INWDBYTES_009_HELP=Number of bytes input on this session after all protocol overhead has been removed.
INWDFRAMES_009_NAME=Input WdFrames
INWDFRAMES_009_HELP=The number of frames input after any additional protocol added frames have been removed.
INWAITFOROUTBUF_009_NAME=Input WaitForOutBuf
INWAITFOROUTBUF_009_HELP=The number of times that a wait for an available send buffer was done by the protocols on the client side of the connection.
INFRAMES_009_NAME=Input Frames
INFRAMES_009_HELP=Number of frames (packets) input on this Session.
INBYTES_009_NAME=Input Bytes
INBYTES_009_HELP=Number of bytes input on this session that includes all protocol overhead.
INCOMPBYTES_009_NAME=Input Compressed Bytes
INCOMPBYTES_009_HELP=Number of bytes input after compression. This number compared with the Total Bytes input is the compression ratio.
INCOMPFLUSHES_009_NAME=Input Compress Flushes
INCOMPFLUSHES_009_HELP=Number of input compression dictionary flushes. When the data can not be compressed, the compression dictionary is flushed so that newer data has a better chance of being compressed. Some causes of data not compressing includes transferring compressed files over Client Drive Mapping.
INERRORS_009_NAME=Input Errors
INERRORS_009_HELP=Number of input errors of all types. Some example input errors are lost ACK's, badly formed packets, etc.
INTIMEOUTS_009_NAME=Input Timeouts
INTIMEOUTS_009_HELP=The total number of timeouts on the communication line as seen from the client side of the connection. These are typically the result of a noisy line. On some high latency networks, this could be the result of the protocol timeout being too short. Increasing the protocol timeout on these types of lines will improve performance by reducing needless re-transmissions.
INASYNCFRAMEERR_009_NAME=Input Async Frame Error
INASYNCFRAMEERR_009_HELP=Number of input async framing errors. These can be caused by a noisy transmission line. Using a smaller packet size may help in some cases.
INASYNCOVERRUN_009_NAME=Input Async Overrun
INASYNCOVERRUN_009_HELP=Number of input async overrun errors. These can be caused by the baud rate being faster than the computer can handle, or a non-16550 serial line is used. Overruns can also occur if too many high speed serial lines are active at one time for the processor's power.
INASYNCOVERFLOW_009_NAME=Input Async Overflow
INASYNCOVERFLOW_009_HELP=Number of input async overflow errors. These can be caused by a lack of buffer space available on the host.
INASYNCPARITY_009_NAME=Input Async Parity Error
INASYNCPARITY_009_HELP=Number of input async parity errors. These can be caused by a noisy transmission line
INTDERRORS_009_NAME=Input Transport Errors
INTDERRORS_009_HELP=Number of Terminal Services transport-level errors on input.
// Output
OUTWDBYTES_009_NAME=Output WdBytes
OUTWDBYTES_009_HELP=Number of bytes output on this session after all protocol overhead has been removed.
OUTWDFRAMES_009_NAME=Output WdFrames
OUTWDFRAMES_009_HELP=The number of frames output before any additional protocol frames have been added.
OUTWAITFOROUTBUF_009_NAME=Output WaitForOutBuf
OUTWAITFOROUTBUF_009_HELP=This is the number of times that a wait for an available send buffer was done by the protocol on the server side of the connection.
OUTFRAMES_009_NAME=Output Frames
OUTFRAMES_009_HELP=Number of frames (packets) output on this session.
OUTBYTES_009_NAME=Output Bytes
OUTBYTES_009_HELP=Number of bytes output on this Session that includes all protocol overhead.
OUTCOMPBYTES_009_NAME=Output Compressed Bytes
OUTCOMPBYTES_009_HELP=Number of bytes output after compression. This number compared with the Total Bytes output is the compression ratio.
