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PC World Komputer 1999 March B
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Text File
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1998-08-19
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4KB
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112 lines
// $XConsortium: pl /main/2 1995/12/07 21:43:11 kaleb $
partial default xkb_symbols "basic" {
// Describes the differences between a very simple en_US
// keyboard and a very simple Polish keybaord
name[Group1]= "Polish";
key <TLDE> { [ grave, asciitilde ],
[ grave, asciitilde ] };
key <AD01> { [ q, Q ],
[ zacute, Zacute ] };
key <AB01> { [ ],
[ zabovedot, Zabovedot ] };
key <AC02> { [ ],
[ sacute, Sacute ] };
key <AC01> { [ ],
[ aogonek, Aogonek ] };
key <AD02> { [ ],
[ w, W ] };
key <AE02> { [ ],
[ 2, at ] };
key <AB03> { [ ],
[ cacute, Cacute ] };
key <AB02> { [ ],
[ x, X ] };
key <AC03> { [ ],
[ d, D ] };
key <AD03> { [ e, E ],
[ eogonek, Eogonek ] };
key <AE04> { [ ],
[ 4, dollar ] };
key <AE03> { [ ],
[ 3, numbersign ] };
key <AB04> { [ v, V ],
[ v, V ] };
key <AC04> { [ ],
[ f, F ] };
key <AD05> { [ ],
[ t, T ] };
key <AD04> { [ ],
[ r, R ] };
key <AE05> { [ ],
[ 5, percent ] };
key <AB06> { [ n, N ],
[ nacute, Nacute ] };
key <AB05> { [ b, B ],
[ b, B ] };
key <AC06> { [ ],
[ h, H ] };
key <AC05> { [ ],
[ g, G ] };
key <AD06> { [ ],
[ y, Y ] };
key <AE06> { [ ],
[ 6, asciicircum ] };
key <AB07> { [ ],
[ m, M ] };
key <AC07> { [ j, J ],
[ j, J ] };
key <AD07> { [ ],
[ u, U ] };
key <AE07> { [ ],
[ 7, ampersand ] };
key <AE08> { [ ],
[ 8, asterisk ] };
key <AB08> { [ ],
[ comma, less ] };
key <AC08> { [ ],
[ k, K ] };
key <AD08> { [ ],
[ i, I ] };
key <AD09> { [ ],
[ oacute, Oacute ] };
key <AE10> { [ ],
[ 0, parenright ] };
key <AE09> { [ ],
[ 9, parenleft ] };
key <AB09> { [ ],
[ period, greater ] };
key <AB10> { [ ],
[ slash, question ] };
key <AC09> { [ l, L ],
[ lstroke, Lstroke ] };
key <AC10> { [ ],
[ semicolon, colon ] };
key <AD10> { [ ],
[ p, P ] };
key <AE11> { [ ],
[ minus, underscore ] };
key <AC11> { [ ],
[ apostrophe, quotedbl ] };
key <AD11> { [ ],
[ bracketleft, braceleft ] };
key <AE12> { [ ],
[ equal, plus ] };
key <AD12> { [ ],
[ bracketright, braceright ] };
key <BKSL> { [ ],
[ backslash, bar ] };
// End alphanumeric section
// Begin mofifier mappings
modifier_map Shift { Shift_L };
modifier_map Lock { Caps_Lock };
modifier_map Control{ Control_L };
modifier_map Mod3 { Mode_switch };
};