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GDEVWDIB.C
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1994-08-01
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/* Copyright (C) 1992, 1993, 1994 Aladdin Enterprises. All rights reserved.
This file is part of Aladdin Ghostscript.
Aladdin Ghostscript is distributed with NO WARRANTY OF ANY KIND. No author
or distributor accepts any responsibility for the consequences of using it,
or for whether it serves any particular purpose or works at all, unless he
or she says so in writing. Refer to the Aladdin Ghostscript Free Public
License (the "License") for full details.
Every copy of Aladdin Ghostscript must include a copy of the License,
normally in a plain ASCII text file named PUBLIC. The License grants you
the right to copy, modify and redistribute Aladdin Ghostscript, but only
under certain conditions described in the License. Among other things, the
License requires that the copyright notice and this notice be preserved on
all copies.
*/
/* gdevwdib.c */
/* MS Windows 3.n driver for Ghostscript using a DIB for buffering. */
#include "gdevmswn.h"
#include "gxdevmem.h"
#ifdef __DLL__
#include "gsdll.h"
#endif
#ifdef __WIN32__
# define USE_SEGMENTS 0
#else
# define USE_SEGMENTS 1
#endif
/* Make sure we cast to the correct structure type. */
typedef struct gx_device_win_dib_s gx_device_win_dib;
#undef wdev
#define wdev ((gx_device_win_dib *)dev)
/* Device procedures */
/* See gxdevice.h for the definitions of the procedures. */
private dev_proc_open_device(win_dib_open);
private dev_proc_get_initial_matrix(win_dib_get_initial_matrix);
private dev_proc_close_device(win_dib_close);
private dev_proc_map_rgb_color(win_dib_map_rgb_color);
private dev_proc_fill_rectangle(win_dib_fill_rectangle);
private dev_proc_copy_mono(win_dib_copy_mono);
private dev_proc_copy_color(win_dib_copy_color);
/* Windows-specific procedures */
private win_proc_copy_to_clipboard(win_dib_copy_to_clipboard);
private win_proc_repaint(win_dib_repaint);
private win_proc_alloc_bitmap(win_dib_alloc_bitmap);
private win_proc_free_bitmap(win_dib_free_bitmap);
/* The device descriptor */
struct gx_device_win_dib_s {
gx_device_common;
gx_device_win_common;
#if USE_SEGMENTS
/* The following help manage the division of the DIB */
/* into 64K segments. Each block of y_block scan lines */
/* starting at y_base mod 64K falls in a single segment. */
/* Since the raster is a power of 2, y_block is a power of 2. */
int y_block;
int y_base;
int y_mask; /* y_block - 1 */
#endif /* USE_SEGMENTS */
HGLOBAL hmdata;
gx_device_memory mdev;
};
private gx_device_procs win_dib_procs = {
win_dib_open,
win_dib_get_initial_matrix,
win_sync_output,
win_output_page,
win_dib_close,
win_dib_map_rgb_color,
win_map_color_rgb,
win_dib_fill_rectangle,
NULL, /* tile_rectangle */
win_dib_copy_mono,
win_dib_copy_color,
NULL, /* draw_line */
NULL, /* get_bits */
win_get_params,
win_put_params,
NULL, /* map_cmyk_color */
win_get_xfont_procs
};
#ifdef __DLL__
gx_device_win_dib gs_mswindll_device = {
sizeof(gx_device_win_dib),
&win_dib_procs,
"mswindll",
