home *** CD-ROM | disk | FTP | other *** search
Microsoft Windows Help File Content | 1996-11-01 | 33.8 KB | 903 lines |
- :Base DETAILER.HLP>main
- :Title Fractal Design Detailer Help
- 1 Fractal Design Detailer Help
- 2 Welcome
- 3 Detailer's Magic=Detailer_s_Magic
- 3 Detailer for 2D and 3D=Detailer_for_2D_and_3D
- 3 Importing/Exporting Models=Importing_Exporting_Models
- 3 Developing Maps=Developing_Maps
- 3 Mapping on Models=Mapping_on_Models
- 3 Detailer's Lighting Controls=Detailer_s_Lighting_Controls
- 3 High-resolution Rendering=High_resolution_Rendering
- 3 About this User Guide=About_this_User_Guide
- 3 Organization=Organization
- 3 Section I Introduction=Section_I_Introduction
- 3 Section II Models, Maps and Light=Section_II_Models_Maps_and_Light
- 3 Section III Imagery=Section_III_Imagery
- 3 Section IV Advanced Techniques=Section_IV_Advanced_Techniques
- 3 Reference=Reference
- 3 Conventions=Conventions
- 3 Getting Help=Getting_Help
- 3 Technical Support=Technical_Support
- 3 For More Information=For_More_Information
- 2 Section I Introduction
- 3 Getting Acquainted with Detailer
- 4 An Overview of Detailer
- 5 An Overview of Detailer=An_Overview_of_Detailer
- 4 The Tools Palette
- 5 The Tools Palette=The_Tools_Palette
- 5 2D and 3D Tools=_D_and_3D_Tools
- 5 The Object Selection Tool=The_Object_Selection_Tool
- 5 The Virtual Trackball Tool=The_Virtual_Trackball_Tool
- 5 Magnifier Tool=Magnifier_Tool
- 5 Grabber Tool=Grabber_Tool
- 5 The Dropper Tool=The_Dropper_Tool
- 5 The Brush Tool=The_Brush_Tool
- 5 The Paint Bucket Tool=The_Paint_Bucket_Tool
- 5 The Text Tool=The_Text_Tool
- 5 The Light Tool=The_Light_Tool
- 5 The Selection Tools=The_Selection_Tools
- 5 The Lasso Tool=The_Lasso_Tool
- 5 The Floater Adjuster Tool=The_Floater_Adjuster_Tool
- 4 Palettes and Drawers
- 5 Palettes and Drawers=Palettes_and_Drawers
- 5 Using Palettes=Using_Palettes
- 5 Palette Tips:=Palette_Tips
- 5 Rearranging Palettes=Rearranging_Palettes
- 5 Viewing and Hiding Palettes=Viewing_and_Hiding_Palettes
- 5 Viewing Additional Palette Controls=Viewing_Additional_Palette_Controls
- 5 Using Items in Palettes=Using_Items_in_Palettes
- 5 Using Palette Drawers=Using_Palette_Drawers
- 5 Locking Items on the Drawer Front=Locking_Items_on_the_Drawer_Front
- 5 Tearing Off Palettes=Tearing_Off_Palettes
- 5 Cleaning-up Palettes=Cleaning_up_Palettes
- 4 Libraries and Movers
- 5 Libraries and Movers=Libraries_and_Movers
- 5 What are Libraries?=What_are_Libraries
- 5 Adding tools or materials to the Current Library=Adding_tools_or_materials_to_the_Current_Library
- 5 Loading Alternate Libraries=Loading_Alternate_Libraries
- 5 Customizing Libraries=Customizing_Libraries
- 5 Accessing the Movers=Accessing_the_Movers
- 5 Creating a New Library=Creating_a_New_Library
- 5 Moving Items between Libraries=Moving_Items_between_Libraries
- 5 Modifying a Library=Modifying_a_Library
- 5 Deleting Items=Deleting_Items
- 5 Renaming Items=Renaming_Items
- 5 Changing Brush Icons=Changing_Brush_Icons
- 5 Deleting a Library=Deleting_a_Library
- 5 Default Libraries=Default_Libraries
- 4 About Plug-Ins
- 5 About Plug-Ins=About_Plug_Ins
- 5 Filter Plug-ins=Filter_Plug_ins
- 5 Import Plug-ins=Import_Plug_ins
- 5 Export Plug-ins=Export_Plug_ins
- 5 Making Plug-Ins Available to Detailer=Making_Plug_Ins_Available_to_Detailer
- 4 Setting up Ray Dream Designer to Export Detailer Models
- 5 Setting up Ray Dream Designer to Export Detailer Models=Setting_up_Ray_Dream_Designer_to_Export_Detailer_Models
- 4 Setting Detailer's Preferences
- 5 Setting Detailer's Preferences=Setting_Detailer_s_Preferences
- 5 General Preferences=General_Preferences
- 5 Cursor Setup=Cursor_Setup
- 5 Setting the Default Libraries=Setting_the_Default_Libraries
- 5 Choosing aDefault Scratch Disk=Choosing_aDefault_Scratch_Disk
- 5 Floater Pre-Feather=Floater_Pre_Feather
- 5 Draw Zoomed-out Views Using Area-averaging=Draw_Zoomed_out_Views_Using_Area_averaging
- 5 Display Warning When Drawing Outside Selection=Display_Warning_When_Drawing_Outside_Selection
- 5 Model Preferences=Model_Preferences
- 5 Model Display During Movement=Model_Display_During_Movement
- 5 Wire Frame=Wire_Frame
- 5 Wire Frame with Depth Cueing=Wire_Frame_with_Depth_Cueing
- 5 Anti-aliased Wire Frame=Anti_aliased_Wire_Frame
