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1994-07-19
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QUATRA COMMAND(tm) 3.02
Designed and created by DOE ENTERTAINMENT(R).
Copyrighted(c) 1994, All Rights Reserved.
DOE ENTERTAINMENT
2412 Desert Oak Drive
Palmdale, Ca.
93550
USA
PLEASE READ THE FOLLOWING LICENSE AGREEMENT CAREFULLY! USAGE
OF THE GAME CONSTITUTES ACCEPTANCE OF THESE TERMS.
Terms & Conditions
LIMITED WARRANTY.
THIS SOFTWARE IS PROVIDED 'AS IS'. ALL WARRANTIES, EITHER EXPRESSED OR
IMPLIED, ARE DISCLAIMED AS TO THE SOFTWARE AND ITS QUALITY PERFORMANCE,
MERCHANTABILITY, OR FITNESS FOR ANY PARTICULAR PURPOSE. THE ENTIRE RISK
RELATING TO THE QUALITY AND PERFORMANCE OF THE SOFTWARE IS ASSUMED BY THE
USER. IN NO EVENT WILL DOE ENTERTAINMENT(R) BE LIABLE FOR DIRECT,
INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES RESULTING FROM THE USE,
INABILITY TO USE, OR ANY DEFECT IN THE SOFTWARE. IF THE SOFTWARE PROVES TO
HAVE DEFECTS, THE USER ASSUMES THE COST OF ANY NECESSARY SERVICING OR REPAIRS.
Copyright (c) 1994 DOE ENTERTAINMENT(R).
All rights reserved. All rights of reproduction in other media reserved.
IDEAL SYSTEM :
Windows 3.1 or WFW 3.1x
486-33DX or better
6 Megs of RAM
Fast Video Card & Fast Video Driver (LOCAL BUS is BETTER)
MOUSE or KEYBOARD or JOYSTICK
VGA 256 COLORS ONLY
5 MEGS of Free Hard Disk Space (for game)
MINIMUM SYSTEM :
Windows 3.1 or WFW 3.1x
386-33DX or better
6 Megs of RAM
Fast Video Card & Fast Video Driver (LOCAL BUS is BETTER)
MOUSE or KEYBOARD or JOYSTICK
VGA 256 COLORS ONLY
5 MEGS of Free Hard Disk Space (for game)
Optional game enhancements
1-2 Meg drive CACHE software (like Norton Speed Cache, SMARTDRV)
PERMANENT SWAP FILE
32BITDISKACCESS ON = Workgroup for Windows option
VFAT enabled = Workgroups for Windows option
SOUND CARD 8 bit = Plays MONO SOUND ONLY
or
SOUND CARD 16 bit = Plays MONO or STEREO
Joy Stick = Supported by IBMJOY.DRV
FILES :
QUATRA.EXE -- Game Directory you created Example(C:\QUATRA\QUATRA.EXE)
Ctl3D.DLL -- Support file
WaveMix.DLL -- (same) 'Digital Sound file' --
Special Thanks to Angel Diaz. and
ToddLa & PatWil.
Readme.TXT -- (same) what your looking at
PlayDoe.INI -- WINDOWS DIRECTORY !!!
Example(C:\WINDOWS\PlayDoe.INI)
IBMJOY.DRV -- WINDOWS SYSTEM DIRECTORY !!! Example(C:\WINDOWS\SYSTEM\IBMJOY.DRV)
JOYSTICK.CPL -- WINDOWS SYSTEM DIRECTORY !!! (same)
License.TXT -- Our Legal Contract You agreed to.
File_id.diz -- Brief File Description
Vendor.TXT -- Vendor information
SOUND :
The PC SPEAKER DRIVER for Windows & DSOUND speaker driver:
Will cause the animation to stop at every instance of playing a digital sound.
If we fail to detect your sound system properly,
you must push F2 on your keyboard to disable ALL DIGITAL SOUND !.
OLD Wavemix.dll:
If you purchased Microsoft Arcade! (cool games)
Our wavemix.dll is NEWER. Theirs does not support STEREO,
you must copy our wavemix.dll to your windows directory.
All Ms Arcade games are compatible with our version.
Microsoft Sound System: (or similar 8 bit sound cards)
Jittery animation:
Simply press F9 and select Adjust Microsoft Sound.
Then exit QUATRA, and Restart Windows.