INITIAL_WIDTH, INITIAL_HEIGHT, /* win_open() fills these in later */
INITIAL_RESOLUTION, INITIAL_RESOLUTION, /* win_open() fills these in later */
no_margins,
dci_black_and_white,
dev_init_misc, { 0 }, /* not open yet */
0, /* BitsPerPixel */
5000, /* UpdateInterval (in milliseconds) */
"\0", /* GSVIEW_STR */
1, /* This is a DLL device */
2, /* nColors */
win_dib_copy_to_clipboard,
win_dib_repaint,
win_dib_alloc_bitmap,
win_dib_free_bitmap
};
#endif
gx_device_win_dib gs_mswin_device = {
sizeof(gx_device_win_dib),
&win_dib_procs,
"mswin",
INITIAL_WIDTH, INITIAL_HEIGHT, /* win_open() fills these in later */
INITIAL_RESOLUTION, INITIAL_RESOLUTION, /* win_open() fills these in later */
no_margins,
dci_black_and_white,
dev_init_misc, { 0 }, /* not open yet */
0, /* BitsPerPixel */
5000, /* UpdateInterval (in milliseconds) */
"\0", /* GSVIEW_STR */
0, /* not a DLL device */
2, /* nColors */
win_dib_copy_to_clipboard,
win_dib_repaint,
win_dib_alloc_bitmap,
win_dib_free_bitmap
};
/* forward declarations */
private HGLOBAL win_dib_make_dib(gx_device_win *dev, int orgx, int orgy, int wx, int wy);
/* Open the win_dib driver */
private int
win_dib_open(gx_device *dev)
{
int code = win_open(dev);
if ( code < 0 ) return code;
if ( gdev_mem_device_for_bits(dev->color_info.depth) == 0 )
{ win_close(dev);
return gs_error_rangecheck;
}
code = win_dib_alloc_bitmap((gx_device_win *)dev, dev);
#ifdef __DLL__
if ( code < 0 ) return code;
if (wdev->dll) {
/* notify caller about new device */
(*pgsdll_callback)(GSDLL_DEVICE, (unsigned char *)dev, 1);
return 0; /* caller will handle displaying */
}
#endif
return code;
}
/* Get the initial matrix. DIBs, unlike most displays, */
/* put (0,0) in the lower left corner. */
private void
win_dib_get_initial_matrix(gx_device *dev, gs_matrix *pmat)
{ pmat->xx = dev->x_pixels_per_inch / 72.0;
pmat->xy = 0;
pmat->yx = 0;
pmat->yy = dev->y_pixels_per_inch / 72.0;
pmat->tx = 0;
pmat->ty = 0;
}
/* Close the win_dib driver */
private int
win_dib_close(gx_device *dev)
{int code;
win_dib_free_bitmap((gx_device_win *)dev);
code = win_close(dev);
#ifdef __DLL__
if (wdev->dll) {
(*pgsdll_callback)(GSDLL_DEVICE, (unsigned char *)dev, 0);
}
#endif
return code;
}
/* Map a r-g-b color to the colors available under Windows */
private gx_color_index
win_dib_map_rgb_color(gx_device *dev, gx_color_value r, gx_color_value g,
gx_color_value b)
{ int i = wdev->nColors;
gx_color_index color = win_map_rgb_color(dev, r, g, b);
if ( color != i ) return color;
return color;
}
#define wmdev ((gx_device *)&wdev->mdev)
#define wmproc(proc) (*dev_proc(&wdev->mdev, proc))
#if USE_SEGMENTS
/* The drawing routines must all be careful not to cross */
/* a segment boundary. */
#define single_block(y, h)\
!(((y - wdev->y_base) ^ (y - wdev->y_base + h - 1)) & ~wdev->y_mask)
#define BEGIN_BLOCKS\
{ int by, bh, left = h;\
for ( by = y; left > 0; by += bh, left -= bh )\
{ bh = wdev->y_block - (by & wdev->y_mask);\
if ( bh > left ) bh = left;
#define END_BLOCKS\
}\
}
#endif /* (!)USE_SEGMENTS */
/* Fill a rectangle. */
private int
win_dib_fill_rectangle(gx_device *dev, int x, int y, int w, int h,