- 5 Anti-aliased Wire Frame with Depth Cueing=Anti_aliased_Wire_Frame_with_Depth_Cueing
- 5 Fully Textured Rendering=Fully_Textured_Rendering
- 5 Shaded Non-Textured Rendering=Shaded_Non_Textured_Rendering
- 5 New Model Rounding Factor=New_Model_Rounding_Factor
- 5 Background Color=Background_Color
- 5 Mesh Color=Mesh_Color
- 5 Ray Dream Compatible=Ray_Dream_Compatible
- 4 Setting Pressure Sensitivity
- 5 Setting Pressure Sensitivity=Setting_Pressure_Sensitivity
- 4 Customizing the Interface
- 5 Customizing the Interface=Customizing_the_Interface
- 4 Setting Multiple Undo Levels
- 5 Setting Multiple Undo Levels=Setting_Multiple_Undo_Levels
- 4 Preferences for Windows
- 5 Preferences for Windows=Preferences_for_Windows
- 5 Physical Memory Usage=Physical_Memory_Usage
- 5 Printing Options=Printing_Options
- 5 Display Option=Display_Option
- 3 Detailer Basics
- 4 How Detailer Works
- 5 How Detailer Works=_How_Detailer_Works
- 5 Models=_Models
- 5 Objects=_Objects
- 5 Maps=_Maps
- 5 Map Image Files=_Map_Image_Files
- 5 Mapping Methods=_Mapping_Methods
- 5 Lighting=_Lighting
- 5 Rendering=_Rendering
- 4 Working in the Model Window
- 5 Working in the Model Window=Working_in_the_Model_Window
- 5 Using the Virtual Trackball=Using_the_Virtual_Trackball
- 5 Rotation on Axis=Rotation_on_Axis
- 5 Controlled Rotation=Controlled_Rotation
- 5 Magnifying your Subject=Magnifying_your_Subject
- 5 Magnification Pop-up Menu=Magnification_Pop_up_Menu
- 5 Using the Grabber tool to Pan the ModelWindow=Using_the_Grabber_tool_to_Pan_the_Model_Window
- 5 Changing the Size of the ModelWindow=Changing_the_Size_of_the_Model_Window
- 5 Setting the Model Window Background Color=Setting_the_Model_Window_Background_Color
- 5 Importing a Background Image=Importing_a_Background_Image
- 5 Clearing and Showing the Background Image=Clearing_and_Showing_the_Background_Image
- 4 Objects and Maps
- 5 Objects and Maps=Objects_and_Maps
- 5 The Object Palette=The_Object_Palette
- 4 Rendering an Image
- 5 Rendering an Image=Rendering_an_Image
- 5 Render to Image=Render_to_Image
- 5 Using Renderings in Detailer=Using_Renderings_in_Detailer
- 4 Saving and Quitting
- 5 Saving and Quitting=Saving_and_Quitting
- 2 Section II Models, Maps and Light
- 3 Working with Models
- 4 Obtaining Models
- 5 Obtaining Models=Obtaining_Models
- 5 Creating a Detailer Primitive=Creating_a_Detailer_Primitive
- 5 Opening Saved Models=Opening_Saved_Models
- 5 Opening Models Created in Ray Dream Designer=Opening_Models_Created_in_Ray_Dream_Designer
- 5 Importing Models=Importing_Models
- 4 The Model in Detailer
- 5 The Model in Detailer=The_Model_in_Detailer
- 5 Selecting an Object within aMulti-object Model=Selecting_an_Object_within_aMulti_object_Model
- 5 Getting Technical Information=Getting_Technical_Information
- 5 Setting Object Base Color=Setting_Object_Base_Color
- 4 Setting Object Properties
- 5 Setting Object Properties=Setting_Object_Properties
- 5 Diffuse=Diffuse
- 5 Specular=Specular
- 5 Reflection=Reflection
- 4 Saving a Detailer Model
- 5 Saving a Detailer Model=Saving_a_Detailer_Model
- 4 Closing a Model
- 5 Closing a Model=Closing_a_Model
- 4 Exporting Models
- 5 Exporting Models=Exporting_Models
- 5 Using the Text File for Exporting=Using_the_Text_File_for_Exporting
- 3 Using Maps
- 4 Creating Surfaces on the Model
- 5 Creating Surfaces on the Model=Creating_Surfaces_on_the_Model
- 5 About the Five Maps
- 6 About the Five Maps=About_the_Five_Maps
- 6 Texture Map=Texture_Map
- 6 Bump Map=Bump_Map
- 6 Highlight Mask=_Highlight_Mask
- 6 Reflection Mask=_Reflection_Mask
- 6 Glow Map=_Glow_Map
- 5 About Imagery in the Different Maps
- 6 About Imagery in the Different Maps=About_Imagery_in_the_Different_Maps
- 6 Grayscale Images=_Grayscale_Images
- 4 Applying Maps
- 5 Applying Maps=Applying_Maps
- 5 Copy Image=Copy_Image
- 5 Open Image=Open_Image
- 5 Make New Image Using...=Make_New_Image_Using
- 5 Blank=Blank
- 5 Current Texture or Pattern=Current_Texture_or_Pattern
- 5 Mapping Options
- 6 Mapping Options=_Mapping_Options
- 6 Mapping Modes=Mapping_Modes
- 6 Mapping Options: Cylindrical=Mapping_Options_Cylindrical
- 6 Mapping Options: Spherical=Mapping_Options_Spherical
- 6 Mapping Options: Cubical=Mapping_Options_Cubical
