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1995-05-06
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╔══════════════════════════════════════════════╗
║ ║
║ Quick manual and troubleshooting guide for ║
║ ║
║ FUTURE DIMENSION by CREW242 ║
║ ║
║ (c) 1995 by Crew242 (c) 1995 by Lifetimes ║
║ ║
╚══════════════════════════════════════════════╝
===> Distributors/Publishers for this and other great games (Business
Simulations, Strategic Games, Role Playing Games, Adventures) all
over the world wanted. See below.
╔══════════════════════════════════════════════════════════════════════════╗
║ First INSTALL Future dimension, then start with ║
║ Start: FDD [/C] (for Setup) ║
║ ║
║ System Requirements: pentium/486/386 or AT+ compatibles at 33+ Mhz ║
║ ║
║ 1600 KBytes EMS (recommended) or 768 KBytes XMS ║
║ ║
║ 250'000 Bytes DOS memory with EMS & NoSound/GUS ║
║ 540'000 Bytes DOS memory with EMS & SB/SBPro ║
║ 570'000 Bytes DOS memory with EMS & other cards ║
║ 590'000 Bytes DOS memory with XMS & GUS only ║
║ ║
║ VGA/MCGA Adapter ║
║ ║
║ Mouse/Joystick/Keyboard ║
║ ║
║ CD-ROM drive with Multimedia Extension ║
║ ║
║ SB/SBPro/SB16/PAS+/16/Gravis UltraSound (1 MB) rec. ║
║ ║
║ EMS manager (EMM386/QEMM386/Windows) recommended ║
║ ║
║ DOS 5.0+ and MSCDEX 2.22+ recommended ║
║ ║
║ Smartdrive 5.0+ (CD-ROM caching) recommended ║
║ ║
║ For all soundcards except GUS: 1600 KBytes EMS must be available ║
║ & EMM386: It must be set EMM386.EXE D=48 option in your CONFIG.SYS ║
║ & MS Windows: It must be set DMABufferSize=048 in Windows' SYSTEM.INI ║
║ Gravis UltraSound & Windows: DMA does not work. Use channel 0 for no DMA ║
║ ║
║ ║
║ Keyboard controls: ║
║ ║
║ Esc = Quit ║
║ Pause = Pause ║
║ Cursor = Direction Control ║
║ Space = Smart Bomb ║
║ Ctrl = Fire ║
║ CapsLock = Permanent Fire ║
║ Alt = Change Input Device ║
║ F1 or F = Switch FX Mode ║
║ F2 or M = Switch Music Mode ║
║ ║
╚══════════════════════════════════════════════════════════════════════════╝
════════════════════════════════════════════════════════════════════════════
Thanx to beta testers, friends & cheerleaders:
Yves Braun, Thomas Meyhack, Philippe Deecke, Maurizio Palumbo
Timo Ludwig, Arjan Brussee, Oliver Käferstein, Christian Kündig
Tim Sweeney, Kewl John Ricochet Smith <grin> ;)
════════════════════════════════════════════════════════════════════════════
Troubleshooting guide & game support:
If you want to know what's new for the game then check out the
CompuServe Forum of Lifetimes with "GO LIFETIMES".
For problems check troubleshooting guide below first.
1. Problem: If I want to play with joystick, my ship steers always in
one direction although I dont do anything?
Solution: At startup with fdd.bat or fd.exe the joystick should be
in central position because it autocalibrates at startup.
2. Problem: My Screen remains black?
Solution: Check the horizontal centering in the setup or try the
option 'short playfield' for laptop screens.
3. Problem: My soundcard does not work?
Solution: Check all values for your soundcard in the setup first.
4. Problem: Why isn't there any autodetection for soundcards, base port,
dma number, irq number and that stuff I don't know?
Solution: An autodetection routine cannot be save enough that means
that programs often crash while autodetecting because they
run amuck at I/O ports and if there are some sensitive
cards for networks, SCSI, cache controllers they simply
lock up. You can be sure that the numbers required for your
soundcard are easy to find in the soundcard's manual.
5. Problem: The sound on my Soundblaster seems to be slower if some
animations run on the screen?
Solution: This is a problem that shows up in average on 1 of 100
Computers. It seems that the problem is located in the BIOS
or the CD-ROM device driver. During harddisk or CD-ROM
access they clear all IRQ's, that the soundroutine needs
to play at proper speed. You may try to update your BIOS
or your CD-ROM device driver.
6. Problem: I have problems to make the sound work?
Solution: Try different DMA and IRQ numbers. Check the right
Baseport. Especially the DMA number can cause problems.
Gravis UltraSound allows the numbers 0,1,3,5,6,7.
0 means NO DMA, 1,3 are 8-bit channels and 5,6,7 are
16-bit channels. The main difference is that 16-bit is
4 times faster than NO DMA and twice as fast as 8-bit.
Unfortunately some ISA mainboards with special Chipsets
do not work with 16-bit DMA. This problem is known for
some Opti Chipsets.
7. Problem: When I want to hear CD sound while playing it always abrupts
immediately without fading out?
Solution: The CD sound is mixed by the soundcard. Check if
1. you are listening directly to the CD-ROM drive with
earphones or with chinch connection. You should connect
you CD-ROM line output with your soundcard's CD input
or if not available with your soundcard's line input.
Then you must take the output of the soundcard to listen
to it.
2. your soundcard does have a mixer compatible to
Soundblaster Pro. If not then you can only look out for
new soundcard driver releases for Future Dimension.
It is intended to release a driver for PAS and for
Soundblaster AWE32 some time.
3. you have a Gravis UltraSound Board Version before 3.7
You can figure that out by looking at the soundcard.
