Shamisen
timbre(55,107) = BNK_inst("am107",0) ;Koto
timbre(55,108) = BNK_inst("am108",0) ;Kalimba
timbre(55,109) = BNK_inst("am109",0) ;Bag Pipe
timbre(55,110) = BNK_inst("am110",0) ;Fiddle
timbre(55,111) = BNK_inst("am111",0) ;Shannai
timbre(55,112) = BNK_inst("am112",0) ;Tinkle Bell
timbre(55,113) = BNK_inst("am113",0) ;Agogo
timbre(55,114) = BNK_inst("am114",0) ;Steel Drums
timbre(55,115) = BNK_inst("am115",0) ;Woodblock
timbre(55,116) = BNK_inst("am116",0) ;Taiko
timbre(55,117) = BNK_inst("am117",0) ;Melo Tom 1
timbre(55,118) = BNK_inst("am118",0) ;Synth Drum
timbre(55,119) = BNK_inst("am119",0) ;Reverse Cym
timbre(55,120) = BNK_inst("am120",0) ;Gtr Fretnoise
timbre(55,121) = BNK_inst("am121",0) ;Breath Noise
timbre(55,122) = BNK_inst("am122",0) ;Seashore
timbre(55,123) = BNK_inst("am123",0) ;Bird
timbre(55,124) = BNK_inst("am124",0) ;Telephone 1
timbre(55,125) = BNK_inst("am125",0) ;Helicopter
timbre(55,126) = BNK_inst("am126",0) ;Applause
timbre(55,127) = BNK_inst("am127",0) ;Gun Shot
;
;Bank 127: Adlib Melodic Inst to emulate GS Standard Drum Set
;
;timbre(127,27) = BNK_inst ;High Q
;timbre(127,28) = BNK_inst ;Slap
;timbre(127,29) = BNK_inst ;Scratch Push
;timbre(127,30) = BNK_inst ;Scratch Pull
;timbre(127,31) = BNK_inst ;Sticks
;timbre(127,32) = BNK_inst ;Square Click
;timbre(127,33) = BNK_inst ;Metronome Click
;timbre(127,34) = BNK_inst ;Metronome Bell
timbre(127,35) = BNK_inst("aps035",35) ;Kick Drum 2
timbre(127,36) = BNK_inst("aps035",35) ;Kick Drum 1
timbre(127,37) = BNK_inst("aps037",52) ;Side Stick
timbre(127,38) = BNK_inst("aps038",48) ;Snare Drum 1
timbre(127,39) = BNK_inst("aps039",58) ;Hand Clap
timbre(127,40) = BNK_inst("aps040",60) ;Snare Drum 2
timbre(127,41) = BNK_inst("aps041",47) ;Low Tom 2
timbre(127,42) = BNK_inst("aps042",43) ;Closed Hi-hat
timbre(127,43) = BNK_inst("aps041",49) ;Low Tom 1
timbre(127,44) = BNK_inst("aps044",43) ;Pedal Hi-hat
timbre(127,45) = BNK_inst("aps041",51) ;Mid Tom 2
timbre(127,46) = BNK_inst("aps046",43) ;Open Hi-hat
timbre(127,47) = BNK_inst("aps041",54) ;Mid Tom 1
timbre(127,48) = BNK_inst("aps041",57) ;High Tom 2
timbre(127,49) = BNK_inst("aps049",72) ;Crash Cymbal 1
timbre(127,50) = BNK_inst("aps041",60) ;High Tom 1
timbre(127,51) = BNK_inst("aps051",76) ;Ride Cymbal
timbre(127,52) = BNK_inst("aps052",84) ;Chinese Cymbal
timbre(127,53) = BNK_inst("aps053",36) ;Ride Bell
timbre(127,54) = BNK_inst("aps054",65) ;Tambourine
timbre(127,55) = BNK_inst("aps055",84) ;Splash Cymbal
timbre(127,56) = BNK_inst("aps056",83) ;Cowbell
timbre(127,57) = BNK_inst("aps057",84) ;Crash Cymbal 2
timbre(127,58) = BNK_inst("aps058",24) ;Vibra-slap
