home *** CD-ROM | disk | FTP | other *** search
/ PC World Komputer 1998 October A / Pcwk10a98.iso / Corel / Ventura8 / Custom / coreldrw.txr < prev    next >
INI File  |  1997-10-16  |  52KB  |  1,729 lines

  1. [Header]
  2. CorelVersion=800
  3. StylesLibraryName="Styles"
  4. LastUsedName= "Samples 8"
  5. L0="Samples"
  6. L1="Samples 5"
  7. L2="Samples 6"
  8. L3="Samples 7"
  9. L4="Samples 8"
  10. L5="Styles"
  11.  
  12.  
  13. [Styles]
  14. LastUsedName="Putty 3C"
  15.  
  16. ;    Version4Styles
  17.  
  18. T0="Aerial Photography"
  19. S0='Aerial Photography'
  20.  
  21. T1="Blend Corners"
  22. S1='Blend Corners'
  23.  
  24. T2="Blend Edges"
  25. S2='Blend Edges'
  26.  
  27. T3="Cosmic Clouds"
  28. S3='Cosmic Clouds'
  29.  
  30. T4="Cosmic Energy"
  31. S4='Cosmic Energy'
  32.  
  33. T5="Cosmic Minerals"
  34. S5='Cosmic Minerals'
  35.  
  36. T6="Drapes"
  37. S6='Drapes'
  38.  
  39. T7="Fiber"
  40. S7='Fiber'
  41.  
  42. T8="Flames"
  43. S8='Flames'
  44.  
  45. T9="Mineral.Cloudy 2 Colors"
  46. S9='Mineral.Cloudy 2 Colors'
  47.  
  48. T10="Mineral.Cloudy 3 Colors"
  49. S10='Mineral.Cloudy 3 Colors'
  50.  
  51. T11="Mineral.Cloudy 5 Colors"
  52. S11='Mineral.Cloudy 5 Colors'
  53.  
  54. T12="Mineral.Fractal 2 Colors"
  55. S12='Mineral.Fractal 2 Colors'
  56.  
  57. T13="Mineral.Fractal 3 Colors"
  58. S13='Mineral.Fractal 3 Colors'
  59.  
  60. T14="Mineral.Fractal 5 Colors"
  61. S14='Mineral.Fractal 5 Colors'
  62.  
  63. T15="Mineral.Speckled 2 Colors"
  64. S15='Mineral.Speckled 2 Colors'
  65.  
  66. T16="Mineral.Speckled 3 Colors"
  67. S16='Mineral.Speckled 3 Colors'
  68.  
  69. T17="Mineral.Speckled 5 Colors"
  70. S17='Mineral.Speckled 5 Colors'
  71.  
  72. T18="Mineral.Swirled 2 Colors"
  73. S18='Mineral.Swirled 2 Colors'
  74.  
  75. T19="Mineral.Swirled 3 Colors"
  76. S19='Mineral.Swirled 3 Colors'
  77.  
  78. T20="Mineral.Swirled 5 Colors"
  79. S20='Mineral.Swirled 5 Colors'
  80.  
  81. T21="Noise"
  82. S21='Noise'
  83.  
  84. T22="Noise.Blended"
  85. S22='Noise.Blended'
  86.  
  87. T23="Noise.Rainbow Blended"
  88. S23='Noise.Rainbow Blended'
  89.  
  90. T24="Recycled Paper"
  91. S24='Recycled Paper'
  92.  
  93. T25="Recycled Paper Rainbow"
  94. S25='Recycled Paper Rainbow'
  95.  
  96. T26="Satellite Photography"
  97. S26='Satellite Photography'
  98.  
  99. T27="Scribbles"
  100. S27='Scribbles'
  101.  
  102. T28="Sky 2 Colors"
  103. S28='Sky 2 Colors'
  104.  
  105. T29="Sky 3 Colors"
  106. S29='Sky 3 Colors'
  107.  
  108. T30="Sky 5 Colors"
  109. S30='Sky 5 Colors'
  110.  
  111. T31="Smooth Weave"
  112. S31='Smooth Weave'
  113.  
  114. T32="Surfaces"
  115. S32='Surfaces'
  116.  
  117. T33="Swirls"
  118. S33='Swirls'
  119.  
  120. T34="Swirls2"
  121. S34='Swirls2'
  122.  
  123. T35="Texture Blend Horizontal"
  124. S35='Texture Blend Horizontal'
  125.  
  126. T36="Texture Blend Vertical"
  127. S36='Texture Blend Vertical'
  128.  
  129. T37="Threads"
  130. S37='Threads'
  131.  
  132. T38="Threads Rainbow"
  133. S38='Threads Rainbow'
  134.  
  135. T39="Water 2 Colors"
  136. S39='Water 2 Colors'
  137.  
  138. T40="Water 3 Colors"
  139. S40='Water 3 Colors'
  140.  
  141. T41="Water 5 Colors"
  142. S41='Water 5 Colors'
  143.  
  144. T42="Water Color"
  145. S42='Water Color'
  146.  
  147. ;    Version5Styles
  148.  
  149. T43="Biology1 2C"
  150. S43='Cdr5:Biology1 2C'
  151.  
  152. T44="Biology1 3C"
  153. S44='Cdr5:Biology1 3C'
  154.  
  155. T45="Biology1 5C"
  156. S45='Cdr5:Biology1 5C'
  157.  
  158. T46="Biology2 2C"
  159. S46='Cdr5:Biology2 2C'
  160.  
  161. T47="Biology2 3C"
  162. S47='Cdr5:Biology2 3C'
  163.  
  164. T48="Biology2 5C"
  165. S48='Cdr5:Biology2 5C'
  166.  
  167. T49="BubbleMania Hard 2C"
  168. S49='Cdr5:BubbleMania Hard 2C'
  169.  
  170. T50="BubbleMania Hard 3C"
  171. S50='Cdr5:BubbleMania Hard 3C'
  172.  
  173. T51="BubbleMania Soft 2C"
  174. S51='Cdr5:BubbleMania Soft 2C'
  175.  
  176. T52="BubbleMania Soft 3C"
  177. S52='Cdr5:BubbleMania Soft 3C'
  178.  
  179. T53="Cotton 2C"
  180. S53='Cdr5:Cotton 2C'
  181.  
  182. T54="Cotton 3C"
  183. S54='Cdr5:Cotton 3C'
  184.  
  185. T55="Cotton 5C"
  186. S55='Cdr5:Cotton 5C'
  187.  
  188. T56="Eclipse 2 Colors"
  189. S56='Cdr5:Eclipse 2 Colors'
  190.  
  191. T57="Fiber Embossed"
  192. S57='Cdr5:Fiber Embossed'
  193.  
  194. T58="Hypnotic1 2 Colors"
  195. S58='Cdr5:Hypnotic1 2 Colors'
  196.  
  197. T59="Hypnotic2 2 Colors"
  198. S59='Cdr5:Hypnotic2 2 Colors'
  199.  
  200. T60="Leather 2C"
  201. S60='Cdr5:Leather 2C'
  202.  
  203. T61="Leather 3C"
  204. S61='Cdr5:Leather 3C'
  205.  
  206. T62="Leather 5C"
  207. S62='Cdr5:Leather 5C'
  208.  
  209. T63="Mandel0"
  210. S63='Cdr5:Mandel0'
  211.  
  212. T64="Patches 2C"
  213. S64='Cdr5:Patches 2C'
  214.  
  215. T65="Patches 3C"
  216. S65='Cdr5:Patches 3C'
  217.  
  218. T66="Patches 5C"
  219. S66='Cdr5:Patches 5C'
  220.  
  221. T67="Pottery Wheel 2 Colors"
  222. S67='Cdr5:Pottery Wheel 2 Colors'
  223.  
  224. T68="Putty 2C"
  225. S68='Cdr5:Putty 2C'
  226.  
  227. T69="Putty 3C"
  228. S69='Cdr5:Putty 3C'
  229.  
  230. T70="Putty 5C"
  231. S70='Cdr5:Putty 5C'
  232.  
  233. T71="Rain Drops Hard 2C"
  234. S71='Cdr5:Rain Drops Hard 2C'
  235.  
  236. T72="Rain Drops Hard 3C"
  237. S72='Cdr5:Rain Drops Hard 3C'
  238.  
  239. T73="Rain Drops Soft 2C"
  240. S73='Cdr5:Rain Drops Soft 2C'
  241.  
  242. T74="Rain Drops Soft 3C"
  243. S74='Cdr5:Rain Drops Soft 3C'
  244.  
  245. T75="Rings Hard 2C"
  246. S75='Cdr5:Rings Hard 2C'
  247.  
  248. T76="Rings Hard 3C"
  249. S76='Cdr5:Rings Hard 3C'
  250.  
  251. T77="Rings Soft 2C"
  252. S77='Cdr5:Rings Soft 2C'
  253.  
  254. T78="Rings Soft 3C"
  255. S78='Cdr5:Rings Soft 3C'
  256.  
  257. T79="Ripples Hard Embossed 2C"
  258. S79='Cdr5:Ripples Hard Embossed 2C'
  259.  
  260. T80="Ripples Soft Embossed 2C"
  261. S80='Cdr5:Ripples Soft Embossed 2C'
  262.  
  263. T81="Rock-Cloudy-Cracked 2C"
  264. S81='Cdr5:Rock-Cloudy-Cracked 2C'
  265.  
  266. T82="Rock-Cloudy-Eroded. 2C"
  267. S82='Cdr5:Rock-Cloudy-Eroded 2C'
  268.  
  269. T83="Rock-Fractal-Cracked 2C"
  270. S83='Cdr5:Rock-Fractal-Cracked 2C'
  271.  
  272. T84="Rock-Fractal-Eroded. 2C"
  273. S84='Cdr5:Rock-Fractal-Eroded 2C'
  274.  
  275. T85="Rock-Speckled-Cracked 2C"
  276. S85='Cdr5:Rock-Speckled-Cracked 2C'
  277.  
  278. T86="Rock-Speckled-Eroded. 2C"
  279. S86='Cdr5:Rock-Speckled-Eroded 2C'
  280.  
  281. T87="Rock-Swirled-Cracked 2C"
  282. S87='Cdr5:Rock-Swirled-Cracked 2C'
  283.  
  284. T88="Rock-Swirled-Eroded. 2C"
  285. S88='Cdr5:Rock-Swirled-Eroded 2C'
  286.  
  287. T89="Scribbles Embossed"
  288. S89='Cdr5:Scribbles Embossed'
  289.  
  290. T90="Spots Hard 2C"
  291. S90='Cdr5:Spots Hard 2C'
  292.  
  293. T91="Spots Hard 3C"
  294. S91='Cdr5:Spots Hard 3C'
  295.  
  296. T92="Spots Soft 2C"
  297. S92='Cdr5:Spots Soft 2C'
  298.  
  299. T93="Spots Soft 3C"
  300. S93='Cdr5:Spots Soft 3C'
  301.  
  302. T94="Surfaces 3C"
  303. S94='Cdr5:Surfaces 3C'
  304.  
  305. T95="Surfaces 5C"
  306. S95='Cdr5:Surfaces 5C'
  307.  
  308. T96="Surfaces-Rainbow"
  309. S96='Cdr5:Surfaces-Rainbow'
  310.  
  311. T97="Surfaces1 2C"
  312. S97='Cdr5:Surfaces1 2C'
  313.  
  314. T98="Surfaces1 3C"
  315. S98='Cdr5:Surfaces1 3C'
  316.  
  317. T99="Surfaces1 5C"
  318. S99='Cdr5:Surfaces1 5C'
  319.  
  320. T100="Swirls2 Horizontal"
  321. S100='Cdr5:Swirls2 Horizontal'
  322.  
  323. T101="Threads Embossed"
  324. S101='Cdr5:Threads Embossed'
  325.  
  326. T102="Vapor 2C"
  327. S102='Cdr5:Vapor 2C'
  328.  
  329. T103="Vapor 3C"
  330. S103='Cdr5:Vapor 3C'
  331.  
  332. T104="Vapor 5C"
  333. S104='Cdr5:Vapor 5C'
  334.  
  335. T105="Water Color2 2C"
  336. S105='Cdr5:Water Color2 2C'
  337.  
  338. T106="Water Color2 3C"
  339. S106='Cdr5:Water Color2 3C'
  340.  
