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DUMPING
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INFLATE.PAS
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Pascal/Delphi Source File
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1995-03-22
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Unit Inflate ;
{
This code is based on the following:
"inflate.c -- Not copyrighted 1992 by Mark Adler"
version c10p1, 10 January 1993
Written 1995 by Oliver Fromme <fromme@rz.tu-clausthal.de>.
Donated to the public domain.
Freely distributable, freely usable.
Nobody may claim copyright on this code.
Disclaimer: Use it at your own risk. I am not liable for anything.
Note that this is not my usual programming style, because of the
conversion from C to Pascal. Many things could have been implemented
more efficient and in a more natural way if written from scratch in
Pascal. Especially the handling of pointers and arrays is awful in C.
*** VERY IMPORTANT NOTES: ***
1. This unit assumes that GetMem returns a NIL pointer if there is not
enoug memory (no run-time error). This requires a user-defined
HeapError function which always returns 1.
2. The application must allocate memory for the slide^[] array!
Exactly WSIZE bytes have to be allocated. This is _not_ done by this
unit, so the application has to care about that.
3. The application has to provide the InflateFlush function (interface
section) which takes the first w bytes of the slide array as output
of the inflate process. It returns an error code: 0 = no error,
any other value causes inflate to stop and return the same code.
4. The application has to provide the InflateRead function which returns
the next byte of the input stream which is fed into the inflate
process.
}
{$A+,B-,I-,Q-,R-,S-,T-,V+,X+}
{$D+,L+,Y+} {for debugging only}
{
The following text (and many of the comments) is from the original
inflate code by Mark Adler.
Inflate deflated (PKZIP's method 8 compressed) data. The compression
method searches for as much of the current string of bytes (up to a
length of 258) in the previous 32K bytes. If it doesn't find any
matches (of at least length 3), it codes the next byte. Otherwise, it
codes the length of the matched string and its distance backwards from
the current position. There is a single Huffman code that codes both
single bytes (called "literals") and match lengths. A second Huffman
code codes the distance information, which follows a length code. Each
length or distance code actually represents a base value and a number
of "extra" (sometimes zero) bits to get to add to the base value. At
the end of each deflated block is a special end-of-block (EOB) literal/
length code. The decoding process is basically: get a literal/length
code; if EOB then done; if a literal, emit the decoded byte; if a
length then get the distance and emit the referred-to bytes from the
sliding window of previously emitted data.
There are (currently) three kinds of inflate blocks: stored, fixed, and
dynamic. The compressor outputs a chunk of data at a time, and decides
which method to use on a chunk-by-chunk basis. A chunk might typically
be 32K to 64K, uncompressed. If the chunk is uncompressible, then the
"stored" method is used. In this case, the bytes are simply stored as
is, eight bits per byte, with none of the above coding. The bytes are
preceded by a count, since there is no longer an EOB code.
If the data is compressible, then either the fixed or dynamic methods
are used. In the dynamic method, the compressed data is preceded by
an encoding of the literal/length and distance Huffman codes that are
to be used to decode this block. The representation is itself Huffman
coded, and so is preceded by a description of that code. These code
descriptions take up a little space, and so for small blocks, there is
a predefined set of codes, called the fixed codes. The fixed method is
used if the block ends up smaller that way (usually for quite small
chunks), otherwise the dynamic method is used. In the latter case, the
codes are customized to the probabilities in the current block, and so
can code it much better than the pre-determined fixed codes can.
The Huffman codes themselves are decoded using a mutli-level table
lookup, in order to maximize the speed of decoding plus the speed of
building the decoding tables. See the comments below that precede the
lbits and dbits tuning parameters.
Notes beyond the 1.93a appnote.txt:
1. Distance pointers never point before the beginning of the output
stream.
2. Distance pointers can point back across blocks, up to 32k away.
3. There is an implied maximum of 7 bits for the bit length table and
15 bits for the actual data.
4. If only one code exists, then it is encoded using one bit. (Zero
would be more efficient, but perhaps a little confusing.) If two
codes exist, they are coded using one bit each (0 and 1).
5. There is no way of sending zero distance codes--a dummy must be
sent if there are none. (History: a pre 2.0 version of PKZIP would
store blocks with no distance codes, but this was discovered to be
too harsh a criterion.) Valid only for 1.93a. 2.04c does allow
zero distance codes, which is sent as one code of zero bits in
length.