timbre(127,59) = BNK_inst("aps051",77) ;Ride Cymbal 2
timbre(127,60) = BNK_inst("aps060",60) ;High Bongo
timbre(127,61) = BNK_inst("aps061",65) ;Low Bongo
timbre(127,62) = BNK_inst("aps062",59) ;Mute High Conga
timbre(127,63) = BNK_inst("aps063",51) ;Open High Conga
timbre(127,64) = BNK_inst("aps064",45) ;Low Conga
timbre(127,65) = BNK_inst("aps065",71) ;High Timbale
timbre(127,66) = BNK_inst("aps066",60) ;Low Timbale
timbre(127,67) = BNK_inst("aps067",58) ;High Agogo
timbre(127,68) = BNK_inst("aps068",53) ;Low Agogo
timbre(127,69) = BNK_inst("aps069",64) ;Cabasa
timbre(127,70) = BNK_inst("aps070",71) ;Maracas
timbre(127,71) = BNK_inst("aps071",61) ;Short Hi Whistle
timbre(127,72) = BNK_inst("aps072",61) ;Long Low Whistle
timbre(127,73) = BNK_inst("aps073",44) ;Short Guiro
timbre(127,74) = BNK_inst("aps074",40) ;Long Guiro
timbre(127,75) = BNK_inst("aps075",69) ;Claves
timbre(127,76) = BNK_inst("aps076",68) ;High Wood Block
timbre(127,77) = BNK_inst("aps077",63) ;Low Wood Block
timbre(127,78) = BNK_inst("aps078",74) ;Mute Cuica
timbre(127,79) = BNK_inst("aps079",60) ;Open Cuica
timbre(127,80) = BNK_inst("aps080",80) ;Mute Triangle
timbre(127,81) = BNK_inst("aps081",64) ;Open Triangle
timbre(127,82) = BNK_inst("aps082",72) ;Shaker
timbre(127,83) = BNK_inst("aps083",73) ;Jingle Bell
timbre(127,84) = BNK_inst("aps084",70) ;Bell Tree
timbre(127,85) = BNK_inst("aps085",68) ;Castanets
timbre(127,86) = BNK_inst("aps086",48) ;Mute Surdu
timbre(127,87) = BNK_inst("aps087",53) ;Open Surdu
;
;Bank 127: Adlib Melodic Inst to emulate GS Orchestral Drum Set
;
;timbre(127,27) = BNK_inst ;High Q
;timbre(127,28) = BNK_inst ;Slap
;timbre(127,29) = BNK_inst ;Scratch Push
;timbre(127,30) = BNK_inst ;Scratch Pull
;timbre(127,31) = BNK_inst ;Sticks
;timbre(127,32) = BNK_inst ;Square Click
;timbre(127,33) = BNK_inst ;Metronome Click
;timbre(127,34) = BNK_inst ;Metronome Bell
;timbre(127,35) = BNK_inst("apo035",35) ;Concert BD 2
;timbre(127,36) = BNK_inst("apo036",35) ;Concert BD 1
;timbre(127,37) = BNK_inst("apo037",47) ;Side Stick
;timbre(127,38) = BNK_inst("apo038",35) ;Concert Snr Dr
;timbre(127,39) = BNK_inst("apo039",60) ;Castanets
;timbre(127,40) = BNK_inst("apo040",41) ;Concert Snr Dr
;timbre(127,41) = BNK_inst("apo041",41) ;Timpani F
;timbre(127,42) = BNK_inst("apo042",42) ;Timpani F#
;timbre(127,43) = BNK_inst("apo043",43) ;Timpani G
;timbre(127,44) = BNK_inst("apo044",44) ;Timpani G#
;timbre(127,45) = BNK_inst("apo045",45) ;Timpani A
;timbre(127,46) = BNK_inst("apo046",46) ;Timpani A#
;timbre(127,47) = BNK_inst("apo047",47) ;Timpani B
;timbre(127,48) = BNK_inst("apo048",48) ;Timpani c
;timbre(127,49) = BNK_inst("apo049",49) ;Timpani c#