  341. T107="Water Color2 5C"
  342. S107='Cdr5:Water Color2 5C'
  343.  
  344.  
  345. ;    Verion4Styles
  346.  
  347.  
  348. [.Aerial Photography]
  349. P0=NUM,"Texture #:",0,0,0,32767,26228,1
  350. P1=NUM,"Softness %:",1,0,0,100,50,0
  351. P2=RGB,"Background:",0,1,0,100,0,0,40,0
  352. P3=RGB,"Foreground:",1,1,0,100,100,100,100,0
  353. P4=NUM,"Brightness ▒%:",2,0,-100,+100,0,0
  354. F0="",25,P0,P1,P2,P3,P4
  355.  
  356.  
  357. [.Blend Corners]
  358. P0=RGB,"Top left:",0,1,0,100,0,100,0,1
  359. P1=RGB,"Top right:",1,1,0,100,0,0,0,1
  360. P2=RGB,"Bottom left:",2,1,0,100,100,0,0,1
  361. P3=RGB,"Bottom right:",3,1,0,100,0,0,100,1
  362. P4=NUM,"Brightness ▒%:",0,0,-100,+100,0,0
  363. F0="",5,P2,P3,P1,P0,P4
  364.  
  365.  
  366. [.Blend Edges]
  367. P0=RGB,"Top edge:",0,1,0,100,0,0,100,1
  368. P1=RGB,"Bottom edge:",1,1,0,100,100,0,0,1
  369. P2=RGB,"Left edge:",2,1,0,100,0,0,0,1
  370. P3=RGB,"Right edge:",3,1,0,100,100,100,100,1
  371. P4=NUM,"Brightness ▒%:",0,0,-100,+100,0,0
  372. F0="",6,P1,P3,P0,P2,P4
  373.  
  374.  
  375. [.Cosmic Clouds]
  376. P0=NUM,"Texture #:",0,0,0,32767,24169,1
  377. P1=NUM,"Density %:",4,0,0,100,0,0
  378. P2=NUM,"Red softness %:",1,0,0,100,50,0
  379. P3=NUM,"Green softness %:",2,0,0,100,50,0
  380. P4=NUM,"Blue softness %:",3,0,0,100,50,0
  381. P5=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  382. F0="",8,P0,P1,P2,P3,P4,P5
  383.  
  384.  
  385. [.Cosmic Energy]
  386. P0=NUM,"Texture #:",0,0,0,32767,32439,1
  387. P1=RGB,"Top left:",0,1,0,100,26,8,11,1
  388. P2=RGB,"Top right:",1,1,0,100,74,16,61,1
  389. P3=RGB,"Bottom left:",2,1,0,100,80,64,75,1
  390. P4=RGB,"Bottom right:",3,1,0,100,24,44,44,1
  391. P5=RGB,"Low energy:",4,1,0,100,100,100,100,0
  392. P6=RGB,"High energy:",5,1,0,100,100,100,100,0
  393. P7=NUM,"Brightness ▒%:",1,0,-100,+100,0,0
  394. F0="",14,P0,P3,P4,P2,P1,P5,P6,P7
  395.  
  396.  
  397. [.Cosmic Minerals]
  398. P0=NUM,"Texture #:",0,0,0,32767,31395,1
  399. P1=NUM,"Red density %:",1,1,0,100,100,0
  400. P2=NUM,"Red softness %:",1,0,0,100,100,0
  401. P3=NUM,"Green density %:",2,1,0,100,0,0
  402. P4=NUM,"Green softness %:",2,0,0,100,100,0
  403. P5=NUM,"Blue density %:",3,1,0,100,0,0
  404. P6=NUM,"Blue softness %:",3,0,0,100,100,0
  405. P7=NUM,"Brightness ▒%:",4,0,-100,+100,0,0
  406. F0="",49,P0,P1,P2,P3,P4,P5,P6,P7
  407.  
  408.  
  409. [.Drapes]
  410. P0=NUM,"Texture #:",0,0,0,32767,10894,1
  411. P1=NUM,"Density %:",1,0,0,100,50,0
  412. P2=RGB,"1st color:",0,1,0,100,43,1,0,0
  413. P3=RGB,"2nd color:",1,1,0,100,100,100,80,0
  414. P4=NUM,"Brightness ▒%:",2,0,-100,+100,0,0
  415. F0="",37,P0,P1,P2,P3,P4
  416.  
  417.  
  418. [.Fiber]
  419. P0=NUM,"Texture #:",0,0,0,32767,0,1
  420. P1=NUM,"Density %:",1,0,1,100,25,0
  421. P2=NUM,"Min length:",2,0,1,500,10,0
  422. P3=NUM,"Max length:",3,0,1,500,20,0
  423. P4=RGB,"Background:",0,1,0,100,0,0,0,1
  424. P5=RGB,"1st color:",1,1,0,100,100,0,0,1
  425. P6=RGB,"2nd color:",2,1,0,100,100,100,100,1
  426. P7=NUM,"Brightness ▒%:",4,0,-100,+100,0,0
  427. F0="",10,P0,P1,P2,P3,P4,P5,P6,P7
  428.  
  429.  
  430. [.Flames]
  431. P0=NUM,"Texture #:",0,0,0,32767,15813,1
  432. P1=NUM,"Density %:",1,0,0,100,50,0
  433. P2=RGB,"1st color:",0,1,0,100,100,0,0,0
  434. P3=RGB,"2nd color:",1,1,0,100,100,100,40,0
  435. P4=NUM,"Brightness ▒%:",2,0,-100,+100,0,0
  436. F0="",19,P0,P1,P2,P3,P4
  437.  
  438.  
  439. [.Mineral.Cloudy 2 Colors]
  440. P0=NUM,"Texture #:",0,0,0,32767,15657,1
  441. P1=NUM,"Density %:",2,0,0,100,0,0
  442. P2=NUM,"Softness %:",1,0,0,100,65,0
  443. P3=NUM,"Grain %:",3,0,0,100,0,0
  444. P4=NUM,"Rainbow grain %:",4,0,0,100,0,0
  445. P5=RGB,"1st mineral:",0,1,0,100,40,20,20,0
  446. P6=RGB,"2nd mineral:",1,1,0,100,100,100,80,0
  447. P7=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  448. F0="",46,P0,P1,P2,P3,P4,P5,P6,P7
  449.  
  450.  
  451. [.Mineral.Cloudy 3 Colors]
  452. P0=NUM,"Texture #:",0,0,0,32767,1659,1
  453. P1=NUM,"Density %:",2,0,0,100,50,0
  454. P2=NUM,"Softness %:",1,0,0,100,65,0
  455. P3=NUM,"Grain %:",3,0,0,100,0,0
  456. P4=NUM,"Rainbow grain %:",4,0,0,100,0,0
  457. P5=RGB,"1st mineral:",0,1,0,100,27,78,54,0
  458. P6=RGB,"2nd mineral:",1,1,0,100,18,1,8,0
  459. P7=RGB,"3rd mineral:",2,1,0,100,100,99,19,0
  460. P8=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  461. F0="",47,P0,P1,P2,P3,P4,P5,P6,P7,P8
  462.  
  463.  
  464. [.Mineral.Cloudy 5 Colors]
  465. P0=NUM,"Texture #:",0,0,0,32767,8003,1
  466. P1=NUM,"Density %:",2,0,0,100,25,0
  467. P2=NUM,"Softness %:",1,0,0,100,25,0
  468. P3=NUM,"Grain %:",3,0,0,100,0,0
  469. P4=NUM,"Rainbow grain %:",4,0,0,100,0,0
  470. P5=RGB,"1st mineral:",0,1,0,100,0,0,0,0
  471. P6=RGB,"2nd mineral:",1,1,0,100,89,34,6,0
  472. P7=RGB,"3rd mineral:",2,1,0,100,40,20,20,0
  473. P8=RGB,"4th mineral:",3,1,0,100,0,20,20,0
  474. P9=RGB,"5th mineral:",4,1,0,100,40,20,20,0
  475. P10=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  476. F0="",48,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10
  477.  
  478.  
  479. [.Mineral.Fractal 2 Colors]
  480. P0=NUM,"Texture #:",0,0,0,32767,19702,1
  481. P1=NUM,"Density %:",2,0,0,100,12,0
  482. P2=NUM,"Softness %:",1,0,0,100,50,0
  483. P3=NUM,"Color density %:",4,0,0,100,50,0
  484. P4=NUM,"Color softness %:",3,0,0,100,100,0
  485. P5=RGB,"1st mineral:",0,1,0,100,20,20,0,0
  486. P6=RGB,"2nd mineral:",1,1,0,100,100,100,100,0
  487. P7=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  488. F0="",53,P0,P1,P2,P3,P4,P5,P6,P7
  489.  
  490.  
  491. [.Mineral.Fractal 3 Colors]
  492. P0=NUM,"Texture #:",0,0,0,32767,4530,1
  493. P1=NUM,"Density %:",2,0,0,100,12,0
  494. P2=NUM,"Softness %:",1,0,0,100,50,0
  495. P3=NUM,"Color density %:",4,0,0,100,50,0
  496. P4=NUM,"Color softness %:",3,0,0,100,100,0
  497. P5=RGB,"1st mineral:",0,1,0,100,57,90,92,0
  498. P6=RGB,"2nd mineral:",1,1,0,100,10,12,82,0
  499. P7=RGB,"3rd mineral:",2,1,0,100,100,60,100,0
  500. P8=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  501. F0="",54,P0,P1,P2,P3,P4,P5,P6,P7,P8
  502.  
  503.  
  504. [.Mineral.Fractal 5 Colors]
  505. P0=NUM,"Texture #:",0,0,0,32767,3616,1
  506. P1=NUM,"Density %:",2,0,0,100,12,0
  507. P2=NUM,"Softness %:",1,0,0,100,50,0
  508. P3=NUM,"Color density %:",4,0,0,100,50,0
  509. P4=NUM,"Color softness %:",3,0,0,100,100,0
  510. P5=RGB,"1st mineral:",0,1,0,100,80,40,20,0
  511. P6=RGB,"2nd mineral:",1,1,0,100,51,48,84,0
  512. P7=RGB,"3rd mineral:",2,1,0,100,47,22,35,0
  513. P8=RGB,"4th mineral:",3,1,0,100,95,81,74,0
  514. P9=RGB,"5th mineral:",4,1,0,100,36,13,84,0
  515. P10=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  516. F0="",55,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10
  517.  
  518.  
  519. [.Mineral.Speckled 2 Colors]
  520. P0=NUM,"Texture #:",0,0,0,32767,5499,1
  521. P1=NUM,"Density %:",2,0,0,100,25,0
  522. P2=NUM,"Softness %:",1,0,0,100,25,0
  523. P3=NUM,"Grain %:",3,0,0,100,0,0
  524. P4=NUM,"Rainbow grain %:",4,0,0,100,0,0
  525. P5=RGB,"1st mineral:",0,1,0,100,40,20,20,0
  526. P6=RGB,"2nd mineral:",1,1,0,100,80,60,20,0
  527. P7=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  528. F0="",43,P0,P1,P2,P3,P4,P5,P6,P7
  529.  
  530.  
  531. [.Mineral.Speckled 3 Colors]
  532. P0=NUM,"Texture #:",0,0,0,32767,29794,1
  533. P1=NUM,"Density %:",2,0,0,100,50,0
  534. P2=NUM,"Softness %:",1,0,0,100,25,0
  535. P3=NUM,"Grain %:",3,0,0,100,0,0
  536. P4=NUM,"Rainbow grain %:",4,0,0,100,0,0
  537. P5=RGB,"1st mineral:",0,1,0,100,40,40,80,0
  538. P6=RGB,"2nd mineral:",1,1,0,100,0,0,60,0
  539. P7=RGB,"3rd mineral:",2,1,0,100,60,80,80,0
  540. P8=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  541. F0="",44,P0,P1,P2,P3,P4,P5,P6,P7,P8
  542.  
  543.  