- 6 Mapping Options: Pass-thru=Mapping_Options_Pass_thru
- 6 Mapping Options: Implicit=Mapping_Options_Implicit
- 6 Orientation=Orientation
- 6 Align with Coordinate Axes=_Align_with_Coordinate_Axes
- 6 Align with Current View=Align_with_Current_View
- 6 Align in Register with=_Align_in_Register_with
- 6 Scale and Origin=Scale_and_Origin
- 5 Replacing or Removing a Map
- 6 Replacing or Removing a Map=Replacing_or_Removing_a_Map
- 5 Changing Mapping on a Current Map
- 6 Changing Mapping on a Current Map=Changing_Mapping_on_a_Current_Map
- 5 Adjusting a Map
- 6 Adjusting a Map=Adjusting_a_Map
- 6 Cylindrical=Cylindrical
- 6 Spherical=Spherical
- 6 Pass-thru=Pass_thru
- 6 Cubical=Cubical
- 6 Implicit=_Implicit
- 4 Working in the Maps and Painting on the Model
- 5 Working in the Maps and Painting on the Model=Working_in_the_Maps_and_Painting_on_the_Model
- 5 Saving Map Images=Saving_Map_Images
- 5 Controlling Applied Maps
- 6 Controlling Applied Maps=Controlling_Applied_Maps
- 6 Making a Map Active=Making_a_Map_Active
- 6 Hiding a Map=Hiding_a_Map
- 5 Working in either the Image Window or Model Window
- 6 Working in either the Image Window or Model Window=Working_in_either_the_Image_Window_or_Model_Window
- 5 The Mesh
- 6 The Mesh=The_Mesh
- 5 Wrap-around Colors and Seamless Maps
- 6 Wrap-around Colors and Seamless Maps=Wrap_around_Colors_and_Seamless_Maps
- 6 Wrap-around Colors=_Wrap_around_Colors
- 6 Seamless Maps=Seamless_Maps
- 4 Using an Environment Map for Reflection
- 5 Using an Environment Map for Reflection=Using_an_Environment_Map_for_Reflection
- 5 Creating an Environment Image=Creating_an_Environment_Image
- 5 Importing the Environment=_Importing_the_Environment
- 5 Setting Reflection for an Object=Setting_Reflection_for_an_Object
- 5 Using a Reflection Mask=Using_a_Reflection_Mask
- 3 Using Light
- 4 Lighting the Model
- 5 Lighting the Model=Lighting_the_Model
- 5 Colored Lights on the Model=Colored_Lights_on_the_Model
- 5 Light Reveals the Third Dimension
- 6 Light Reveals the Third Dimension=Light_Reveals_the_Third_Dimension
- 6 Highlights=Highlights
- 6 Depth Shading=_Depth_Shading
- 6 Lighting and the Bump Map=Lighting_and_the_Bump_Map
- 5 Using Detailer's Light Palette
- 6 Using Detailer's Light Palette=Using_Detailer_s_Light_Palette
- 6 Light Palette: Preview=Light_Palette_Preview
- 6 Light Icons=_Light_Icons
- 6 Display Slider=Display_Slider
- 6 Show Icons=Show_Icons
- 6 Controlling Individual Lights=Controlling_Individual_Lights
- 6 Controlling Model Lighting=Controlling_Model_Lighting
- 6 Exposure Slider=Exposure_Slider
- 6 Ambient Slider=Ambient_Slider
- 6 Flat Lighting=Flat_Lighting
- 5 Adding Lights with the Light Tool
- 6 Adding Lights with the Light Tool=Adding_Lights_with_the_Light_Tool
- 5 Light Libraries
- 6 Light Libraries=Light_Libraries
- 2 Section III Imagery
- 3 Working with Images
- 4 Developing Images=Developing_Images
- 4 Learning About Detailer Map Image Files=Learning_About_Detailer_Map_Image_Files
- 4 Creating a New Image File
- 5 Creating a New Image File=Creating_a_New_Image_File
- 5 Canvas Size=Canvas_Size
- 5 Width and Height=Width_and_Height
- 5 Choosing a Unit of Measurement=Choosing_a_Unit_of_Measurement
- 5 Setting Resolution=Setting_Resolution
- 5 Paper Color=_Paper_Color
- 4 Image Size Information
- 5 Image Size Information=_Image_Size_Information
- 4 Navigating Your Document
- 5 Navigating Your Document=Navigating_Your_Document
- 5 Zoom to Fit Screen=Zoom_to_Fit_Screen
- 5 Zooming In and Out=_Zooming_In_and_Out
- 5 Using the Grabber Tool=Using_the_Grabber_Tool
- 5 Rotating an Image Window=Rotating_an_Image_Window
- 4 Rulers
- 5 Rulers=Rulers
- 5 Ruler Options=Ruler_Options
- 5 Snap to Ruler Ticks=_Snap_to_Ruler_Ticks
- 5 Changing the Origin=Changing_the_Origin
- 4 Guides
- 5 Guides=_Guides
- 5 Guide Options=_Guide_Options
- 5 Hiding and Showing Guides=Hiding_and_Showing_Guides
- 5 Snap to Guides=Snap_to_Guides
- 4 Using the Grid Overlay
- 5 Using the Grid Overlay=Using_the_Grid_Overlay
- 5 Grid Options=_Grid_Options
- 5 Grid Type=Grid_Type
- 5 Horizontal Spacing=Horizontal_Spacing
- 5 Vertical Spacing=Vertical_Spacing
- 5 Line Thickness=Line_Thickness
- 5 Grid Color=Grid_Color
- 5 Background=Background
- 5 Transparent Background=Transparent_Background
- 4 Using the Mesh