;timbre(127,50) = BNK_inst("apo050",50) ;Timpani d
;timbre(127,51) = BNK_inst("apo051",51) ;Timpani d#
;timbre(127,52) = BNK_inst("apo052",52) ;Timpani e
;timbre(127,53) = BNK_inst("apo053",53) ;Timpani f
;timbre(127,54) = BNK_inst("apo054",64) ;Tambourine
;timbre(127,55) = BNK_inst("apo055",72) ;Splash Cymbal
;timbre(127,56) = BNK_inst("apo056",83) ;Cowbell
;timbre(127,57) = BNK_inst("apo057",84) ;Concert Cymbal 2
;timbre(127,58) = BNK_inst("apo058",35) ;Vibra-slap
;timbre(127,59) = BNK_inst("apo059",57) ;Concert Cymbal 1
;timbre(127,60) = BNK_inst("apo060",60) ;High Bongo
;timbre(127,61) = BNK_inst("apo061",65) ;Low Bongo
;timbre(127,62) = BNK_inst("apo062",59) ;Mute High Conga
;timbre(127,63) = BNK_inst("apo063",50) ;Open High Conga
;timbre(127,64) = BNK_inst("apo064",44) ;Low Conga
;timbre(127,65) = BNK_inst("apo065",71) ;High Timbale
;timbre(127,66) = BNK_inst("apo066",60) ;Low Timbale
;timbre(127,67) = BNK_inst("apo067",58) ;High Agogo
;timbre(127,68) = BNK_inst("apo068",53) ;Low Agogo
;timbre(127,69) = BNK_inst("apo069",64) ;Cabasa
;timbre(127,70) = BNK_inst("apo070",71) ;Maracas
;timbre(127,71) = BNK_inst("apo071",61) ;Short Hi Whistle
;timbre(127,72) = BNK_inst("apo072",61) ;Long Low Whistle
;timbre(127,73) = BNK_inst("apo073",44) ;Short Guiro
;timbre(127,74) = BNK_inst("apo074",40) ;Long Guiro
;timbre(127,75) = BNK_inst("apo075",75) ;Claves
;timbre(127,76) = BNK_inst("apo076",70) ;High Wood Block
;timbre(127,77) = BNK_inst("apo077",65) ;Low Wood Block
;timbre(127,78) = BNK_inst("apo078",76) ;Mute Cuica
;timbre(127,79) = BNK_inst("apo079",60) ;Open Cuica
;timbre(127,80) = BNK_inst("apo080",85) ;Mute Triangle
;timbre(127,81) = BNK_inst("apo081",64) ;Open Triangle
;timbre(127,82) = BNK_inst("apo082",64) ;Shaker
;timbre(127,83) = BNK_inst("apo083",55) ;Jingle Bell
;timbre(127,84) = BNK_inst("apo084",70) ;Bell Tree
;timbre(127,85) = BNK_inst("apo085",64) ;Castanets
;timbre(127,86) = BNK_inst("apo086",59) ;Mute Surdu
;timbre(127,87) = BNK_inst("apo087",51) ;Open Surdu
;timbre(127,88) = BNK_inst("apo088",60) ;Applause
outfile("fat.opl") ;create OPL3 Standard Percussion GTL
;outfile("fato.opl") ;create OPL3 Orchestral Percussion GTL
BNK_file("fat-OPL3.bnk") ;name of OPL3 Insmaker Gold bankfile
;
;Bank 55: OPL3 melodic inst to emulate Sound Canvas Timbres
;
timbre(55,0) = BNK_inst("gm000",0) ;Piano 1
timbre(55,1) = BNK_inst("gm001",0) ;Piano 2
timbre(55,2) = BNK_inst("gm002",0) ;Piano 3
timbre(55,3) = BNK_inst("gm003",0) ;Honky Tonk
timbre(55,4) = BNK_inst("gm004",0) ;E. Piano 1
timbre(55,5) = BNK_inst("gm005",0) ;E. Piano 2
timbre(55,6) = BNK_inst("gm006",0) ;Harpsichord
timbre(55,7) = BNK_inst("gm007",0) ;Clav.
