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GSHT.C
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1994-07-27
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/* Copyright (C) 1989, 1992, 1993 Aladdin Enterprises. All rights reserved.
This file is part of Aladdin Ghostscript.
Aladdin Ghostscript is distributed with NO WARRANTY OF ANY KIND. No author
or distributor accepts any responsibility for the consequences of using it,
or for whether it serves any particular purpose or works at all, unless he
or she says so in writing. Refer to the Aladdin Ghostscript Free Public
License (the "License") for full details.
Every copy of Aladdin Ghostscript must include a copy of the License,
normally in a plain ASCII text file named PUBLIC. The License grants you
the right to copy, modify and redistribute Aladdin Ghostscript, but only
under certain conditions described in the License. Among other things, the
License requires that the copyright notice and this notice be preserved on
all copies.
*/
/* gsht.c */
/* Halftone operators for Ghostscript library */
#include "memory_.h"
#include <stdlib.h> /* for qsort */
#include "gx.h"
#include "gserrors.h"
#include "gsstruct.h"
#include "gzstate.h"
#include "gxdevice.h" /* for gzht.h */
#include "gzht.h"
/*** Big memory machines ***/
#define max_tile_bytes_LARGE 4096
/*** Small memory machines ***/
#define max_tile_bytes_SMALL 512
#if arch_ints_are_short
# define max_tile_cache_bytes max_tile_bytes_SMALL
#else
# define max_tile_cache_bytes max_tile_bytes_LARGE
#endif
/* Forward declarations */
private int process_threshold(P3(gx_ht_order *, gs_state *,
gs_threshold_halftone *));
private int process_screen(P3(gs_screen_enum *, gs_state *,
gs_screen_halftone *));
private void gx_sort_ht_order(P2(gx_ht_bit *, uint));
/* Structure types */
public_st_ht_order();
private_st_ht_order_component();
private_st_ht_order_comp_element();
public_st_halftone();
public_st_device_halftone();
/* GC procedures */
#define hptr ((gs_halftone *)vptr)
private ENUM_PTRS_BEGIN(halftone_enum_ptrs) return 0;
case 0:
switch ( hptr->type )
{
case ht_type_threshold:
*pep = (void *)hptr->params.threshold.thresholds; break; /* discard const */
case ht_type_multiple:
*pep = hptr->params.multiple.components; break;
default:
return 0;
}
break;
ENUM_PTRS_END
private RELOC_PTRS_BEGIN(halftone_reloc_ptrs) {
switch ( hptr->type )
{
case ht_type_threshold:
RELOC_PTR(gs_halftone, params.threshold.thresholds);
break;
case ht_type_multiple:
RELOC_PTR(gs_halftone, params.multiple.components);
break;
case ht_type_none:
case ht_type_screen:
case ht_type_colorscreen:
case ht_type_spot:
break;
}
} RELOC_PTRS_END
#undef hptr
/* setscreen */
int
gs_setscreen(gs_state *pgs, gs_screen_halftone *phsp)
{ gs_screen_enum senum;
int code = process_screen(&senum, pgs, phsp);
if ( code < 0 )
return code;
return gs_screen_install(&senum);
}
/* currentscreen */
int
gs_currentscreen(gs_state *pgs, gs_screen_halftone *phsp)
{ switch ( pgs->halftone->type )
{
case ht_type_screen:
*phsp = pgs->halftone->params.screen;
return 0;
case ht_type_colorscreen:
*phsp = pgs->halftone->params.colorscreen.screens.colored.gray;
return 0;
default:
return_error(gs_error_undefined);
}
}
/* setcolorscreen */
int
gs_setcolorscreen(gs_state *pgs, gs_colorscreen_halftone *pht)
{ gs_halftone ht;
ht.type = ht_type_colorscreen;
ht.params.colorscreen = *pht;
return gs_sethalftone(pgs, &ht);
}
/* currentcolorscreen */
int
gs_currentcolorscreen(gs_state *pgs, gs_colorscreen_halftone *pht)
{ int code;
switch ( pgs->halftone->type )
{
case ht_type_colorscreen:
*pht = pgs->halftone->params.colorscreen;
return 0;
default:
code = gs_currentscreen(pgs, &pht->screens.colored.gray);
if ( code < 0 )
return code;
pht->screens.colored.red = pht->screens.colored.gray;
pht->screens.colored.green = pht->screens.colored.gray;
