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FRACHEAD.RAY
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1993-02-10
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851b
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29 lines
/*
Rayshade header for using Rayshade v4.x to trace Fractint v18+ generated .RAY
files. this header is just a simple tracing setup to tack onto your
.ray file to see what it looks like. it sets up the light and view
to be similar to the default fractint 3D transform lighting and
viewpoint positions (ie, light in the lower right of the landscape).
To use this file, say your fractint .ray output is
called 'fract001.ray'. just 'copy frachead.ray+fract001.ray frac1.ray'
and then trace the frac1.ray file.
by Dan Goldwater
*/
report verbose
eyep 0 2.1 0.8
lookp 0 0 -.95
light 1 point -2 1 1.5
background .3 0 0
/* uncomment this part to add a groundplane to your fractal landscape
surface red1
ambient 0.1 0 0.02
diffuse 0.7 0 0.2
specular 0.9 0.5 0.7
specpow 20
reflect 0.8
plane red1 0 0 -1 0 0 1
*/