- 5 Using the Mesh=Using_the_Mesh
- 4 Opening and Saving Images
- 5 Opening and Saving Images=Opening_and_Saving_Images
- 5 Opening Existing Images=Opening_Existing_Images
- 5 Saving Images=Saving_Images
- 5 RIFF Format=_RIFF_Format
- 5 TIFF Format=_TIFF_Format
- 5 JPEG File Format=_JPEG_File_Format
- 5 Adobe Photo shop 3.0 files=Adobe_Photo_shop_3_0_files
- 5 Layers=Layers
- 5 Masks & Channels=Masks_Channels
- 4 Un-doing Operations
- 5 Un-doing Operations=Un_doing_Operations
- 5 Multiple Undo=_Multiple_Undo
- 5 Fade=Fade
- 3 Image Materials
- 4 Introduction to Image Materials=Introduction_to_Image_Materials
- 4 Working with Color
- 5 Working with Color=Working_with_Color
- 5 Using the Color Palettes=Using_the_Color_Palettes
- 5 Primary/Secondary Color Rectangles=Primary_Secondary_Color_Rectangles
- 5 Copying Colors=Copying_Colors
- 5 Setting Color Variability=Setting_Color_Variability
- 5 Using Two Colors at Once=Using_Two_Colors_at_Once
- 4 Using Color Sets
- 5 Using Color Sets=Using_Color_Sets
- 5 Finding Colors=Finding_Colors
- 5 Creating Color Sets=Creating_Color_Sets
- 5 Adding and Deleting Colors from a Set=Adding_and_Deleting_Colors_from_a_Set
- 5 Customizing Color Sets=Customizing_Color_Sets
- 4 Using Gradations
- 5 Using Gradations=Using_Gradations
- 5 Working with Gradations=Working_with_Gradations
- 5 Filling with Gradations=Filling_with_Gradations
- 5 Creating Gradations=Creating_Gradations
- 5 Creating Gradations with the Gradation Editor=Creating_Gradations_with_the_Gradation_Editor
- 5 Changing color control points=Changing_color_control_points
- 5 Adding and deleting color control points=Adding_and_deleting_color_control_points
- 5 Using the Linear check box=Using_the_Linear_check_box
- 5 Changing the color space=Changing_the_color_space
- 5 Capturing Existing Image Gradations=Capturing_Existing_Image_Gradations
- 5 Expressing a Gradation in an Image=_Expressing_a_Gradation_in_an_Image
- 4 Using Textures
- 5 Using Textures=Using_Textures
- 5 Selecting a Texture=Selecting_a_Texture
- 5 Changing Texture Libraries=Changing_Texture_Libraries
- 5 Inverting Grain=Inverting_Grain
- 5 Scaling Texture=Scaling_Texture
- 5 Capturing Textures=Capturing_Textures
- 5 Making Textures=Making_Textures
- 5 Setting a Random Grain=Setting_a_Random_Grain
- 4 Working with Patterns
- 5 Working with Patterns=Working_with_Patterns
- 5 Seamless and Wrap-Around=Seamless_and_Wrap_Around
- 5 Check Out Pattern=_Check_Out_Pattern
- 4 Creating Patterns
- 5 Creating Patterns=_Creating_Patterns
- 5 Define Pattern=_Define_Pattern
- 5 Add Image to Library=_Add_Image_to_Library
- 5 Capture Pattern=_Capture_Pattern
- 5 Tips for Creating Seamless Tiles=Tips_for_Creating_Seamless_Tiles
- 5 Make Fractal Pattern
- 6 Make Fractal Pattern=Make_Fractal_Pattern
- 6 Power Slider=Power_Slider
- 6 Feature Size Slider=Feature_Size_Slider
- 6 Softness Slider=Softness_Slider
- 6 Pattern: Size=Pattern_Size
- 6 Channel Options=Channel_Options
- 6 Height as Luminance=_Height_as_Luminance
- 6 Gradient Bearing=_Gradient_Bearing
- 6 Surface Normal=_Surface_Normal
- 6 Converting a Pattern to a Texture=Converting_a_Pattern_to_a_Texture
- 4 Applying Image Materials
- 5 Applying Image Materials=Applying_Image_Materials
- 5 Filling an Area=Filling_an_Area
- 5 Applying Texture=Applying_Texture
- 3 Painting
- 4 Introduction to Painting=Introduction_to_Painting
- 4 Stylus versus Mouse=Stylus_versus_Mouse
- 4 Freehand and Straight Lines Drawing=Freehand_and_Straight_Lines_Drawing
- 4 Selecting Brushes=Selecting_Brushes
- 4 Mark Making
- 5 Mark Making=Mark_Making
- 4 Starting to Paint
- 5 Starting to Paint=Starting_to_Paint
- 5 Choosing a Brush=Choosing_a_Brush
- 4 Selecting Brushes and Variants
- 5 Selecting Brushes and Variants=Selecting_Brushes_and_Variants
- 4 Using Texture with a Brush
- 5 Using Texture with a Brush=_Using_Texture_with_a_Brush
- 4 Basic Brush Controls
- 5 Basic Brush Controls=Basic_Brush_Controls
- 5 Brush Controls: Opacity=Brush_Controls_Opacity
- 5 Brush Controls: Grain=Brush_Controls_Grain
- 5 Brush Controls: Size=Brush_Controls_Size
- 4 Built-in Brush Variants
- 5 Built-in Brush Variants=Built_in_Brush_Variants
- 5 Brush
- 6 Brush=Brush
- 6 Hairy Brush=Hairy_Brush
- 6 Graduated Brush=Graduated_Brush
- 6 Cover Brush=Cover_Brush