timbre(55,8) = BNK_inst("gm008",0) ;Celesta
timbre(55,9) = BNK_inst("gm009",0) ;Glockenspiel
timbre(55,10) = BNK_inst("gm010",0) ;Music Box
timbre(55,11) = BNK_inst("gm011",0) ;Vibraphone
timbre(55,12) = BNK_inst("gm012",0) ;Marimba
timbre(55,13) = BNK_inst("gm013",0) ;Xylophone
timbre(55,14) = BNK_inst("gm014",0) ;Tubular Bells
timbre(55,15) = BNK_inst("gm015",0) ;Santur
timbre(55,16) = BNK_inst("gm016",0) ;Organ 1
timbre(55,17) = BNK_inst("gm017",0) ;Organ 2
timbre(55,18) = BNK_inst("gm018",0) ;Organ 3
timbre(55,19) = BNK_inst("gm019",0) ;Church Org 1
timbre(55,20) = BNK_inst("gm020",0) ;Reed Org
timbre(55,21) = BNK_inst("gm021",0) ;Accordian Fr
timbre(55,22) = BNK_inst("gm022",0) ;Harmonica
timbre(55,23) = BNK_inst("gm023",0) ;Bandneon
timbre(55,24) = BNK_inst("gm024",0) ;Nylon-str Gtr
timbre(55,25) = BNK_inst("gm025",0) ;Steel-str Gtr
timbre(55,26) = BNK_inst("gm026",0) ;Jazz Gtr
timbre(55,27) = BNK_inst("gm027",0) ;Clean Gtr
timbre(55,28) = BNK_inst("gm028",0) ;Muted Gtr
timbre(55,29) = BNK_inst("gm029",0) ;Overdrive Gtr
timbre(55,30) = BNK_inst("gm030",0) ;Distortion Gtr
timbre(55,31) = BNK_inst("gm031",0) ;Gtr Harmonics
timbre(55,32) = BNK_inst("gm032",0) ;Acoustic Bass
timbre(55,33) = BNK_inst("gm033",0) ;Fingered Bass
timbre(55,34) = BNK_inst("gm034",0) ;Picked Bass
timbre(55,35) = BNK_inst("gm035",0) ;Fretless Bass
timbre(55,36) = BNK_inst("gm036",0) ;Slap Bass 1
timbre(55,37) = BNK_inst("gm037",0) ;Slap Bass 2
timbre(55,38) = BNK_inst("gm038",0) ;Synth Bass 1
timbre(55,39) = BNK_inst("gm039",0) ;Synth Bass 2
timbre(55,40) = BNK_inst("gm040",0) ;Violin
timbre(55,41) = BNK_inst("gm041",0) ;Viola
timbre(55,42) = BNK_inst("gm042",0) ;Cello
timbre(55,43) = BNK_inst("gm043",0) ;Contrabass
timbre(55,44) = BNK_inst("gm044",0) ;Tremolo Str
timbre(55,45) = BNK_inst("gm045",0) ;Pizzacato Str
timbre(55,46) = BNK_inst("gm046",0) ;Harp
timbre(55,47) = BNK_inst("gm047",0) ;Timpani
timbre(55,48) = BNK_inst("gm048",0) ;Strings
timbre(55,49) = BNK_inst("gm049",0) ;Slow Strings
timbre(55,50) = BNK_inst("gm050",0) ;Syn Strings 1
timbre(55,51) = BNK_inst("gm051",0) ;Syn Strings 2
timbre(55,52) = BNK_inst("gm052",0) ;Choir Aahs
timbre(55,53) = BNK_inst("gm053",0) ;Voice Oohs
timbre(55,54) = BNK_inst("gm054",0) ;Synvox
timbre(55,55) = BNK_inst("gm055",0) ;Orchestra Hit
timbre(55,56) = BNK_inst("gm056",0) ;Trumpet
timbre(55,57) = BNK_inst("gm057",0) ;Trombone
timbre(55,58) = BNK_inst("gm058",0) ;Tuba
timbre(55,59) = BNK_inst("gm059",0) ;Muted Trumpet
timbre(55,60) = BNK_inst("gm060",0) ;French Horn
timbre(55,61) = BNK_inst("gm061",0) ;Brass 1
timbre(55,62) = BNK_inst("gm062",0) ;Synth Brass 1
timbre(55,63) = BNK_inst("gm063",0) ;Synth Brass 2
timbre(55,64) = BNK_inst("gm064",0) ;Soprano Sax
timbre(55,65) = BNK_inst("gm065",0) ;Alto Sax
timbre(55,66) = BNK_inst("gm066",0) ;Tenor Sax