  544. [.Mineral.Speckled 5 Colors]
  545. P0=NUM,"Texture #:",0,0,0,32767,7511,1
  546. P1=NUM,"Density %:",2,0,0,100,50,0
  547. P2=NUM,"Softness %:",1,0,0,100,40,0
  548. P3=NUM,"Grain %:",3,0,0,100,0,0
  549. P4=NUM,"Rainbow grain %:",4,0,0,100,0,0
  550. P5=RGB,"1st mineral:",0,1,0,100,0,0,0,0
  551. P6=RGB,"2nd mineral:",1,1,0,100,60,40,20,0
  552. P7=RGB,"3rd mineral:",2,1,0,100,0,0,0,0
  553. P8=RGB,"4th mineral:",3,1,0,100,30,30,30,0
  554. P9=RGB,"5th mineral:",4,1,0,100,0,0,0,0
  555. P10=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  556. F0="",45,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10
  557.  
  558.  
  559. [.Mineral.Swirled 2 Colors]
  560. P0=NUM,"Texture #:",0,0,0,32767,24710,1
  561. P1=NUM,"Density %:",2,0,0,100,50,0
  562. P2=NUM,"Softness %:",1,0,0,100,54,0
  563. P3=NUM,"Grain %:",3,0,0,100,3,0
  564. P4=NUM,"Rainbow grain %:",4,0,0,100,3,0
  565. P5=RGB,"1st mineral:",0,1,0,100,40,20,20,0
  566. P6=RGB,"2nd mineral:",1,1,0,100,80,100,80,0
  567. P7=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  568. F0="",29,P0,P1,P2,P3,P4,P5,P6,P7
  569.  
  570.  
  571. [.Mineral.Swirled 3 Colors]
  572. P0=NUM,"Texture #:",0,0,0,32767,27709,1
  573. P1=NUM,"Density %:",2,0,0,100,25,0
  574. P2=NUM,"Softness %:",1,0,0,100,50,0
  575. P3=NUM,"Grain %:",3,0,0,100,0,0
  576. P4=NUM,"Rainbow grain %:",4,0,0,100,8,0
  577. P5=RGB,"1st mineral:",0,1,0,100,80,50,60,0
  578. P6=RGB,"2nd mineral:",1,1,0,100,50,50,90,0
  579. P7=RGB,"3rd mineral:",2,1,0,100,60,50,40,0
  580. P8=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  581. F0="",30,P0,P1,P2,P3,P4,P5,P6,P7,P8
  582.  
  583.  
  584. [.Mineral.Swirled 5 Colors]
  585. P0=NUM,"Texture #:",0,0,0,32767,27299,1
  586. P1=NUM,"Density %:",2,0,0,100,25,0
  587. P2=NUM,"Softness %:",1,0,0,100,60,0
  588. P3=NUM,"Grain %:",3,0,0,100,0,0
  589. P4=NUM,"Rainbow grain %:",4,0,0,100,8,0
  590. P5=RGB,"1st mineral:",0,1,0,100,0,0,40,0
  591. P6=RGB,"2nd mineral:",1,1,0,100,100,100,100,0
  592. P7=RGB,"3rd mineral:",2,1,0,100,18,34,42,0
  593. P8=RGB,"4th mineral:",3,1,0,100,100,100,100,0
  594. P9=RGB,"5th mineral:",4,1,0,100,0,0,0,0
  595. P10=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  596. F0="",31,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10
  597.  
  598.  
  599. [.Noise]
  600. P0=NUM,"Texture #:",0,0,0,32767,0,1
  601. P1=RGB,"Noise:",0,1,0,100,20,60,40,1
  602. P2=NUM,"Brightness ▒%:",1,0,-100,+100,0,0
  603. F0="",2,P0,P1,P2
  604.  
  605.  
  606. [.Noise.Blended]
  607. P0=NUM,"Texture #:",0,0,0,32767,0,1
  608. P1=RGB,"Background:",0,1,0,100,0,0,0,1
  609. P2=RGB,"Foreground:",1,1,0,100,100,100,100,1
  610. P3=NUM,"Brightness ▒%:",1,0,-100,+10,0,0
  611. F0="",3,P0,P1,P2,P3
  612.  
  613.  
  614. [.Noise.Rainbow Blended]
  615. P0=NUM,"Texture #:",0,0,0,32767,44,1
  616. P1=RGB,"Background:",0,1,0,100,0,0,0,1
  617. P2=RGB,"Foreground:",1,1,0,100,100,100,100,1
  618. P3=NUM,"Brightness ▒%:",1,0,-100,+100,0,0
  619. F0="",1,P0,P1,P2,P3
  620.  
  621.  
  622. [.Recycled Paper]
  623. P0=NUM,"Texture #:",0,0,0,32767,1,1
  624. P1=NUM,"",1000
  625. P2=NUM,"",1
  626. P3=NUM,"",5
  627. P4=RGB,"Paper:",0,1,0,100,70,70,70,0
  628. P5=RGB,"1st fiber:",1,1,0,100,50,50,50,0
  629. P6=RGB,"2nd fiber:",2,1,0,100,80,80,80,0
  630. P7=NUM,"Brightness ▒%:",1,0,-100,+100,0,0
  631. F0="",7,P0,P1,P2,P3,P4,P5,P6,P7
  632.  
  633.  
  634. [.Recycled Paper Rainbow]
  635. P0=NUM,"Texture #:",0,0,0,32767,0,1
  636. P1=NUM,"",1000
  637. P2=NUM,"",1
  638. P3=NUM,"",5
  639. P4=RGB,"Paper:",0,1,0,100,70,70,70,0
  640. P5=RGB,"1st fiber:",1,1,0,100,50,50,50,0
  641. P6=RGB,"2nd fiber:",2,1,0,100,80,80,80,0
  642. P7=NUM,"Brightness ▒%:",1,0,-100,+100,0,0
  643. F0="",23,P0,P1,P2,P3,P4,P5,P6,P7
  644.  
  645.  
  646. [.Satellite Photography]
  647. P0=NUM,"Landscape #:",0,0,0,32767,25391,1
  648. P1=NUM,"Softness %:",1,0,0,100,35,0
  649. P2=NUM,"Cloud %:",2,0,0,100,75,0
  650. P3=NUM,"Cloud #:",3,0,0,32767,16317,1
  651. P4=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  652. P5=NUM,"Cloud softness %:",4,0,0,100,50,0
  653. P6=RGB,"Lower water:",0,1,0,100,0,0,40,0
  654. P7=RGB,"Upper water:",1,1,0,100,0,0,100,0
  655. P8=RGB,"Lower land:",2,1,0,100,60,60,40,0
  656. P9=RGB,"Upper land:",3,1,0,100,60,40,20,0
  657. P10=RGB,"Lower vegetation:",4,1,0,100,0,20,20,0
  658. P11=RGB,"Upper vegetation:",5,1,0,100,0,60,20,0
  659. F0="",26,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  660.  
  661.  
  662. [.Scribbles]
  663. P0=NUM,"Texture #:",0,0,0,32767,14430,0
  664. P1=NUM,"Strokes per char:",1,0,1,10,5,0
  665. P2=NUM,"Line density %:",2,0,1,100,90,1
  666. P3=NUM,"Page density %:",3,0,1,100,75,1
  667. P4=RGB,"Paper:",0,1,0,100,100,100,100,0
  668. P5=RGB,"Ink:",1,1,0,100,40,20,20,0
  669. P6=NUM,"Brightness ▒%:",4,0,-100,+100,0,0
  670. F0="",38,P0,P1,P2,P3,P4,P5,P6
  671.  
  672.  
  673. [.Sky 2 Colors]
  674. P0=NUM,"Texture #:",0,0,0,32767,28644,1
  675. P1=NUM,"Density %:",2,0,0,100,0,0
  676. P2=NUM,"Softness %:",1,0,0,100,50,0
  677. P3=RGB,"Sky:",0,1,0,100,0,0,100,0
  678. P4=RGB,"Clouds:",1,1,0,100,100,100,100,0
  679. P5=NUM,"Brightness ▒%:",3,0,-100,+100,0,0
  680. F0="",13,P0,P1,P2,P3,P4,P5
  681.  
  682.  
  683. [.Sky 3 Colors]
  684. P0=NUM,"Texture #:",0,0,0,32767,2,1
  685. P1=NUM,"Density %:",2,0,0,100,0,0
  686. P2=NUM,"Softness %:",1,0,0,100,50,0
  687. P3=RGB,"Sky:",0,1,0,100,00,0,100,0
  688. P4=RGB,"Atmosphere:",1,1,0,100,80,60,80,0
  689. P5=RGB,"Clouds:",2,1,0,100,100,100,100,0
  690. P6=NUM,"Brightness ▒%:",3,0,-100,+100,0,0
  691. F0="",27,P0,P1,P2,P3,P4,P5,P6
  692.  
  693.  
  694. [.Sky 5 Colors]
  695. P0=NUM,"Texture #:",0,0,0,32767,24873,1
  696. P1=NUM,"Density %:",2,0,0,100,0,0
  697. P2=NUM,"Softness %:",1,0,0,100,50,0
  698. P3=RGB,"Lower sky:",0,1,0,100,0,0,100,0
  699. P4=RGB,"Upper sky:",1,1,0,100,80,80,100,0
  700. P5=RGB,"Atmosphere:",2,1,0,100,60,60,100,0
  701. P6=RGB,"Lower cloud:",3,1,0,100,40,60,100,0
  702. P7=RGB,"Upper cloud:",4,1,0,100,100,100,100,0
  703. P8=NUM,"Brightness ▒%:",3,0,-100,+100,0,0
  704. F0="",28,P0,P1,P2,P3,P4,P5,P6,P7,P8
  705.  
  706.  
  707. [.Smooth Weave]
  708. P0=NUM,"Texture #:",0,0,0,32767,6224,1
  709. P1=NUM,"Density %:",1,0,0,100,25,0
  710. P2=RGB,"1st color:",0,1,0,100,100,0,50,0
  711. P3=RGB,"2nd color:",1,1,0,100,100,100,100,0
  712. P4=NUM,"Brightness ▒%:",2,0,-100,+100,0,0
  713. F0="",39,P0,P1,P2,P3,P4
  714.  
  715.  
  716. [.Surfaces]
  717. P0=NUM,"Texture #:",0,0,0,32767,7767,1
  718. P1=NUM,"Density %:",2,0,0,100,0,0
  719. P2=NUM,"Softness %:",1,0,0,100,42,0
  720. P3=NUM,"Eastern light:",3,0,-100,100,-27,1
  721. P4=NUM,"Northern light:",4,0,-100,100,28,1
  722. P5=NUM,"Volume %:",5,0,0,100,12,0
  723. P6=RGB,"Shade:",0,1,0,100,0,0,40,0
  724. P7=RGB,"Light:",1,1,0,100,100,80,80,0
  725. P8=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  726. F0="",59,P0,P1,P2,P3,P4,P5,P6,P7,P8
  727.  
  728.  
  729. [.Swirls]
  730. P0=NUM,"Texture #:",0,0,0,32767,17323,1
  731. P1=NUM,"Density %:",1,0,0,100,9,0
  732. P2=RGB,"1st color:",0,1,0,100,0,0,40,0
  733. P3=RGB,"2nd color:",1,1,0,100,100,100,100,0
  734. P4=NUM,"Brightness ▒%:",2,0,-100,+100,0,0
  735. F0="",35,P0,P1,P2,P3,P4
  736.  
  737.  
  738. [.Swirls2]
  739. P0=NUM,"Texture #:",0,0,0,32767,3761,1
  740. P1=NUM,"Density %:",1,0,0,100,20,0
  741. P2=RGB,"1st color:",0,1,0,100,80,100,80,0
  742. P3=RGB,"2nd color:",1,1,0,100,40,0,40,0
  743. P4=NUM,"Brightness ▒%:",2,0,-100,+100,0,0
  744. F0="",36,P0,P1,P2,P3,P4
  745.  
  746.  
  747. [.Texture Blend Horizontal]
  748. P0=NUM,"Texture #:",0,0,0,32767,13211,1
  749. P1=RGB,"Background:",0,1,0,100,80,93,81,1
  750. P2=RGB,"Foreground:",1,1,0,100,11,31,64,1
  751. P3=NUM,"Brightness ▒%:",1,0,-100,+100,0,0
  752. F0="",60,P0,P1,P2,P3
  753.  
  754.  
  755. [.Texture Blend Vertical]
  756. P0=NUM,"Texture #:",0,0,0,32767,7862,1
  757. P1=RGB,"Background:",0,1,0,100,34,0,1,1
  758. P2=RGB,"Foreground:",1,1,0,100,91,70,50,1
  759. P3=NUM,"Brightness ▒%:",1,0,-100,+100,0,0
  760. F0="",61,P0,P1,P2,P3
  761.  