gx_color_index color)
{
#if USE_SEGMENTS
if ( single_block(y, h) )
{ wmproc(fill_rectangle)(wmdev, x, y, w, h, color);
}
else
{ /* Divide the transfer into blocks. */
BEGIN_BLOCKS
wmproc(fill_rectangle)(wmdev, x, by, w, bh, color);
END_BLOCKS
}
#else
wmproc(fill_rectangle)(wmdev, x, y, w, h, color);
#endif
win_update((gx_device_win *)dev);
return 0;
}
/* Copy a monochrome bitmap. The colors are given explicitly. */
/* Color = gx_no_color_index means transparent (no effect on the image). */
private int
win_dib_copy_mono(gx_device *dev,
const byte *base, int sourcex, int raster, gx_bitmap_id id,
int x, int y, int w, int h,
gx_color_index zero, gx_color_index one)
{
#if USE_SEGMENTS
if ( single_block(y, h) )
{ wmproc(copy_mono)(wmdev, base, sourcex, raster, id,
x, y, w, h, zero, one);
}
else
{ /* Divide the transfer into blocks. */
const byte *source = base;
BEGIN_BLOCKS
wmproc(copy_mono)(wmdev, source, sourcex, raster,
gx_no_bitmap_id, x, by, w, bh,
zero, one);
source += bh * raster;
END_BLOCKS
}
#else
wmproc(copy_mono)(wmdev, base, sourcex, raster, id,
x, y, w, h, zero, one);
#endif
win_update((gx_device_win *)dev);
return 0;
}
/* Copy a color pixel map. This is just like a bitmap, except that */
/* each pixel takes 8 or 4 bits instead of 1 when device driver has color. */
private int
win_dib_copy_color(gx_device *dev,
const byte *base, int sourcex, int raster, gx_bitmap_id id,
int x, int y, int w, int h)
{
#if USE_SEGMENTS
if ( single_block(y, h) )
{ wmproc(copy_color)(wmdev, base, sourcex, raster, id,
x, y, w, h);
}
else
{ /* Divide the transfer into blocks. */
const byte *source = base;
BEGIN_BLOCKS
wmproc(copy_color)(wmdev, source, sourcex, raster,
gx_no_bitmap_id, x, by, w, bh);
source += by * raster;
END_BLOCKS
}
#else
wmproc(copy_color)(wmdev, base, sourcex, raster, id,
x, y, w, h);
#endif
win_update((gx_device_win *)dev);
return 0;
}
/* ------ DLL device procedures ------ */
#ifdef __DLL__
/* make a copy of the device bitmap and return shared memory handle to it */
/* device is a pointer to Ghostscript device from GSDLL_DEVICE message */
HGLOBAL WINAPI
gsdll_copy_dib(unsigned char *device)
{
gx_device_win *dev = (gx_device_win *)device;
return win_dib_make_dib(dev, 0, 0, wdev->width, wdev->height);
}
/* make a copy of the device palette and return a handle to it */
/* device is a pointer to Ghostscript device from GSDLL_DEVICE message */
HPALETTE WINAPI
gsdll_copy_palette(unsigned char *device)
{
gx_device_win *dev = (gx_device_win *)device;
return CreatePalette(wdev->limgpalette);
}
/* copy the rectangle src from the device bitmap */
/* to the rectangle dest on the device given by hdc */
/* hdc must be a device context for a device (NOT a bitmap) */
/* device is a pointer to Ghostscript device from GSDLL_DEVICE message */
void WINAPI
gsdll_draw(unsigned char *device, HDC hdc, LPRECT dest, LPRECT src)
{
gx_device_win *dev = (gx_device_win *)device;
HPALETTE oldpalette;
if (wdev->nColors > 0) {
oldpalette = SelectPalette(hdc,wdev->himgpalette,NULL);
RealizePalette(hdc);
}
win_dib_repaint(wdev,hdc, src->left, src->top,