timbre(55,67) = BNK_inst("gm067",0) ;Baritone Sax
timbre(55,68) = BNK_inst("gm068",0) ;Oboe
timbre(55,69) = BNK_inst("gm069",0) ;English Horn
timbre(55,70) = BNK_inst("gm070",0) ;Bassoon
timbre(55,71) = BNK_inst("gm071",0) ;Clarinet
timbre(55,72) = BNK_inst("gm072",0) ;Piccolo
timbre(55,73) = BNK_inst("gm073",0) ;Flute
timbre(55,74) = BNK_inst("gm074",0) ;Recorder
timbre(55,75) = BNK_inst("gm075",0) ;Pan Flute
timbre(55,76) = BNK_inst("gm076",0) ;Bottle Blow
timbre(55,77) = BNK_inst("gm077",0) ;Shakuhachi
timbre(55,78) = BNK_inst("gm078",0) ;Whistle
timbre(55,79) = BNK_inst("gm079",0) ;Ocarina
timbre(55,80) = BNK_inst("gm080",0) ;Square Wave
timbre(55,81) = BNK_inst("gm081",0) ;Saw Wave
timbre(55,82) = BNK_inst("gm082",0) ;Syn Calliope
timbre(55,83) = BNK_inst("gm083",0) ;Chiffer Lead
timbre(55,84) = BNK_inst("gm084",0) ;Charang
timbre(55,85) = BNK_inst("gm085",0) ;Solo Vox
timbre(55,86) = BNK_inst("gm086",0) ;5th Saw Wave
timbre(55,87) = BNK_inst("gm087",0) ;Bass & Lead
timbre(55,88) = BNK_inst("gm088",0) ;Fantasia
timbre(55,89) = BNK_inst("gm089",0) ;Warm Pad
timbre(55,90) = BNK_inst("gm090",0) ;Polysynth
timbre(55,91) = BNK_inst("gm091",0) ;Space Voice
timbre(55,92) = BNK_inst("gm092",0) ;Bowed Glass
timbre(55,93) = BNK_inst("gm093",0) ;Metal Pad
timbre(55,94) = BNK_inst("gm094",0) ;Halo Pad
timbre(55,95) = BNK_inst("gm095",0) ;Sweep Pad
timbre(55,96) = BNK_inst("gm096",0) ;Ice Rain
timbre(55,97) = BNK_inst("gm097",0) ;Soundtrack
timbre(55,98) = BNK_inst("gm098",0) ;Crystal
timbre(55,99) = BNK_inst("gm099",0) ;Atmosphere
timbre(55,100) = BNK_inst("gm100",0) ;Brightness
timbre(55,101) = BNK_inst("gm101",0) ;Goblin
timbre(55,102) = BNK_inst("gm102",0) ;Echo Drops
timbre(55,103) = BNK_inst("gm103",0) ;Star Theme
timbre(55,104) = BNK_inst("gm104",0) ;Sitar
timbre(55,105) = BNK_inst("gm105",0) ;Banjo
timbre(55,106) = BNK_inst("gm106",0) ;Shamisen
timbre(55,107) = BNK_inst("gm107",0) ;Koto
timbre(55,108) = BNK_inst("gm108",0) ;Kalimba
timbre(55,109) = BNK_inst("gm109",0) ;Bag Pipe
timbre(55,110) = BNK_inst("gm110",0) ;Fiddle
timbre(55,111) = BNK_inst("gm111",0) ;Shannai
timbre(55,112) = BNK_inst("gm112",0) ;Tinkle Bell
timbre(55,113) = BNK_inst("gm113",0) ;Agogo
timbre(55,114) = BNK_inst("gm114",0) ;Steel Drums
timbre(55,115) = BNK_inst("gm115",0) ;Woodblock
timbre(55,116) = BNK_inst("gm116",0) ;Taiko
timbre(55,117) = BNK_inst("gm117",0) ;Melo Tom 1
timbre(55,118) = BNK_inst("gm118",0) ;Synth Drum
timbre(55,119) = BNK_inst("gm119",0) ;Reverse Cym
timbre(55,120) = BNK_inst("gm120",0) ;Gtr Fretnoise
timbre(55,121) = BNK_inst("gm121",0) ;Breath Noise
timbre(55,122) = BNK_inst("gm122",0) ;Seashore
timbre(55,123) = BNK_inst("gm123",0) ;Bird
timbre(55,124) = BNK_inst("gm124",0) ;Telephone 1
timbre(55,125) = BNK_inst("gm125",0) ;Helicopter
timbre(55,126) = BNK_inst("gm126",0) ;Applause