6. There are up to 286 literal/length codes. Code 256 represents the
end-of-block. Note however that the static length tree defines
288 codes just to fill out the Huffman codes. Codes 286 and 287
cannot be used though, since there is no length base or extra bits
defined for them. Similarily, there are up to 30 distance codes.
However, static trees define 32 codes (all 5 bits) to fill out the
Huffman codes, but the last two had better not show up in the data.
7. Unzip can check dynamic Huffman blocks for complete code sets.
The exception is that a single code would not be complete (see #4).
8. The five bits following the block type is really the number of
literal codes sent minus 257.
9. Length codes 8,16,16 are interpreted as 13 length codes of 8 bits
(1+6+6). Therefore, to output three times the length, you output
three codes (1+1+1), whereas to output four times the same length,
you only need two codes (1+3). Hmm.
10. In the tree reconstruction algorithm, Code = Code + Increment
only if BitLength(i) is not zero. (Pretty obvious.)
11. Correction: 4 Bits: # of Bit Length codes - 4 (4 - 19)
12. Note: length code 284 can represent 227-258, but length code 285
really is 258. The last length deserves its own, short code
since it gets used a lot in very redundant files. The length
258 is special since 258 - 3 (the min match length) is 255.
13. The literal/length and distance code bit lengths are read as a
single stream of lengths. It is possible (and advantageous) for
a repeat code (16, 17, or 18) to go across the boundary between
the two sets of lengths.
}
Interface
Const WSIZE = $8000 ;
{window size--must be a power of two, and at least 32K for zip's deflate}
Type InflateWindow = Array [0..Pred(WSIZE)] Of Byte ;
pInflateWindow = ^InflateWindow ;
Var slide : pInflateWindow ;
InflateFlush : Function (w : Word) : Integer ;
InflateRead : Function : Byte ;
Function InflateRun : Integer ;
Implementation
{
Huffman code lookup table entry--this entry is four bytes for machines
that have 16-bit pointers (e.g. PC's in the small or medium model).
Valid extra bits are 0..13. e == 15 is EOB (end of block), e == 16
means that v is a literal, 16 < e < 32 means that v is a pointer to
the next table, which codes e - 16 bits, and lastly e == 99 indicates
an unused code. If a code with e == 99 is looked up, this implies an
error in the data.
}
Type pInteger = ^Integer ;
pWord = ^Word ;
phuft = ^huft ;
huft = Record
e : Byte ; {number of extra bits or operation}
b : Byte ; {number of bits in this code or subcode}
v : Record {this odd Record is just for easier Pas2C}
Case Integer Of
0 : (n : Word) ; {literal, length base, or distance base}
1 : (t : phuft) {pointer to next level of table}
End
End ;
pphuft = ^phuft ;
{
The inflate algorithm uses a sliding 32K byte window on the uncompressed
stream to find repeated byte strings. This is implemented here as a
circular buffer. The index is updated simply by incrementing and then
and'ing with $7fff (32K-1).
It is left to other modules to supply the 32K area. It is assumed
to be usable as if it were declared "slide : ^Array [0..32767] Of Byte".
}
Var wp : Word ; {current position in slide}
{Tables for deflate from PKZIP's appnote.txt.}
Const border : Array [0..18] Of Word {Order of the bit length code lengths}
= (16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15) ;
cplens : Array [0..30] Of Word {Copy lengths for literal codes 257..285}
= (3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,
35,43,51,59,67,83,99,115,131,163,195,227,258,0,0) ;
{note: see note #13 above about the 258 in this list.}
cplext : Array [0..30] Of Word {Extra bits for literal codes 257..285}
= (0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,
3,3,3,3,4,4,4,4,5,5,5,5,0,99,99) ; {99=invalid}
cpdist : Array [0..29] Of Word {Copy offsets for distance codes 0..29}
= (1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,
257,385,513,769,1025,1537,2049,3073,4097,6145,
8193,12289,16385,24577) ;
cpdext : Array [0..29] Of Word {Extra bits for distance codes}
= (0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,
7,7,8,8,9,9,10,10,11,11,
12,12,13,13) ;
{NEXTBYTE -> InflateRead}
Procedure NEEDBITS (Var b : LongInt ; Var k : Byte ; n : Byte) ;
Begin
While k<n Do Begin
b := b Or (LongInt(InflateRead) Shl k) ;
Inc (k,8)
End
End {NEEDBITS} ;
Procedure DUMPBITS (Var b : LongInt ; Var k : Byte ; n : Byte) ;
Begin
b := b Shr n ;
Dec (k,n)
End {DUMPBITS} ;
(*
Macros for inflate() bit peeking and grabbing.
