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- Big Red Racing
-
-
- Here's the readme.txt file incase you didn't read it before
- loading. It contains some information not included in the
- manual coz to be honest we did the manual before the game
- was finished. We know you wont read it now, but when things
- start to go wrong try reading this as well as the manual
- to see if we thought of it ... we should of coz we've been
- playing it long enough!!
-
-
- First a quick note on the big changes
-
- AS an attempt to please our public in the final weeks before
- launch we decided to pull the release date to improve our
- game yet further. As a bonus, you now have an extra
- 6 levels including 4 extra vehicles namely Big Rigs and
- Helicopters. Due to the hurried nature of the computer biz,
- these have not been described in your manual. They are a
- bonus so in the words of our US buddies, enjoy....
-
- First, some instructions for those reading this before they
- installed .....
-
-
- Installing (DOS mode)
- ───────────────────────
-
- Get onto the CD
-
- Type
-
- INSTALL
-
- Now type where on your hard drive you want the game data
- do go (ie - C:\BIGRED)
-
-
- .After installation, either type
-
-
- VIDEO
-
- If you want the gripping movie video thing.
-
- A note to shop type people: you can type "DEMO" which loops
- this video as a rolling demo (we try!)
- Alternatively, the game itself runs a rolling demo mode if
- you leave it alone on the title page.
-
- RACING
-
- if you want to play the game.
-
-
-
- Guide to the root directory of the CD
- ───────────────────────────────────────
-
-
- This file(!)
- README.TXT
-
- The DOS installer:
- INSTALL.EXE
-
- The WINDOZE 95 installer:
- SETUP.EXE
-
- Stuff to do with the dos installer:
- DOS4GW.EXE
- COPYIT.BAT
-
- Stuff to do with the windows installer:
- COPYIT.BAT
- DSETUP.DLL
- DSETUP16.DLL
- BRR.ICO
- AUTORUN.INF
-
-
- SETSOUND <dir>
- RACING <dir>
- VIDEO <dir>
- MODEM <dir>
- DIRECTX <dir>
-
-
-
- Playing the Game
- ──────────────────
-
- ** Controls **
-
- Default keys ( which you can change in the game) are
-
- Cursors for left/right/accel/brake
- Keypad-0 for nitro.
- Right-CTRL puts you back on the track if you get hopelessly lost.
-
-
- ** Extra Keys **
-
- Pause pauses
- PrtSc saves a PCX to the racing directory (for the journos: see
- we do try!)
- -Additional: use SHIFT-PrtSc if you're feeling rotten & don't
- like the way we move the horizon to full-distance on the
- screenshots!
-
- Escape quits the game, or takes you up a level in the menus
-
- Ctrl-Escape is instant-quit from wherever
- (unless you're in a Windows DOS shell(!))
-
-
- F1 is "view the other cars" (shift-F1 cycles in reverse order)
- F2 selects the "Elasticam"(TM) behind-car view, and then either
- (1) forces the camera behind the car
- or (2) switches between 3 different heights.
- F3 is the cabin view
- F4 is the trackside view.
-
-
- +/- are the screen size.
- At full-screen VGA there's a debounce before switching to
- SVGA mode.
- (Full-screen SVGA is only recommended for people with Pentiums.)
- (or better!)
-
- Helicopters
- ───────────
-
- There's no doubt about it, the helicopters take some getting used to...
- (Well, it'd be pretty boring if all the cars behaved exactly the same
- way, wouldn't it?)
-
- SO: The controls are BASICALLY the same as all the vehicles, except that
- the nitro key behaves as "upward thrust", and you fall gently under gravity.
-
- Hovever, you occasionally want to go down faster, and this can be achieved
- by pressing "decelerate" without letting go of the accelerator.
- (not possible on a joystick, but you can't have everything!)
-
- Oh, and to save you having to use the "up-thrust" key ALL the time, there's
- a sort-of "low-altitude automatic hover" built in. You'll still need to
- thrust up to get over hills & stuff, though.
-
- General advice: How to turn a tight bend at speed:
- Anticipate the corner, turning the chopper to skid sideways thru the
- corner (even face back at the camera if necessary).
- Don't forget to straighten out "early" as well, or you'll run into the inside
- of the bend.
-
- (For what it's worth, even Domark's testers had trouble when they first
- tried flying the choppers. Perseverence is all! Trust us: they're great
- when you're used to them!)
-
-
- The Mouse:-
- ───────────
- Mouse movement looks around, but homes back to the "normal" angle.
-
- On the external view, a "Left-Click" will stop the camera from moving
- back down (For that "looking straight down at the car" viewpoint that
- you've always wanted...)
-
- Keeping the "Right button" pressed while dragging up & down controls
- the camera's Zoom.
-
-
- The Joystick :-
- ───────────────
- There's a joystick configure screen under "Options...Joystick"
- Quickly:-
-
- Plug in your stick.
-
- Click on "pl1" or "pl2" to choose between keys, sticks 1 & 2, or a
- "steering wheel-plus-pedals" combo.
-
- Click on "Recalibrate"
- Waggle the joystick(s) around to its extremities.
- Centre it/them (or leave "pedals" in their "off" position).
- Hit a fire button.
-
- Tick "analogue" if the stick is an analogue(*) one, and you'll get true
- "stick position = steering wheel position"steering.
