home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
PC World Komputer 1998 October A
/
Pcwk10a98.iso
/
Lotus
/
EXTRA
/
VIAVOICE
/
VIAVRT43
/
VTDATA.3
/
base
/
vrvoices
/
data
/
actors
/
IA02.FAC
< prev
next >
Wrap
Text File
|
1997-09-12
|
8KB
|
414 lines
# This file is for the abstract face with the big grin
# Note that pm[53] contains the expression index as follows:
# 0: /* neutral */
# 1: /* happy */
# 2: /* sad */
# 3: /* anger */
# 4: /* fear */
# 5: /* disgust */
# 6: /* puzzled */
# 7: /* Bored */
# 8: /* sleepy */
# 9: /* surprize */
# 10: /* Resignation */
# 11: /* asleep */
# 12: /* reserved */
# 13: /* reserved */
# 14: /* reserved */
# 15: /* reserved */
#style 10 (flipbook)
10 0
# number of image fragments
70
# x y w h priority pixelFilename num_pmvv (idx min max)*
# i i i i i char * i (i f f)<-num_pmvv of these
# fragment will show if min < current value <= max
0 0 120 160 0 IA02-BAS.BMP 0
# looking left or right: range pm[40] = -1..1
# eye lid opening: range pm[30] = .0.. 1.1
# eye elevation : range pm[41] = pm[46]= c -20..20
#
# surprised or anything else
# eyes open ahead
0 96 120 64 1 IA02ewop.BMP 4
53 6.9 11.1
30 0.9 2.0
40 -1.0 1.0
41 -0.8 0.15
# eyes open up
0 96 120 64 1 IA02ewup.BMP 4
53 6.9 11.1
30 0.9 2.0
40 -1.0 1.0
41 0.15 100.0
# eyes open down
0 96 120 64 1 IA02ewdn.BMP 4
53 6.9 11.1
30 0.9 2.0
40 -1.0 1.0
41 -100.0 -0.8
# eyes open looking right
0 96 120 64 1 IA02ewrt.BMP 3
53 6.9 11.1
30 0.9 1.05
40 1.0 4.0
# eyes open looking left
0 96 120 64 1 IA02ewlt.BMP 3
53 6.9 11.1
30 0.9 1.05
40 -4.0 -1.0
# eyes 3/4 open
0 96 120 64 1 IA02ew23.BMP 2
53 6.9 11.1
30 0.65 0.9
# eyes 1/2 open
0 96 120 64 1 IA02ew12.BMP 2
53 6.9 11.1
30 0.2 0.65
# eyes blink
0 96 120 64 1 IA02ewcl.BMP 2
53 6.9 11.1
30 -0.1 0.2
#
# anything else
# eyes open ahead
0 96 120 64 1 IA02ewop.BMP 4
53 1.9 5.1
30 0.9 2.0
40 -1.0 1.0
41 -0.8 0.15
# eyes open up
0 96 120 64 1 IA02ewup.BMP 4
53 1.9 5.1
30 0.9 2.0
40 -1.0 1.0
41 0.15 100.0
# eyes open down
0 96 120 64 1 IA02ewdn.BMP 4
53 1.9 5.1
30 0.9 2.0
40 -1.0 1.0
41 -100.0 -0.8
# eyes open looking right
0 96 120 64 1 IA02ewrt.BMP 3
53 1.9 5.1
30 0.9 1.05
40 1.0 4.0
# eyes open looking left
0 96 120 64 1 IA02ewlt.BMP 3
53 1.9 5.1
30 0.9 1.05
40 -4.0 -1.0
# eyes 3/4 open
0 96 120 64 1 IA02ew23.BMP 2
53 1.9 5.1
30 0.65 0.9
# eyes 1/2 open
0 96 120 64 1 IA02ew12.BMP 2
53 1.9 5.1
30 0.2 0.65
# eyes blink
0 96 120 64 1 IA02ewcl.BMP 2
