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MyAddon.MAK
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1996-10-18
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# Microsoft Developer Studio Generated NMAKE File, Format Version 4.10
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
!IF "$(CFG)" == ""
CFG=myaddon - Win32 Debug
!MESSAGE No configuration specified. Defaulting to myaddon - Win32 Debug.
!ENDIF
!IF "$(CFG)" != "myaddon - Win32 Release" && "$(CFG)" !=\
"myaddon - Win32 Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE on this makefile
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "myaddon.mak" CFG="myaddon - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "myaddon - Win32 Release" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE "myaddon - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
################################################################################
# Begin Project
# PROP Target_Last_Scanned "myaddon - Win32 Debug"
RSC=rc.exe
MTL=mktyplib.exe
CPP=cl.exe
!IF "$(CFG)" == "myaddon - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "objmy"
# PROP Intermediate_Dir "objmy"
# PROP Target_Dir ""
OUTDIR=.\objmy
INTDIR=.\objmy
ALL : ".\objmy\myaddon.vsl" ".\objmy\myaddon.bsc"
CLEAN :
-@erase ".\objmy\myaddon.bsc"
-@erase ".\objmy\myaddon.exp"
-@erase ".\objmy\myaddon.lib"
-@erase ".\objmy\myaddon.obj"
-@erase ".\objmy\myaddon.sbr"
-@erase ".\objmy\myaddon.vsl"
-@erase ".\objmy\vaddon.obj"
-@erase ".\objmy\vaddon.sbr"
-@erase ".\objmy\vao.obj"
-@erase ".\objmy\vao.sbr"
-@erase ".\objmy\vdllmain.obj"
-@erase ".\objmy\vdllmain.sbr"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I ".\vao_inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR /YX /c
CPP_PROJ=/nologo /MT /W3 /GX /O2 /I ".\vao_inc" /D "WIN32" /D "NDEBUG" /D\
"_WINDOWS" /FR"$(INTDIR)/" /Fp"$(INTDIR)/myaddon.pch" /YX /Fo"$(INTDIR)/" /c
CPP_OBJS=.\objmy/
CPP_SBRS=.\objmy/
# ADD BASE MTL /nologo /D "NDEBUG" /win32
# ADD MTL /nologo /D "NDEBUG" /win32
MTL_PROJ=/nologo /D "NDEBUG" /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/myaddon.bsc"
BSC32_SBRS= \
".\objmy\myaddon.sbr" \
".\objmy\vaddon.sbr" \
".\objmy\vao.sbr" \
".\objmy\vdllmain.sbr"
".\objmy\myaddon.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
$(BSC32) @<<
$(BSC32_FLAGS) $(BSC32_SBRS)
<<
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 /out:"objmy/myaddon.vsl"
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
odbccp32.lib /nologo /subsystem:windows /dll /incremental:no\
/pdb:"$(OUTDIR)/myaddon.pdb" /machine:I386 /out:"$(OUTDIR)/myaddon.vsl"\
/implib:"$(OUTDIR)/myaddon.lib"
LINK32_OBJS= \
".\objmy\myaddon.obj" \
".\objmy\vaddon.obj" \
".\objmy\vao.obj" \
".\objmy\vdllmain.obj"
".\objmy\myaddon.vsl" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "myaddon - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "objmyd"
# PROP Intermediate_Dir "objmyd"
# PROP Target_Dir ""
OUTDIR=.\objmyd
INTDIR=.\objmyd
ALL : ".\objmyd\myaddon.vsl" ".\objmyd\myaddon.bsc"
CLEAN :
-@erase ".\objmyd\myaddon.bsc"
-@erase ".\objmyd\myaddon.exp"
-@erase ".\objmyd\myaddon.ilk"
-@erase ".\objmyd\myaddon.lib"
-@erase ".\objmyd\myaddon.obj"
-@erase ".\objmyd\myaddon.pdb"
-@erase ".\objmyd\myaddon.sbr"
-@erase ".\objmyd\myaddon.vsl"
-@erase ".\objmyd\vaddon.obj"
-@erase ".\objmyd\vaddon.sbr"
-@erase ".\objmyd\vao.obj"
-@erase ".\objmyd\vao.sbr"
-@erase ".\objmyd\vc40.idb"
-@erase ".\objmyd\vc40.pdb"
-@erase ".\objmyd\vdllmain.obj"
-@erase ".\objmyd\vdllmain.sbr"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I ".\vao_inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /c
CPP_PROJ=/nologo /MTd /W3 /Gm /GX /Zi /Od /I ".\vao_inc" /D "WIN32" /D "_DEBUG"\
/D "_WINDOWS" /FR"$(INTDIR)/" /Fp"$(INTDIR)/myaddon.pch" /YX /Fo"$(INTDIR)/"\
/Fd"$(INTDIR)/" /c
CPP_OBJS=.\objmyd/
CPP_SBRS=.\objmyd/