  762.  
  763. [.Threads]
  764. P0=NUM,"Texture #:",0,0,0,32767,0,1
  765. P1=NUM,"Density %:",1,0,1,100,5,0
  766. P2=NUM,"Min length:",2,0,0,32767,1,0
  767. P3=NUM,"Max length:",3,0,0,32767,100,0
  768. P4=RGB,"Background:",0,1,0,100,0,0,40,0
  769. P5=RGB,"1st color:",1,1,0,100,0,20,60,0
  770. P6=RGB,"2nd color:",2,1,0,100,100,100,100,0
  771. P7=NUM,"Brightness ▒%:",4,0,-100,+100,0,0
  772. F0="",7,P0,P1,P2,P3,P4,P5,P6,P7
  773.  
  774.  
  775. [.Threads Rainbow]
  776. P0=NUM,"Texture #:",0,0,0,32767,0,1
  777. P1=NUM,"Density %:",1,0,1,100,5,0
  778. P2=NUM,"Min length:",2,0,0,32767,1,0
  779. P3=NUM,"Max length:",3,0,0,32767,100,0
  780. P4=RGB,"Background:",0,1,0,100,0,0,40,0
  781. P5=RGB,"1st color:",1,1,0,100,0,20,60,0
  782. P6=RGB,"2nd color:",2,1,0,100,100,100,100,0
  783. P7=NUM,"Brightness ▒%:",4,0,-100,+100,0,0
  784. F0="",23,P0,P1,P2,P3,P4,P5,P6,P7
  785.  
  786.  
  787. [.Water 2 Colors]
  788. P0=NUM,"Texture #:",0,0,0,32767,25212,1
  789. P1=NUM,"Waves density %:",2,0,0,100,25,0
  790. P2=NUM,"Waves softness %:",1,0,0,100,60,0
  791. P3=NUM,"Perspective %:",3,0,0,100,75,0
  792. P4=RGB,"Bottom:",0,1,0,100,0,0,40,0
  793. P5=RGB,"Surface:",1,1,0,100,100,100,100,0
  794. P6=NUM,"Brightness ▒%:",4,0,-100,+100,0,0
  795. F0="",40,P0,P1,P2,P3,P4,P5,P6
  796.  
  797.  
  798. [.Water 3 Colors]
  799. P0=NUM,"Texture #:",0,0,0,32767,20527,1
  800. P1=NUM,"Waves density %:",2,0,0,100,25,0
  801. P2=NUM,"Waves softness %:",1,0,0,100,50,0
  802. P3=NUM,"Perspective %:",3,0,0,100,75,0
  803. P4=RGB,"Bottom:",0,1,0,100,0,20,60,0
  804. P5=RGB,"Middle:",1,1,0,100,0,80,100,0
  805. P6=RGB,"Surface:",2,1,0,100,100,100,100,0
  806. P7=NUM,"Brightness ▒%:",4,0,-100,+100,0,0
  807. F0="",41,P0,P1,P2,P3,P4,P5,P6,P7
  808.  
  809.  
  810. [.Water 5 Colors]
  811. P0=NUM,"Texture #:",0,0,0,32767,18173,1
  812. P1=NUM,"Waves density %:",2,0,0,100,47,0
  813. P2=NUM,"Waves softness %:",1,0,0,100,60,0
  814. P3=NUM,"Perspective %:",3,0,0,100,60,0
  815. P4=RGB,"Bottom:",0,1,0,100,0,0,40,0
  816. P5=RGB,"Bottom middle:",1,1,0,100,0,20,60,0
  817. P6=RGB,"Middle:",2,1,0,100,0,80,100,0
  818. P7=RGB,"Surface middle:",3,1,0,100,60,100,100,0
  819. P8=RGB,"Surface:",4,1,0,100,100,100,100,0
  820. P9=NUM,"Brightness ▒%:",4,0,-100,+100,0,0
  821. F0="",42,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9
  822.  
  823.  
  824. [.Water Color]
  825. P0=NUM,"Texture #:",0,0,0,32767,2509,1
  826. P1=RGB,"Top left:",0,1,0,100,40,40,80,1
  827. P2=RGB,"Top right:",1,1,0,100,60,100,100,1
  828. P3=RGB,"Bottom left:",2,1,0,100,100,0,0,1
  829. P4=RGB,"Bottom right:",3,1,0,100,100,100,0,1
  830. P5=NUM,"Brightness ▒%:",1,0,-100,+100,0,0
  831. F0="",11,P0,P3,P4,P2,P1,P5
  832.  
  833.  
  834. ;    Verion5Styles
  835.  
  836.  
  837. [.Cdr5:Biology1 2C]
  838. P0=NUM,"Texture #:",0,0,0,32767,5823,1
  839. P1=NUM,"Density %:",2,0,0,100,0,0
  840. P2=NUM,"Softness %:",1,0,0,100,75,0
  841. P3=RGB,"Shade:",0,1,0,100,0,0,40,0
  842. P4=RGB,"Light:",1,1,0,100,100,100,100,0
  843. P5=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  844. F0="",203,P0,P1,P2,P3,P4,P5
  845.  
  846.  
  847. [.Cdr5:Biology1 3C]
  848. P0=NUM,"Texture #:",0,0,0,32767,5823,1
  849. P1=NUM,"Density %:",2,0,0,100,0,0
  850. P2=NUM,"Softness %:",1,0,0,100,75,0
  851. P3=RGB,"Shade:",0,1,0,100,0,0,0,0
  852. P4=RGB,"Mid-shade:",1,1,0,100,40,40,80,0
  853. P5=RGB,"Light:",2,1,0,100,100,100,100,0
  854. P6=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  855. F0="",204,P0,P1,P2,P3,P4,P5,P6
  856.  
  857.  
  858. [.Cdr5:Biology1 5C]
  859. P0=NUM,"Texture #:",0,0,0,32767,5823,1
  860. P1=NUM,"Density %:",2,0,0,100,0,0
  861. P2=NUM,"Softness %:",1,0,0,100,75,0
  862. P3=RGB,"Shade:",0,1,0,100,0,0,0,0
  863. P4=RGB,"Lower shade:",1,1,0,100,60,20,40,0
  864. P5=RGB,"Mid-shade:",2,1,0,100,40,60,60,0
  865. P6=RGB,"Upper shade:",3,1,0,100,80,100,80,0
  866. P7=RGB,"Light:",4,1,0,100,100,100,100,0
  867. P8=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  868. F0="",205,P0,P1,P2,P3,P4,P5,P6,P7,P8
  869.  
  870.  
  871. [.Cdr5:Biology2 2C]
  872. P0=NUM,"Texture #:",0,0,0,32767,5823,1
  873. P1=NUM,"Density %:",2,0,0,100,12,0
  874. P2=NUM,"Softness %:",1,0,0,100,75,0
  875. P3=RGB,"Shade:",0,1,0,100,100,0,0,0
  876. P4=RGB,"Light:",1,1,0,100,100,100,100,0
  877. P5=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  878. F0="",206,P0,P1,P2,P3,P4,P5
  879.  
  880.  
  881. [.Cdr5:Biology2 3C]
  882. P0=NUM,"Texture #:",0,0,0,32767,5823,1
  883. P1=NUM,"Density %:",2,0,0,100,12,0
  884. P2=NUM,"Softness %:",1,0,0,100,75,0
  885. P3=RGB,"Shade:",0,1,0,100,0,0,0,0
  886. P4=RGB,"Mid-shade:",1,1,0,100,100,0,0,0
  887. P5=RGB,"Light:",2,1,0,100,100,100,100,0
  888. P6=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  889. F0="",207,P0,P1,P2,P3,P4,P5,P6
  890.  
  891.  
  892. [.Cdr5:Biology2 5C]
  893. P0=NUM,"Texture #:",0,0,0,32767,5823,1
  894. P1=NUM,"Density %:",2,0,0,100,12,0
  895. P2=NUM,"Softness %:",1,0,0,100,75,0
  896. P3=RGB,"Shade:",0,1,0,100,0,0,0,0
  897. P4=RGB,"Lower shade:",1,1,0,100,20,0,0,0
  898. P5=RGB,"Mid-shade:",2,1,0,100,40,0,0,0
  899. P6=RGB,"Upper shade:",3,1,0,100,80,0,0,0
  900. P7=RGB,"Light:",4,1,0,100,100,100,100,0
  901. P8=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  902. F0="",208,P0,P1,P2,P3,P4,P5,P6,P7,P8
  903.  
  904.  
  905. [.Cdr5:BubbleMania Hard 2C]
  906. P0=NUM,"Texture #:",0,0,0,32767,21435,1
  907. P1=NUM,"# of bubbles:",1,0,1,500,10,0
  908. P2=NUM,"Min width %:",2,0,0,100,25,0
  909. P3=NUM,"Max width %:",3,0,0,100,50,0
  910. P4=NUM,"Min height %:",4,0,0,100,0,0
  911. P5=NUM,"Max height %:",5,0,0,100,100,0
  912. P6=NUM,"Eastern light ▒%:",0,1,-100,100,50,0
  913. P7=NUM,"Northern light ▒%:",1,1,-100,100,50,0
  914. P8=RGB,"Shade:",2,1,0,100,0,0,40,0
  915. P9=RGB,"Light:",3,1,0,100,100,100,100,0
  916. P10=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  917. F0="",160,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10
  918.  
  919. [.Cdr5:BubbleMania Hard 3C]
  920. P0=NUM,"Texture #:",0,0,0,32767,21435,1
  921. P1=NUM,"# of bubbles:",1,0,1,500,10,0
  922. P2=NUM,"Min width %:",2,0,0,100,25,0
  923. P3=NUM,"Max width %:",3,0,0,100,50,0
  924. P4=NUM,"Min height %:",4,0,0,100,0,0
  925. P5=NUM,"Max height %:",5,0,0,100,100,0
  926. P6=NUM,"Eastern light ▒%:",0,1,-100,100,50,0
  927. P7=NUM,"Northern light ▒%:",1,1,-100,100,50,0
  928. P8=RGB,"Shade:",2,1,0,100,10,50,100,0
  929. P9=RGB,"Mid-shade:",3,1,0,100,0,0,0,0
  930. P10=RGB,"Light:",4,1,0,100,100,100,100,0
  931. P11=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  932. F0="",161,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  933.  
  934. [.Cdr5:BubbleMania Soft 2C]
  935. P0=NUM,"Texture #:",0,0,0,32767,21435,1
  936. P1=NUM,"# of bubbles:",1,0,1,500,10,0
  937. P2=NUM,"Min width %:",2,0,0,100,25,0
  938. P3=NUM,"Max width %:",3,0,0,100,50,0
  939. P4=NUM,"Min height %:",4,0,0,100,0,0
  940. P5=NUM,"Max height %:",5,0,0,100,100,0
  941. P6=NUM,"Eastern light ▒%:",0,1,-100,100,50,0
  942. P7=NUM,"Northern light ▒%:",1,1,-100,100,50,0
  943. P8=RGB,"Shade:",2,1,0,100,0,0,40,0
  944. P9=RGB,"Light:",3,1,0,100,100,100,100,0
  945. P10=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  946. F0="",162,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10
  947.  
  948. [.Cdr5:BubbleMania Soft 3C]
  949. P0=NUM,"Texture #:",0,0,0,32767,21435,1
  950. P1=NUM,"# of bubbles:",1,0,1,500,10,0
  951. P2=NUM,"Min width %:",2,0,0,100,25,0
  952. P3=NUM,"Max width %:",3,0,0,100,50,0
  953. P4=NUM,"Min height %:",4,0,0,100,0,0
  954. P5=NUM,"Max height %:",5,0,0,100,100,0
  955. P6=NUM,"Eastern light ▒%:",0,1,-100,100,50,0
  956. P7=NUM,"Northern light ▒%:",1,1,-100,100,50,0
  957. P8=RGB,"Shade:",2,1,0,100,10,50,100,0
  958. P9=RGB,"Mid-shade:",3,1,0,100,0,0,0,0
  959. P10=RGB,"Light:",4,1,0,100,100,100,100,0
  960. P11=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  961. F0="",163,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  962.  
  963.  
