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- on doSalonu
- global theCoord, gPath
- if getPos(visitList, #lounge) = 0 then
- append(visitList, #lounge)
- end if
- set the dontHumWinnie of theCoord to 1
- sound stop 1
- sound stop 2
- sound stop 3
- sound stop 4
- repeat with i = 1 to 47
- set the visible of sprite i to 0
- end repeat
- go("toLounge")
- end
-