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PC World Komputer 1997 February
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PCWK0297.iso
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grafika
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txtmagic
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history.txt
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1996-05-09
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5/9/96 - Version 0.94
- Extended the evaluation period from 30 to 60 days and the software is
not disabled after the registration period has expired.
- The included catalog is now much bigger!
- Added named colors to the color picker.
- Added accelerator keys to all of the dialog boxes and property sheets.
- Changed the precision of decimal values to 4 places (except for color
values).
- Added static text to the preference dialog telling the user what version
of POV-Ray that they must use.
- Rendering thumbnails can now be done with the POV 3.0 binaries.
- Bug Fix - The aspect ratio in the texture map dialog was only being
saved to one decimal place.
- Bug Fix - BMP files were being saved with an bad header value that
caused some programs to load the file incorrectly.
- Bug Fix - A problem (not fatal) with loading catalogs on 256 color
displays has been fixed.
- Bug Fix - The "Green" and "Blue" text in the color picker was reversed.
- Bug Fix - The general transformations were not being used if the pigment
is a solid color but normal settings were also present.
02/28/96 - Version 0.93
- Color maps can now be saved to individual files and opened in the color
map editor.
- Application state is saved after exiting, so catalogs and window positions
are restored upon reloading Texture Magic.
- Added a copy to clipboard function to the view source window.
- Added CompuServe registration information to the documentation and readme
files.
- Bug Fix - Video for Windows on Matrox cards was crashing with Texture Magic.
This has been fixed but you must add a registry setting. Please see
the README.TXT file for more information.
- Bug Fix - Image/Normal map dialog's browse function was not behaving
correctly under Win95.
02/12/96 - Version 0.92
Added information to the README.TXT and the help files
02/04/96 - Version 0.91
- Bug Fix - Transformations were saved incorrectly for the Pigment and
Normal settings.
- Bug Fix - Wrinkles was spelled wrong in the Normal property page.
- Bug Fix - When position 1.0 was selected in the color map editor,
the slider bar was sometimes enabled. If the user attempts
to move this slider the software crashes.
- Bug Fix - The "Image Settings" button was not appearing when editing
a texture with an image map for the pigment or normal.
- Bug Fix - You may now create a custom shape with more than one object
that uses %%TEXTURE_NAME%%
- Bug Fix - Texture maps were not being loaded when selected from the
recent file list on the File menu.
- Bug Fix - Texture settings were not being kept when the thumbnail's
rendering was stopped.
- There is now an IOR presets button in the finish property page that
allows you to select predefined IOR values. 40 presets are included
and you may add, modify, and remove values as you want.
- There is now a registry setting that makes it so Texture Magic does
not use Video for Windows to display the onscreen bitmaps. This may
fix some problems with certain video drivers, but it is necessary
to run in 16-bit color or higher. See README.TXT for more information.
01/28/96 - Version 0.9a
- Bug Fix - The name and descriptions of the textures were not being
updated until the OK button was being pressed in the editor.
- Bug Fix - Debug mode did not work under Win95.
- Bug Fix - Changed the window titles of the texture editors from
"New Material" to "New Simple Texture" and so forth.
- Bug Fix - The forward/back buttons in the help files were not working
correctly.
- Bug Fix - Help was crashing when attempting to view the registration
form under Win95.
- Bug Fix - Thumbnails in layered textures where being rendered at the
wrong size when rendering the thumbnails for the entire
texture.
- Bug Fix - The antialiasing flag for the Layered Texture preview
window was not being updated when the flag was changed
in the Simple Texture preview window.
- Textures are unselected as their thumbnails are being rendered. This
allows you to visually view the progress.
- The turbulence strength can now be increased to 200 (2.0 for POV).
- The order of the tabs in the texture editor has been changed to
General, Pigment, Normal, Finish.
- The description for a texture now wraps after exceeding 60 characters.
1/26/96 - Version 0.9
Initial Release