#define NEXTBYTE (ReadByte(&bytebuf), bytebuf)
#define NEEDBITS(n) {while(k<(n)){b|=((ulg)NEXTBYTE)<<k;k+=8;}}
#define DUMPBITS(n) {b>>=(n);k-=(n);}
The usage is:
NEEDBITS(j)
x = b & mask_bits[j];
DUMPBITS(j)
where NEEDBITS makes sure that b has at least j bits in it, and
DUMPBITS removes the bits from b. The macros use the variable k
for the number of bits in b. Normally, b and k are register
variables for speed, and are initialized at the begining of a
routine that uses these macros from a global bit buffer and count.
If we assume that EOB will be the longest code, then we will never
ask for bits with NEEDBITS that are beyond the end of the stream.
So, NEEDBITS should not read any more bytes than are needed to
meet the request. Then no bytes need to be "returned" to the buffer
at the end of the last block.
However, this assumption is not true for fixed blocks--the EOB code
is 7 bits, but the other literal/length codes can be 8 or 9 bits.
(The EOB code is shorter than other codes becuase fixed blocks are
generally short. So, while a block always has an EOB, many other
literal/length codes have a significantly lower probability of
showing up at all.) However, by making the first table have a
lookup of seven bits, the EOB code will be found in that first
lookup, and so will not require that too many bits be pulled from
the stream.
*)
Var bb : LongInt ; {bit buffer, unsigned}
bk : Byte ; {bits in bit buffer}
{
Huffman code decoding is performed using a multi-level table lookup.
The fastest way to decode is to simply build a lookup table whose
size is determined by the longest code. However, the time it takes
to build this table can also be a factor if the data being decoded
is not very long. The most common codes are necessarily the
shortest codes, so those codes dominate the decoding time, and hence
the speed. The idea is you can have a shorter table that decodes the
shorter, more probable codes, and then point to subsidiary tables for
the longer codes. The time it costs to decode the longer codes is
then traded against the time it takes to make longer tables.
This results of this trade are in the variables lbits and dbits
below. lbits is the number of bits the first level table for literal/
length codes can decode in one step, and dbits is the same thing for
the distance codes. Subsequent tables are also less than or equal to
those sizes. These values may be adjusted either when all of the
codes are shorter than that, in which case the longest code length in
bits is used, or when the shortest code is *longer* than the requested
table size, in which case the length of the shortest code in bits is
used.
There are two different values for the two tables, since they code a
different number of possibilities each. The literal/length table
codes 286 possible values, or in a flat code, a little over eight
bits. The distance table codes 30 possible values, or a little less
than five bits, flat. The optimum values for speed end up being
about one bit more than those, so lbits is 8+1 and dbits is 5+1.
The optimum values may differ though from machine to machine, and
possibly even between compilers. Your mileage may vary.
}
Const lbits = 9 ; {bits in base literal/length lookup table}
dbits = 6 ; {bits in base distance lookup table}
{If BMAX needs to be larger than 16, then h and x[] should be LongInts.}
Const BMAX = 16 ; {maximum bit length of any code (16 for explode)}
N_MAX = 288 ; {maximum number of codes in any set}
Var hufts : Word ; {track memory usage}
{
Free the malloc'ed tables built by huft_build, which makes a linked
list of the tables it made, with the links in a dummy first entry of
each table.
}
Procedure huft_free (
t : phuft {table to free}
) ;
Var p,q : phuft ; {(register variables)}
alloc_tmp : Word ;
Begin
{Go through linked list, freeing from the malloced (t[-1]) address.}
p := t ;
While p<>NIL Do BEgin
Dec (p) ;
q := p^.v.t ;
Dec (Word(p),2) ;
alloc_tmp := (pWord(p))^ ;
FreeMem (p,alloc_tmp) ;
p := q
End
End {huft_free} ;
{
Given a list of code lengths and a maximum table size, make a set of
tables to decode that set of codes. Return zero on success, one if
the given code set is incomplete (the tables are still built in this
case), two if the input is invalid (all zero length codes or an
oversubscribed set of lengths), and three if not enough memory.