  964. [.Cdr5:Cotton 2C]
  965. P0=NUM,"Texture #:",0,0,0,32767,20448,1
  966. P1=NUM,"Density %:",2,0,0,100,0,0
  967. P2=NUM,"Softness %:",1,0,0,100,75,0
  968. P3=RGB,"Shade:",0,1,0,100,60,0,60,0
  969. P4=RGB,"Light:",1,1,0,100,100,100,100,0
  970. P5=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  971. F0="",200,P0,P1,P2,P3,P4,P5,P6,P7,P8
  972.  
  973.  
  974. [.Cdr5:Cotton 3C]
  975. P0=NUM,"Texture #:",0,0,0,32767,20448,1
  976. P1=NUM,"Density %:",2,0,0,100,0,0
  977. P2=NUM,"Softness %:",1,0,0,100,75,0
  978. P3=RGB,"Shade:",0,1,0,100,0,0,0,0
  979. P4=RGB,"Mid-shade:",1,1,0,100,80,40,60,0
  980. P5=RGB,"Light:",2,1,0,100,100,100,100,0
  981. P6=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  982. F0="",201,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9
  983.  
  984.  
  985. [.Cdr5:Cotton 5C]
  986. P0=NUM,"Texture #:",0,0,0,32767,20448,1
  987. P1=NUM,"Density %:",2,0,0,100,0,0
  988. P2=NUM,"Softness %:",1,0,0,100,75,0
  989. P3=RGB,"Shade:",0,1,0,100,0,0,0,0
  990. P4=RGB,"Lower shade:",1,1,0,100,60,0,60,0
  991. P5=RGB,"Mid-shade:",2,1,0,100,80,20,40,0
  992. P6=RGB,"Upper shade:",3,1,0,100,100,60,40,0
  993. P7=RGB,"Light:",4,1,0,100,100,100,100,0
  994. P8=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  995. F0="",202,P0,P1,P2,P3,P4,P5,P6,P7,P8
  996.  
  997.  
  998. [.Cdr5:Eclipse 2 Colors]
  999. P0=NUM,"Ripples #:",0,0,0,32767,24169,1
  1000. P1=NUM,"Density %:",2,0,0,100,0,0
  1001. P2=NUM,"Softness %:",1,0,0,100,50,0
  1002. P3=NUM,"X origin ▒%:",3,0,-100,100,0,0
  1003. P4=NUM,"Y origin ▒%:",4,0,-100,100,0,0
  1004. P5=NUM,"Origin phase ▒%:",5,0,-100,+100,0,0
  1005. P6=RGB,"Bottom:",0,1,0,100,0,0,0,0
  1006. P7=RGB,"Surface:",1,1,0,100,100,100,100,0
  1007. P8=NUM,"Brightness ▒%:",2,1,-100,+100,0,0
  1008. F0="",106,P0,P1,P2,P3,P4,P5,P6,P7,P8
  1009.  
  1010.  
  1011. [.Cdr5:Fiber Embossed]
  1012. P0=NUM,"Texture #:",0,0,0,32767,0,1
  1013. P1=NUM,"Density %:",1,0,1,100,5,0
  1014. P2=NUM,"Min length:",2,0,1,500,1,0
  1015. P3=NUM,"Max length:",3,0,1,500,50,0
  1016. P4=NUM,"Eastern light ▒%:",2,1,-100,100,100,1
  1017. P5=NUM,"Northern light ▒%:",3,1,-100,100,100,1
  1018. P6=NUM,"Volume %:",4,1,0,100,0,0
  1019. P7=NUM,"Relief ▒%:",4,0,-100,100,100,1
  1020. P8=RGB,"Shade:",0,1,0,100,0,0,40,0
  1021. P9=RGB,"Light:",1,1,0,100,100,100,100,0
  1022. P10=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  1023. F0="",118,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10
  1024.  
  1025.  
  1026. [.Cdr5:Hypnotic1 2 Colors]
  1027. P0=NUM,"Ripples #:",0,0,0,32767,24169,1
  1028. P1=NUM,"Ripples density %:",2,0,0,100,12,0
  1029. P2=NUM,"Freq. softness %:",1,0,0,100,50,0
  1030. P3=NUM,"X origin ▒%:",3,0,-100,100,0,0
  1031. P4=NUM,"Y origin ▒%:",4,0,-100,100,0,0
  1032. P5=NUM,"Origin phase ▒%:",5,0,-100,+100,0,0
  1033. P6=RGB,"Bottom:",0,1,0,100,0,0,0,0
  1034. P7=RGB,"Surface:",1,1,0,100,100,100,100,0
  1035. P8=NUM,"Brightness ▒%:",2,1,-100,+100,0,0
  1036. F0="",112,P0,P1,P2,P3,P4,P5,P6,P7,P8
  1037.  
  1038.  
  1039. [.Cdr5:Hypnotic2 2 Colors]
  1040. P0=NUM,"Density %:",0,0,0,100,12,1
  1041. P1=NUM,"X origin ▒%:",1,0,-100,100,0,0
  1042. P2=NUM,"Y origin ▒%:",2,0,-100,100,0,0
  1043. P3=NUM,"Origin phase ▒%:",3,0,-100,+100,0,0
  1044. P4=RGB,"Bottom:",0,1,0,100,0,0,0,0
  1045. P5=RGB,"Surface:",1,1,0,100,100,100,100,0
  1046. P6=NUM,"Brightness ▒%:",4,0,-100,+100,0,0
  1047. F0="",100,P0,P1,P2,P3,P4,P5,P6
  1048.  
  1049.  
  1050. [.Cdr5:Leather 2C]
  1051. P0=NUM,"Texture #:",0,0,0,32767,13266,1
  1052. P1=NUM,"Density %:",2,0,0,100,50,0
  1053. P2=NUM,"Softness %:",1,0,0,100,60,0
  1054. P3=NUM,"Eastern light ▒%:",3,0,-100,100,60,0
  1055. P4=NUM,"Northern light ▒%:",4,0,-100,100,60,0
  1056. P5=NUM,"Volume %:",5,0,0,100,0,0
  1057. P6=RGB,"Shade:",0,1,0,100,40,20,20,0
  1058. P7=RGB,"Light:",1,1,0,100,100,100,100,0
  1059. P8=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1060. F0="",191,P0,P1,P2,P3,P4,P5,P6,P7,P8
  1061.  
  1062.  
  1063. [.Cdr5:Leather 3C]
  1064. P0=NUM,"Texture #:",0,0,0,32767,13266,1
  1065. P1=NUM,"Density %:",2,0,0,100,50,0
  1066. P2=NUM,"Softness %:",1,0,0,100,60,0
  1067. P3=NUM,"Eastern light ▒%:",3,0,-100,100,60,0
  1068. P4=NUM,"Northern light ▒%:",4,0,-100,100,60,0
  1069. P5=NUM,"Volume %:",5,0,0,100,0,0
  1070. P6=RGB,"Shade:",0,1,0,100,0,0,0,0
  1071. P7=RGB,"Mid-shade:",1,1,0,100,40,20,20,0
  1072. P8=RGB,"Light:",2,1,0,100,100,100,100,0
  1073. P9=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1074. F0="",192,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9
  1075.  
  1076.  
  1077. [.Cdr5:Leather 5C]
  1078. P0=NUM,"Texture #:",0,0,0,32767,13266,1
  1079. P1=NUM,"Density %:",2,0,0,100,50,0
  1080. P2=NUM,"Softness %:",1,0,0,100,60,0
  1081. P3=NUM,"Eastern light ▒%:",3,0,-100,100,60,0
  1082. P4=NUM,"Northern light ▒%:",4,0,-100,100,60,0
  1083. P5=NUM,"Volume %:",5,0,0,100,0,0
  1084. P6=RGB,"Shade:",0,1,0,100,0,0,0,0
  1085. P7=RGB,"Lower shade:",1,1,0,100,40,20,20,0
  1086. P8=RGB,"Mid-shade:",2,1,0,100,60,40,20,0
  1087. P9=RGB,"Upper shade:",3,1,0,100,80,80,100,0
  1088. P10=RGB,"Light:",4,1,0,100,100,100,100,0
  1089. P11=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1090. F0="",193,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  1091.  
  1092.  
  1093. [.Cdr5:Mandel0]
  1094. P0=NUM,"Texture #:",0,0,0,32767,2060,1
  1095. P1=NUM,"Iterations:",0,1,0,100,20,0
  1096. P2=NUM,"Freq. min. X ▒%:",1,0,-100,+100,6,1
  1097. P3=NUM,"Freq. max. X ▒%:",1,1,-100,+100,-30,1
  1098. P4=NUM,"Freq. min. Y ▒%:",2,0,-100,+100,47,1
  1099. P5=NUM,"Freq. max. Y ▒%:",2,1,-100,+100,44,1
  1100. P6=RGB,"Shade:",3,1,0,100,0,0,0,0
  1101. P7=RGB,"Light:",4,1,0,100,100,100,100,0
  1102. P8=NUM,"Brightness ▒%:",3,0,-100,+100,0,0
  1103. F0="",170,P0,P1,P2,P3,P4,P5,P6,P7,P8
  1104.  
  1105.  
  1106. [.Cdr5:Patches 2C]
  1107. P0=NUM,"Texture #:",0,0,0,32767,1612,1
  1108. P1=NUM,"Density %:",2,0,0,100,40,0
  1109. P2=NUM,"Softness %:",1,0,0,100,100,0
  1110. P3=NUM,"Contrast %:",3,0,0,100,75,0
  1111. P4=RGB,"Background:",0,1,0,100,0,0,0,0
  1112. P5=RGB,"Patches:",1,1,0,100,100,100,100,0
  1113. P6=NUM,"Brightness ▒%:",4,0,-100,+100,0,0
  1114. F0="",180,P0,P1,P2,P3,P4,P5,P6
  1115.  
  1116.  
  1117. [.Cdr5:Patches 3C]
  1118. P0=NUM,"Texture #:",0,0,0,32767,1612,1
  1119. P1=NUM,"Density %:",2,0,0,100,40,0
  1120. P2=NUM,"Softness %:",1,0,0,100,100,0
  1121. P3=NUM,"Contrast %:",3,0,0,100,50,0
  1122. P4=RGB,"Background:",0,1,0,100,0,0,0,0
  1123. P5=RGB,"Edges:",1,1,0,100,80,10,10,0
  1124. P6=RGB,"Patches:",2,1,0,100,100,100,100,0
  1125. P7=NUM,"Brightness ▒%:",4,0,-100,+100,0,0
  1126. F0="",181,P0,P1,P2,P3,P4,P5,P6,P7
  1127.  
  1128.  
  1129. [.Cdr5:Patches 5C]
  1130. P0=NUM,"Texture #:",0,0,0,32767,28644,1
  1131. P1=NUM,"Density %:",2,0,0,100,40,0
  1132. P2=NUM,"Softness %:",1,0,0,100,100,0
  1133. P3=NUM,"Contrast %:",3,0,0,100,25,0
  1134. P4=RGB,"Background:",0,1,0,100,0,0,0,0
  1135. P5=RGB,"Lower edge:",1,1,0,100,40,20,20,0
  1136. P6=RGB,"Middle edge:",2,1,0,100,60,40,20,0
  1137. P7=RGB,"Upper edge:",3,1,0,100,90,90,90,0
  1138. P8=RGB,"Patches:",4,1,0,100,100,100,100,0
  1139. P9=NUM,"Brightness ▒%:",4,0,-100,+100,0,0
  1140. F0="",182,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9
  1141.  
  1142.  
  1143. [.Cdr5:Pottery Wheel 2 Colors]
  1144. P0=NUM,"Ripples #:",0,0,0,32767,24169,1
  1145. P1=NUM,"Density %:",2,0,0,100,0,0
  1146. P2=NUM,"Softness %:",1,0,0,100,50,0
  1147. P3=NUM,"X origin ▒%:",3,0,-100,100,0,0
  1148. P4=NUM,"Y origin ▒%:",4,0,-100,100,0,0
  1149. P5=NUM,"Origin phase ▒%:",5,0,-100,+100,0,0
  1150. P6=NUM,"Eastern light ▒%:",2,1,-100,100,100,1
  1151. P7=NUM,"Northern light ▒%:",3,1,-100,100,100,1
  1152. P8=NUM,"Volume %:",4,1,0,100,12,0
  1153. P9=RGB,"Shade:",0,1,0,100,0,0,40,0
  1154. P10=RGB,"Light:",1,1,0,100,100,100,100,0
  1155. P11=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1156. F0="",109,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  1157.  