src->right-src->left, src->bottom-src->top,
dest->left, dest->top);
if (wdev->nColors > 0) {
SelectPalette(hdc,oldpalette,NULL);
}
return;
}
#endif /* __DLL__ */
/* ------ Windows-specific device procedures ------ */
/* Repaint a section of the window. */
private void
win_dib_repaint(gx_device_win *dev, HDC hdc, int dx, int dy, int wx, int wy,
int sx, int sy)
{ struct bmi_s {
BITMAPINFOHEADER h;
ushort pal_index[256];
} bmi;
int i;
bmi.h.biSize = sizeof(bmi.h);
bmi.h.biWidth = wdev->mdev.width;
bmi.h.biHeight = wy;
bmi.h.biPlanes = 1;
bmi.h.biBitCount = dev->color_info.depth;
bmi.h.biCompression = 0;
bmi.h.biSizeImage = 0; /* default */
bmi.h.biXPelsPerMeter = 0; /* default */
bmi.h.biYPelsPerMeter = 0; /* default */
if (dev->BitsPerPixel <= 8) {
bmi.h.biClrUsed = wdev->nColors;
bmi.h.biClrImportant = wdev->nColors;
for ( i = 0; i < wdev->nColors; i++ )
bmi.pal_index[i] = i;
SetDIBitsToDevice(hdc, dx, dy, wx, wy,
sx, 0, 0, wy,
wdev->mdev.line_ptrs[wdev->height - (sy + wy)],
(BITMAPINFO FAR *)&bmi, DIB_PAL_COLORS);
}
else {
bmi.h.biClrUsed = 0;
bmi.h.biClrImportant = 0;
SetDIBitsToDevice(hdc, dx, dy, wx, wy,
sx, 0, 0, wy,
wdev->mdev.line_ptrs[wdev->height - (sy + wy)],
(BITMAPINFO FAR *)&bmi, DIB_RGB_COLORS);
}
}
/* This makes a DIB that contains all or part of the bitmap. */
/* The bitmap pixel orgx must start on a byte boundary. */
private HGLOBAL
win_dib_make_dib(gx_device_win *dev, int orgx, int orgy, int wx, int wy)
{
#define xwdev ((gx_device_win_dib *)dev)
gx_color_value prgb[3];
HGLOBAL hglobal;
BYTE FAR *pDIB;
BITMAPINFOHEADER FAR *pbmih;
RGBQUAD FAR *pColors;
BYTE huge *pBits;
BYTE huge *pLine;
ulong bitmapsize;
int i;
int loffset; /* byte offset to start of line */
UINT lwidth; /* line width in bytes rounded up to multiple of 4 bytes */
UINT lseg; /* bytes remaining in this segment */
int palcount;
if (orgx + wx > wdev->width)
wx = wdev->width - orgx;
if (orgy + wy > wdev->height)
wy = wdev->height - orgy;
loffset = orgx * wdev->color_info.depth / 8;
lwidth = ((wx * wdev->color_info.depth + 31) & ~31) >> 3;
bitmapsize = (long)lwidth * wy;
if (wdev->color_info.depth == 24)
palcount = 0;
else
palcount = wdev->nColors;
hglobal = GlobalAlloc(GHND | GMEM_SHARE, sizeof(BITMAPINFOHEADER)
+ sizeof(RGBQUAD) * palcount + bitmapsize);
if (hglobal == (HGLOBAL)NULL) {
MessageBeep(-1);
return(HGLOBAL)NULL;
}
pDIB = (BYTE FAR *)GlobalLock(hglobal);
if (pDIB == (BYTE FAR *)NULL) {
MessageBeep(-1);
return(HGLOBAL)NULL;
}
pbmih = (BITMAPINFOHEADER FAR *)(pDIB);
pColors = (RGBQUAD FAR *)(pDIB + sizeof(BITMAPINFOHEADER));
pBits = (BYTE huge *)(pDIB + sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD) * palcount);
pbmih->biSize = sizeof(BITMAPINFOHEADER);
pbmih->biWidth = wx;
pbmih->biHeight = wy;
pbmih->biPlanes = 1;
pbmih->biBitCount = wdev->color_info.depth;
pbmih->biCompression = 0;
pbmih->biSizeImage = 0; /* default */
pbmih->biXPelsPerMeter = (DWORD)(dev->x_pixels_per_inch / 25.4 * 1000);
pbmih->biYPelsPerMeter = (DWORD)(dev->y_pixels_per_inch / 25.4 * 1000);
pbmih->biClrUsed = palcount;
pbmih->biClrImportant = palcount;
for ( i = 0; i < palcount; i++ ) {