Wave Mapper:
If you want us to use a different wave device other than the
default (first one we find) simply press F9 and select what
wave device you want us to use.
Then exit QUATRA, and Restart QUATRA.
Delayed Sounds Fx's:
Press F9 and check the option to REMIX.
Clicking Noise:
Edit the PlayDoe.INI (windows directory)
and adjust the WaveBlocks to a higher number (MAX 6)
Sound Blaster's & Audio Blaster cards need the latest
drivers.
Stereo!!!:
You can set this option from F2 configure dialog.
Once set, must restart QUATRA COMMAND(tm).
Mono-Sound:
uncheck the Stereo option from F2 configure dialog.
Once set, must restart QUATRA COMMAND(tm).
QSOUND:
Follow the instructions in the Trouble Shooting Sound.
No Sound:
1) You system has no digital sound capabilities
2) Could not determine sound card or wave device.
Follow the Trouble shooting sound instructions.
3) Try F9 and choose another WAVE device.
4) Check F2 is digital sound enabled.
5) Check Speaker connections.
Trouble Shooting Sound:
1) Edit the PlayDoe.INI file (windows directory)
and adjust Showdevices to equal 1.
{example: Showdevices=1}
2) Run QUATRA and write down the displayed information.
Example:
Device 1:SB16 Wave Out
This is the type of sound card you have.
Quit QUATRA COMMAND.
Then add the following.
[name of card goes here]
Remix=1
GoodWavePos=0
WaveBlocks=6
SamplesPerSec=11
Run QUATRA COMMAND and listen for a difference.
VIDEO Performance:
Some video cards have a slow animation capability.
The only solution is to have less objects on the screen.
You can adjust the amount of items by pressing F2 and selecting
fewer items or disabling the animated options.
You can change to Mono Sound instead of stereo.
You can disable the Digital Music to increase speed.
You can turn the sound off completely.
** We've balanced the game's speed for slow and fast video cards.
However, it is unavoidable that the game will be very difficult on
blazing fast video cards.
Video Cards:
Stealth VRAM -- You need the latest drivers
or you'll lose mouse control.
You'll need latest drivers to
avoid garbage on game start up.
CONTROL:
We support the mouse, keyboard and Joystick.
All controls can be used with each other or at the same time.
KEYBOARD:
No known problems.
MOUSE:
Sluggish:
Press F2 (configure dialog).
Move scroll bar (control sensitivity)
to the right until desired results.
JOYSTICK:
Sluggish;
Press F2 (configure dialog).
Move scroll bar (control sensitivity)
to the right until desired results.
The Joystick is supported through Microsoft's joystick driver.
(not supported by Microsoft in any way)
Please test your Joystick before playing
If you do not have the driver,
copy IBMJOY.DRV and JOYSTICK.CPL from the game directory
to your windows system directory. example ( C:\WINDOWS\SYSTEM )
Run QUATRA and press F9 and select Adjust System file for
Joystick. Quit QUATRA, Restart Windows.
To calibrate the Joystick, either go to your control panel
or run QUATRA and press F2. The Configure dialog must have
JOYSTICK CHECKED, calibration dialog will appear.
You must click 'OK' on configure dialog, for options to be saved.
*** If your joystick is not readable by this driver (IBMJOY.DRV),
*** then it is with regret, we cannot support your joystick.
Revisions:
1.0 Initial Release
1.1 JoyStick Support Added, Resolved Mouse Sticking
1.2 Added Pop Up Help Dialog & Tech Support Dialog (F8)
1.3 Added Real Time Digital Mixing !! Totally Cool!!
1.4 Resolved Memory Hogs with Real Time Digital Sound.
Added Tech Support Dialog (F9)
Added Level Selection Dialog with Detail Adjustments (F5)
Added WaveMapper Support. (F9)
Removed UnUsed Resources--Smaller EXE file
1.5 Adjusted images for even better performance
Adjusted sound files -- removed extended lengths not used
Adjusted demo to be able to play 1,3, 7 levels
2.0 Resolved problems with Damage Meter getting out of sync.
Resolved Joystick & Mouse Double Button Fire.
Adjusted planets, enemy ships, weapons to have more clarity.
Adjusted Bonus to have more clarity.
Adjusted Photons -- you can only collect a max of 2 (game was to easy with 3)
Added SHIELDS !!!
Added in between Dialog Statistics Kills, Rating etc...
Added FX and sounds to Outpost laser hits.