- 6 Penetration Brush=Penetration_Brush
- 6 Oil Paint=Oil_Paint
- 6 Camel Hair Brush=Camel_Hair_Brush
- 6 Rough Out=Rough_Out
- 6 Big Rough Out=Big_Rough_Out
- 6 Huge Rough Out=Huge_Rough_Out
- 6 Digital Sumi=Digital_Sumi
- 6 Loaded Oils=Loaded_Oils
- 6 Small Loaded Oils=Small_Loaded_Oils
- 6 Big Loaded Oils=_Big_Loaded_Oils
- 6 Big Wet Oils=Big_Wet_Oils
- 6 Brushy=Brushy
- 6 Fine Brush=Fine_Brush
- 6 Sable Chisel Tip Water=Sable_Chisel_Tip_Water
- 6 Coarse Hairs=Coarse_Hairs
- 6 Smaller Wash Brush=Smaller_Wash_Brush
- 6 Ultrafine Wash Brush=Ultrafine_Wash_Brush
- 6 Big Wet Ink=Big_Wet_Ink
- 6 Big Dry Ink=Big_Dry_Ink
- 5 Artists
- 6 Artists=Artists
- 6 Van Gogh=Van_Gogh
- 6 Van Gogh 2=Van_Gogh_2
- 6 Seurat=Seurat
- 6 Impressionist=Impressionist
- 6 Flemish Rub=Flemish_Rub
- 6 Piano Keys=Piano_Keys
- 5 Liquid
- 6 Liquid=Liquid
- 6 Distorto=Distorto
- 6 Smeary Bristles=Smeary_Bristles
- 6 Total Oil Brush=Total_Oil_Brush
- 6 Smeary Mover=Smeary_Mover
- 6 Coarse Smeary Mover=Coarse_Smeary_Mover
- 6 Coarse Smeary Bristles=Coarse_Smeary_Bristles
- 6 Coarse Distorto=Coarse_Distorto
- 6 Thick Oil=Thick_Oil
- 6 Tiny Smudge=Tiny_Smudge
- 5 Water Color
- 6 Water Color=Water_Color
- 6 The Wet Layer=The_Wet_Layer
- 6 Diffusion=Diffusion
- 5 The Water Color Brush Variants
- 6 The Water Color Brush Variants=The_Water_Color_Brush_Variants
- 6 Simple Water=Simple_Water
- 6 Water Brush Stroke=Water_Brush_Stroke
- 6 Wet Eraser=Wet_Eraser
- 6 Pure Water Brush=Pure_Water_Brush
- 6 Spatter Water=Spatter_Water
- 6 Broad Water Brush=Broad_Water_Brush
- 6 Large Water=Large_Water
- 6 Large Simple Water=Large_Simple_Water
- 6 Diffuse Water=Diffuse_Water
- 5 Airbrush
- 6 Airbrush=Airbrush
- 6 Fat Stroke=Fat_Stroke
- 6 Thin Stroke=Thin_Stroke
- 6 Feather Tip=Feather_Tip
- 6 Spatter Airbrush=Spatter_Airbrush
- 6 Single Pixel Air=Single_Pixel_Air
- 5 Pencils
- 6 Pencils=Pencils
- 6 Colored Pencils=Colored_Pencils
- 6 Thick & Thin Pencils=Thick_Thin_Pencils
- 6 2B Pencil=_B_Pencil
- 6 Sharp Pencil=Sharp_Pencil
- 6 500 lb. Pencil=_00_lb_Pencil
- 6 Single Pixel Scribbler=Single_Pixel_Scribbler
- 5 Built-in Brush Variants: Eraser
- 6 Built-in Brush Variants: Eraser=Built_in_Brush_Variants_Eraser
- 5 Water
- 6 Water=Water
- 6 Just Add Water=Just_Add_Water
- 6 Grainy Water=Grainy_Water
- 6 Frosty Water=Frosty_Water
- 6 Tiny Frosty Water=Tiny_Frosty_Water
- 6 Big Frosty Water=Big_Frosty_Water
- 6 Single Pixel Water=Single_Pixel_Water
- 6 Water Spray=Water_Spray
- 6 Water Rake=Water_Rake
- 5 Chalk
- 6 Chalk=Chalk
- 6 Artist Pastel Chalk=Artist_Pastel_Chalk
- 6 Sharp Chalk=Sharp_Chalk
- 6 Large Chalk=Large_Chalk
- 6 Square Chalk=Square_Chalk
- 6 Oil Pastel=Oil_Pastel
- 5 Charcoal
- 6 Charcoal=Charcoal
- 6 Gritty Charcoal=Gritty_Charcoal
- 6 Default Charcoal=Default_Charcoal
- 6 Soft Charcoal=Soft_Charcoal
- 5 Pens
- 6 Pens=Pens
- 6 Fine Point=Fine_Point
- 6 Smooth Ink Pen=Smooth_Ink_Pen
- 6 Calligraphy=Calligraphy
- 6 Pen and Ink=Pen_and_Ink
- 6 Flat Color=Flat_Color
- 6 Scratchboard Tool=Scratchboard_Tool
- 6 Scratchboard Rake=Scratchboard_Rake
- 6 Pixel Dust=Pixel_Dust
- 6 Single Pixel=Single_Pixel
- 6 Leaky Pen=Leaky_Pen
- 5 Felt Pens
- 6 Felt Pens=Felt_Pens
- 6 Fine Tip Felt Pens=Fine_Tip_Felt_Pens
- 6 Medium Tip Felt Pens=Medium_Tip_Felt_Pens
- 6 Felt Marker=Felt_Marker
- 6 Dirty Marker=Dirty_Marker
- 6 Single Pixel Marker=Single_Pixel_Marker
- 5 Crayons
- 6 Crayons=Crayons
- 6 Default=Default
- 6 Waxy Crayons=Waxy_Crayons
- 5 Retouchers
- 6 Retouchers=Retouchers
- 5 Masking Brushes
- 6 Masking Brushes=_Masking_Brushes
- 6 Masking Pen=Masking_Pen
- 6 Masking Airbrush=Masking_Airbrush
- 6 Masking Chalk=Masking_Chalk
- 6 Grainizer=Grainizer
- 6 Single Pixel Masking Pen=Single_Pixel_Masking_Pen
- 6 Big Masking Pen=Big_Masking_Pen
- 5 Image Hose
- 6 Image Hose=Image_Hose
- 5 Dodge
- 6 Dodge=Dodge
- 5 Burn
- 6 Burn=Burn
- 4 Cloners Brushes
- 5 Cloners Brushes=_Cloners_Brushes
- 5 Point-to-Point Cloning=Point_to_Point_Cloning
- 5 Cloners Variants=Cloners_Variants
- 5 Felt Pen Cloner=Felt_Pen_Cloner
- 5 Pencil Sketch Cloner=Pencil_Sketch_Cloner
- 5 Hairy Cloner=Hairy_Cloner
- 5 Oil Brush Cloner=Oil_Brush_Cloner
- 5 Chalk Cloner=Chalk_Cloner
- 5 Hard Oil Cloner=Hard_Oil_Cloner
- 5 Van Gogh Cloner=Van_Gogh_Cloner
- 5 Melt Cloner=Melt_Cloner