win_map_color_rgb((gx_device *)wdev, (gx_color_index)i, prgb);
pColors[i].rgbRed = win_color_value(prgb[0]);
pColors[i].rgbGreen = win_color_value(prgb[1]);
pColors[i].rgbBlue = win_color_value(prgb[2]);
pColors[i].rgbReserved = 0;
}
pLine = pBits;
for ( i = orgy; i < orgy + wy; i++ ) {
#if USE_SEGMENTS
/* Window 3.1 has hmemcpy, but 3.0 doesn't */
lseg = (UINT)(-OFFSETOF(pLine)); /* remaining bytes in this segment */
if (lseg >= lwidth) {
_fmemcpy(pLine, xwdev->mdev.line_ptrs[i] + loffset, lwidth);
}
else { /* break up transfer to avoid crossing segment boundary */
_fmemcpy(pLine, xwdev->mdev.line_ptrs[i] + loffset, lseg);
_fmemcpy(pLine+lseg, xwdev->mdev.line_ptrs[i] + loffset + lseg, lwidth - lseg);
}
#else
memcpy(pLine, xwdev->mdev.line_ptrs[i], lwidth);
#endif
pLine += lwidth;
}
GlobalUnlock(hglobal);
return hglobal;
}
/* Copy the bitmap to the clipboard. */
private void
win_dib_copy_to_clipboard(gx_device_win *dev)
{
HGLOBAL hglobal;
hglobal = win_dib_make_dib(dev, 0, 0, wdev->width, wdev->height);
if (hglobal == (HGLOBAL)NULL) {
MessageBox(wdev->hwndimg, "Not enough memory to Copy to Clipboard",
szAppName, MB_OK | MB_ICONEXCLAMATION);
return;
}
OpenClipboard(dev->hwndimg);
EmptyClipboard();
SetClipboardData(CF_DIB, hglobal);
if (wdev->nColors > 0)
SetClipboardData(CF_PALETTE, CreatePalette(wdev->limgpalette));
CloseClipboard();
}
/* Allocate the backing bitmap. */
private int
win_dib_alloc_bitmap(gx_device_win *dev, gx_device *param_dev)
{
int width;
gx_device_memory mdev;
HGLOBAL hmdata;
byte huge *base;
byte huge *ptr_base;
ulong data_size;
uint ptr_size;
uint raster;
/* Round up the width so that the scan line size is a power of 2. */
if (dev->color_info.depth == 24) {
width = param_dev->width * 3 - 1;
while ( width & (width + 1) ) width |= width >> 1;
width = (width + 1) / 3;
}
else {
width = param_dev->width - 1;
while ( width & (width + 1) ) width |= width >> 1;
width++;
}
/* Finish initializing the DIB. */
gs_make_mem_device(&mdev, gdev_mem_device_for_bits(dev->color_info.depth), 0, 0);
mdev.width = width;
mdev.height = param_dev->height;
mdev.target = (gx_device *)dev;
raster = gdev_mem_raster(&mdev);
data_size = (ulong)raster * mdev.height;
ptr_size = sizeof(byte **) * mdev.height;
hmdata = GlobalAlloc(0, raster + data_size + ptr_size * 2);
if ( hmdata == 0 )
return win_nomemory();
/* Nothing can go wrong now.... */
wdev->hmdata = hmdata;
base = GlobalLock(hmdata);
#if USE_SEGMENTS
/* Adjust base so scan lines, and the pointer table, */
/* don't cross a segment boundary. */
base += (-PTR_OFF(base) & (raster - 1));
ptr_base = base + data_size;
if ( PTR_OFF(ptr_base + ptr_size) < ptr_size )
base += (uint)-PTR_OFF(ptr_base);
wdev->y_block = 0x10000L / raster;
wdev->y_mask = wdev->y_block - 1;
if ( (wdev->y_base = PTR_OFF(base)) != 0 )
wdev->y_base = -(PTR_OFF(base) / raster);
#endif
wdev->mdev = mdev;
wdev->mdev.base = (byte *)base;
wmproc(open_device)((gx_device *)&wdev->mdev);
return 0;
}
/* Free the backing bitmap. */
private void
win_dib_free_bitmap(gx_device_win *dev)
{ HGLOBAL hmdata = wdev->hmdata;
GlobalUnlock(hmdata);
GlobalFree(hmdata);
}