timbre(55,127) = BNK_inst("gm127",0) ;Gun Shot
;
;Bank 127: OPL3 Melodic Inst to emulate GS Standard Drum Set
;
;timbre(127,27) = BNK_inst ;High Q
;timbre(127,28) = BNK_inst ;Slap
;timbre(127,29) = BNK_inst ;Scratch Push
;timbre(127,30) = BNK_inst ;Scratch Pull
;timbre(127,31) = BNK_inst ;Sticks
;timbre(127,32) = BNK_inst ;Square Click
;timbre(127,33) = BNK_inst ;Metronome Click
;timbre(127,34) = BNK_inst ;Metronome Bell
timbre(127,35) = BNK_inst("gps035",35) ;Kick Drum 2
timbre(127,36) = BNK_inst("gps035",35) ;Kick Drum 1
timbre(127,37) = BNK_inst("gps037",44) ;Side Stick
timbre(127,38) = BNK_inst("gps038",48) ;Snare Drum 1
timbre(127,39) = BNK_inst("gps039",58) ;Hand Clap
timbre(127,40) = BNK_inst("gps040",60) ;Snare Drum 2
timbre(127,41) = BNK_inst("gps041",48) ;Low Tom 2
timbre(127,42) = BNK_inst("gps042",43) ;Closed Hi-hat
timbre(127,43) = BNK_inst("gps041",49) ;Low Tom 1
timbre(127,44) = BNK_inst("gps044",43) ;Pedal Hi-hat
timbre(127,45) = BNK_inst("gps041",51) ;Mid Tom 2
timbre(127,46) = BNK_inst("gps046",43) ;Open Hi-hat
timbre(127,47) = BNK_inst("gps041",54) ;Mid Tom 1
timbre(127,48) = BNK_inst("gps041",57) ;High Tom 2
timbre(127,49) = BNK_inst("gps049",72) ;Crash Cymbal 1
timbre(127,50) = BNK_inst("gps041",60) ;High Tom 1
timbre(127,51) = BNK_inst("gps051",70) ;Ride Cymbal
timbre(127,52) = BNK_inst("gps052",60) ;Chinese Cymbal
timbre(127,53) = BNK_inst("gps053",36) ;Ride Bell
timbre(127,54) = BNK_inst("gps054",65) ;Tambourine
timbre(127,55) = BNK_inst("gps055",84) ;Splash Cymbal
timbre(127,56) = BNK_inst("gps056",59) ;Cowbell
timbre(127,57) = BNK_inst("gps057",84) ;Crash Cymbal 2
timbre(127,58) = BNK_inst("gps058",35) ;Vibra-slap
timbre(127,59) = BNK_inst("gps059",44) ;Ride Cymbal 2
timbre(127,60) = BNK_inst("gps060",67) ;High Bongo
timbre(127,61) = BNK_inst("gps061",66) ;Low Bongo
timbre(127,62) = BNK_inst("gps062",59) ;Mute High Conga
timbre(127,63) = BNK_inst("gps063",51) ;Open High Conga
timbre(127,64) = BNK_inst("gps064",45) ;Low Conga
timbre(127,65) = BNK_inst("gps065",71) ;High Timbale
timbre(127,66) = BNK_inst("gps066",60) ;Low Timbale
timbre(127,67) = BNK_inst("gps067",58) ;High Agogo
timbre(127,68) = BNK_inst("gps068",53) ;Low Agogo
timbre(127,69) = BNK_inst("gps069",64) ;Cabasa
timbre(127,70) = BNK_inst("gps070",71) ;Maracas
timbre(127,71) = BNK_inst("gps071",61) ;Short Hi Whistle
timbre(127,72) = BNK_inst("gps072",61) ;Long Low Whistle
timbre(127,73) = BNK_inst("gps073",48) ;Short Guiro
timbre(127,74) = BNK_inst("gps074",48) ;Long Guiro
timbre(127,75) = BNK_inst("gps075",69) ;Claves
timbre(127,76) = BNK_inst("gps076",68) ;High Wood Block
timbre(127,77) = BNK_inst("gps077",63) ;Low Wood Block
timbre(127,78) = BNK_inst("gps078",74) ;Mute Cuica
timbre(127,79) = BNK_inst("gps079",60) ;Open Cuica
timbre(127,80) = BNK_inst("gps080",80) ;Mute Triangle
