home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
PC World Komputer 1996 February
/
PCWK0296.iso
/
sharewar
/
dos
/
program
/
gs300sr1
/
gs300sr1.exe
/
ZCOLOR.C
< prev
next >
Wrap
C/C++ Source or Header
|
1994-07-27
|
7KB
|
261 lines
/* Copyright (C) 1989, 1992, 1993 Aladdin Enterprises. All rights reserved.
This file is part of Aladdin Ghostscript.
Aladdin Ghostscript is distributed with NO WARRANTY OF ANY KIND. No author
or distributor accepts any responsibility for the consequences of using it,
or for whether it serves any particular purpose or works at all, unless he
or she says so in writing. Refer to the Aladdin Ghostscript Free Public
License (the "License") for full details.
Every copy of Aladdin Ghostscript must include a copy of the License,
normally in a plain ASCII text file named PUBLIC. The License grants you
the right to copy, modify and redistribute Aladdin Ghostscript, but only
under certain conditions described in the License. Among other things, the
License requires that the copyright notice and this notice be preserved on
all copies.
*/
/* zcolor.c */
/* Color operators */
#include "ghost.h"
#include "errors.h"
#include "oper.h"
#include "estack.h"
#include "ialloc.h"
#include "igstate.h"
#include "iutil.h"
#include "store.h"
#include "gxfixed.h"
#include "gxmatrix.h"
#include "gzstate.h"
#include "gxdevice.h"
#include "gxcmap.h"
/* Import the 'for' operator */
extern int
zfor(P1(os_ptr));
/* The gray transfer function for the library layer. */
/* This just returns what's already in the map. */
private float
gray_transfer(const gs_state *pgs, floatp value)
{ return gx_map_color_float(pgs, value, transfer.gray);
}
/* Export color remapping stuff for zcolor1.c. */
/* Define the number of stack slots needed for zcolor_remap_one. */
const int zcolor_remap_one_ostack = 4;
const int zcolor_remap_one_estack = 3;
int zcolor_remap_one(P5(const ref *, os_ptr, gx_transfer_map *, const gs_state *, int (*)(P1(os_ptr))));
int
zcolor_remap_one_finish(P1(os_ptr)),
zcolor_remap_one_signed_finish(P1(os_ptr)),
zcolor_remap_color(P1(os_ptr));
/* - currentalpha <alpha> */
int
zcurrentalpha(register os_ptr op)
{ push(1);
make_real(op, gs_currentalpha(igs));
return 0;
}
/* - currentgray <gray> */
int
zcurrentgray(register os_ptr op)
{ push(1);
make_real(op, gs_currentgray(igs));
return 0;
}
/* - currenthsbcolor <hue> <saturation> <brightness> */
int
zcurrenthsbcolor(register os_ptr op)
{ float par[3];
gs_currenthsbcolor(igs, par);
push(3);
make_reals(op - 2, par, 3);
return 0;
}
/* - currentrgbcolor <red> <green> <blue> */
int
zcurrentrgbcolor(register os_ptr op)
{ float par[3];
gs_currentrgbcolor(igs, par);
push(3);
make_reals(op - 2, par, 3);
return 0;
}
/* - currenttransfer <proc> */
int
zcurrenttransfer(register os_ptr op)
{ push(1);
*op = istate->transfer_procs.colored.gray;
return 0;
}
/* - processcolors <int> - */
/* Note: this is an undocumented operator that is not supported */
/* in Level 2. */
int
zprocesscolors(register os_ptr op)
{ push(1);
make_int(op, gs_currentdevice(igs)->color_info.num_components);
return 0;
}
/* <alpha> setalpha - */
int
zsetalpha(register os_ptr op)
{ float alpha;
int code;
if ( (code = real_param(op, &alpha)) < 0 ||
(code = gs_setalpha(igs, alpha)) < 0
)
return code;
pop(1);
return 0;
}
/* <gray> setgray - */
int
zsetgray(register os_ptr op)
{ float gray;
int code;
if ( (code = real_param(op, &gray)) < 0 ||
