/ PC/CD Gamer UK 13
/ PCGAMER13.bin / sprite / sprite0 / 00000100.spr ![]() | < prev | next > |
Unknown | 1995-05-14 | 170 b |
Confidence | Program | Detection | Match Type | Support |
---|---|---|---|---|
10% | dexvert | DICOM Bitmap (image/dicom) | magic | Supported |
1% | dexvert | Borland Sprint (document/borlandSprint) | ext | Unsupported |
1% | dexvert | Mini Office Spreadsheet (document/miniOfficeSpreadsheet) | ext | Unsupported |
1% | dexvert | Mad Studio (image/madStudio) | ext | Unsupported |
1% | dexvert | The Civil War Sprite library (image/theCivilWarSpriteLibrary) | ext | Unsupported |
1% | dexvert | Apple II Sprites (image/a2Sprites) | ext | Unsupported |
1% | dexvert | Flashback Sprite (image/flashbackSprite) | ext | Unsupported |
1% | dexvert | Sprite Artist Sprite (image/spriteArtistSprite) | ext | Unsupported |
1% | dexvert | Fallout Tactics Sprite (other/falloutTacticsSprite) | ext | Unsupported |
1% | dexvert | Assault Wing Sprite (other/assaultWingSprite) | ext | Unsupported |
1% | dexvert | Live for Speed data (other/liveForSpeedData) | ext | Unsupported |
100% | file | data | default | |
66% | TrID | DICOM medical imaging bitmap (w/o header) | default (weak) | |
33% | TrID | Z-Code V8 adventure for Infocom Z-Machine | default (weak) | |
100% | disktype | Blank disk/medium | default (weak) |
+--------+-------------------------+-------------------------+--------+--------+
|00000000| 08 00 00 00 00 00 00 00 | 52 43 4e 49 0c 00 0a 00 |........|RCNI....|
|00000010| 00 00 02 00 16 16 fe ff | 00 00 03 00 16 e1 16 00 |........|........|
|00000020| fe ff 00 00 04 00 16 e1 | e1 16 fe ff 00 00 05 00 |........|........|
|00000030| 16 e1 e1 e1 16 00 fe ff | 00 00 06 00 16 e1 e1 e1 |........|........|
|00000040| e1 16 fe ff 00 00 07 00 | 16 e1 e1 e1 e1 e1 16 00 |........|........|
|00000050| fe ff 00 00 08 00 16 e1 | e1 e1 e1 e1 e1 16 fe ff |........|........|
|00000060| 00 00 09 00 16 e1 e1 e1 | e1 e1 e1 e1 16 00 fe ff |........|........|
|00000070| 00 00 0a 00 16 e1 e1 e1 | e1 e1 e1 e1 e1 16 fe ff |........|........|
|00000080| 00 00 0a 00 16 e1 e1 16 | e1 e1 16 16 16 16 fe ff |........|........|
|00000090| 00 00 08 00 16 16 16 16 | 16 e1 e1 16 fe ff 04 00 |........|........|
|000000a0| 04 00 16 16 16 16 fe ff | ff ff |........|.. |
+--------+-------------------------+-------------------------+--------+--------+