  1158.  
  1159. [.Cdr5:Putty 2C]
  1160. P0=NUM,"Texture #:",0,0,0,32767,26236,1
  1161. P1=NUM,"Density %:",2,0,0,100,25,0
  1162. P2=NUM,"Softness %:",1,0,0,100,75,0
  1163. P3=NUM,"Ripples %:",0,1,0,+100,12,0
  1164. P4=NUM,"Ripple phase ▒%:",1,1,-100,+100,0,0
  1165. P5=NUM,"Eastern light ▒%:",3,0,-100,100,-99,1
  1166. P6=NUM,"Northern light ▒%:",4,0,-100,100,13,1
  1167. P7=NUM,"Volume %:",5,0,0,100,12,0
  1168. P8=RGB,"Shade:",2,1,0,100,20,0,0,0
  1169. P9=RGB,"Light:",3,1,0,100,100,100,100,0
  1170. P10=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1171. F0="",188,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10
  1172.  
  1173.  
  1174. [.Cdr5:Putty 3C]
  1175. P0=NUM,"Texture #:",0,0,0,32767,26236,1
  1176. P1=NUM,"Density %:",2,0,0,100,25,0
  1177. P2=NUM,"Softness %:",1,0,0,100,75,0
  1178. P3=NUM,"Ripples %:",0,1,0,+100,12,0
  1179. P4=NUM,"Ripple phase ▒%:",1,1,-100,+100,0,0
  1180. P5=NUM,"Eastern light ▒%:",3,0,-100,100,-99,1
  1181. P6=NUM,"Northern light ▒%:",4,0,-100,100,13,1
  1182. P7=NUM,"Volume %:",5,0,0,100,12,0
  1183. P8=RGB,"Shade:",2,1,0,100,0,0,0,0
  1184. P9=RGB,"Mid-shade:",3,1,0,100,40,40,80,0
  1185. P10=RGB,"Light:",4,1,0,100,100,100,100,0
  1186. P11=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1187. F0="",189,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  1188.  
  1189.  
  1190. [.Cdr5:Putty 5C]
  1191. P0=NUM,"Texture #:",0,0,0,32767,26236,1
  1192. P1=NUM,"Density %:",2,0,0,100,25,0
  1193. P2=NUM,"Softness %:",1,0,0,100,75,0
  1194. P3=NUM,"Eastern light ▒%:",3,0,-100,100,-99,1
  1195. P4=NUM,"Northern light ▒%:",4,0,-100,100,13,1
  1196. P5=NUM,"Volume %:",5,0,0,100,12,0
  1197. P6=RGB,"Shade:",0,1,0,100,0,0,0,0
  1198. P7=RGB,"Lower shade:",1,1,0,100,40,20,20,0
  1199. P8=RGB,"Mid shade:",2,1,0,100,50,50,60,0
  1200. P9=RGB,"Upper shade:",3,1,0,100,90,90,90,0
  1201. P10=RGB,"Light:",4,1,0,100,100,100,100,0
  1202. P11=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1203. F0="",190,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  1204.  
  1205.  
  1206. [.Cdr5:Rain Drops Hard 2C]
  1207. P0=NUM,"Texture #:",0,0,0,32767,1468,1
  1208. P1=NUM,"# of drops:",1,0,1,100,3,0
  1209. P2=NUM,"Min drop width %:",2,0,0,500,50,0
  1210. P3=NUM,"Max drop width %:",3,0,0,500,300,0
  1211. P4=NUM,"Ripples density %:",5,0,0,100,25,0
  1212. P5=NUM,"Phase offset ▒%:",4,0,-100,+100,0,0
  1213. P6=NUM,"Eastern light ▒%:",0,1,-100,100,50,0
  1214. P7=NUM,"Northern light ▒%:",1,1,-100,100,50,0
  1215. P8=RGB,"Shade:",2,1,0,100,10,10,100,0
  1216. P9=RGB,"Light:",3,1,0,100,100,100,100,0
  1217. P10=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1218. F0="",153,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10
  1219.  
  1220.  
  1221. [.Cdr5:Rain Drops Soft 2C]
  1222. P0=NUM,"Texture #:",0,0,0,32767,1864,1
  1223. P1=NUM,"# of drops:",1,0,1,100,3,0
  1224. P2=NUM,"Min drop width %:",2,0,0,500,60,0
  1225. P3=NUM,"Max drop width %:",3,0,0,500,300,0
  1226. P4=NUM,"Ripples density %:",5,0,0,100,25,0
  1227. P5=NUM,"Phase offset ▒%:",4,0,-100,+100,0,0
  1228. P6=NUM,"Eastern light ▒%:",0,1,-100,100,50,0
  1229. P7=NUM,"Northern light ▒%:",1,1,-100,100,50,0
  1230. P8=RGB,"Shade:",2,1,0,100,0,20,60,0
  1231. P9=RGB,"Light:",3,1,0,100,100,100,100,0
  1232. P10=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1233. F0="",154,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10
  1234.  
  1235.  
  1236. [.Cdr5:Rain Drops Hard 3C]
  1237. P0=NUM,"Texture #:",0,0,0,32767,1468,1
  1238. P1=NUM,"# of drops:",1,0,1,100,3,0
  1239. P2=NUM,"Min drop width %:",2,0,0,500,50,0
  1240. P3=NUM,"Max drop width %:",3,0,0,500,300,0
  1241. P4=NUM,"Ripples density %:",5,0,0,100,25,0
  1242. P5=NUM,"Phase offset ▒%:",4,0,-100,+100,0,0
  1243. P6=NUM,"Eastern light ▒%:",0,1,-100,100,50,0
  1244. P7=NUM,"Northern light ▒%:",1,1,-100,100,50,0
  1245. P8=RGB,"Shade:",2,1,0,100,30,44,68,0
  1246. P9=RGB,"Mid-shade:",3,1,0,100,38,26,38,0
  1247. P10=RGB,"Light:",4,1,0,100,100,100,100,0
  1248. P11=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1249. F0="",155,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  1250.  
  1251.  
  1252. [.Cdr5:Rain Drops Soft 3C]
  1253. P0=NUM,"Texture #:",0,0,0,32767,12363,1
  1254. P1=NUM,"# of drops:",1,0,1,100,3,0
  1255. P2=NUM,"Min drop width %:",2,0,0,500,50,0
  1256. P3=NUM,"Max drop width %:",3,0,0,500,300,0
  1257. P4=NUM,"Ripples density %:",5,0,0,100,25,0
  1258. P5=NUM,"Phase offset ▒%:",4,0,-100,+100,0,0
  1259. P6=NUM,"Eastern light ▒%:",0,1,-100,100,50,0
  1260. P7=NUM,"Northern light ▒%:",1,1,-100,100,50,0
  1261. P8=RGB,"Shade:",2,1,0,100,10,10,100,0
  1262. P9=RGB,"Mid-shade:",3,1,0,100,0,0,0,0
  1263. P10=RGB,"Light:",4,1,0,100,100,100,100,0
  1264. P11=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1265. F0="",156,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  1266.  
  1267.  
  1268. [.Cdr5:Rings Hard 2C]
  1269. P0=NUM,"Texture #:",0,0,0,32767,1468,1
  1270. P1=NUM,"# of rings:",1,0,1,100,3,0
  1271. P2=NUM,"Min ring width %:",2,0,0,500,50,0
  1272. P3=NUM,"Max ring width %:",3,0,0,500,300,0
  1273. P4=NUM,"Ripples density %:",5,0,0,100,25,0
  1274. P5=NUM,"Phase offset ▒%:",4,0,-100,+100,0,0
  1275. P6=RGB,"Shade:",0,1,0,100,10,10,100,0
  1276. P7=RGB,"Light:",1,1,0,100,100,100,100,0
  1277. P8=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1278. F0="",212,P0,P1,P2,P3,P4,P5,P6,P7,P8
  1279.  
  1280.  
  1281. [.Cdr5:Rings Soft 2C]
  1282. P0=NUM,"Texture #:",0,0,0,32767,1864,1
  1283. P1=NUM,"# of rings:",1,0,1,100,3,0
  1284. P2=NUM,"Min ring width %:",2,0,0,500,60,0
  1285. P3=NUM,"Max ring width %:",3,0,0,500,300,0
  1286. P4=NUM,"Ripples density %:",5,0,0,100,25,0
  1287. P5=NUM,"Phase offset ▒%:",4,0,-100,+100,0,0
  1288. P6=RGB,"Shade:",0,1,0,100,0,20,60,0
  1289. P7=RGB,"Light:",1,1,0,100,100,100,100,0
  1290. P8=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1291. F0="",213,P0,P1,P2,P3,P4,P5,P6,P7,P8
  1292.  
  1293.  
  1294. [.Cdr5:Rings Hard 3C]
  1295. P0=NUM,"Texture #:",0,0,0,32767,1468,1
  1296. P1=NUM,"# of rings:",1,0,1,100,3,0
  1297. P2=NUM,"Min ring width %:",2,0,0,500,50,0
  1298. P3=NUM,"Max ring width %:",3,0,0,500,300,0
  1299. P4=NUM,"Ripples density %:",5,0,0,100,25,0
  1300. P5=NUM,"Phase offset ▒%:",4,0,-100,+100,0,0
  1301. P6=RGB,"Shade:",0,1,0,100,30,44,68,0
  1302. P7=RGB,"Mid-shade:",1,1,0,100,38,26,38,0
  1303. P8=RGB,"Light:",2,1,0,100,100,100,100,0
  1304. P9=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1305. F0="",214,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9
  1306.  
  1307.  
  1308. [.Cdr5:Rings Soft 3C]
  1309. P0=NUM,"Texture #:",0,0,0,32767,12363,1
  1310. P1=NUM,"# of rings:",1,0,1,100,3,0
  1311. P2=NUM,"Min ring width %:",2,0,0,500,50,0
  1312. P3=NUM,"Max ring width %:",3,0,0,500,300,0
  1313. P4=NUM,"Ripples density %:",5,0,0,100,25,0
  1314. P5=NUM,"Phase offset ▒%:",4,0,-100,+100,0,0
  1315. P6=RGB,"Shade:",0,1,0,100,10,10,100,0
  1316. P7=RGB,"Mid-shade:",1,1,0,100,0,0,0,0
  1317. P8=RGB,"Light:",2,1,0,100,100,100,100,0
  1318. P9=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1319. F0="",215,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9
  1320.  
  1321.  
  1322. [.Cdr5:Ripples Hard Embossed 2C]
  1323. P0=NUM,"Ripples #:",0,0,0,32767,24169,1
  1324. P1=NUM,"Ripples density %:",2,0,0,100,12,0
  1325. P2=NUM,"Freq. softness %:",1,0,0,100,50,0
  1326. P3=NUM,"X origin ▒%:",3,0,-100,100,0,0
  1327. P4=NUM,"Y origin ▒%:",4,0,-100,100,0,0
  1328. P5=NUM,"Origin phase ▒%:",5,0,-100,+100,0,0
  1329. P6=NUM,"Eastern light ▒%:",2,1,-100,100,100,1
  1330. P7=NUM,"Northern light ▒%:",3,1,-100,100,100,1
  1331. P8=NUM,"Volume %:",4,1,0,100,12,0
  1332. P9=RGB,"Shade:",0,1,0,100,0,0,40,0
  1333. P10=RGB,"Light:",1,1,0,100,100,100,100,0
  1334. P11=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1335. F0="",115,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  1336.  
  1337.  
  1338. [.Cdr5:Ripples Soft Embossed 2C]
  1339. P0=NUM,"Density %:",0,0,0,100,12,1
  1340. P1=NUM,"X origin ▒%:",1,0,-100,100,0,0
  1341. P2=NUM,"Y origin ▒%:",2,0,-100,100,0,0
  1342. P3=NUM,"Origin phase ▒%:",3,0,-100,+100,0,0
  1343. P4=NUM,"Eastern light ▒%:",4,0,-100,100,100,1
  1344. P5=NUM,"Northern light ▒%:",5,0,-100,100,100,1
  1345. P6=NUM,"Volume %:",2,1,0,100,12,0
  1346. P7=RGB,"Shade:",0,1,0,100,0,0,40,0
  1347. P8=RGB,"Light:",1,1,0,100,100,100,100,0
  1348. P9=NUM,"Brightness ▒%:",3,1,-100,+100,0,0
  1349. F0="",103,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9
  1350.  
