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PC World Komputer 1998 June A
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Pcwk6A98.iso
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Gry
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Panzer
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Tiger.VDF
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INI File
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1998-03-05
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2KB
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121 lines
[INTERFACE]
Origin = GERMAN
Blueprint = TigerI
Caption = PzKpfw VI 'Tiger' ausf. E
Icon = G68
Label = Tiger
Date = 4210
[UNIT]
Type = TANK
Model1 = TigerI
Model2 = TigerSm,60
Model3 = TankTiny,240
RegGroup = 1049
Scale = 20.0
Length = 6.8
Width = 3.7
Height = 2.9
View1 = 0.3,-1.3,-0.4
View2 = -0.8,-0.65,1.85
ViewParent1 = Turret
ViewParent2 = Body
ThreatVal = 85
[VEHICLE]
Wheels = 8
Throttle = 36000.0
Speed = 38.0
OffRoad = 20.0
RevSpeed = 20.0
Steering = 30.0
BodyMass = 55.0
SpringMin = -0.25
SpringMax = 0.25
SpringVal = 0.2
Damper = 0.2
WheelRadius = 0.4
WheelMass = 3.0
TreadLinkCnt = 24
TreadLinkSize = 0.35
[AFV]
FrontArmor = 100.0
SideArmor = 80.0
RearArmor = 82.0
FrontTurret = 100.0
SideTurret = 80.0
RearTurret = 80.0
TopArmor = 26.0
ArmorSloped = FALSE
[WEAPON1]
Type = PROJECTILE
Object = Gun
TraverseObj = Turret
TraverseSpeed = 12
ElevateObj = Gun
ElevateMin = -9.0
ElevateMax = 10.0
Velocity = 810
Mass = 9.4
Caliber = 88
Recoil = TRUE
Projectile1 = AP
Projectile2 = HE
View = 0.64,0.0,0.4
APAmmo = 50
HEAmmo = 40
[WEAPON2]
Type = PROJECTILE
Object = MGun
TraverseSpeed = 75
TraverseMin = -15.0;
TraverseMax = 15.0;
ElevateMin = -11.0
ElevateMax = 28.0
Velocity = 500
Mass = 0.1
Projectile1 = SLUG
Rate = 10
View = 0.0,-0.3,0.05
[WEAPON3]
Type = PROJECTILE
Object = CoaxMGun
Parent = Gun
Invisible = TRUE
Location = 0.0,0.0,0.0
Velocity = 500
Mass = 0.1
Projectile1 = SLUG
Rate = 10
View = 0.0,0.0,0.0
[HI_RES_TURRET]
LoResMat = TurT
LoResName = TurTop
HiResMat = TurretTop
HiRes = 0,0,255,255
[TEXTURE]
Texture = Texture
tread = 224,140,255,255
FrontWhl = 224,96,255,127
RoadWhl = 224,64,255,95
DriveWhl = 224,32,255,65
bodytop = 0,0,63,127
engine = 0,128,63,191
TurSide = 0,192,63,255
Ffender = 64,0,191,31
fender = 64,32,191,48
Front = 64,48,127,111
Tur = 128,48,191,111
Hatch = 64,112,128,175
Body = 0,0,63,127
WheelGrp = 63,224,223,255
bodlowSd = 63,198,192,222
TurT = 128,48,191,111
hatchcut = 72,9,109,24
Solid = 2,2,2,2