53 1.9 5.1
30 -0.1 0.2
#
# neutral
# eyes open ahead
0 96 120 64 1 IA02enop.BMP 4
53 -0.1 0.1
30 0.9 2.0
40 -1.0 1.0
41 -0.8 0.15
# eyes open up
0 96 120 64 1 IA02enup.BMP 4
53 -0.1 0.1
30 0.9 2.0
40 -1.0 1.0
41 0.15 100.0
# eyes open down
0 96 120 64 1 IA02endn.BMP 4
53 -0.1 0.1
30 0.9 2.0
40 -1.0 1.0
41 -100.0 -0.8
# eyes open looking right
0 96 120 64 1 IA02enrt.BMP 3
53 -0.1 0.1
30 0.9 1.05
40 1.0 4.0
# eyes open looking left
0 96 120 64 1 IA02enlt.BMP 3
53 -0.1 0.1
30 0.9 1.05
40 -4.0 -1.0
# eyes 3/4 open
0 96 120 64 1 IA02en23.BMP 2
53 -0.1 0.1
30 0.65 0.9
# eyes 1/2 open
0 96 120 64 1 IA02en12.BMP 2
53 -0.1 0.1
30 0.2 0.65
# eyes blink
0 96 120 64 1 IA02encl.BMP 2
53 -0.1 0.1
30 -0.1 0.2
#
# happy eyes
# eyes open ahead
0 96 120 64 1 IA02ehop.BMP 4
53 0.9 1.1
30 0.9 2.0
40 -1.0 1.0
41 -0.8 0.15
# eyes open up
0 96 120 64 1 IA02ehup.BMP 4
53 0.9 1.1
30 0.9 2.0
40 -1.0 1.0
41 0.15 100.0
# eyes open down
0 96 120 64 1 IA02ehdn.BMP 4
53 0.9 1.1
30 0.9 2.0
40 -1.0 1.0
41 -100.0 -0.8
# eyes open looking right
0 96 120 64 1 IA02ehrt.BMP 3
53 0.9 1.1
30 0.9 1.05
40 1.0 4.0
# eyes open looking left
0 96 120 64 1 IA02ehlt.BMP 3
53 0.9 1.1
30 0.9 1.05
40 -4.0 -1.0
# eyes 3/4 open
0 96 120 64 1 IA02eh23.BMP 2
53 0.9 1.1
30 0.65 0.9
# eyes 1/2 open
0 96 120 64 1 IA02eh12.BMP 2
53 0.9 1.1
30 0.2 0.65
# eyes blink
0 96 120 64 1 IA02ehcl.BMP 2
53 0.9 1.1
30 -0.1 0.2
#
# puzzled eyes
# eyes open ahead
0 96 120 64 1 IA02ecop.BMP 4
53 5.9 6.1
30 0.9 2.0
40 -1.0 1.0
41 -0.8 0.15
# eyes open up
0 96 120 64 1 IA02ecup.BMP 4
53 5.9 6.1
30 0.9 2.0
40 -1.0 1.0
41 0.15 100.0
# eyes open down
0 96 120 64 1 IA02ecdn.BMP 4
53 5.9 6.1
30 0.9 2.0
40 -1.0 1.0
41 -100.0 -0.8
# eyes open looking right
0 96 120 64 1 IA02ecrt.BMP 3
53 5.9 6.1
30 0.9 1.05
40 1.0 4.0
# eyes open looking left
0 96 120 64 1 IA02eclt.BMP 3
53 5.9 6.1
30 0.9 1.05
40 -4.0 -1.0
# eyes 3/4 open
0 96 120 64 1 IA02ec23.BMP 2
53 5.9 6.1
30 0.65 0.9
# eyes 1/2 open
0 96 120 64 1 IA02ec12.BMP 2
53 5.9 6.1
30 0.2 0.65
# eyes blink
0 96 120 64 1 IA02eccl.BMP 2
53 5.9 6.1
30 -0.1 0.2
#
#
# range pm[13] = 0.0 normal, 1.0 f,v 2.0 b,p,m
# range pm[16] = 0..1 jaw rotation
# range pm[17] = 0..1 mouth width
# all expressions
# mouth open "OO" vowels
0 28 120 68 1 IA02mnoo.BMP 2
16 0.3 1.0
17 -0.01 0.79
# mouth f,v
0 28 120 68 1 IA02mnf.BMP 1
13 0.9 1.1
# mouth m,b,p
0 28 120 68 1 IA02mnm.BMP 1
13 1.1 2.1
