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- ...............................
- AMAZEING --- REVISION OUTLINE
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
- Amazeing is copyright 1993-1996, by Stuart Swain.
- All Rights Reserved.
-
- SHAREWARE! See file REGISTER.TXT
- ______________________________________
-
-
- version 5.11 5th Sep 1996
- ======================================================================
- - You can now register Amazeing via Alberts Ambry on
- the web. Check out REGISTER.TXT for info.
- - For cheats, hints, patches, and add-on packs on the
- World Wide Web, go to the Amazeing page at:
- http://www.ecel.uwa.edu.au/~sswain/amazeing
- - Minor graphics engine bug fix
-
-
- version 5.00 29th Jul 1995 Mega Mucus Version
- ======================================================================
- - ARGH!!! It's MUCUS, and it's coming to get YOU!!! Now
- you can be stalked through the maze by a big green
- gooey glowing glob of mucus!
- - Three intelligence levels
- - Radar for locating mucus
- - GREAT NEW ARTWORK BY JENNIFER REITZ. Check it out!
- - High scores table! Now AMAZEING keeps record of up to
- 20 scores for each maze size.
- - Quick start games - 5 different game types to get you
- playing straight away without having to worry about
- what all the options are for. (Also 1 custom type.)
- - Options menu condensed into an easy to use dialog box.
- - Music! 4 MIDI files for using as the game start sound.
- - Two new viewpoint settings - withdrawn view moves the
- viewpoint back into the square a little, to display
- some of the square you are currently standing on, and
- back of square view shows you standing in the maze.
- - Extended corridors!! Now the view is even more realistic
- with this great enhancement to Amazeing's graphics
- engine.
- - Realistic colouring option for walls that really ARE
- different colours, rather than just coloured
- according to the direction you are facing.
- - Better lines option for removing the unnecessary lines
- in drawing - makes for a more realistic display.
- - Compass is now a real compass with a moving needle.
- - Faster, smoother, more optimized drawing for smooth
- shading in pure colours mode. (It is now virtually
- instantaneous on a Pentium 90 with accelerated
- video card - even with quick draw turned off!)
- - "Instant Draw" option. Draws in memory then copies the
- picture to the screen, resulting in no drawing being
- seen. Experiment with it to see which is better for you.
- (This option does also make drawing marginally faster.)
- - Now the down arrow is used for moving backwards one
- square, and the keypad 5 is used for turning around.
- Also DOOM style sideways movement - use Alt plus
- left/right arrow key.
- - User defined colours setup now made independent of
- regular colour setup, so changing the normal colours
- won't affect the ones in pure colours mode.
- - Four new cursors for turning left/right and around, to
- stop confusion with movement mouse cursor arrows.
- - Can now start facing south or east, before it was always
- south. Possibility of starting in a 1x1x1 room in a
- multi level maze removed - less confusing.
- - 256 colour logo bitmap now shown if possible.
- - Transportation probability extended so now you can set
- anywhere from 0 to 100% probability of transportation.
- - New sound events & effects (no, the Killed by Mucus sound
- is NOT the sound of me eating!)
- - New messages in AMAZEING.MSG
- - Windows 3.1 3D dialogs.
- - Improved maze creation. Two bugs fixed, faster.
- (Shouldn't crash now.)
- - Bug fix with mouse cursor arrows. They now change as
- they are supposed to.
- - Bug fix with messages going off screen if wall too
- small. AMAZEING now tries to find messages that fit.
- - Bug fix with needless redraws occuring at startup and
- when a dialog box was closed. (Palette problem).
- - Bug fix with 'background flash' when Mud Map turned on.
- - Some other bugs fixed, but I'm not sure exactly what
- anymore!
-
-
- version 4.07 27th Jan 1994 Bug fix version
- ======================================================================
- - Bug fix with place/remove marker menu item when using
- the mud map.
- - Bug fix with Solve menu becoming disabled after
- reloading settings whilst playing a game.
- - Bug fix with Transportation menu item being grayed on
- devices with less than 256 colours, rather than
- Pure Colours menu being grayed.
- - Bug fix with menu check marks in Game|Algorithm menu
- if reloading settings changed the algorithm.
- - Bug fix with loading/saving settings.
-
-
- version 4.02 6th Dec 1993
- ======================================================================
- - MIDI support. You can now play .mid files for each game
- event. Also, the start sound can be looped so that
- you have constant music. Check out the help section.
- - New maze algorithm - choice offered. The recursive
- algorithm produces longer, more curvy mazes, but
- they are much easier to solve.
- - Maze creation can now be aborted with Escape.
- - Better menu disabling.
- - Mud map window hidden during animation.
- - Bug fix with mud map being filled when not shown and
- moving with mouse only.
- - Bug fix with logo bitmap being redrawn when compass,
- coordinates, or exit distance option toggled.
-
-
- version 3.92 4th Oct 1993
- ======================================================================
- - Can now set different colours for the N/S walls and E/W
- Walls. Please read the "Colour menu" section of the
- help file for special information.
- - Hint feature now made a menu option. This was a hidden
- feature in previous versions. Enjoy! :)
- - Reloading saved settings is now possible from the
- Options menu.
- - Use middle colour checkbox extended to being maze item
- dependent - you can opt to ignore the middle setting
- for NS Walls, EW Walls, Floor & Ceiling and Manholes.