OUTCOMPFLUSHES_009_NAME=Output Compress Flushes
OUTCOMPFLUSHES_009_HELP=Number of output compression dictionary flushes. When the data can not be compressed, the compression dictionary is flushed so that newer data has a better chance of being compressed. Some causes of data not compressing includes transfering compressed files over Client Drive Mapping.
OUTERRORS_009_NAME=Output Errors
OUTERRORS_009_HELP=Number of output errors of all types. Some example output errors are lost ACK's, badly formed packets, etc.
OUTTIMEOUTS_009_NAME=Output Timeouts
OUTTIMEOUTS_009_HELP=The total number of timeouts on the communication line from the host side of the connection. These are typically the result of a noisy line. On some high latency networks, this could be the result of the protocol timeout being too short. Increasing the protocol timeout on these types of lines will improve performance by reducing needless re-transmissions.
OUTASYNCFRAMEERR_009_HELP=Number of output async framing errors. This could be caused by a hardware or line problem.
OUTASYNCOVERRUN_009_NAME=Output Async Overrun
OUTASYNCOVERRUN_009_HELP=Number of output async overrun errors.
OUTASYNCOVERFLOW_009_NAME=Output Async Overflow
OUTASYNCOVERFLOW_009_HELP=Number of output async overflow errors.
OUTASYNCPARITY_009_NAME=Output Async Parity Error
OUTASYNCPARITY_009_HELP=Number of output async parity errors. These can be caused by a hardware or line problem.
OUTTDERRORS_009_NAME=Output Transport Errors
OUTTDERRORS_009_HELP=Number of Terminal Services transport-level errors on output.
// Totals
TOTALWDBYTES_009_NAME=Total WdBytes
TOTALWDBYTES_009_HELP=Total number of bytes on this Session after all protocol overhead has been removed.
TOTALWDFRAMES_009_NAME=Total WdFrames
TOTALWDFRAMES_009_HELP=The total number of frames input and output before any additional protocol frames have been added.
TOTALWAITFOROUTBUF_009_NAME=Total WaitForOutBuf
TOTALWAITFOROUTBUF_009_HELP=The number of times that a wait for an available send buffer was done by the protocols on both the server and client sides of the connection.
TOTALFRAMES_009_NAME=Total Frames
TOTALFRAMES_009_HELP=Total number of frames (packets) on this Session.
TOTALBYTES_009_NAME=Total Bytes
TOTALBYTES_009_HELP=Total number of bytes on this Session that includes all protocol overhead.
TOTALCOMPBYTES_009_NAME=Total Compressed Bytes
TOTALCOMPBYTES_009_HELP=Total number of bytes after compression. This number compared with the total bytes is the compression ratio.
TOTALCOMPFLUSHES_009_NAME=Total Compress Flushes
TOTALCOMPFLUSHES_009_HELP=Total number of compression dictionary flushes. When the data can not be compressed, the compression dictionary is flushed so that newer data has a better chance of being compressed. Some causes of data not compressing includes transfering compressed files over Client Drive Mapping.
TOTALERRORS_009_NAME=Total Errors
TOTALERRORS_009_HELP=Total number of errors of all types. Some example errors are lost ACK's, badly formed packets, etc.
TOTALTIMEOUTS_009_NAME=Total Timeouts
TOTALTIMEOUTS_009_HELP=The total number of timeouts on the communication line from both the host and client sides of the connection. These are typically the result of a noisy line. On some high latency networks, this could be the result of the protocol timeout being too short. Increasing the protocol timeout on these types of lines will improve performance by reducing needless re-transmissions.
TOTALASYNCFRAMEERR_009_HELP=Total number of async framing errors. These can be caused by a noisy transmission line. Using a smaller packet size may help in some cases.
TOTALASYNCOVERRUN_009_NAME=Total Async Overrun
TOTALASYNCOVERRUN_009_HELP=Total number of async overrun errors. These can be caused by the baud rate being faster than the computer can handle, or a non-16550 serial line is used. Overruns can also occur if too many high speed serial lines are active at one time for the processor's power.