timbre(127,81) = BNK_inst("gps081",64) ;Open Triangle
timbre(127,82) = BNK_inst("gps082",69) ;Shaker
timbre(127,83) = BNK_inst("gps083",55) ;Jingle Bell
timbre(127,84) = BNK_inst("gps084",75) ;Bell Tree
timbre(127,85) = BNK_inst("gps085",68) ;Castanets
timbre(127,86) = BNK_inst("gps086",48) ;Mute Surdu
timbre(127,87) = BNK_inst("gps087",53) ;Open Surdu
;
;Bank 127: OPL3 Melodic Inst to emulate GS Orchestral Percussion
;
;timbre(127,27) = BNK_inst ;High Q
;timbre(127,28) = BNK_inst ;Slap
;timbre(127,29) = BNK_inst ;Scratch Push
;timbre(127,30) = BNK_inst ;Scratch Pull
;timbre(127,31) = BNK_inst ;Sticks
;timbre(127,32) = BNK_inst ;Square Click
;timbre(127,33) = BNK_inst ;Metronome Click
;timbre(127,34) = BNK_inst ;Metronome Bell
;timbre(127,35) = BNK_inst("gpo035",44) ;Concert BD 2
;timbre(127,36) = BNK_inst("gpo036",44) ;Concert BD 1
;timbre(127,37) = BNK_inst("gpo037",44) ;Side Stick
;timbre(127,38) = BNK_inst("gpo038",43) ;Concert Snr Dr
;timbre(127,39) = BNK_inst("gpo039",58) ;Castanets
;timbre(127,40) = BNK_inst("gpo040",38) ;Concert Snr Dr
;timbre(127,41) = BNK_inst("gpo041",41) ;Timpani F
;timbre(127,42) = BNK_inst("gpo042",42) ;Timpani F#
;timbre(127,43) = BNK_inst("gpo043",43) ;Timpani G
;timbre(127,44) = BNK_inst("gpo044",44) ;Timpani G#
;timbre(127,45) = BNK_inst("gpo045",45) ;Timpani A
;timbre(127,46) = BNK_inst("gpo046",46) ;Timpani A#
;timbre(127,47) = BNK_inst("gpo047",47) ;Timpani B
;timbre(127,48) = BNK_inst("gpo048",48) ;Timpani c
;timbre(127,49) = BNK_inst("gpo049",49) ;Timpani c#
;timbre(127,50) = BNK_inst("gpo050",50) ;Timpani d
;timbre(127,51) = BNK_inst("gpo051",51) ;Timpani d#
;timbre(127,52) = BNK_inst("gpo052",52) ;Timpani e
;timbre(127,53) = BNK_inst("gpo053",53) ;Timpani f
;timbre(127,54) = BNK_inst("gpo054",65) ;Tambourine
;timbre(127,55) = BNK_inst("gpo055",84) ;Splash Cymbal
;timbre(127,56) = BNK_inst("gpo056",56) ;Cowbell
;timbre(127,57) = BNK_inst("gpo057",84) ;Concert Cymbal 2
;timbre(127,58) = BNK_inst("gpo058",35) ;Vibra-slap
;timbre(127,59) = BNK_inst("gpo059",73) ;Concert Cymbal 1
;timbre(127,60) = BNK_inst("gpo060",67) ;High Bongo
;timbre(127,61) = BNK_inst("gpo061",66) ;Low Bongo
;timbre(127,62) = BNK_inst("gpo062",59) ;Mute High Conga
;timbre(127,63) = BNK_inst("gpo063",51) ;Open High Conga
;timbre(127,64) = BNK_inst("gpo064",45) ;Low Conga
;timbre(127,65) = BNK_inst("gpo065",72) ;High Timbale
;timbre(127,66) = BNK_inst("gpo066",60) ;Low Timbale
;timbre(127,67) = BNK_inst("gpo067",58) ;High Agogo
;timbre(127,68) = BNK_inst("gpo068",53) ;Low Agogo
;timbre(127,69) = BNK_inst("gpo069",64) ;Cabasa
;timbre(127,70) = BNK_inst("gpo070",71) ;Maracas
;timbre(127,71) = BNK_inst("gpo071",61) ;Short Hi Whistle
;timbre(127,72) = BNK_inst("gpo072",61) ;Long Low Whistle
;timbre(127,73) = BNK_inst("gpo073",55) ;Short Guiro