pht->screens.colored.blue = pht->screens.colored.gray;
return 0;
}
}
/* Set the halftone in the graphics state. */
int
gs_sethalftone(gs_state *pgs, gs_halftone *pht)
{ gx_device_halftone dev_ht;
int code = gs_sethalftone_prepare(pgs, pht, &dev_ht);
if ( code < 0 )
return code;
return gx_ht_install(pgs, pht, &dev_ht);
}
/* Prepare the halftone, but don't install it. */
int
gs_sethalftone_prepare(gs_state *pgs, gs_halftone *pht,
gx_device_halftone *pdht)
{ gs_memory_t *mem = pgs->memory;
gx_ht_order_component *pocs = 0;
int code = 0;
/* Currently we disregard the transfer function override. */
switch ( pht->type )
{
case ht_type_colorscreen:
{ gs_screen_halftone *phc =
pht->params.colorscreen.screens.indexed;
static const gs_ht_separation_name cnames[4] =
{ gs_ht_separation_Default, gs_ht_separation_Red,
gs_ht_separation_Green, gs_ht_separation_Blue
};
static const int cindex[4] = { 3, 0, 1, 2 };
int i;
pocs = gs_alloc_struct_array(mem, 4,
gx_ht_order_component,
&st_ht_order_component_element,
"gs_sethalftone");
if ( pocs == 0 )
return_error(gs_error_VMerror);
for ( i = 0; i < 4; i++ )
{ gs_screen_enum senum;
int ci = cindex[i];
gx_ht_order_component *poc = &pocs[i];
code = process_screen(&senum, pgs, &phc[ci]);
if ( code < 0 )
break;
#define sorder senum.order
poc->corder = sorder;
poc->cname = cnames[i];
if ( i == 0 ) /* Gray = Default */
pdht->order = sorder;
else
{ uint tile_bytes =
sorder.raster * sorder.height;
uint num_tiles =
max_tile_cache_bytes / tile_bytes + 1;
gx_ht_cache *pcache =
gx_ht_alloc_cache(mem, num_tiles,
tile_bytes * num_tiles);
if ( pcache == 0 )
{ code = gs_note_error(gs_error_VMerror);
break;
}
poc->corder.cache = pcache;
gx_ht_init_cache(pcache, &poc->corder);
}
#undef sorder
}
if ( code < 0 )
break;
pdht->components = pocs;
pdht->num_comp = 4;
} break;
case ht_type_spot:
{ gs_screen_enum senum;
code = process_screen(&senum, pgs, &pht->params.spot.screen);
if ( code < 0 )
return code;
pdht->order = senum.order;
pdht->components = 0;
} break;
case ht_type_threshold:
code = process_threshold(&pdht->order, pgs,
&pht->params.threshold);
if ( code < 0 )
return code;
pdht->components = 0;
break;
case ht_type_multiple:
{ uint count = pht->params.multiple.num_comp;
bool have_Default = false;
uint i;
gs_halftone_component *phc = pht->params.multiple.components;
gx_ht_order_component *poc_next;
pocs = gs_alloc_struct_array(mem, count,
gx_ht_order_component,
&st_ht_order_component_element,
"gs_sethalftone");
if ( pocs == 0 )
return_error(gs_error_VMerror);
poc_next = pocs + 1;
for ( i = 0; i < count; i++, phc++ )
{ gx_ht_order_component *poc;
if ( phc->cname == gs_ht_separation_Default )
{ if ( have_Default )
{ /* Duplicate Default */
code = gs_note_error(gs_error_rangecheck);
break;
}
poc = pocs;
have_Default = true;
}
else if ( i == count - 1 && !have_Default )
{ /* No Default */
code = gs_note_error(gs_error_rangecheck);
break;
}
else
poc = poc_next++;
poc->cname = phc->cname;
switch ( phc->type )
{
case ht_type_spot:
{ gs_screen_enum senum;
code = process_screen(&senum, pgs,
&phc->params.spot.screen);
if ( code < 0 )
break;
poc->corder = senum.order;
} break;
case ht_type_threshold:
code = process_threshold(&poc->corder, pgs,
&phc->params.threshold);
if ( code < 0 )
break;
break;
default:
code = gs_note_error(gs_error_rangecheck);
break;
}
if ( code < 0 )
break;
if ( poc != pocs )
{ gx_ht_cache *pcache =
gx_ht_alloc_cache(mem, 1,
poc->corder.raster *
poc->corder.height);
if ( pcache == 0 )
{ code = gs_note_error(gs_error_VMerror);
break;
}
poc->corder.cache = pcache;
gx_ht_init_cache(pcache, &poc->corder);
}
}
if ( code < 0 )
break;
pdht->order = pocs[0].corder; /* Default */
if ( count == 1 )
{ /* We have only a Default; */
/* we don't need components. */
gs_free_object(mem, pocs, "gs_sethalftone");
pdht->components = 0;
}
else
{ pdht->components = pocs;
pdht->num_comp = count;
