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ref.java
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1995-08-11
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/*
* @(#)Ref.java 1.5 95/02/16
*
* Copyright (c) 1994 Sun Microsystems, Inc. All Rights Reserved.
*
* Permission to use, copy, modify, and distribute this software
* and its documentation for NON-COMMERCIAL purposes and without
* fee is hereby granted provided that this copyright notice
* appears in all copies. Please refer to the file "copyright.html"
* for further important copyright and licensing information.
*
* SUN MAKES NO REPRESENTATIONS OR WARRANTIES ABOUT THE SUITABILITY OF
* THE SOFTWARE, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
* TO THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
* PARTICULAR PURPOSE, OR NON-INFRINGEMENT. SUN SHALL NOT BE LIABLE FOR
* ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
* DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES.
*/
package java.lang;
/**
* A "Ref" is an indirect reference to an object that the garbage collector
* knows about. The application overrides the reconstitute() method with one
* that will construct the object based on information in the Ref, often by
* reading from a file. The get() method retains a cache of the last call to
* reconstitute() in the Ref. When space gets tight, the garbage collector
* will clear old Ref cache entries when there are no other pointers to the
* object.
* @version 1.5, 16 Feb 1995
*/
public class Ref {
static int lruclock;
private Object thing;
private long priority;
/**
* Returns a pointer to the object referenced by this Ref. If the object
* has been thrown away by the garbage collector, it will be
* reconstituted. Does everything necessary to ensure that the garbage
* collector throws things away in LRU order. Applications should never
* need to override this method. get() effectively caches calls to
* reconstitute().
*/
public Object get() {
Object p = thing;
if (p == null) {
/* synchronize if thing is null, but then check again
in case somebody else beat us to it */
synchronize (this) {
if (thing == null) {
p = reconstitute();
thing = p;
}
}
}
priority = ++lruclock;
return thing;
}
/**
* Returns a pointer to the object referenced by this ref by
* reconstituting it from some external source. It shouldn't bother with
* caching since get() will deal with that.
*
* In normal usage, Ref will always be subclassed. The subclass will add
* the instance variables necessary for reconstitute() to work. It will
* also add a constructor to set them up, and write a version of
* reconstitute().
*/
public abstract Object reconstitute();
/**
* Flushes the cached object. Forces the next invocation of get() to
* invoke reconstitute().
*/
public void flush() {
thing = null;
}
public void setThing(Object thing) {
this.thing = thing;
}
public Object check() {
return thing;
}
/**
* Constructs a new Ref.
*/
public Ref() {
priority = ++lruclock;
}
}