Added Newer enemies ships & weapons on levels 7-10.
New Wavemix engine added
Removed comets' code and images -- no one noticed them anyway.
Revised F6 key to be F5 key now.
Revised F2 dialog fewer items to be in F5 dialog.
Revised Safety Zone method with delay and shields.
Revised Dialogs F1,F2, PopupHelp and Help etc..
Revised Sound FX and Music to Support Stereo
Revised Animation Engine to be faster.(Video Card Dependent)
* Delayed - EarthQuake, Lost Offices and Machines
* Delayed - Asked to Change Name by common named product
2.01 Resolved Keyboard problems with various (w/586-75).
Revised code in collecting bonus objects.(easier)
Revised converted slow C code with assembly(faster)
2.05 Resolved "To fast,To fast" issues by adding a Flexible Timer
Resolved unlimited fire bug -- no more unlimited fire for you
Resolved No more jump to the next level with guys on screen
Resolved conflicts with DSOUND pc Speaker Driver
Adjust Musical score - Sounds better
Added Start, Abort, Mission Button on startup screen
Added Simple About Dialog, Press A to see
Added Photon Metering
Added Mission Dialog - The story and stuff, Press M to see
Revised Main ship control code to be faster
Revised Dialogs -- Condense F5 into F2 dialog
Revised Screen updates -- To address OS2, WinNT, Windows 4.0 (Chicago)
Revised Shields - Changes Color as it times out
Revised Startup Screen - Displays more action
Concept Startup Screen - Special Thanks To Tim Earls
Revised Startup Dialogs
2.06 Added New WaveMix.dll - Special Thanks to Angel Diaz
3.00 Updated all dialogs
Converted to control 3d
Added Hard, Med, Easy settings (F2)
Added load up status bar
Added high score (F5)
3:01 Resolved compatibility issue for windows 4.0
3.02 Resolved Tab Issue (F2 Dialog)
Special Notes:
The Higher the Resolution the more room you'll have to run in.
We've played from 640x480 to 1280x1024 resolutions.
The game is easier if you choose 'less items' from F2 dialog.
{on FAST video cards, this makes the game harder with Timer disabled}
STEREO****STEREO****STEREO****STEREO****STEREO
Stereo is disabled on shipping Demo and Release !!!!
You must either Run QUATRA, press F2 and Change it, exit QUATRA and Run
again.
Or you must edit the PlayDoe.INI FILE (in windows directory) and change
the 'StereoStatus=0' to 'StereoStatus=1', then run QUATRA COMMAND.
NOTE: Stereo is a speed decrease in the game's performance;
you can press F2 and lower the detail options to compensate.
Or play the game in mono-sound.
You can also turn the digital music off.
Stereo is also a memory hog.
If you are low on memory, set this option off.
Just in case, you want to know what we used to test and make this game...
We used :
Borland 3.1 C++
CPU Type Ram VIDEO
---------------------------
386-33 Dell 6 Cirrus True Color/256
386-33 (clone) 6 Qvision Color 256
486-33 (clone) 6 local bus video
486-33 (ngate) 6 Farenhiet 1280
486-33 (ngate) 8 Video 7
486-33 (ngate) 16 Cirrus True Color/256
486-66 (clone) 8 MACH 32
486-66 (clone) 16 Ati Ultra
486-66 (clone) 8 Stealth VRAM
486-66 (clone) 16 cirrus True Color/256
486-80 (clone) 20 ATI Ultra (yes 80mhz)
486-80 (clone) 32 Volante (8Meg AT2000) (yes 80mhz)
586-75 (clone) 32 ATI MACH32
586-66 IBM PS2 32 AIT MACH32
Sound Cards: {16 Bit Cards are better}
Microsoft Sound System
Compaq Sound System
Sound Blaster
Sound Blaster pro
Sound Blaster 16
Ati Stereo Sound FX
Pro Audio Spectrum+
Pro Audio Spectrum 16
Gravis Ultra Sound
Covox (or other DAC)
MultiSound
Thunder Board
Joystick Cards
Sound Blaster's
Stereo Fx's
Pro Audio Spectrum's
Gravis Joystick Game card.
(c) 1994 DOE ENTERTAINMENT(R). All Rights Reserved
All rights reserved. All rights of reproduction in other media reserved.
DOE ENTERTAINMENT
2412 Desert Oak Drive
Palmdale, Ca.
93550
USA