}
Function huft_build (
b : pWord ; {code lengths in bits (all assumed <= BMAX)}
n : Word ; {number of codes (assumed <= N_MAX)}
s : Word ; {number of simple-valued codes (0..s-1)}
d : pWord ; {list of base values for non-simple codes}
e : pWord ; {list of extra bits for non-simple codes}
t : pphuft ; {result: starting table}
m : pInteger {maximum lookup bits, returns actual}
) : Integer ;
Var a : Word ; {counter for codes of length k}
c : Array [0..BMAX] Of Word ; {bit length count table}
f : Word ; {i repeats in table every f entries}
g : Integer ; {maximum code length}
h : Integer ; {table level}
i : Word ; {counter, current code (register variable)}
j : Word ; {counter (register variable)}
k : Integer ; {number of bits in current code (register variable)}
l : Integer ; {bits per table (returned in m)}
p : pWord ; {pointer into c[], b[], or v[] (register variable)}
q : phuft ; {points to current table (register variable)}
r : huft ; {table entry for structure assignment}
u : Array [0..BMAX-1] Of phuft ;{table stack}
v : Array [0..N_MAX-1] Of Word ;{values in order of bit length}
w : Integer ; {bits before this table = (l*h) (register variable)}
x : Array [0..BMAX] Of Word ; {bit offsets, then code stack}
xp : pWord ; {pointer into x}
y : Integer ; {number of dummy codes added}
z : Word ; {number of entries in current table}
alloc_tmp : Word ;
phuft_tmp : phuft ;
pword_tmp : pWord ;
Begin
{Generate counts for each bit length}
FillChar (c,SizeOf(c),0) ;
p := b ;
i := n ;
Repeat
Inc (c[p^]) ; {assume all entries <= BMAX}
Inc (p) ;
Dec (i)
Until i=0 ;
If c[0]=n Then Begin {null input--all zero length codes}
t^ := NIL ;
m^ := 0 ;
huft_build := 0 ;
Exit
End ;
{Find minimum and maximum length, bound m^ by those}
l := m^ ;
For j:=1 To BMAX Do
If c[j]<>0 Then
Break ;
k := j ; {minimum code length}
If l<j Then
l := j ;
For i:=BMAX DownTo 1 Do
If c[i]<>0 Then
Break ;
g := i ; {maximum code length}
If l>i Then
l := i ;
m^:= l ;
{Adjust last length count to fill out codes, if needed}
y := 1 Shl j ;
While j<i Do Begin
Dec (y,c[j]) ;
If y<0 Then Begin
huft_build := 2 ; {bad input: more codes than bits}
Exit
End ;
Inc (j) ;
y := y Shl 1
End ;
Dec (y,c[i]) ;
If y<0 Then Begin
huft_build := 2 ; {bad input: more codes than bits}
Exit
End ;
Inc (c[i],y) ;
{Generate starting offsets into the value table for each length}
x[1] := 0 ;
j := 0 ;
p := Addr(c[1]) ;
xp := Addr(x[2]) ;
Dec (i) ; {note that i=g from above}
While i<>0 Do Begin
Inc (j,p^) ;
Inc (p) ;
xp^ := j ;
Inc (xp) ;
Dec (i)
End ;
{Make a table of values in order of bit lengths}
p := b ;
i := 0 ;
Repeat
j := p^ ;
Inc (p) ;
If j<>0 Then Begin
v[x[j]] := i ;
Inc (x[j])
End ;
Inc (i)
Until i>=n ;
{Generate the Huffman codes and for each, make the table entries}
x[0] := 0 ; {first Huffman code is zero}
i := 0 ;
p := Addr(v) ; {grab values in bit order}
h := -1 ; {no tables yet--level -1}
w := -l ; {bits decoded = (l*h)}
u[0] := NIL ; {just to keep compilers happy}