- 5 Driving Rain Cloner=Driving_Rain_Cloner
- 5 Straight Cloner=Straight_Cloner
- 5 Soft Cloner=Soft_Cloner
- 5 Impressionist Cloner=Impressionist_Cloner
- 3 Advanced Painting
- 4 Customizing Detailer's Brushes=Customizing_Detailer_s_Brushes
- 4 Brush Controls
- 5 Brush Controls=Brush_Controls
- 5 Size Palette
- 6 Size Palette=Size_Palette
- 6 Preview=Preview
- 6 Brush Tips
- 7 Brush Tips=Brush_Tips
- 7 Pointed profile=Pointed_profile
- 7 Medium profile=Medium_profile
- 7 Linear profile=Linear_profile
- 7 Dull profile=Dull_profile
- 7 Watercolor profile=Watercolor_profile
- 7 1-Pixel Edge=_Pixel_Edge
- 6 Build
- 7 Build=Build
- 6 Brush Control: Size
- 7 Brush Control: Size=Brush_Control_Size
- 6 Size
- 7 Size=_Size
- 6 Size Step
- 7 Size Step=Size_Step
- 6 Adjusting the Angle
- 7 Adjusting the Angle=Adjusting_the_Angle
- 7 Squeeze=Squeeze
- 7 Brush Control: Angle=Brush_Control_Angle
- 7 Ang Rng=Ang_Rng
- 7 Ang Step=Ang_Step
- 6 Dab Types
- 7 Dab Types=Dab_Types
- 4 Spacing Palette
- 5 Spacing Palette=Spacing_Palette
- 5 Spacing/Size=Spacing_Size
- 5 Min Spacing=Min_Spacing
- 5 Stroke Types
- 6 Stroke Types=Stroke_Types
- 6 Single=Single
- 6 Multi=Multi
- 6 Rake=Rake
- 6 Hose=Hose
- 6 Bristles=Bristles
- 4 Random Palette
- 5 Random Palette=Random_Palette
- 5 Dab Location Placement=Dab_Location_Placement
- 5 Clone Location
- 6 Clone Location=Clone_Location
- 6 Variability=Variability
- 6 How Often=How_Often
- 5 Random Brush Stroke Grain
- 6 Random Brush Stroke Grain=Random_Brush_Stroke_Grain
- 5 Random Clone Source
- 6 Random Clone Source=Random_Clone_Source
- 4 Well Palette
- 5 Well Palette=_Well_Palette
- 5 Resaturation=Resaturation
- 5 Well Palette: Bleed=Well_Palette_Bleed
- 5 Dryout=Dryout
- 4 Sliders Palette
- 5 Sliders Palette=Sliders_Palette
- 5 Control Factors
- 6 Control Factors=Control_Factors
- 5 Brush Components
- 6 Brush Components=Brush_Components
- 4 Brush Methods
- 5 Brush Methods=Brush_Methods
- 5 Buildup=Buildup
- 5 Cover=Cover
- 5 Eraser=Eraser
- 5 Drip=Drip
- 5 Mask=Mask
- 5 Cloning=Cloning
- 5 Wet=Wet
- 5 Method Sub-Categories=Method_Sub_Categories
- 5 Cloning Methods
- 6 Cloning Methods=_Cloning_Methods
- 4 Fine-Tuning the Cloning Methods
- 5 Fine-Tuning the Cloning Methods=Fine_Tuning_the_Cloning_Methods
- 5 Changing Methods=Changing_Methods
- 4 Saving, Restoring and Deleting Brush Variants
- 5 Saving, Restoring and Deleting Brush Variants=Saving_Restoring_and_Deleting_Brush_Variants
- 5 Save Variant=_Save_Variant
- 5 Save Built Variant=_Save_Built_Variant
- 5 Restore Default Variant=_Restore_Default_Variant
- 5 Delete Variant=_Delete_Variant
- 4 Capturing Brushes
- 5 Capturing Brushes=Capturing_Brushes
- 4 Creating a New Brush
- 5 Creating a New Brush=Creating_a_New_Brush
- 4 Brush Libraries
- 5 Brush Libraries=Brush_Libraries
- 2 Section IV Advanced Techniques
- 3 Selections and Masks
- 4 Selections and Masks=Selections_and_Masks
- 4 Selections=Selections
- 4 Mask
- 5 Mask=_Mask
- 5 Drawing and Visibility Modes=Drawing_and_Visibility_Modes
- 5 Drawing Modes=_Drawing_Modes
- 5 Visibility Modes
- 6 Visibility Modes=_Visibility_Modes
- 5 Working with Selections
- 6 Working with Selections=Working_with_Selections
- 6 Creating Selections=_Creating_Selections
- 6 Using The Selection Tools=Using_The_Selection_Tools
- 6 Using the Lasso tool=Using_the_Lasso_tool
- 6 Converting a Mask to a Selection
- 7 Converting a Mask to a Selection=_Converting_a_Mask_to_a_Selection
- 6 Creating a Selection Using the Magic Wand
- 7 Creating a Selection Using the Magic Wand=_Creating_a_Selection_Using_the_Magic_Wand
- 5 Masking
- 6 Masking=Masking
- 6 Creating and Editing Masks=_Creating_and_Editing_Masks
- 6 Creating a Canvas Mask from a Selection=_Creating_a_Canvas_Mask_from_a_Selection
- 6 Basic Masking Commands
- 7 Basic Masking Commands=Basic_Masking_Commands
- 6 Automatic Masking Features
- 7 Automatic Masking Features=Automatic_Masking_Features
- 6 Using Edit Mask mode
- 7 Using Edit Mask mode=_Using_Edit_Mask_mode
- 6 Painting into a Mask: The Masking Brushes
- 7 Painting into a Mask: The Masking Brushes=_Painting_into_a_Mask_The_Masking_Brushes
- 7 In the canvas mask=In_the_canvas_mask
- 7 In a floater mask=In_a_floater_mask
- 7 Filling the Mask=Filling_the_Mask
- 3 Floaters
- 4 What Are Floaters?