There are some remarks like ASSEMBLED IN CANADA
BY ADVANCED GRAVIS AND FORTE and the version number
REVISION 3.4 or something between 1.0 and 3.7 or higher.
Unfortunately only boards with a number 3.7 or above
does have a mixer built in. For older boards there is
only the possibility to upgrade with a 16-bit
daughtercard or to get a new card, eg. UltraSound MAX.
4. you have got any soundcard at all. If not we recommend
following cards dependent on quality and compatibility:
Best quality: Gravis UltraSound MAX, Gravis UltraSound
Good quality: Pro Audio Spectrum +/16, Soundblaster 16
Medium quality: Soundblaster Pro
Low quality: Soundblaster (mono)
8. Problem: When I want to change the FX volume in the Options Menu
it does not take effect immediately?
Solution: When using a Soundblaster the FX volume change does take
effect after the next change of a song. This is a problem
of performance because the FX samples must be recalculated.
9. Problem: Some FX sound really bad actually they sound like
random noise?
Solution: You are using a Gravis UltraSound that has less than
1 MB onboard memory. For proper output you need 1 MB.
You can easily upgrade by adding some DRAMs to your board.
10. Problem: After I have changed a song in the Music Menu, I cannot
hear FX anymore in the main menu?
Solution: This is not an error. In the Music Menu FX are not loaded
to speed up song changes.
11. Problem: Sometimes the gameplay slows extremely down especially
in higher levels?
Solution: You are obviously using XMS. This is not to recommend
especially if your computer is slow anyway (< 486 50Mhz).
Make at least 1488 kbytes EMS available by installing
a memory manager, eg. EMM386, QEMM386, 386MAX.
12. Problem: The animations are not smooth at all on my system?
Solution: With full installation you need a harddisk that performs
at least 600 Kbytes per second. This is quite slow for a
harddisk that you can assume that your harddisk is fast
enough. Try to defragment your harddisk or avoid disk space
doubler, eg. double space, etc.
With minimum installation you need a CD-ROM drive that
performs at least 300 Kbytes per second (double speed).
Try to use a CD-ROM cache program, eg. buffered device
driver, Smartdrv 5.0.
13. Problem: The CD-ROM sound does not work?
Solution: There could be several reasons. Check if
1. you have properly chosen the CD-ROM sound in the setup.
Switch to CD SOUND MIXED in the Game Options of the setup.
2. your CD-ROM is audio connected to your soundcard.
Refer to your CD-ROM's and soundcard's manual to
establish an internal audio connection.
Note: The audio connection is not provided by the use
of the CD-ROM interface on your soundcard.
It is necessary to make a seperate connection.
3. there has been an error message.
- If not, chances are that your CD-ROM driver does not
meet the specifications although it passes all checks.
In this case you cannot use CD-ROM sound output.
- An error message can be one out of 3 categories:
- CD-ROM drive not ready
Put in an audio CD or close the tray. Make sure that
you use unit 0 if your CD-ROM drive can handle
multiple CDs.
- No CD-ROM or MSCDEX.EXE not present
Make sure that you have properly installed MSCDEX.EXE
(Microsoft CD-ROM Extension for DOS).
- No multimedia abilities
In this case you cannot use CD-ROM sound output.
════════════════════════════════════════════════════════════════════════════
Last hints and tips:
1. If you use a PAS+/16 or SB16 you should set your individual
Gain (x2,x3,x4) with the tools shipped with your soundcard.
Future Dimension doesn't change this value not to replace the default.
It is also not recommended to use the built in bass boost because
the heavy bass of the game even the CD sound may easily crash.
2. If you use a PAS+/16 or SB16 and the sound stops or slows extremely down
then your system is overloaded because the calculations for the sounds
are very heavy. The sound routine performs 16 voices with 16 bit,
stereo panning, interpolation and 44100 Hz and if you do not have a
high end system it is recommended to use a samplingrate < 44100 Hz.
In case of the SB16 a 16 bit sound is only possible by using a DMA
number between 5-7.
3. If you have several CD-ROM drives in your system you can select
the correct drive by setting the DOS drive letter manually.
For example you have 2 CD-ROM drives D: and E:, then Future Dimension
would automatically use drive D: but you can force drive E: by the
option '/E:', eg. 'FDD /E:'
4. With a 4x speed CD-ROM drive you have enough performance potential
(600 Kb/s) to use animations of higher quality even with minimum
installation. Use option '/4', eg. 'FDD /4'. If you do not use it
the first time after installation then you have to use option '-'
once too.
5. Combining Himem/EMM386, Mitsumi double speed CD-ROM, animations from
CD-ROM (Minimum Installation), SB/SBPro/SB16/PAS+/16 sound and
option /X (XMS) with the Mitsumi device driver will cause a system crash,
because the XMS manager (HIMEM.SYS) cannot handle CD- and sound requests
properly. You can eliminate this error avoiding the option /X or replacing
the XMS manager (Qemm, etc.).
════════════════════════════════════════════════════════════════════════════
We're looking for distributors/publishers all over the world. If you're
interested, please contact Mr. Joerg Walkowiak at LIFETIMES for details.
And the other way round: you have written a great game? Or your company has
no distribution in Germany, Austria and Switzerland? Fine, we're interested!
LIFETIMES/Expert Software Tel. 49-2361-36267
Pestalozzistrasse 6 Fax: 49-2361-652744
D-45661 Recklinghausen BBS: 49-2361-373214
Germany EMail: 74431.712@CompuServe.COM
CompuServe: "GO LIFETIMES"
════════════════════════════════════════════════════════════════════════════