}
} break;
default:
return_error(gs_error_rangecheck);
}
if ( code < 0 )
gs_free_object(mem, pocs, "gs_sethalftone");
return code;
}
/* Return the halftone in the graphics state. */
int
gs_currenthalftone(gs_state *pgs, gs_halftone *pht)
{ *pht = *pgs->halftone;
return 0;
}
/* sethalftonephase */
int
gs_sethalftonephase(gs_state *pgs, int x, int y)
{ pgs->ht_phase.x = x;
pgs->ht_phase.y = y;
gx_ht_set_phase(pgs);
return 0;
}
/* currenthalftonephase */
int
gs_currenthalftonephase(gs_state *pgs, gs_int_point *pphase)
{ *pphase = pgs->ht_phase;
return 0;
}
/* ------ Internal routines ------ */
/* Process one screen plane. */
private int
process_screen(gs_screen_enum *penum, gs_state *pgs, gs_screen_halftone *phsp)
{ gs_point pt;
int code = gs_screen_init(penum, pgs, phsp);
if ( code < 0 ) return code;
while ( (code = gs_screen_currentpoint(penum, &pt)) == 0 )
if ( (code = gs_screen_next(penum, (*phsp->spot_function)(pt.x, pt.y))) < 0 )
return code;
return 0;
}
/* Process a threshold plane. */
private int
process_threshold(gx_ht_order *porder, gs_state *pgs,
gs_threshold_halftone *phtp)
{ int code = gx_ht_init_order(porder, phtp->width, phtp->height,
256, pgs->memory);
if ( code < 0 )
return code;
gx_ht_construct_threshold_order(porder, phtp->thresholds);
return 0;
}
/* Compute the negated halftone phase mod the tile size. */
/* This is the displacement of the tile relative to the device coordinates. */
private void near
order_set_phase(register gx_ht_order *porder, gs_state *pgs)
{ if ( porder->width == 0 )
porder->phase.x = 0;
else
{ if ( (porder->phase.x = -pgs->ht_phase.x % porder->width) < 0 )
porder->phase.x += porder->width;
}
if ( porder->height == 0 )
porder->phase.y = 0;
else
{ if ( (porder->phase.y = -pgs->ht_phase.y % porder->height) < 0 )
porder->phase.y += porder->height;
}
}
void
gx_ht_set_phase(gs_state *pgs)
{ gx_device_halftone *pdht = pgs->dev_ht;
order_set_phase(&pdht->order, pgs);
if ( pdht->components != 0 )
{ uint i;
for ( i = 0; i < pdht->num_comp; i++ )
order_set_phase(&pdht->components[i].corder, pgs);
}
}
/* Initialize a halftone order. */
int
gx_ht_init_order(register gx_ht_order *porder, uint width, uint height,
uint num_levels, gs_memory_t *mem)
{ uint size = width * height;
uint i;
gx_ht_order order;
order = *porder;
order.width = width;
order.height = height;
order.raster = bitmap_raster(width);
order.num_levels = num_levels;
order.num_bits = size;
order.levels =
(uint *)gs_alloc_byte_array(mem, num_levels, sizeof(uint),
"ht order(levels)");
order.bits =
(gx_ht_bit *)gs_alloc_byte_array(mem, size, sizeof(gx_ht_bit),
"ht order(bits)");
if ( order.levels == 0 || order.bits == 0 )
{ gs_free_object(mem, order.bits, "ht order(bits)");
gs_free_object(mem, order.levels, "ht order(levels)");
return_error(gs_error_VMerror);
}
order.cache = 0;
/* Tag each sample with its index, for sorting. */
for ( i = 0; i < size; i++ )
order.bits[i].offset = i;
*porder = order;
return 0;
}
/* Compare keys ("masks", actually sample values) for qsort. */
private int
compare_masks(const void *p1, const void *p2)
{ ht_mask_t m1 = ((const gx_ht_bit *)p1)->mask;
ht_mask_t m2 = ((const gx_ht_bit *)p2)->mask;
return (m1 < m2 ? -1 : m1 > m2 ? 1 : 0);
}
/* Sort the haltone order by sample value. */
private void
gx_sort_ht_order(gx_ht_bit *recs, uint N)
{ qsort((void *)recs, N, sizeof(*recs), compare_masks);
#ifdef DEBUG
if ( gs_debug_c('h') )
{ uint i;
dprintf("[h]Sorted samples:\n");
for ( i = 0; i < N; i++ )
dprintf3("%5u: %5u: %5u\n",
i, recs[i].offset, recs[i].mask);
}
#endif
}
/* Construct the halftone order from a sampled spot function. */
/* Only width x strip samples have been filled in; */
/* we must replicate the resulting sorted order vertically, */
/* shifting it by shift each time. */
void
gx_ht_construct_spot_order(gx_ht_order *porder, uint strip, uint shift)