q := NIL ; {ditto}
z := 0 ; {ditto}
{go through the bit lengths (k already is bits in shortest code)}
While k<=g Do Begin
a := c[k] ;
While (a<>0) Do Begin
Dec (a) ;
{here i is the Huffman code of length k bits for value *p}
{make tables up to required level}
While k>w+l Do Begin
Inc (h) ;
Inc (w,l) ; {previous table always l bits}
{compute minimum size table less than or equal to l bits}
If g-w>l Then {upper limit on table size}
z := l
Else
z := g-w ;
j := k-w ; {try a k-w bit table}
f := 1 Shl j ;
If f>a+1 Then Begin {too few codes for k-w bit table}
Dec (f,a+1) ; {deduct codes from patterns left}
xp := Addr(c[k]) ;
Inc (j) ;
While j<z Do Begin {try smaller tables up to z bits}
f := f Shl 1 ;
Inc (xp) ;
If f<=xp^ Then
Break ; {enough codes to use up j bits}
Dec (f,xp^) ; {else deduct codes from patterns}
Inc (j)
End ;
End ;
z := 1 Shl j ; {table entries for j-bit table}
{allocate and link in new table}
alloc_tmp := 2+(z+1)*SizeOf(huft) ;
GetMem (q,alloc_tmp) ;
If q=NIL Then Begin
If h<>0 Then
huft_free (u[0]) ;
huft_build := 3 ; {not enough memory}
Exit
End ;
pWord(q)^ := alloc_tmp ;
Inc (Word(q),2) ;
Inc (hufts,z+1) ; {track memory usage}
t^ := q ; Inc (t^) ; {link to list for huft_free()}
t := Addr(q^.v.t) ;
t^ := NIL ;
Inc (q) ;
u[h] := q ; {table starts after link}
{connect to last table, if there is one}
If h<>0 Then Begin
x[h] := i ; {save pattern for backing up}
r.b := l ; {bits to dump before this table}
r.e := 16+j ; {bits in this table}
r.v.t := q ; {pointer to this table}
j := i Shr (w-l) ; {(get around Turbo C bug)}
{u[h-1][j] := r}
phuft_tmp := u[h-1] ;
Inc (phuft_tmp,j) ;
phuft_tmp^ := r {connect to last table}
End ;
End ;
{set up table entry in r}
r.b := k-w ;
If LongInt(p)>=LongInt(@(v[n])) Then
r.e := 99 {out of values--invalid code}
Else If p^<s Then Begin
If p^<256 Then {256 is end-of-block code}
r.e := 16
Else
r.e := 15 ;
r.v.n := p^ ; {simple code is just the value}
Inc (p)
End
Else Begin
pword_tmp := e ;
Inc (pword_tmp,p^-s) ;
r.e := pword_tmp^ ; {non-simple--look up in lists}
pword_tmp := d ;
Inc (pword_tmp,p^-s) ;
r.v.n := pword_tmp^ ;
Inc (p)
End ;
{fill code-like entries with r}
f := 1 Shl (k-w) ;
j := i Shr w ;
While j<z Do Begin
phuft_tmp := q ;
Inc (phuft_tmp,j) ;
phuft_tmp^ := r ;
Inc (j,f)
End ;
{backwards increment the k-bit code i}
j := 1 Shl (k-1) ;
While (i And j)<>0 Do Begin
i := i XOr j ;
j := j Shr 1
End ;
i := i XOr j ;
{backup over finished tables}
While (i And (1 Shl w -1)) <> x[h] Do Begin
Dec (h) ; {don't need to update q}
Dec (w,l)
End ;
End ;
Dec (a) ;
Inc (k)
End ;
{Return 1 if we were given an incomplete table}
If (y<>0) And (g<>1) Then
huft_build := 1
Else
huft_build := 0
End {huft_build} ;
Const mask_bits : Array [0..16] Of Word
= (0,1,3,7,15,31,63,127,255,511,1023,
2047,4095,8191,16383,32767,65535) ;
{
inflate (decompress) the codes in a deflated (compressed) block.
Return an error code or zero if it all goes ok.
