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- on exitFrame
- global firstTime, theCoord, startTime
- Animate(theCoord)
- set the ink of sprite 22 to 8
- if firstTime then
- set the mouseDownScript to "dontPassEvent"
- cursor(200)
- set the cursorHidden of theCoord to 1
- go("startSeq")
- else
- set the dontHumWinnie of theCoord to 0
- set the cursorHidden of theCoord to 0
- end if
- end
-