home *** CD-ROM | disk | FTP | other *** search
-
-
-
- { Formulae created by: Jon Osuch [73277,1432] }
-
-
- {=========================================================================}
-
- BirdOfPrey(XAXIS_NOPARM) {; Jon Osuch
- ; Try p1=0, p2=4, fn1=sqr, fn2=cosxx
- z = p1,
- x = 1:
- (x < 10) * (z=fn1(z)+pixel),
- (10 <= x) * (z=fn2(z)+pixel),
- x = x+1,
- |z| <=p2
- }
-
- {=========================================================================}
-
- DeepSpaceProbe(XAXIS_NOPARM) {; Jon Osuch
- ; Try p1=0, p2=4, fn1=sqr, fn2=sin, fn3=cosxx
- z = p1,
- x = 1:
- (x < 10) * (z=fn1(z) + pixel),
- (10 <= x) * (x<20) * (z=fn2(z)+pixel),
- (20 <= x) * (z=fn3(z) + pixel),
- x = x+1,
- |z| <= p2
- }
-
- DeepSpaceProbeC(XAXIS_NOPARM) {; Jon Osuch
- ; Try p1=10, p2=20, fn1=sqr, fn2=sin, fn3=cosxx
- ; Note: use floating point
- z = p1,
- x = 1:
- (z=fn1(z)+pixel)*(x<10)+(z=fn2(z)+pixel)*(10<=x)*(x<20)+(z=fn3(z)+pixel)*(20<=x)
- ,
- x = x+1,
- |z| <= 4
- }
-
- DpSpaceProbeTwoC(XAXIS_NOPARM) {; Jon Osuch
- ; Try p1=0, p2=4, fn1=sqr, fn2=exp, fn3=cosxx
- ; Note: use floating point
- z = p1,
- x = 1:
- (z=fn1(z)+pixel)*(x<10)+(z=fn2(z)+pixel)*(10<=x)*(x<20)+(z=fn3(z)+pixel)*(20<=x)
- ,
- x = x+1,
- |z| <= p2
- }
-
- {=========================================================================}
-
- EvilEyeC(XAXIS_NOPARM) {; Jon Osuch
- ; Try p1=1, p2=4, fn1=sin, fn2=cosxx
- ; Note: use floating point
- z = p1,
- x = |z|:
- (z = fn1(z)+pixel) * (1<x) + (z=fn2(z) + pixel)*(x<=1),
- x = |z|,
- x <= p2
- }
-
- {=========================================================================}
-
- Eyeball(XAXIS_NOPARM) {; Jon Osuch
- ; Try p1=0, p2=4, fn1=sqr, fn2=sinh
- z = p1,
- x = 1:
- (x < 10) * (z=fn1(z) + pixel),
- (10 <= x) * (z=fn2(z) + pixel),
- x = x+1,
- |z| <= p2
- }
-
- {=========================================================================}
-
- FlyingSquirrel(XAXIS_NOPARM) {; Jon Osuch
- ; Try p1=0, p2=4, fn1=sin, fn2=cosxx, fn3=sqr
- z = p1,
- x = |z|: (1<x) * (z=fn1(z) / fn2(z) + pixel),
- z = fn3(z)+pixel,
- x = |z|,
- x <= p2
- }
-
- {=========================================================================}
-
- FractalFender(XAXIS_NOPARM) {; Jon Osuch
- ; Try p1=0, p2=4, fn1=cosh, fn2=sqr
- z = p1,
- x = |z|: (1<x) * (z=fn1(z)+pixel),
- z = fn2(z)+pixel,
- x = |z|,
- x <= p2
- }
-
- FractalFenderC(XAXIS_NOPARM) {; Jon Osuch
- ; Try p1=0, p2=4, fn1=cosh, fn2=sqr
- ; Note: use floating point
- ; Spectacular!