# ADD BASE MTL /nologo /D "_DEBUG" /win32
# ADD MTL /nologo /D "_DEBUG" /win32
MTL_PROJ=/nologo /D "_DEBUG" /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/myaddon.bsc"
BSC32_SBRS= \
".\objmyd\myaddon.sbr" \
".\objmyd\vaddon.sbr" \
".\objmyd\vao.sbr" \
".\objmyd\vdllmain.sbr"
".\objmyd\myaddon.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
$(BSC32) @<<
$(BSC32_FLAGS) $(BSC32_SBRS)
<<
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"objmyd/myaddon.vsl"
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
odbccp32.lib /nologo /subsystem:windows /dll /incremental:yes\
/pdb:"$(OUTDIR)/myaddon.pdb" /debug /machine:I386 /out:"$(OUTDIR)/myaddon.vsl"\
/implib:"$(OUTDIR)/myaddon.lib"
LINK32_OBJS= \
".\objmyd\myaddon.obj" \
".\objmyd\vaddon.obj" \
".\objmyd\vao.obj" \
".\objmyd\vdllmain.obj"
".\objmyd\myaddon.vsl" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ENDIF
.c{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.c{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
################################################################################
# Begin Target
# Name "myaddon - Win32 Release"
# Name "myaddon - Win32 Debug"
!IF "$(CFG)" == "myaddon - Win32 Release"
!ELSEIF "$(CFG)" == "myaddon - Win32 Debug"
!ENDIF
################################################################################
# Begin Source File
SOURCE=.\samples\myaddon\myaddon.cpp
DEP_CPP_MYADD=\
".\vao_inc\vaddon.h"\
".\vao_inc\vao.h"\
!IF "$(CFG)" == "myaddon - Win32 Release"
BuildCmds= \
$(CPP) $(CPP_PROJ) $(SOURCE) \
".\objmy\myaddon.obj" : $(SOURCE) $(DEP_CPP_MYADD) "$(INTDIR)"
$(BuildCmds)
".\objmy\myaddon.sbr" : $(SOURCE) $(DEP_CPP_MYADD) "$(INTDIR)"
$(BuildCmds)
!ELSEIF "$(CFG)" == "myaddon - Win32 Debug"
BuildCmds= \
$(CPP) $(CPP_PROJ) $(SOURCE) \
".\objmyd\myaddon.obj" : $(SOURCE) $(DEP_CPP_MYADD) "$(INTDIR)"
$(BuildCmds)
".\objmyd\myaddon.sbr" : $(SOURCE) $(DEP_CPP_MYADD) "$(INTDIR)"
$(BuildCmds)
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=.\vao_src\vdllmain.c
DEP_CPP_VDLLM=\
".\vao_inc\vao.h"\
!IF "$(CFG)" == "myaddon - Win32 Release"
BuildCmds= \
$(CPP) $(CPP_PROJ) $(SOURCE) \
".\objmy\vdllmain.obj" : $(SOURCE) $(DEP_CPP_VDLLM) "$(INTDIR)"
$(BuildCmds)
".\objmy\vdllmain.sbr" : $(SOURCE) $(DEP_CPP_VDLLM) "$(INTDIR)"
$(BuildCmds)
!ELSEIF "$(CFG)" == "myaddon - Win32 Debug"
BuildCmds= \
$(CPP) $(CPP_PROJ) $(SOURCE) \
".\objmyd\vdllmain.obj" : $(SOURCE) $(DEP_CPP_VDLLM) "$(INTDIR)"
$(BuildCmds)
".\objmyd\vdllmain.sbr" : $(SOURCE) $(DEP_CPP_VDLLM) "$(INTDIR)"
$(BuildCmds)
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=.\vao_src\vao.c
DEP_CPP_VAO_C=\
".\vao_inc\vao.h"\
!IF "$(CFG)" == "myaddon - Win32 Release"
BuildCmds= \
$(CPP) $(CPP_PROJ) $(SOURCE) \
".\objmy\vao.obj" : $(SOURCE) $(DEP_CPP_VAO_C) "$(INTDIR)"
$(BuildCmds)
".\objmy\vao.sbr" : $(SOURCE) $(DEP_CPP_VAO_C) "$(INTDIR)"
$(BuildCmds)
!ELSEIF "$(CFG)" == "myaddon - Win32 Debug"
BuildCmds= \
$(CPP) $(CPP_PROJ) $(SOURCE) \
".\objmyd\vao.obj" : $(SOURCE) $(DEP_CPP_VAO_C) "$(INTDIR)"
$(BuildCmds)
".\objmyd\vao.sbr" : $(SOURCE) $(DEP_CPP_VAO_C) "$(INTDIR)"
$(BuildCmds)
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=.\vao_src\vaddon.cpp
DEP_CPP_VADDO=\
".\vao_inc\vaddon.h"\
".\vao_inc\vao.h"\
NODEP_CPP_VADDO=\
".\vao_src\stdafx.h"\
!IF "$(CFG)" == "myaddon - Win32 Release"
BuildCmds= \
$(CPP) $(CPP_PROJ) $(SOURCE) \
".\objmy\vaddon.obj" : $(SOURCE) $(DEP_CPP_VADDO) "$(INTDIR)"
$(BuildCmds)
".\objmy\vaddon.sbr" : $(SOURCE) $(DEP_CPP_VADDO) "$(INTDIR)"
$(BuildCmds)
!ELSEIF "$(CFG)" == "myaddon - Win32 Debug"
BuildCmds= \
$(CPP) $(CPP_PROJ) $(SOURCE) \
".\objmyd\vaddon.obj" : $(SOURCE) $(DEP_CPP_VADDO) "$(INTDIR)"
$(BuildCmds)
".\objmyd\vaddon.sbr" : $(SOURCE) $(DEP_CPP_VADDO) "$(INTDIR)"
$(BuildCmds)
!ENDIF
# End Source File
# End Target
# End Project
################################################################################