  1351.  
  1352. [.Cdr5:Rock-Cloudy-Cracked 2C]
  1353. P0=NUM,"Texture #:",0,0,0,32767,15657,1
  1354. P1=NUM,"Density %:",2,0,0,100,0,0
  1355. P2=NUM,"Softness %:",1,0,0,100,65,0
  1356. P3=NUM,"Grain %:",3,0,0,100,0,0
  1357. P4=NUM,"Rainbow grain %:",4,0,0,100,0,0
  1358. P5=RGB,"1st mineral:",0,1,0,100,40,20,0,0
  1359. P6=RGB,"2nd mineral:",1,1,0,100,100,100,80,0
  1360. P7=NUM,"Light intensity %:",2,1,0,100,40,0
  1361. P8=NUM,"Eastern light ▒%:",3,1,-100,100,-85,1
  1362. P9=NUM,"Northern light ▒%:",4,1,-100,100,38,1
  1363. P10=RGB,"Light:",5,1,0,100,100,100,100,0
  1364. P11=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  1365. F0="",133,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  1366.  
  1367.  
  1368. [.Cdr5:Rock-Cloudy-Eroded 2C]
  1369. P0=NUM,"Texture #:",0,0,0,32767,15657,1
  1370. P1=NUM,"Density %:",2,0,0,100,0,0
  1371. P2=NUM,"Softness %:",1,0,0,100,65,0
  1372. P3=NUM,"Grain %:",3,0,0,100,0,0
  1373. P4=NUM,"Rainbow grain %:",4,0,0,100,0,0
  1374. P5=RGB,"1st mineral:",0,1,0,100,40,20,0,0
  1375. P6=RGB,"2nd mineral:",1,1,0,100,100,100,80,0
  1376. P7=NUM,"Light intensity %:",2,1,0,100,40,0
  1377. P8=NUM,"Eastern light ▒%:",3,1,-100,100,100,1
  1378. P9=NUM,"Northern light ▒%:",4,1,-100,100,-100,1
  1379. P10=RGB,"Light:",5,1,0,100,100,100,100,0
  1380. P11=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  1381. F0="",136,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  1382.  
  1383.  
  1384. [.Cdr5:Rock-Fractal-Cracked 2C]
  1385. P0=NUM,"Texture #:",0,0,0,32767,19702,1
  1386. P1=NUM,"Density %:",2,0,0,100,12,0
  1387. P2=NUM,"Softness %:",1,0,0,100,50,0
  1388. P3=NUM,"Color density %:",4,0,0,100,25,0
  1389. P4=NUM,"Color softness %:",3,0,0,100,50,0
  1390. P5=RGB,"1st mineral:",0,1,0,100,20,20,0,0
  1391. P6=RGB,"2nd mineral:",1,1,0,100,100,100,100,0
  1392. P7=NUM,"Light intensity %:",2,1,0,100,40,0
  1393. P8=NUM,"Eastern light ▒%:",3,1,-100,100,-88,1
  1394. P9=NUM,"Northern light ▒%:",4,1,-100,100,-91,1
  1395. P10=RGB,"Light:",5,1,0,100,100,100,100,0
  1396. P11=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  1397. F0="",139,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  1398.  
  1399.  
  1400. [.Cdr5:Rock-Fractal-Eroded 2C]
  1401. P0=NUM,"Texture #:",0,0,0,32767,19702,1
  1402. P1=NUM,"Density %:",2,0,0,100,12,0
  1403. P2=NUM,"Softness %:",1,0,0,100,50,0
  1404. P3=NUM,"Color density %:",4,0,0,100,25,0
  1405. P4=NUM,"Color softness %:",3,0,0,100,50,0
  1406. P5=RGB,"1st mineral:",0,1,0,100,20,20,0,0
  1407. P6=RGB,"2nd mineral:",1,1,0,100,100,100,100,0
  1408. P7=NUM,"Light intensity %:",2,1,0,100,40,0
  1409. P8=NUM,"Eastern light ▒%:",3,1,-100,100,-88,1
  1410. P9=NUM,"Northern light ▒%:",4,1,-100,100,-91,1
  1411. P10=RGB,"Light:",5,1,0,100,100,100,100,0
  1412. P11=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  1413. F0="",142,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  1414.  
  1415.  
  1416. [.Cdr5:Rock-Speckled-Cracked 2C]
  1417. P0=NUM,"Texture #:",0,0,0,32767,5499,1
  1418. P1=NUM,"Density %:",2,0,0,100,25,0
  1419. P2=NUM,"Softness %:",1,0,0,100,25,0
  1420. P3=NUM,"Grain %:",3,0,0,100,0,0
  1421. P4=NUM,"Rainbow grain %:",4,0,0,100,0,0
  1422. P5=RGB,"1st mineral:",0,1,0,100,0,0,0,0
  1423. P6=RGB,"2nd mineral:",1,1,0,100,80,60,20,0
  1424. P7=NUM,"Light intensity %:",2,1,0,100,40,0
  1425. P8=NUM,"Eastern light ▒%:",3,1,-100,100,-88,1
  1426. P9=NUM,"Northern light ▒%:",4,1,-100,100,-91,1
  1427. P10=RGB,"Light:",5,1,0,100,0,100,100,0
  1428. P11=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  1429. F0="",127,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  1430.  
  1431.  
  1432. [.Cdr5:Rock-Speckled-Eroded 2C]
  1433. P0=NUM,"Texture #:",0,0,0,32767,5499,1
  1434. P1=NUM,"Density %:",2,0,0,100,25,0
  1435. P2=NUM,"Softness %:",1,0,0,100,25,0
  1436. P3=NUM,"Grain %:",3,0,0,100,0,0
  1437. P4=NUM,"Rainbow grain %:",4,0,0,100,0,0
  1438. P5=RGB,"1st mineral:",0,1,0,100,0,0,0,0
  1439. P6=RGB,"2nd mineral:",1,1,0,100,80,60,20,0
  1440. P7=NUM,"Light intensity %:",2,1,0,100,40,0
  1441. P8=NUM,"Eastern light ▒%:",3,1,-100,100,-88,1
  1442. P9=NUM,"Northern light ▒%:",4,1,-100,100,-91,1
  1443. P10=RGB,"Light:",5,1,0,100,0,100,100,0
  1444. P11=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  1445. F0="",130,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  1446.  
  1447.  
  1448. [.Cdr5:Rock-Swirled-Cracked 2C]
  1449. P0=NUM,"Texture #:",0,0,0,32767,24710,1
  1450. P1=NUM,"Density %:",2,0,0,100,25,0
  1451. P2=NUM,"Softness %:",1,0,0,100,50,0
  1452. P3=NUM,"Grain %:",3,0,0,100,3,0
  1453. P4=NUM,"Rainbow grain %:",4,0,0,100,3,0
  1454. P5=RGB,"1st mineral:",0,1,0,100,80,80,100,0
  1455. P6=RGB,"2nd mineral:",1,1,0,100,60,100,60,0
  1456. P7=NUM,"Light intensity %:",2,1,0,100,40,0
  1457. P8=NUM,"Eastern light ▒%:",3,1,-100,100,66,1
  1458. P9=NUM,"Northern light ▒%:",4,1,-100,100,-23,1
  1459. P10=RGB,"Light:",5,1,0,100,100,100,100,0
  1460. P11=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  1461. F0="",121,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  1462.  
  1463. [.Cdr5:Rock-Swirled-Eroded 2C]
  1464. P0=NUM,"Texture #:",0,0,0,32767,24710,1
  1465. P1=NUM,"Density %:",2,0,0,100,25,0
  1466. P2=NUM,"Softness %:",1,0,0,100,50,0
  1467. P3=NUM,"Grain %:",3,0,0,100,3,0
  1468. P4=NUM,"Rainbow grain %:",4,0,0,100,3,0
  1469. P5=RGB,"1st mineral:",0,1,0,100,80,80,100,0
  1470. P6=RGB,"2nd mineral:",1,1,0,100,60,100,60,0
  1471. P7=NUM,"Light intensity %:",2,1,0,100,40,0
  1472. P8=NUM,"Eastern light ▒%:",3,1,-100,100,60,1
  1473. P9=NUM,"Northern light ▒%:",4,1,-100,100,23,1
  1474. P10=RGB,"Light:",5,1,0,100,100,100,100,0
  1475. P11=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  1476. F0="",124,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  1477.  
  1478.  
  1479. [.Cdr5:Scribbles Embossed]
  1480. P0=NUM,"Texture #:",0,0,0,32767,14430,1
  1481. P1=NUM,"Strokes per char:",1,0,1,10,5,0
  1482. P2=NUM,"Line density %:",2,0,1,100,75,1
  1483. P3=NUM,"Page density %:",3,0,1,100,75,1
  1484. P4=NUM,"Relief ▒%:",4,0,-100,100,100,0
  1485. P5=NUM,"Eastern light ▒%:",2,1,-100,100,75,1
  1486. P6=NUM,"Northern light ▒%:",3,1,-100,100,50,1
  1487. P7=NUM,"Volume %:",4,1,0,100,0,0
  1488. P8=RGB,"Shade:",0,1,0,100,0,20,60,0
  1489. P9=RGB,"Light:",1,1,0,100,100,100,100,0
  1490. P10=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  1491. F0="",145,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10
  1492.  
  1493.  
  1494. [.Cdr5:Spots Hard 2C]
  1495. P0=NUM,"Texture #:",0,0,0,32767,21435,1
  1496. P1=NUM,"# of spots:",1,0,1,500,10,0
  1497. P2=NUM,"Min width %:",2,0,0,100,25,0
  1498. P3=NUM,"Max width %:",3,0,0,100,50,0
  1499. P4=NUM,"Min height %:",4,0,0,100,0,0
  1500. P5=NUM,"Max height %:",5,0,0,100,100,0
  1501. P6=RGB,"Shade:",0,1,0,100,0,0,40,0
  1502. P7=RGB,"Light:",1,1,0,100,100,100,100,0
  1503. P8=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1504. F0="",216,P0,P1,P2,P3,P4,P5,P6,P7,P8
  1505.  
  1506.  
  1507. [.Cdr5:Spots Hard 3C]
  1508. P0=NUM,"Texture #:",0,0,0,32767,21435,1
  1509. P1=NUM,"# of spots:",1,0,1,500,10,0
  1510. P2=NUM,"Min width %:",2,0,0,100,25,0
  1511. P3=NUM,"Max width %:",3,0,0,100,50,0
  1512. P4=NUM,"Min height %:",4,0,0,100,0,0
  1513. P5=NUM,"Max height %:",5,0,0,100,100,0
  1514. P6=RGB,"Shade:",0,1,0,100,10,50,100,0
  1515. P7=RGB,"Mid-shade:",1,1,0,100,0,0,0,0
  1516. P8=RGB,"Light:",2,1,0,100,100,100,100,0
  1517. P9=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1518. F0="",217,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9
  1519.  
  1520.  
  1521. [.Cdr5:Spots Soft 2C]
  1522. P0=NUM,"Texture #:",0,0,0,32767,21435,1
  1523. P1=NUM,"# of spots:",1,0,1,500,10,0
  1524. P2=NUM,"Min width %:",2,0,0,100,25,0
  1525. P3=NUM,"Max width %:",3,0,0,100,50,0
  1526. P4=NUM,"Min height %:",4,0,0,100,0,0
  1527. P5=NUM,"Max height %:",5,0,0,100,100,0
  1528. P6=RGB,"Shade:",0,1,0,100,0,0,40,0
  1529. P7=RGB,"Light:",1,1,0,100,100,100,100,0
  1530. P8=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1531. F0="",218,P0,P1,P2,P3,P4,P5,P6,P7,P8
  1532.  
  1533.  