}
Function inflate_codes (
tl,td : phuft ; {literal/length and distance decoder tables}
bl,bd : Integer {number of bits decoded by tl[] and td[]}
) : Integer ;
Var e : Word ; {table entry flag/number of extra bits (register variable)}
n,d : Word ; {length and index for copy}
w : Word ; {current window position}
t : phuft ; {pointer to table entry}
ml,md : Word ; {masks for bl and bd bits}
b : LongInt ; {bit buffer (unsigned, register variable)}
k : Byte ; {number of bits in bit buffer (register variable)}
i : Integer ;
Begin
{make local copies of globals}
b := bb ; {initialize bit buffer}
k := bk ;
w := wp ; {initialize window position}
{inflate the coded data}
ml := mask_bits[bl] ; {precompute masks for speed}
md := mask_bits[bd] ;
While True Do Begin {do until end of block}
NEEDBITS (b,k,bl) ;
t := tl ;
Inc (t,b And ml) ;
e := t^.e ;
If e>16 Then
Repeat
If e=99 Then Begin
inflate_codes := 1 ;
Exit
End ;
DUMPBITS (b,k,t^.b) ;
Dec (e,16) ;
NEEDBITS (b,k,e) ;
t := t^.v.t ;
Inc (t,b And mask_bits[e]) ;
e := t^.e
Until e<=16 ;
DUMPBITS (b,k,t^.b) ;
If e=16 Then Begin {it's a literal}
slide^[w] := t^.v.n ;
Inc (w) ;
If w=WSIZE Then Begin
i := InflateFlush(w) ;
If i<>0 Then Begin
inflate_codes := i ;
Exit
End ;
w := 0
End
End
Else Begin {it's an EOB or a length}
{exit if end of block}
If e=15 Then
Break ;
{get length of block to copy}
NEEDBITS (b,k,e) ;
n := t^.v.n+(b And mask_bits[e]) ;
DUMPBITS (b,k,e) ;
{decode distance of block to copy}
NEEDBITS (b,k,bd) ;
t := td ;
Inc (t,b And md) ;
e := t^.e ;
If e>16 Then
Repeat
If e=99 Then Begin
inflate_codes := 1 ;
Exit
End ;
DUMPBITS (b,k,t^.b) ;
Dec (e,16) ;
NEEDBITS (b,k,e) ;
t := t^.v.t ;
Inc (t,b And mask_bits[e]) ;
e := t^.e
Until e<=16 ;
DUMPBITS (b,k,t^.b) ;
NEEDBITS (b,k,e) ;
d := w-t^.v.n-Word(b And mask_bits[e]) ;
DUMPBITS (b,k,e) ;
{do the copy}
Repeat
d := d And (WSIZE-1) ;
If d>w Then
e := WSIZE-d
Else
e := WSIZE-w ;
If e>n Then
e := n ;
Dec (n,e) ;
While e>0 Do Begin
slide^[w] := slide^[d] ;
Inc (w) ;
Inc (d) ;
Dec (e)
End ;
If w=WSIZE Then Begin
i := InflateFlush(w) ;
If i<>0 Then Begin
inflate_codes := i ;
Exit
End ;
w := 0
End
Until n=0 ;
End
End ;
{restore the globals from the locals}
wp := w ; {restore global window pointer}
bb := b ; {restore global bit buffer}
bk := k ;
{done}
inflate_codes := 0
End {inflate_codes} ;
{
"decompress" an inflated type 0 (stored) block.
}
Function inflate_stored : Integer ;
Var n : Word ; {number of bytes in block}
w : Word ; {current window position}
b : LongInt ; {bit buffer (unsigned, register variable)}
k : Byte ; {number of bits in bit buffer (register variable)}
i : Integer ;
Begin
{make local copies of globals}
b := bb ; {initialize bit buffer}
k := bk ;
w := wp ; {initialize window position}
{go to byte boundary}
n := k And 7 ;
DUMPBITS (b,k,n) ;
{get the length and its complement}
NEEDBITS (b,k,16) ;
n := (b And $ffff) ;
DUMPBITS (b,k,16) ;
NEEDBITS (b,k,16) ;
If n<>((Not b) And $ffff) Then Begin
inflate_stored := 1 ; {error in compressed data}
Exit
End ;
DUMPBITS (b,k,16) ;
{read and output the compressed data}
While n<>0 Do Begin
Dec (n) ;
NEEDBITS (b,k,8) ;
slide^[w] := b ;
Inc (w) ;
If w=WSIZE Then Begin
i := InflateFlush(w) ;
If i<>0 Then Begin
inflate_stored := i ;
Exit
End ;
w := 0
End ;
DUMPBITS (b,k,8)
End ;
{restore the globals from the locals}
wp := w ; {restore global window pointer}
bb := b ; {restore global bit buffer}
bk := k ;
inflate_stored := 0
End {inflate_stored} ;
{
decompress a deflated type 1 (fixed Huffman codes) block. We should
either replace this with a custom decoder, or at least precompute the
Huffman tables.