- 5 What Are Floaters?=What_Are_Floaters
- 5 Image Floaters=Image_Floaters
- 5 Reference floaters=Reference_floaters
- 5 More about Floaters=More_about_Floaters
- 5 Dropping Floaters=Dropping_Floaters
- 4 Creating Image floaters
- 5 Creating Image floaters=_Creating_Image_floaters
- 5 Making Selections=Making_Selections
- 5 Floating Selections=_Floating_Selections
- 5 Adding Text Floaters
- 6 Adding Text Floaters=Adding_Text_Floaters
- 4 The Floater List
- 5 The Floater List=The_Floater_List
- 5 Selecting Floaters=_Selecting_Floaters
- 5 Hiding a Floater=Hiding_a_Floater
- 5 Hiding the Selection Marquee=Hiding_the_Selection_Marquee
- 5 Naming Floaters=_Naming_Floaters
- 5 Ordering Floaters=_Ordering_Floaters
- 5 Grouping/Ungrouping Floaters=Grouping_Ungrouping_Floaters
- 5 Closing and Opening a Group=Closing_and_Opening_a_Group
- 4 Moving Floaters
- 5 Moving Floaters=Moving_Floaters
- 5 Dragging with the Floater Adjuster Tool=Dragging_with_the_Floater_Adjuster_Tool
- 5 Moving a Floater to a Specific Location in the Image=Moving_a_Floater_to_a_Specific_Location_in_the_Image
- 5 Copying Floaters=_Copying_Floaters
- 4 The Composite Method: A Floater's Special Effects
- 5 The Composite Method: A Floater's Special Effects=_The_Composite_Method_A_Floater_s_Special_Effects
- 5 Default Floater=Default_Floater
- 5 Gel=Gel
- 5 Colorize=Colorize
- 5 Reverse-Out=Reverse_Out
- 5 Shadow Map=Shadow_Map
- 5 Magic Combine=Magic_Combine
- 5 Pseudocolor=Pseudocolor
- 5 Normal=Normal
- 5 Dissolve=Dissolve
- 5 Multiply=Multiply
- 5 Screen=Screen
- 5 Overlay=Overlay
- 5 Soft Light=Soft_Light
- 5 Hard Light=Hard_Light
- 5 Darken=Darken
- 5 Lighten=Lighten
- 5 Difference=Difference
- 5 Hue=Hue
- 5 Saturation=Saturation
- 5 Color=Color
- 5 Luminosity=Luminosity
- 4 Using Floaters
- 5 Using Floaters=Using_Floaters
- 5 Working with Floaters=Working_with_Floaters
- 5 Trimming a Floater=_Trimming_a_Floater
- 5 Expanding a Floater=Expanding_a_Floater
- 5 Using the Controls Palette: Floater Adjuster Tool
- 6 Using the Controls Palette: Floater Adjuster Tool=Using_the_Controls_Palette_Floater_Adjuster_Tool
- 6 Opacity=_Opacity
- 6 Feather=Feather
- 5 Editing Floater Images
- 6 Editing Floater Images=_Editing_Floater_Images
- 6 Painting in a Floater=_Painting_in_a_Floater
- 4 Floater Mask
- 5 Floater Mask=Floater_Mask
- 5 Floater Masking Modes=_Floater_Masking_Modes
- 5 How the canvas mask interacts with a floater
- 6 How the canvas mask interacts with a floater=How_the_canvas_mask_interacts_with_a_floater
- 5 Editing a Floater's Mask
- 6 Editing a Floater's Mask=_Editing_a_Floater_s_Mask
- 5 Restoring a Floater Mask
- 6 Restoring a Floater Mask=Restoring_a_Floater_Mask
- 5 Drop with Mask
- 6 Drop with Mask=Drop_with_Mask
- 4 The Floaters Palette
- 5 The Floaters Palette=The_Floaters_Palette
- 4 Working with Reference floaters
- 5 Working with Reference floaters=Working_with_Reference_floaters
- 5 Creating a Reference floater=_Creating_a_Reference_floater
- 5 Transforming a Reference floater
- 6 Transforming a Reference floater=Transforming_a_Reference_floater
- 5 Floater Set Transform
- 6 Floater Set Transform=Floater_Set_Transform
- 6 Transform: Scale=Transform_Scale
- 6 Transform: Rotate=Transform_Rotate
- 6 Transform: Slant=Transform_Slant
- 6 Transform: Retain Mask=Transform_Retain_Mask
- 6 Transform: Quality=Transform_Quality
- 6 Transform: Reference Image=Transform_Reference_Image
- 5 Converting a Reference floater to a Floater
- 6 Converting a Reference floater to a Floater=_Converting_a_Reference_floater_to_a_Floater
- 4 Floaters for creating WWW Image Maps
- 5 Floaters for creating WWW Image Maps=_Floaters_for_creating_WWW_Image_Maps
- 3 Using the Image Hose
- 4 Introducing the Image Hose
- 5 Introducing the Image Hose=Introducing_the_Image_Hose
- 5 How it works=_How_it_works
- 4 Using the Image Hose
- 5 Using the Image Hose=Using_the_Image_Hose
- 5 Getting a Nozzle=Getting_a_Nozzle
- 5 Choosing an Image Hose Brush Variant=_Choosing_an_Image_Hose_Brush_Variant
- 5 The Controls Palette: Brush Tool=_The_Controls_Palette_Brush_Tool
- 4 Controlling the Image Hose
- 5 Controlling the Image Hose=Controlling_the_Image_Hose
- 5 Controlling the Image Hose Brush=Controlling_the_Image_Hose_Brush
- 5 Spacing Images=_Spacing_Images
- 5 Randomizing placement=_Randomizing_placement
- 5 Controlling the Nozzle=Controlling_the_Nozzle
- 5 Nozzle: Scale=Nozzle_Scale
- 5 Nozzle: Indexing=Nozzle_Indexing
- 5 Nozzle: Sequential=Nozzle_Sequential
- 5 Nozzle: Random=Nozzle_Random
- 5 Nozzle: Source=Nozzle_Source
- 5 Nozzle: Bearing=Nozzle_Bearing
- 5 Nozzle: Tilt=Nozzle_Tilt
- 5 Nozzle : Pressure=Nozzle_Pressure
- 5 Nozzle :Direction=Nozzle_Direction
- 5 Nozzle :Velocity=Nozzle_Velocity
- 5 Nozzle : None=Nozzle_None
- 5 Nozzle Options=Nozzle_Options
- 5 Use Brush Grid=_Use_Brush_Grid
- 5 Add to Mask=Add_to_Mask