  1534. [.Cdr5:Spots Soft 3C]
  1535. P0=NUM,"Texture #:",0,0,0,32767,21435,1
  1536. P1=NUM,"# of spots:",1,0,1,500,10,0
  1537. P2=NUM,"Min width %:",2,0,0,100,25,0
  1538. P3=NUM,"Max width %:",3,0,0,100,50,0
  1539. P4=NUM,"Min height %:",4,0,0,100,0,0
  1540. P5=NUM,"Max height %:",5,0,0,100,100,0
  1541. P6=RGB,"Shade:",0,1,0,100,10,50,100,0
  1542. P7=RGB,"Mid-shade:",1,1,0,100,0,0,0,0
  1543. P8=RGB,"Light:",2,1,0,100,100,100,100,0
  1544. P9=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1545. F0="",219,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9
  1546.  
  1547.  
  1548. [.Cdr5:Surfaces 3C]
  1549. P0=NUM,"Texture #:",0,0,0,32767,29,1
  1550. P1=NUM,"Density %:",2,0,0,100,0,0
  1551. P2=NUM,"Softness %:",1,0,0,100,42,0
  1552. P3=NUM,"Eastern light ▒%:",3,0,-100,100,-27,1
  1553. P4=NUM,"Northern light ▒%:",4,0,-100,100,28,1
  1554. P5=NUM,"Volume %:",5,0,0,100,12,0
  1555. P6=RGB,"Shade:",0,1,0,100,0,0,0,0
  1556. P7=RGB,"Mid-shade:",1,1,0,100,40,20,20,0
  1557. P8=RGB,"Light:",2,1,0,100,100,100,100,0
  1558. P9=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1559. F0="",186,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9
  1560.  
  1561.  
  1562. [.Cdr5:Surfaces 5C]
  1563. P0=NUM,"Texture #:",0,0,0,32767,18419,1
  1564. P1=NUM,"Density %:",2,0,0,100,0,0
  1565. P2=NUM,"Softness %:",1,0,0,100,50,0
  1566. P3=NUM,"Eastern light ▒%:",3,0,-100,100,-60,1
  1567. P4=NUM,"Northern light ▒%:",4,0,-100,100,54,1
  1568. P5=NUM,"Volume %:",5,0,0,100,0,0
  1569. P6=RGB,"Shade:",0,1,0,100,100,100,100,0
  1570. P7=RGB,"Lower shade:",1,1,0,100,79,63,40,0
  1571. P8=RGB,"Mid-shade:",2,1,0,100,0,0,40,0
  1572. P9=RGB,"Upper shade:",3,1,0,100,60,60,100,0
  1573. P10=RGB,"Light:",4,1,0,100,100,100,100,0
  1574. P11=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1575. F0="",187,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  1576.  
  1577.  
  1578. [.Cdr5:Surfaces-Rainbow]
  1579. P0=NUM,"Texture #:",0,0,0,32767,7767,1
  1580. P1=NUM,"Density %:",4,0,0,100,0,0
  1581. P2=NUM,"Red softness %:",1,0,0,100,50,0
  1582. P3=NUM,"Green softness %:",2,0,0,100,50,0
  1583. P4=NUM,"Blue softness %:",3,0,0,100,50,0
  1584. P5=NUM,"Eastern light ▒%:",0,1,-100,100,-27,1
  1585. P6=NUM,"Northern light ▒%:",1,1,-100,100,28,1
  1586. P7=NUM,"Volume %:",2,1,0,100,12,0
  1587. P8=RGB,"Shade:",3,1,0,100,0,0,0,0
  1588. P9=RGB,"Light:",4,1,0,100,100,100,100,0
  1589. P10=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  1590. F0="",150,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10
  1591.  
  1592.  
  1593. [.Cdr5:Surfaces1 2C]
  1594. P0=NUM,"Texture #:",0,0,0,32767,15049,1
  1595. P1=NUM,"Density %:",2,0,0,100,0,0
  1596. P2=NUM,"Softness %:",1,0,0,100,50,0
  1597. P3=NUM,"Contrast %:",3,0,0,100,75,0
  1598. P4=NUM,"Eastern light ▒%:",2,1,-100,100,100,1
  1599. P5=NUM,"Northern light ▒%:",3,1,-100,100,100,1
  1600. P6=NUM,"Volume %:",4,1,0,100,0,0
  1601. P7=RGB,"Shade:",0,1,0,100,0,0,0,0
  1602. P8=RGB,"Light:",1,1,0,100,100,100,100,0
  1603. P9=NUM,"Brightness ▒%:",4,0,-100,+100,0,0
  1604. F0="",183,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9
  1605.  
  1606.  
  1607. [.Cdr5:Surfaces1 3C]
  1608. P0=NUM,"Texture #:",0,0,0,32767,17138,1
  1609. P1=NUM,"Density %:",2,0,0,100,0,0
  1610. P2=NUM,"Softness %:",1,0,0,100,50,0
  1611. P3=NUM,"Contrast %:",3,0,0,100,50,0
  1612. P4=NUM,"Eastern light ▒%:",3,1,-100,100,-50,1
  1613. P5=NUM,"Northern light ▒%:",4,1,-100,100,50,1
  1614. P6=NUM,"Volume %:",5,1,0,100,0,0
  1615. P7=RGB,"Shade:",0,1,0,100,0,0,0,0
  1616. P8=RGB,"Mid-shade:",1,1,0,100,100,0,0,0
  1617. P9=RGB,"Light:",2,1,0,100,100,100,100,0
  1618. P10=NUM,"Brightness ▒%:",4,0,-100,+100,0,0
  1619. F0="",184,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10
  1620.  
  1621.  
  1622. [.Cdr5:Surfaces1 5C]
  1623. P0=NUM,"Texture #:",0,0,0,32767,28644,1
  1624. P1=NUM,"Density %:",2,0,0,100,0,0
  1625. P2=NUM,"Softness %:",1,0,0,100,50,0
  1626. P3=NUM,"Contrast %:",3,0,0,100,25,0
  1627. P4=NUM,"Eastern light ▒%:",4,0,-100,100,100,1
  1628. P5=NUM,"Northern light ▒%:",5,0,-100,100,100,1
  1629. P6=RGB,"Shade:",0,1,0,100,0,0,0,0
  1630. P7=RGB,"Lower shade:",1,1,0,100,80,40,40,0
  1631. P8=RGB,"Mid-shade:",2,1,0,100,40,20,20,0
  1632. P9=RGB,"Upper shade:",3,1,0,100,100,100,100,0
  1633. P10=RGB,"Light:",4,1,0,100,100,50,50,0
  1634. P11=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1635. F0="",185,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11
  1636.  
  1637.  
  1638. [.Cdr5:Swirls2 Horizontal]
  1639. P0=NUM,"Texture #:",0,0,0,32767,2641,1
  1640. P1=NUM,"Density %:",1,0,0,100,20,0
  1641. P2=RGB,"1st color:",0,1,0,100,0,20,20,0
  1642. P3=RGB,"2nd color:",1,1,0,100,100,100,100,0
  1643. P4=NUM,"Brightness ▒%:",2,0,-100,+100,0,0
  1644. F0="",120,P0,P1,P2,P3,P4
  1645.  
  1646.  
  1647. [.Cdr5:Threads Embossed]
  1648. P0=NUM,"Texture #:",0,0,0,32767,0,1
  1649. P1=NUM,"Density %:",1,0,1,100,6,0
  1650. P2=NUM,"Min length:",2,0,0,32767,1,0
  1651. P3=NUM,"Max length:",3,0,0,32767,50,0
  1652. P4=NUM,"Eastern light ▒%:",2,1,-100,100,82,1
  1653. P5=NUM,"Northern light ▒%:",3,1,-100,100,24,1
  1654. P6=NUM,"Volume %:",4,1,0,100,0,0
  1655. P7=NUM,"Relief ▒%:",4,0,-100,100,100,1
  1656. P8=RGB,"Shade:",0,1,0,100,0,0,40,0
  1657. P9=RGB,"Light:",1,1,0,100,100,100,100,0
  1658. P10=NUM,"Brightness ▒%:",5,0,-100,+100,0,0
  1659. F0="",119,P0,P1,P2,P3,P4,P5,P6,P7,P8,P9,P10
  1660.  
  1661.  
  1662. [.Cdr5:Vapor 2C]
  1663. P0=NUM,"Texture #:",0,0,0,32767,11257,1
  1664. P1=NUM,"Density %:",2,0,0,100,0,0
  1665. P2=NUM,"Softness %:",1,0,0,100,50,0
  1666. P3=RGB,"Background:",0,1,0,100,0,0,40,0
  1667. P4=RGB,"Vapor:",1,1,0,100,100,100,100,0
  1668. P5=NUM,"Brightness ▒%:",3,0,-100,+100,0,0
  1669. F0="",194,P0,P1,P2,P3,P4,P5
  1670.  
  1671.  
  1672. [.Cdr5:Vapor 3C]
  1673. P0=NUM,"Texture #:",0,0,0,32767,11257,1
  1674. P1=NUM,"Density %:",2,0,0,100,0,0
  1675. P2=NUM,"Softness %:",1,0,0,100,50,0
  1676. P3=RGB,"Background:",0,1,0,100,0,0,40,0
  1677. P4=RGB,"Mid-vapor:",1,1,0,100,80,80,100,0
  1678. P5=RGB,"Vapor:",2,1,0,100,100,100,100,0
  1679. P6=NUM,"Brightness ▒%:",3,0,-100,+100,0,0
  1680. F0="",195,P0,P1,P2,P3,P4,P5,P6
  1681.  
  1682.  
  1683. [.Cdr5:Vapor 5C]
  1684. P0=NUM,"Texture #:",0,0,0,32767,11257,1
  1685. P1=NUM,"Density %:",2,0,0,100,0,0
  1686. P2=NUM,"Softness %:",1,0,0,100,50,0
  1687. P3=RGB,"Background:",0,1,0,100,0,0,40,0
  1688. P4=RGB,"Lower vapor:",1,1,0,100,20,20,60,0
  1689. P5=RGB,"Mid-vapor:",2,1,0,100,80,80,100,0
  1690. P6=RGB,"Upper vapor:",3,1,0,100,80,40,40,0
  1691. P7=RGB,"Vapor:",4,1,0,100,100,100,100,0
  1692. P8=NUM,"Brightness ▒%:",3,0,-100,+100,0,0
  1693. F0="",196,P0,P1,P2,P3,P4,P5,P6,P7,P8
  1694.  
  1695. [.Cdr5:Water Color2 2C]
  1696. P0=NUM,"Texture #:",0,0,0,32767,14117,1
  1697. P1=NUM,"Density %:",2,0,0,100,0,0
  1698. P2=NUM,"Softness %:",1,0,0,100,50,0
  1699. P3=RGB,"Background:",0,1,0,100,60,19,56,0
  1700. P4=RGB,"Foreground:",1,1,0,100,100,100,100,0
  1701. P5=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1702. F0="",197,P0,P1,P2,P3,P4,P5
  1703.  
  1704.  
  1705. [.Cdr5:Water Color2 3C]
  1706. P0=NUM,"Texture #:",0,0,0,32767,28260,1
  1707. P1=NUM,"Density %:",2,0,0,100,0,0
  1708. P2=NUM,"Softness %:",1,0,0,100,50,0
  1709. P3=RGB,"Background:",0,1,0,100,2,71,86,0
  1710. P4=RGB,"Mid-foreground:",1,1,0,100,95,46,59,0
  1711. P5=RGB,"Foreground:",2,1,0,100,100,100,100,0
  1712. P6=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1713. F0="",198,P0,P1,P2,P3,P4,P5,P6
  1714.  
  1715.  
  1716. [.Cdr5:Water Color2 5C]
  1717. P0=NUM,"Texture #:",0,0,0,32767,21819,1
  1718. P1=NUM,"Density %:",2,0,0,100,0,0
  1719. P2=NUM,"Softness %:",1,0,0,100,60,0
  1720. P3=RGB,"Background:",0,1,0,100,100,100,100,0
  1721. P4=RGB,"Lower foreground:",1,1,0,100,100,0,0,0
  1722. P5=RGB,"Mid-foreground:",2,1,0,100,0,0,100,0
  1723. P6=RGB,"Upper foreground:",3,1,0,100,68,32,65,0
  1724. P7=RGB,"Foreground:",4,1,0,100,100,100,100,0
  1725. P8=NUM,"Brightness ▒%:",5,1,-100,+100,0,0
  1726. F0="",199,P0,P1,P2,P3,P4,P5,P6,P7,P8
  1727.  
  1728.  
  1729.