TOTALASYNCOVERFLOW_009_NAME=Total Async Overflow
TOTALASYNCOVERFLOW_009_HELP=Total number of async overflow errors. These can be caused by a lack of buffer space available on the host.
TOTALASYNCPARITY_009_HELP=Total number of async parity errors. These can be caused by a noisy transmission line.
TOTALTDERRORS_009_NAME=Total Transport Errors
TOTALTDERRORS_009_HELP=Total number of Terminal Services transport-level errors.
// Display driver cache counter entries
// Totals
DDCACHEREAD_009_NAME=Total Protocol Cache Reads
DDCACHEREAD_009_HELP=Total references to all protocol caches.
DDCACHEHIT_009_NAME=Total Protocol Cache Hits
DDCACHEHIT_009_HELP=Total hits in all protocol caches. The protocol caches Windows objects that are likely to be re-used to avoid having to re-send them on the transmission line. Example objects are Windows icons and brushes. Hits in the cache represent objects that did not need to be re-sent.
DDCACHEPERCENT_009_NAME=Total Protocol Cache Hit Ratio
DDCACHEPERCENT_009_HELP=Overall hit ratio for all protocol caches.
DDBITMAPCACHEHIT_009_HELP=Number of hits in the protocol bitmap cache.
DDBITMAPCACHEPERCENT_009_NAME=Protocol Bitmap Cache Hit Ratio
DDBITMAPCACHEPERCENT_009_HELP=Hit ratio in the protocol bitmap cache. A higher hit ratio means better performance since data transmissions are reduced. Low hit ratios are due to the screen updating with new information that is either not re-used, or is flushed out of the client cache.
DDGLYPHCACHEHIT_009_HELP=Number of hits in the protocol glyph cache.
DDGLYPHCACHEPERCENT_009_NAME=Protocol Glyph Cache Hit Ratio
DDGLYPHCACHEPERCENT_009_HELP=Hit ratio in the protocol glyph cache. A higher hit ratio means better performance since data transmissions are reduced. Low hit ratios are due to the screen updating with new information that is either not re-used, or is flushed out of the client cache.
DDBRUSHCACHEHIT_009_HELP=Number of hits in the protocol brush cache.
DDBRUSHCACHEPERCENT_009_NAME=Protocol Brush Cache Hit Ratio
DDBRUSHCACHEPERCENT_009_HELP=Hit ratio in the protocol brush cache. A higher hit ratio means better performance since data transmissions are reduced. Low hit ratios are due to the screen updating with new information that is either not re-used, or is flushed out of the client cache.
// Save screen bitmap cache
DDSAVESCRCACHEREAD_009_NAME=Protocol Save Screen Bitmap Cache Reads
DDSAVESCRCACHEREAD_009_HELP=Number of references to the protocol save screen bitmap cache.
DDSAVESCRCACHEHIT_009_NAME=Protocol Save Screen Bitmap Cache Hits
DDSAVESCRCACHEHIT_009_HELP=Number of hits in the protocol save screen bitmap cache.
DDSAVESCRCACHEPERCENT_009_NAME=Protocol Save Screen Bitmap Cache Hit Ratio
DDSAVESCRCACHEPERCENT_009_HELP=Hit ratio in the protocol save screen bitmap cache. A higher hit ratio means better performance since data transmissions are reduced. Low hit ratios are due to the screen updating with new information that is either not re-used, or is flushed out of the client cache.
// Compression PD ratio
INCOMPRESS_PERCENT_009_NAME=Input Compression Ratio
INCOMPRESS_PERCENT_009_HELP=Compression ratio of the server input data stream.
OUTCOMPRESS_PERCENT_009_NAME=Output Compression Ratio
OUTCOMPRESS_PERCENT_009_HELP=Compression ratio of the server output data stream.
TOTALCOMPRESS_PERCENT_009_NAME=Total Compression Ratio
TOTALCOMPRESS_PERCENT_009_HELP=Total compression ratio of the server data stream.