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d2battle.txt
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Text File
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1994-12-14
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3KB
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65 lines
===============================================================
Title : D2BATTLE.WAD
Author : Marc Belanger
Email Address : *none* (sob, sob...)
leave a message at Viper's Pit 413-782-8502
Command Line
To play : DOOM2 -FILE D2BATTLE.WAD
To see demo : DOOM2 -FILE D2BATTLE.WAD -PLAYDEMO D2BATTLE
(Demo shows 100% Kills and Secrets)
Description : This wad was designed as a battleship
mainly for Deathmatch 2.0. There are
many "secret" switches, that lead to
traps, bonuses, and all kinds of good
stuff. There are quite a few monsters
lumbering around for carnage purposes.
Misc Game Info : You must check everywhere!! I tried to
make some secrets sorta obvious... with
textures, alignment, objects, and so on.
but some secrets are carefully hidden.
This is a very challenging single player
level, some of the newest monsters can
wreck you in a hurry, and there are about
70 of them in a relatively small level.
Additional Credits to : Raj Rhanjan - many hours of play testing
and developmental motivation (he brought
the beer)
Keith Pronowicz - traps, trickery, and all
sorts of nasty stuff... (someone buy him a
REAL modem, please)
Viper - Playtester Extrordinaire. (scum beats
me every time, too...)
================================================================
* Play Information *
Mape Level # : Map 01
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : No
New Sounds : No
New Graphics : No
* Construction *
Base : Scratch
Build Time : about 50 hours (had to learn DEU first...)
Editor(s) used : Doom Editor Utilty 2
Known Bugs : none, bugs wouldn't dare show up here
* Copyright / Permissions *
Authors may NOT use this level as a base to build additional levels.
***IF YOU GOT IDEAS, LEAVE A MESSAGE FOR ME, AND I'LL CONSIDER IT***
You may distribute this level only as it is, no modifications can be made
to the WAD or the TXT file you are reading.