- z = p1,
- x = |z|:
- (z = fn1(z)+pixel) * (1<x)+(z=z) * (x<=1),
- z = fn2(z)+pixel,
- x = |z|,
- x <= p2
- }
-
- FractalFender2(XAXIS_NOPARM) {; Jon Osuch
- ; Try p1=0, p2=4, fn1=cosxx, fn2=sqr
- z = p1,
- x = |z|: (1<x) * (z=fn1(z)+pixel),
- z = fn2(z)+pixel,
- x = |z|,
- x <= p2
- }
-
- FractalFender2C(XAXIS_NOPARM) {; Jon Osuch
- ; Try p1=0, p2=4, fn1=cosxx, fn2=sqr
- ; Note: use floating point
- z = p1,
- x = |z|:
- (z = fn1(z)+pixel) * (1<x) + (z=z) * (x<=1),
- z = fn2(z)+pixel,
- x = |z|,
- x <= p2
- }
-
- {=========================================================================}
-
- Frog(XAXIS_NOPARM) {; Jon Osuch
- ; Try p1=0, p2=4, fn1=tanh, fn2=sqr
- z = p1,
- x = |z|: (1<x) * (z=fn1(z) + pixel),
- z = fn2(z)+pixel,
- x = |z|,
- x <= p2
- }
-
- FrogC(XAXIS_NOPARM) {; Jon Osuch
- ; Try p1=0, p2=4, fn1=tanh, fn2=sqr
- ; Note: use floating point
- z = p1,
- x = |z|:
- (z = fn1(z)+pixel) * (1<x) + (z=z) * (x<=1),
- z = fn2(z)+pixel,
- x = |z|,
- x <= p2
- }
-
- {=========================================================================}
-
- Fly(XAXIS_NOPARM) {; Jon Osuch
- ; Try p1=0, p2=4, fn1=sqr, fn2=sqr
- z = p1:
- x = real(z),
- (x < 0) * (z=fn1(z) + pixel),
- (0 <= x) * (z=fn2(z) - pixel),
- |z| <= p2
- }
-
- {=========================================================================}
-
- IfThenfn1fn2(XAXIS_NOPARM) {; Jon Osuch
- ; Try p1=0, p2=4, fn1=sin, fn2=cos
- z = p1,
- x = |z|:
- (z = fn1(z)) * (1<x)+(z=z)*(x<=1),
- (z = fn2(z) + pixel),
- x = |z|,
- x <= p2
- }
-
- IfThenElsefn1fn2(XAXIS_NOPARM) {; Jon Osuch
- ; Try p1=0, p2=4, fn1=sqr, fn2=sin
- z = p1,
- x = |z|:
- (z = fn1(z)+pixel) * (1<x)+(z=fn2(z)+pixel) * (x<=1),
- x = |z|,
- x <= p2
- }
-
- IfElsefn1fn2fn3(XAXIS_NOPARM) {; Jon Osuch
- ; Try p1=0, p2=4, fn1,2,3=whatever
- z = p1,
- x = 1:
- (z=fn1(z)+pixel)*(x<10)+(z=fn2(z)+pixel)*(10<=x)*(x<20)+(z=fn3(z)+pixel)*(20<=x)
- ,
- x = x+1,
- |z| <= p2
- }
-
- {=========================================================================}
-
- IslandOfChaos(XAXIS_NOPARM) {; Jon Osuch
- ; Try p1=0, p2=4, fn1=sqr, fn2=sin, fn3=cosxx
- z = p1,
- x = 1:
- (x < 10) * (z=fn1(z) + pixel),
- (10 <= x) * (z=fn2(z) / fn3(z) + pixel),
- x = x+1,
- |z| <= p2
- }
-
-
- {=========================================================================}
-
- ManInTheOzone(XAXIS_NOPARM) {; Jon Osuch
- ; Try p1=0, p2=4, fn1=sqr, fn2=cosxx, fn3=sin
- z = p1,
- x = 1:
- (x < 10) * (z=fn1(z) + pixel),
- (10 <= x) * (x<20) * (z=fn2(z)+pixel),
- (20 <= x) * (z=fn3(z) + pixel),
- x = x+1,
- |z| <= p2
- }
-
- {=========================================================================}
-
- Moth(XAXIS_NOPARM) {; Jon Osuch
- ; Try p1=0, p2=4, fn1=sqr, fn2=exp, fn3=log
- z = p1,
- x = 1:
- (x < 10) * (z=fn1(z) + pixel),
- (10 <= x) * (x<20) * (z=fn2(z)+pixel),
- (20 <= x) * (z=fn3(z) + pixel),
- x = x+1,
- |z| <= p2
- }
-
- {=========================================================================}
-
- SinhEgg(XAXIS_NOPARM) {; Jon Osuch
- ; Try p1=0, p2=4, fn1=sinh, fn2=sqr
- z = p1,
- x = |z|:
- (1 < x) * (z=fn1(z) + pixel),
- z = fn2(z)+pixel,
- x = |z|,
- x <= p2
- }
-
- {=========================================================================}
-
- TestSinMandC(XAXIS_NOPARM) {;Jon Osuch
- ; Try: p1=4, fn1=sin, fn2=sqr
- z = p1,
- x = |z|:
- (z = fn1(z)) * (1<x)+(z=z) * (x<=1),
- (z = fn2(z)+pixel),
- x = |z|,
- x <= p1
- }
-
- {=========================================================================}
-
- TurtleC(XAXIS_NOPARM) {; Jon Osuch
- ; Try p1=0, p2=4, fn1=sqr, fn2=sqr
- ; Note: use floating point
- z = p1:
- x = real(z),
- (z = fn1(z)+pixel) * (x<0) + (z=fn2(z)-pixel) * (0<=x),
- |z| <= p2
- }
-
-
- {=========================================================================}
-
- WaldoTwinsC(XAXIS_NOPARM) {; Jon Osuch
- ; Try p1=0, p2=4, fn1=cosxx, fn2=sin
- ; Note: use floating point
- z = p1:
- z = fn1(fn2(z+pixel)) + pixel,
- |z| <= p2
- }
-