;timbre(127,74) = BNK_inst("gpo074",45) ;Long Guiro
;timbre(127,75) = BNK_inst("gpo075",75) ;Claves
;timbre(127,76) = BNK_inst("gpo076",70) ;High Wood Block
;timbre(127,77) = BNK_inst("gpo077",65) ;Low Wood Block
;timbre(127,78) = BNK_inst("gpo078",76) ;Mute Cuica
;timbre(127,79) = BNK_inst("gpo079",60) ;Open Cuica
;timbre(127,80) = BNK_inst("gpo080",85) ;Mute Triangle
;timbre(127,81) = BNK_inst("gpo081",85) ;Open Triangle
;timbre(127,82) = BNK_inst("gpo082",64) ;Shaker
;timbre(127,83) = BNK_inst("gpo083",55) ;Jingle Bell
;timbre(127,84) = BNK_inst("gpo084",70) ;Bell Tree
;timbre(127,85) = BNK_inst("gpo085",80) ;Castanets
;timbre(127,86) = BNK_inst("gpo086",59) ;Mute Surdu
;timbre(127,87) = BNK_inst("gpo087",51) ;Open Surdu
;timbre(127,88) = BNK_inst("gpo088",60) ;Applause
;BNK_file("fxv1.bnk") ;name of Ad Lib Instrument Maker bankfile ;
;
;Bank 100-Sound effects
;
;timbre(100,0) = BNK_inst("bigexpl1",0)
;timbre(100,1) = BNK_inst("buzz1",0)
;timbre(100,2) = BNK_inst("drop1",0)
;timbre(100,3) = BNK_inst("expl1",0)
;timbre(100,4) = BNK_inst("expl2",0)
;timbre(100,5) = BNK_inst("expl3",0)
;timbre(100,6) = BNK_inst("fbeep1",0)
;timbre(100,7) = BNK_inst("fdemat1",0)
;timbre(100,8) = BNK_inst("fdemat2",0)
;timbre(100,9) = BNK_inst("fdoor1",0)
;timbre(100,10) = BNK_inst("fenerg1",0)
;timbre(100,11) = BNK_inst("fphase1",0)
;timbre(100,12) = BNK_inst("fping1",0)
;timbre(100,13) = BNK_inst("fscan1",0)
;timbre(100,14) = BNK_inst("ftorp1",0)
;timbre(100,15) = BNK_inst("fview2",0)
;timbre(100,16) = BNK_inst("gunsht1",0)
;timbre(100,17) = BNK_inst("gunsht2",0)
;timbre(100,18) = BNK_inst("hum1",0)
;timbre(100,19) = BNK_inst("hum2",0)
;timbre(100,20) = BNK_inst("hum3",0)
;timbre(100,21) = BNK_inst("laser1",0)
;timbre(100,22) = BNK_inst("laser2",0)
;timbre(100,23) = BNK_inst("laser3",0)
;timbre(100,24) = BNK_inst("missl1",0)
;timbre(100,25) = BNK_inst("plane1",0)
;timbre(100,26) = BNK_inst("swish1",0)
;timbre(100,27) = BNK_inst("thud1",0)
;
;BNK_file("stafxv1.bnk") ;name of Ad Lib Instrument Maker bankfile ;
;timbre(100,28) = BNK_inst("kexpl1",0)
;timbre(100,29) = BNK_inst("thud",0)
;timbre(100,30) = BNK_inst("elect1",0)
;timbre(100,31) = BNK_inst("Spark1",0)
;timbre(100,32) = BNK_inst("spark2",0)
;timbre(100,33) = BNK_inst("emotor1",0)
;timbre(100,34) = BNK_inst("creak1",0)
;timbre(100,35) = BNK_inst("thundr1",0)
;timbre(100,36) = BNK_inst("motor1",0)
;timbre(100,37) = BNK_inst("hrtbt1",0)
;timbre(100,38) = BNK_inst("kdrip1",0)
;timbre(100,39) = BNK_inst("fbird1",0)
;timbre(100,40) = BNK_inst("voice1",0)
;timbre(100,41) = BNK_inst("voice2",0)
;timbre(100,42) = BNK_inst("spark2",0)
;timbre(100,43) = BNK_inst("emotor1",0)
;timbre(100,44) = BNK_inst("drip2",0)
;timbre(100,45) = BNK_inst("motor2",0)
;timbre(100,46) = BNK_inst("thundr2",0)
;timbre(100,47) = BNK_inst("hrtbt1",0)