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- Click and drag on an object to shift the object's texture map origin
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- Click on an object to scale up the object's texture map.
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- Click on an object to scale down the object's texture map.
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- Click on an object to specify the location of the object's texture map seam.
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- Rows
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- Columns
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- Repeats Vertically
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- Repeats Horizontally
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- Now Creating New Picture...
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- Texture Map
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- Bump Map
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- Highlight Mask
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- Reflection Mask
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- Glow Map
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- minX: %6.3f
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- minY: %6.3f
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- minZ: %6.3f
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- maxX: %6.3f
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- maxY: %6.3f
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- maxZ: %6.3f
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- %ld triangles
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- Choose Background Color
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- Choose Mesh Color
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- Cylindrical
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- Spherical
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- Pass-thru
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- Cubical
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- Implicit
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- Copy of %s
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- Texture
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- Bump
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- Highlight
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- Reflection
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- Glow
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- Apply Texture Map
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- Apply Bump Map
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- Apply Highlight Mask
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- Apply Reflection Mask
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- Apply Glow Map
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- None
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- This image is already in use as a map, background, or environment. Please select a different image.
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- Please Find File "%s".
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- Deselect
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- Reselect
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- Drop
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- Float
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- Now Rendering Image...
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- Bytes
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- K
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- MB
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- Requires %ld %s
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- Select Model:
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- Background
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- Plain Object
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