}
Function inflate_fixed : Integer ;
Var i : Integer ; {temporary variable}
tl : phuft ; {literal/length code table}
td : phuft ; {distance code table}
bl : Integer ; {lookup bits for tl}
bd : Integer ; {lookup bits for td}
l : Array [0..287] Of Word ; {length list for huft_build}
Begin
{set up literal table}
For i:=0 To 143 Do
l[i] := 8 ;
For i:=144 To 255 Do
l[i] := 9 ;
For i:=256 To 279 Do
l[i] := 7 ;
For i:=280 To 287 Do {make a complete, but wrong code set}
l[i] := 8 ;
bl := 7 ;
i := huft_build(@l,288,257,@cplens,@cplext,Addr(tl),Addr(bl)) ;
If i<>0 Then Begin
inflate_fixed := i ;
Exit
End ;
{set up distance table}
For i:=0 To 29 Do {make an incomplete code set}
l[i] := 5 ;
bd := 5 ;
i := huft_build(@l,30,0,@cpdist,@cpdext,Addr(td),Addr(bd)) ;
If i>1 Then Begin
huft_free (tl) ;
inflate_fixed := i ;
Exit
End ;
{decompress until an end-of-block code}
i := inflate_codes(tl,td,bl,bd) ;
If i<>0 Then Begin
inflate_fixed := i ;
huft_free (tl) ;
huft_free (td) ;
Exit
End ;
{free the decoding tables, return}
huft_free (tl) ;
huft_free (td) ;
inflate_fixed := 0
End {inflate_fixed} ;
{
decompress an inflated type 2 (dynamic Huffman codes) block.
}
Function inflate_dynamic : Integer ;
Var i : Integer ; {temporary variables}
j : Word ;
l : Word ; {last length}
m : Word ; {mask for bit lengths table}
n : Word ; {number of lengths to get}
tl : phuft ; {literal/length code table}
td : phuft ; {distance code table}
bl : Integer ; {lookup bits for tl}
bd : Integer ; {lookup bits for td}
nb : Word ; {number of bit length codes}
nl : Word ; {number of literal/length codes}
nd : Word ; {number of distance codes}
ll : Array [0..286+30-1] Of Word ; {literal/length and distance code lengths}
b : LongInt ; {bit buffer (unsigned, register variable)}
k : Byte ; {number of bits in bit buffer (register variable)}
Begin
{make local bit buffer}
b := bb ;
k := bk ;
{read in table lengths}
NEEDBITS (b,k,5) ;
nl := 257+(b And $1f) ; {number of literal/length codes}
DUMPBITS (b,k,5) ;
NEEDBITS (b,k,5) ;
nd := 1+(b And $1f) ; {number of distance codes}
DUMPBITS (b,k,5) ;
NEEDBITS (b,k,4) ;
nb := 4+(b And $f) ; {number of bit length codes}
DUMPBITS (b,k,4) ;
If (nl>286) Or (nd>30) Then Begin
inflate_dynamic := 1 ; {bad lengths}
Exit
End ;
{read in bit-length-code lengths}
For j:=0 To nb-1 Do Begin
NEEDBITS (b,k,3) ;
ll[border[j]] := b And 7 ;
DUMPBITS (b,k,3)
End ;
For j:=nb To 18 Do
ll[border[j]] := 0 ;
{build decoding table for trees--single level, 7 bit lookup}
bl := 7 ;
i := huft_build(@ll,19,19,NIL,NIL,Addr(tl),Addr(bl)) ;
If i<>0 Then Begin
If i=1 Then
huft_free (tl) ;
inflate_dynamic := i ; {incomplete code set}
Exit
End ;
{read in literal and distance code lengths}
n := nl+nd ;
m := mask_bits[bl] ;
l := 0 ;
i := 0 ;
While i<n Do Begin
NEEDBITS (b,k,bl) ;
td := tl ;
Inc (td,b And m) ;
j := td^.b ;
DUMPBITS (b,k,j) ;
j := td^.v.n ;
If j<16 Then Begin {length of code in bits (0..15)}