- 4 Creating Nozzles for the Image Hose
- 5 Creating Nozzles for the Image Hose=Creating_Nozzles_for_the_Image_Hose
- 5 Designing Nozzles: 1, 2, or 3 ranks=_Designing_Nozzles_1_2_or_3_ranks
- 5 Understanding the Ranking System=Understanding_the_Ranking_System
- 5 Preparing Images=Preparing_Images
- 5 Creating a 1-Rank Nozzle from a group of floaters=Creating_a_1_Rank_Nozzle_from_a_group_of_floaters
- 4 Creating a 2-Rank Nozzle on a Grid
- 5 Creating a 2-Rank Nozzle on a Grid=Creating_a_2_Rank_Nozzle_on_a_Grid
- 5 Build the Nozzle=Build_the_Nozzle
- 4 Creating a 3-Rank Nozzle
- 5 Creating a 3-Rank Nozzle=Creating_a_3_Rank_Nozzle
- 4 Nozzle Libraries
- 5 Nozzle Libraries=Nozzle_Libraries
- 3 Applying Effects
- 4 Applying Effects=Applying_Effects
- 4 Image Editing and Effects=Image_Editing_and_Effects
- 4 Selecting Where to Apply Effects=Selecting_Where_to_Apply_Effects
- 4 Effects and Open Palettes=_Effects_and_Open_Palettes
- 4 Using Fade to Partially Undo Effects=Using_Fade_to_Partially_Undo_Effects
- 4 Recently Used Effects Commands=Recently_Used_Effects_Commands
- 4 Image Orientation
- 5 Image Orientation=Image_Orientation
- 5 Rotate=Rotate
- 5 Scale=Scale
- 5 Distort=Distort
- 5 Flip Horizontal=Flip_Horizontal
- 5 Flip Vertical=Flip_Vertical
- 5 Transform Features=Transform_Features
- 4 Image Effects
- 5 Image Effects=Image_Effects
- 5 About the Using pop-up menus=_About_the_Using_pop_up_menus
- 4 Tonal Control
- 5 Tonal Control=Tonal_Control
- 5 Adjust Colors=Adjust_Colors
- 5 Adjust Selected Colors=Adjust_Selected_Colors
- 5 Brightness/Contrast=Brightness_Contrast
- 5 Equalize=Equalize
- 5 Negative=Negative
- 5 Posterize=Posterize
- 4 Surface Control
- 5 Surface Control=Surface_Control
- 5 Apply Lighting=Apply_Lighting
- 5 Customizing Lighting=Customizing_Lighting
- 5 Apply Screen=Apply_Screen
- 5 Apply Surface Texture=Apply_Surface_Texture
- 5 Using=Using
- 5 Material=Material
- 5 Light Control=Light_Control
- 5 Reflection Maps=Reflection_Maps
- 5 Color Overlay=_Color_Overlay
- 5 Dye Concentration=Dye_Concentration
- 5 Express Texture=_Express_Texture
- 5 Image Warp=Image_Warp
- 5 Quick Warp=_Quick_Warp
- 4 Focus
- 5 Focus=Focus
- 5 Glass Distortion=_Glass_Distortion
- 5 Motion Blur=_Motion_Blur
- 5 Sharpen=Sharpen
- 5 Soften=Soften
- 5 Super Soften=Super_Soften
- 4 Esoterica
- 5 Esoterica=Esoterica
- 5 Highpass=_Highpass
- 5 Grid Paper=Grid_Paper
- 3 Printing
- 4 Printing=Printing
- 4 Color Matching
- 5 Color Matching=Color_Matching
- 5 Color Calibration=_Color_Calibration
- 5 Trial and error=Trial_and_error
- 4 Page Setup (Macintosh) and PostScript Setup (Windows)
- 5 Page Setup (Macintosh) and PostScript Setup (Windows)=Page_Setup_Macintosh_and_PostScript_Setup_Windows
- 5 Miscellaneous printing options
- 6 Miscellaneous printing options=Miscellaneous_printing_options
- 6 Size to Fit Page=_Size_to_Fit_Page
- 6 Printer/Press Dot Gain=Printer_Press_Dot_Gain
- 6 Monitor Gamma=Monitor_Gamma
- 5 Halftone Screen Settings for PostScript Printers
- 6 Halftone Screen Settings for PostScript Printers=Halftone_Screen_Settings_for_PostScript_Printers
- 6 Screen Frequency=_Screen_Frequency
- 6 Half Tone Angle=Half_Tone_Angle
- 6 Spot Type=_Spot_Type
- 5 Options for Files Saved as EPS
- 6 Options for Files Saved as EPS=Options_for_Files_Saved_as_EPS
- 5 Saving in EPS for Printing
- 6 Saving in EPS for Printing=Saving_in_EPS_for_Printing
- 6 Hex (ASCII) Picture Data=Hex_ASCII_Picture_Data
- 6 Suppress Dot Gain=Suppress_Dot_Gain
- 6 Suppress Screen Angles=Suppress_Screen_Angles
- 6 Use Page Setup Settings=Use_Page_Setup_Settings
- 6 Halftone Dot Type=Halftone_Dot_Type
- 6 Save PostScript data into File=Save_PostScript_data_into_File
- 5 Using the Print Dialog
- 6 Using the Print Dialog=Using_the_Print_Dialog
- 6 Printing Tips=Printing_Tips
- 6 Size and Orientation=Size_and_Orientation
- 6 Print Quality from Windows=Print_Quality_from_Windows
- 2 Keyboard Shortcuts
- 3 Shortcuts: Palettes=Shortcuts_Palettes
- 3 Shortcuts: Choosing Tools=Shortcuts_Choosing_Tools
- 3 Shortcuts: Keyboard Commands=Shortcuts_Keyboard_Commands
- 3 Shortcuts: Model Window Navigation=Shortcuts_Model_Window_Navigation
- 3 Shortcuts: Image Window Navigation=Shortcuts_Image_Window_Navigation
- 3 Shortcuts: Drawing and Visibility Modes=Shortcuts_Drawing_and_Visibility_Modes
- 3 Shortcuts: Painting and Materials=Shortcuts_Painting_and_Materials
- 3 Shortcuts: Paint Bucket Tool=Shortcuts_Paint_Bucket_Tool
- 3 Shortcuts: Virtual Trackball Tool=Shortcuts_Virtual_Trackball_Tool
- 3 Shortcuts: Dropper Tool=Shortcuts_Dropper_Tool
- 3 Shortcuts: Selection Tools=Shortcuts_Selection_Tools
- 3 Shortcuts: Floaters=Shortcuts_Floaters
- 3 Shortcuts: Apply Lighting (2D Effect)=Shortcuts_Apply_Lighting_2D_Effect
- 3 Shortcuts: Magic Wand=Shortcuts_Magic_Wand
- 3 Shortcuts: Imported Model Adjustments=Shortcuts_Imported_Model_Adjustments
-