- - Right mouse button click added as an alternative for
- the shift-click combination to look up/down in multi
- level mazes.
- - Mud map window can now be closed with Alt-F4 and the
- menu updated accordingly.
- - Help file corrections.
- - Bug fix with mud map window being shown when animating.
- - Bug fix with placing/removing markers whilst the mud map
- window is displayed.
-
-
- version 3.84 6th Sep 1993
- ======================================================================
- - Bug fix with screen redraw occuring whilst in user
- defined colour setup dialog in version 3.83.
- My apologies to anyone who got version 3.83.
- - Hey! Why not join the mailing list! :) (See revision
- info for version 3.52)
-
-
- version 3.83 4th Sep 1993
- ======================================================================
- - The "RAINBOW" version!
- Can now select colour for the walls/floor etc at the
- middle and end of the corridor for pure colours mode.
- Now you can get some *really* good looking screens!
- (It still looks better with end colour at 0, but now
- it's up to you to make that decision!)
- - Mouse movement changed to move on left button release
- to conform to standards and to allow change of mind
- after the button has been pressed down.
- - Section in WIN.INI was getting big (especially with the
- new colour fields!), so options are now saved to
- AMAZEING.INI in separate sections.
- - AMAZEING LOGO PICTURE DRAWN BY JI MIN
- - Windows 3.1 file dialog for selecting message file.
- - Palette now resets properly when window gets focus.
- - Palette usage changed slightly so it is okay on ET4000
- TURBO drivers.
- - Bug fix with extra pixel height on far wall of corners
- that was very noticeable in "quick draw" mode.
- This inaccuracy is now only noticeable when the
- window height is very small.
- - Bug fix with exiting or loading a new message file if
- one with more than 4000 lines already loaded.
- - Bug fix with screen being drawn twice where the
- initialization message dialog box was at game
- startup.
- - REMINDER: be bold, be brave, send me a postcard!
-
-
- version 3.52 2nd Aug 1993
- ======================================================================
- - Customizable wall messages - up to 4000! Can also
- have messages with multiple lines.
- - Low quality "quick draw" mode for smooth shading.
- Approximates everything to rectangles.
- - Can now play game with keys in the mud map window.
- 15 lines of code - didn't take much did it?
- So why didn't I do it in 3.21???
- - Two more sound events - application launch and close.
- - Bug fix with position of mud map window when window
- is maximized.
- - Bug fix with "Place Marker" menu selection when a
- game has been successfully finished.
- - New mailing list set up! If you wish to have each new
- version of AMAZEING sent to you, just send email
- to listserv@oliver.sun.ac.za with the following
- line as the message:
-
- subscribe amazeing-list Your Full Name
-
- - AMAZEING is now POSTWARE. If you like the game, please
- send a postcard with a picturesque scene from your
- country to the following address:
-
- Stuart Swain
- 3 Bridget Place
- Shelley, Perth
- WESTERN AUSTRALIA
- 6148
-
-
- version 3.34 18th Jul 1993
- ======================================================================
- - Ahhh! Sound! Customizable sound effects.
- - Speed up in drawing.
- - Bug fix with redrawing wall messages after moving other
- windows away.
- - Bug fix with floating point overflow in drawing
- calculations (smooth shading).
- - Bug fix with user defined setup dialog colour bar for
- high resolutions.
- - Bug fix for 24 bit displays erroneously reporting to
- have > 30 bit capability. (Don't ask me why!! :) )
- - Releases now announced on comp.os.ms-windows.announce.
-
-
- version 3.21 12th Jun 1993
- ======================================================================
- - The long awaited mud map!
- - Accelerator keys
- - Clearer menus, better help menu
- - End marker now shaded (previously always white)
- - Bug fix with mouse clicks when not playing game
-
-
- version 3.03 31st May 1993
- ======================================================================
- - Mouse movement! At last! :)
- - Game playable when minimized, although cheat options,
- wall messages and mouse movement are unavailable as
- an icon. Animation also works in the icon.
- - Drawing optimizations
- - Minor help file improvements
- - Bug fix with messed up desktop icon in version 2.53
- - Bug fix with pure colours being turned on when
- coloured walls were off
- - Bug fix with loading user colour settings from WIN.INI
- when pure colours were turned off
-
-
- version 2.53 28th May 1993
- ======================================================================
- - User defined RGB colours for pure colours mode
- - Bug fix with maze creation (percentage indicator)
- - Bug fix with man holes in pure colours mode without
- maze lines
- - Bug fix with size/shape of man holes with resized
- game window
- - Revision file included in archive
-
-
- version 2.40 25th May 1993
- ======================================================================
- - Pure colours mode
- - Smooth shading
- - Maze lines toggle
- - Improved colour selection dialogs
-
-
- version 2.32 1st May 1993
- ======================================================================
- - Save settings to WIN.INI on exit
- - Colour setup dialogs
- - Position markers in maze
- - Faster maze creation
- - More cheat options
- - Bug fixes
-
-
- version 2.01
- ======================================================================
- - Coloured walls
- - Animate solution
- - Help file added
- - Bug fix
-
-
- version 1.01
- ======================================================================
- - Windows version!
- - Better cheat options
- - Bug fix
-