- You'll find it feels totally different (less prone to oversteer).
-
- Un-tick "analogue" if the stick is a "gamepad". This gives the same
- movement type as with the keyboard.
-
- If you've got a really weird joystick setup, do the "recalibrate",
- and set both players to use "keys".
- Then go to the "key defining" screen, but move the stick instead of
- pressing a key.
-
- Support has been added for
- the Thrustmaster formula T1 steering wheel
- the virtual pilot pro steering wheel
- the ch "pro pedals" ** IN "CAR" MODE **
-
-
- (*) Or Analog. Hello, American type people.
-
-
- The sound :-
- ────────────
- We use the "miles drivers" for creating sound effects in Big Red
- Racing. These drivers have been used in many games before so you
- may find you have another game which works with them.
-
- The install utility runs a program called SETSOUND. This
- establishes which card is installed in your machine. Should you
- change your sound card after installing the game, or say if you
- have installed Racing on a file server and more than one
- person plays the same copy of the game with different sound card
- options: run SETSOUND to create a new sound driver.
-
- Next time you run the Racing, and are prompted with enter your
- name, type in a new name. You will then be promted with a
- create new config. By answering yes to this (hit Y), the new name
- will use the new sound driver yet keeping the old driver intact.
-
-
-
- 2PL Split Screen:-
- ──────────────────
-
- Player 2's default keys (again, alterable) are:-
-
- Q,A,R,T for driving
- ALT for nitro
-
- Left-CTRL for "putting on track"
-
- Player 2, being on the left end of the keyboard, gets F1..F4 for the views...
-
- F1 gives PL2 control of the mouse
- F2,F3,F4 are the same as 1PL mode
-
- ...And Player 1 gets to use F9...F12 instead
-
- F9 gives PL1 control of the mouse
- F10,F11,F12 are PL1's view keys (see F2,F3,F4)
-
- The Tapedeck:-
- ──────────────
-
- When playing a recording...
- F5 is "slow down / rewind" Hammer it for extreme rewind.
- F6 is "pause"
- F7 is "speed up" (again, hammer it for extreme fast-forward)
- F8 is the "play" key
-
- ESC quits the recorder
- F1,F2,F3,F4 behave as for the normal game.
-
- Note that things like the nitro display are not updated during recordings.
- Also note that the dust effects aren't stored as part of the recording,
- so they behave rather oddly during rewinds!
-
-
- 2PL Modem Game
- ──────────────
-
- The modem game has to be played by launching it thru the
- modem launch program called modem. This is a similar
- prog to that that DOOM uses so people should be reasonably
- aware of whats going on. You simply type modem at the
- command line.
-
- First select you name using the cursory up and down thing
- like the install program.The instructions I think are quite
- explanitory and easy to understand.
-
- Now select your modem type from the list provided once you
- have both got the right modem set up, choose the connect
- option. To establish if you have got the right modem strings,
- try to connect. If the modems response to initalisation is to
- return an error or even not answer at all, try returning to DOS
- and attempt to connect again, try swithing the modem off then on
- and attempt to connect again and finally try to switch your
- computer off then on and attempt to connect again. The init
- strings used are the same that are used on DOOM, so if all else
- fails, check that DOOM works and edit the MODEM.INI file.
-
-
- The MODEM.INI file looks something like this :-
-
-
- ;
- ;Big Red Modem Interface
- ;
-
- DEVICE Pace Linnet 32 Plus vfx
- INITSTRING AT &C0 F8 \N0
- HANGSTRING AT Z H
- DIALSTRING ATDT
- BAUD 9600
- PORT 1
- LINE SPEED 19200
- TELEPHONE
- NAME
-
-
- Hopefully the above should be fairly self explanatory. But
- just in case:
-
-
- Note all strings and numbers start at the 13th position in!
-
- DEVICE is the name of the modem.
- INITSTRING is the string used to initialize the modem.
- HANGSTRING is the string used to hang up the phone.
- BAUD is the speed the modem talks to the outside world.
- PORT is the serial port the modem is connected to.
- LINE SPEED is the speed the serial port talks to the modem.
- TELEPHONE is the default number to call when you dial.
- NAME is your name.
-
- Having corrected the strings and the correct baud rates
- again attempt to connect upon getting your strings right you
- should see you modem respond with an OK. You can experiment
- with the modem strings by using the chat mode to chat directly
- to your modem. When in chat mode, all modems should respond with
- OK when you type +++ (then wait a second or two) +++ and then
- then AT followed by enter. If this doesn't work then its likely
- you haven't set the baud rates properly.
-
-
- Assuming your modem choice is correct, (read what
- appears in the modem response box if ), one person must choose
- to dial while the other chooses to answer the phone.
-
- Having established a connection, you will then be able to chat to
- each other by typing stuff on the keyboard and watching the
- response box.
-
- Press escape to exit and then choose to play the game. At the time
- of writing, you still then have to select the modem game from
- within racing, (short cut keys M for multi play then M for modem).
- By the final cut this will be the defaulted to when the game
- is run.
-
-
-
- Command Line Options
- ──────────────────────
-
- use "RACING -CFG <yourname>" to bypass the name-entry screen
- use "RACING -NOSOUND" to avoid loading a "wrong" sound driver
-
-
-