{ uint *levels = porder->levels;
uint num_levels = porder->num_levels; /* = width x strip */
uint width = porder->width;
uint height = porder->height;
uint copies = height / strip;
gx_ht_bit *bits = porder->bits;
gx_ht_bit *bp = bits + porder->num_bits - 1;
uint i;
gx_sort_ht_order(bits, porder->num_levels);
/* Replicate the sorted order vertically. */
for ( i = num_levels; i > 0; )
{ uint offset = bits[--i].offset;
uint x = offset % height;
uint hy = offset - x;
uint k;
levels[i] = i * copies;
for ( k = 0; k < copies;
k++, bp--, hy += num_levels, x = (x + shift) % width
)
bp->offset = hy + x;
}
gx_ht_construct_bits(porder);
}
/* Construct the halftone order from a threshold array. */
void
gx_ht_construct_threshold_order(gx_ht_order *porder, const byte *thresholds)
{ uint size = porder->num_bits;
uint *levels = porder->levels;
gx_ht_bit *bits = porder->bits;
uint i, j;
for ( i = 0; i < size; i++ )
bits[i].mask = max(1, thresholds[i]);
gx_sort_ht_order(bits, size);
/* We want to set levels[j] to the lowest value of i */
/* such that bits[i].mask > j. */
for ( i = 0, j = 0; i < size; i++ )
{ if ( bits[i].mask != j )
{ if_debug3('h', "[h]levels[%u..%u] = %u\n",
j, (uint)bits[i].mask, i);
while ( j < bits[i].mask )
levels[j++] = i;
}
}
while ( j < 256 )
levels[j++] = size;
gx_ht_construct_bits(porder);
}
/* Construct offset/masks from the whitening order. */
/* porder->bits[i].offset contains the index of the bit position */
/* that is i'th in the whitening order. */
void
gx_ht_construct_bits(gx_ht_order *porder)
{ uint width = porder->width;
uint size = porder->num_bits;
gx_ht_bit *bits = porder->bits;
uint i;
gx_ht_bit *phb;
byte *pb;
uint padding = porder->raster * 8 - width;
for ( i = 0, phb = bits; i < size; i++, phb++ )
{ int pix = phb->offset;
ht_mask_t mask;
pix += pix / width * padding;
phb->offset = (pix >> 3) & -sizeof(mask);
mask = (ht_mask_t)1 << (~pix & (ht_mask_bits - 1));
/* Replicate the mask bits. */
pix = ht_mask_bits - width;
while ( (pix -= width) >= 0 )
mask |= mask >> width;
/* Store the mask, reversing bytes if necessary. */
phb->mask = 0;
for ( pb = (byte *)&phb->mask + (sizeof(mask) - 1);
mask != 0;
mask >>= 8, pb--
)
*pb = (byte)mask;
}
#ifdef DEBUG
if ( gs_debug_c('h') )
{ dprintf1("[h]Halftone order bits 0x%lx:\n", (ulong)bits);
for ( i = 0, phb = bits; i < size; i++, phb++ )
dprintf3("%4d: %u:0x%lx\n", i, phb->offset,
(ulong)phb->mask);
}
#endif
}
/* Install a new halftone in the graphics state. */
int
gx_ht_install(gs_state *pgs, const gs_halftone *pht,
const gx_device_halftone *pdht)
{ gx_device_halftone *pgdht = pgs->dev_ht;
if ( (ulong)pdht->order.raster * pdht->order.height >
pgs->ht_cache->bits_size
)
return_error(gs_error_limitcheck);
*pgs->halftone = *pht;
*pgdht = *pdht;
gx_ht_set_phase(pgs);
/* Clear the cache, to avoid confusion in case the address of */
/* a new order vector matches that of a (deallocated) old one. */
gx_ht_clear_cache(pgs->ht_cache);
/* Set the color_indices according to the device color_info. */
if ( pdht->components != 0 )
{ static const gs_ht_separation_name dcnames[5][4] =
{ { gs_ht_separation_Default }, /* not used */
{ gs_ht_separation_Gray, gs_ht_separation_Default,
gs_ht_separation_Default, gs_ht_separation_Default
},
{ gs_ht_separation_Default }, /* not used */
{ gs_ht_separation_Red, gs_ht_separation_Green,
gs_ht_separation_Blue, gs_ht_separation_Default
},
{ gs_ht_separation_Cyan, gs_ht_separation_Magenta,
gs_ht_separation_Yellow, gs_ht_separation_Black
}
};
const gs_ht_separation_name _ds *cnames =
dcnames[gs_currentdevice_inline(pgs)->color_info.
num_components];
uint i;
memset(pgdht->color_indices, 0, sizeof(pdht->color_indices));
for ( i = 0; i < pdht->num_comp; i++ )
{ int j;
for ( j = 0; j < 4; j++ )
{ if ( pdht->components[i].cname == cnames[j] )
pgdht->color_indices[j] = i;
}
}
}
gx_unset_dev_color(pgs);
return 0;
}