(code = gs_setgray(igs, gray)) < 0
)
return code;
make_null(&istate->colorspace.array);
pop(1);
return 0;
}
/* <hue> <saturation> <brightness> sethsbcolor - */
int
zsethsbcolor(register os_ptr op)
{ float par[3];
int code;
if ( (code = num_params(op, 3, par)) < 0 ||
(code = gs_sethsbcolor(igs, par[0], par[1], par[2])) < 0
)
return code;
make_null(&istate->colorspace.array);
pop(3);
return 0;
}
/* <red> <green> <blue> setrgbcolor - */
int
zsetrgbcolor(register os_ptr op)
{ float par[3];
int code;
if ( (code = num_params(op, 3, par)) < 0 ||
(code = gs_setrgbcolor(igs, par[0], par[1], par[2])) < 0
)
return code;
make_null(&istate->colorspace.array);
pop(3);
return 0;
}
/* <proc> settransfer - */
int
zsettransfer(register os_ptr op)
{ int code;
check_proc(*op);
check_ostack(zcolor_remap_one_ostack - 1);
check_estack(1 + zcolor_remap_one_estack);
istate->transfer_procs.colored.red =
istate->transfer_procs.colored.green =
istate->transfer_procs.colored.blue =
istate->transfer_procs.colored.gray = *op;
code = gs_settransfer_remap(igs, gray_transfer, 0);
if ( code < 0 ) return code;
push_op_estack(zcolor_remap_color);
pop(1); op--;
return zcolor_remap_one(&istate->transfer_procs.colored.gray, op,
igs->transfer.gray, igs,
zcolor_remap_one_finish);
}
/* ------ Internal routines ------ */
/* Prepare to remap one color component */
/* (also used for black generation and undercolor removal). */
/* Use the 'for' operator to gather the values. */
/* The caller must have done the necessary check_ostack and check_estack. */
int
zcolor_remap_one(const ref *pproc, register os_ptr op, gx_transfer_map *pmap,
const gs_state *pgs, int (*finish_proc)(P1(os_ptr)))
{ osp = op += 4;
make_real(op - 3, 1.0);
make_real(op - 2, -0.999999 / (transfer_map_size - 1));
make_real(op - 1, 0.0);
*op = *pproc;
++esp;
make_struct(esp, imemory_local_attr((gs_ref_memory_t *)pgs->memory),
pmap);
push_op_estack(finish_proc);
push_op_estack(zfor);
return o_push_estack;
}
/* Store the result of remapping a component. */
private int
zcolor_remap_one_store(os_ptr op, floatp min_value)
{ int i;
gx_transfer_map *pmap = r_ptr(esp, gx_transfer_map);
for ( i = 0; i < transfer_map_size; i++ )
{ float v;
int code = real_param(ref_stack_index(&o_stack, i), &v);
if ( code < 0 ) return code;
pmap->values[i] =
(v < min_value ? float2frac(min_value) :
v >= 1.0 ? frac_1 :
float2frac(v));
}
ref_stack_pop(&o_stack, transfer_map_size);
esp--; /* pop pointer to transfer map */
return o_pop_estack;
}
int
zcolor_remap_one_finish(os_ptr op)
{ return zcolor_remap_one_store(op, 0.0);
}
int
zcolor_remap_one_signed_finish(os_ptr op)
{ return zcolor_remap_one_store(op, -1.0);
}
/* Finally, invalidate the current color. */
int
zcolor_remap_color(os_ptr op)
{ gx_unset_dev_color(igs);
return 0;
}
/* ------ Initialization procedure ------ */
op_def zcolor_op_defs[] = {
{"0currentalpha", zcurrentalpha},
{"0currentgray", zcurrentgray},
{"0currenthsbcolor", zcurrenthsbcolor},
{"0currentrgbcolor", zcurrentrgbcolor},
{"0currenttransfer", zcurrenttransfer},
{"0processcolors", zprocesscolors},
{"1setalpha", zsetalpha},
{"1setgray", zsetgray},
{"3sethsbcolor", zsethsbcolor},
{"3setrgbcolor", zsetrgbcolor},
{"1settransfer", zsettransfer},
/* Internal operators */
{"1%zcolor_remap_one_finish", zcolor_remap_one_finish},
{"1%zcolor_remap_one_signed_finish", zcolor_remap_one_signed_finish},
{"0%zcolor_remap_color", zcolor_remap_color},
op_def_end(0)
};