l := j ; {save last length in l}
ll[i] := j ;
Inc (i)
End
Else If j=16 Then Begin {repeat last length 3 to 6 times}
NEEDBITS (b,k,2) ;
j := 3+(b And 3) ;
DUMPBITS (b,k,2) ;
If i+j>n Then Begin
inflate_dynamic := 1 ;
Exit
End ;
While j<>0 Do Begin
Dec (j) ;
ll[i] := l ;
Inc (i)
End ;
Dec (j)
End
Else If j=17 Then Begin {3 to 10 zero length codes}
NEEDBITS (b,k,3) ;
j := 3+(b And 7) ;
DUMPBITS (b,k,3) ;
If i+j>n Then Begin
inflate_dynamic := 1 ;
Exit
End ;
While j<>0 Do Begin
Dec (j) ;
ll[i] := 0 ;
Inc (i)
End ;
Dec (j) ;
l := 0
End
Else Begin {j=18: 11 to 138 zero length codes}
NEEDBITS (b,k,7) ;
j := 11+(b And $7f) ;
DUMPBITS (b,k,7) ;
If i+j>n Then Begin
inflate_dynamic := 1 ;
Exit
End ;
While j<>0 Do Begin
Dec (j) ;
ll[i] := 0 ;
Inc (i)
End ;
Dec (j) ;
l := 0
End
End ;
{free decoding table for trees}
huft_free (tl) ;
{restore the global bit buffer}
bb := b ;
bk := k ;
{build the decoding tables for literal/length and distance codes}
bl := lbits ;
i := huft_build(@ll,nl,257,@cplens,@cplext,Addr(tl),Addr(bl)) ;
If i<>0 Then Begin
if i=1 Then
huft_free (tl) ;
inflate_dynamic := i ; {incomplete code set}
Exit
End ;
bd := dbits ;
i := huft_build(@(ll[nl]),nd,0,@cpdist,@cpdext,Addr(td),Addr(bd)) ;
If i<>0 Then Begin
if i=1 Then
huft_free (td) ;
huft_free (tl) ;
inflate_dynamic := i ; {incomplete code set}
Exit
End ;
{decompress until an end-of-block code}
i := inflate_codes(tl,td,bl,bd) ;
If i<>0 Then Begin
inflate_dynamic := i ;
huft_free (tl) ;
huft_free (td) ;
Exit
End ;
{free the decoding tables, return}
huft_free (tl) ;
huft_free (td) ;
inflate_dynamic := 0
End {inflate_dynamic} ;
{
decompress an inflated block
}
Function inflate_block (
e : pInteger {last block flag}
) : Integer ;
Var t : Word ; {block type}
b : LongInt ; {bit buffer (unsigned, register variable)}
k : Byte ; {number of bits in bit buffer (register variable)}
Begin
{make local bit buffer}
b := bb ;
k := bk ;
{read in last block bit}
NEEDBITS (b,k,1) ;
e^ := b And 1 ;
DUMPBITS (b,k,1) ;
{read in block type}
NEEDBITS (b,k,2) ;
t := b And 3 ;
DUMPBITS (b,k,2) ;
{restore the global bit buffer}
bb := b ;
bk := k ;
{inflate that block type}
Case t Of
2 : inflate_block := inflate_dynamic ;
0 : inflate_block := inflate_stored ;
1 : inflate_block := inflate_fixed
Else
inflate_block := 2 {bad block type}
End
End {inflate_block} ;
{
decompress an inflated entry
}
Function InflateRun : Integer ;
Var e : Integer ; {last block flag}
r : Integer ; {result code}
h : Word ; {maximum struct huft's malloc'ed}
Begin
{initialize window, bit buffer}
wp := 0 ;
bk := 0 ;
bb := 0 ;
{decompress until the last block}
h := 0 ;
Repeat
hufts := 0 ;
r := inflate_block(Addr(e)) ;
if r<>0 Then Begin
InflateRun := r ;
Exit
End ;
If hufts>h Then
h := hufts
Until e<>0 ;
{flush out slide, return error code}
InflateRun := InflateFlush(wp)
End {InflateRun} ;
Begin
slide := NIL
End.