#
# neutral mouths
# mouth full open
0 28 120 68 1 IA02mn4.BMP 4
53 -0.1 0.1
16 0.83 1.0
17 0.8 2.0
13 -0.1 0.1
# mouth 3/4 open
0 28 120 68 1 IA02mn3.BMP 4
53 -0.1 0.1
16 0.53 0.83
17 0.8 2.0
13 -0.1 0.1
# mouth 1/2 open
0 28 120 68 1 IA02mn2.BMP 4
53 -0.1 0.1
16 0.3 0.53
17 0.8 2.0
13 -0.1 0.1
# mouth 1/4 open
0 28 120 68 1 IA02mn1.BMP 3
53 -0.1 0.1
16 0.11 0.3
13 -0.1 0.1
#mouth closed
0 28 120 68 1 IA02mncl.BMP 3
53 -0.1 0.1
16 -0.1 0.09
13 -0.1 0.1
#mouth closed asleep
0 28 120 68 1 IA02mncl.BMP 3
53 10.9 11.1
16 -0.1 0.09
13 -0.1 0.1
#
# happy mouths
# mouth full open
0 28 120 68 1 IA02mh4.BMP 4
53 0.9 1.1
16 0.83 1.0
17 0.8 2.0
13 -0.1 0.1
# mouth 3/4 open
0 28 120 68 1 IA02mh3.BMP 4
53 0.9 1.1
16 0.53 0.83
17 0.8 2.0
13 -0.1 0.1
# mouth 1/2 open
0 28 120 68 1 IA02mh2.BMP 4
53 0.9 1.1
16 0.3 0.53
17 0.8 2.0
13 -0.1 0.1
# mouth 1/4 open
0 28 120 68 1 IA02mh1.BMP 3
53 0.9 1.1
16 0.11 0.3
13 -0.1 0.1
#mouth closed
0 28 120 68 1 IA02mhcl.BMP 3
53 0.9 1.1
16 -0.1 0.09
13 -0.1 0.1
#
# puzzled mouths
# mouth full open
0 28 120 68 1 IA02mc4.BMP 4
53 5.9 6.1
16 0.83 1.0
17 0.8 2.0
13 -0.1 0.1
# mouth 3/4 open
0 28 120 68 1 IA02mc3.BMP 4
53 5.9 6.1
16 0.53 0.83
17 0.8 2.0
13 -0.1 0.1
# mouth 1/2 open
0 28 120 68 1 IA02mc2.BMP 4
53 5.9 6.1
16 0.3 0.53
17 0.8 2.0
13 -0.1 0.1
# mouth 1/4 open
0 28 120 68 1 IA02mc1.BMP 3
53 5.9 6.1
16 0.11 0.3
13 -0.1 0.1
#mouth closed
0 28 120 68 1 IA02mccl.BMP 3
53 5.9 6.1
16 -0.1 0.09
13 -0.1 0.1
#
# surprised or anything else mouths
# mouth full open
0 28 120 68 1 IA02mw4.BMP 4
53 6.9 11.1
16 0.83 1.0
17 0.8 2.0
13 -0.1 0.1
# mouth 3/4 open
0 28 120 68 1 IA02mw3.BMP 4
53 6.9 11.1
16 0.53 0.83
17 0.8 2.0
13 -0.1 0.1
# mouth 1/2 open
0 28 120 68 1 IA02mw2.BMP 4
53 6.9 11.1
16 0.3 0.53
17 0.8 2.0
13 -0.1 0.1
# mouth 1/4 open
0 28 120 68 1 IA02mw1.BMP 3
53 6.9 11.1
16 0.11 0.3
13 -0.1 0.1
#mouth closed except asleep
0 28 120 68 1 IA02mwcl.BMP 3
53 6.9 10.1
16 -0.1 0.09
13 -0.1 0.1
#
# anything else mouths
# mouth full open
0 28 120 68 1 IA02mw4.BMP 4
53 1.9 5.1
16 0.83 1.0
17 0.8 2.0
13 -0.1 0.1
# mouth 3/4 open
0 28 120 68 1 IA02mw3.BMP 4
53 1.9 5.1
16 0.53 0.83
17 0.8 2.0
13 -0.1 0.1
# mouth 1/2 open
0 28 120 68 1 IA02mw2.BMP 4
53 1.9 5.1
16 0.3 0.53
17 0.8 2.0
13 -0.1 0.1
# mouth 1/4 open
0 28 120 68 1 IA02mw1.BMP 3
53 1.9 5.1
16 0.11 0.3
13 -0.1 0.1
#mouth closed
0 28 120 68 1 IA02mwcl.BMP 3
53 1.9 5.1
16 -0.1 0.09
13 -0.1 0.1
#
# initial parameters file
IA02.PAR