home *** CD-ROM | disk | FTP | other *** search
- ;Note that in the list below, some of the parameters are commented
- ;out (remove the comment line if you want the parameters to take the
- ;effect). When parameter is set to 1, it is enabled; and when set to 0,
- ;it is disabled, when it is commented out it is computed automatically.
-
- [NormalView]
- ;VisibilityScale=150 // Extend visibility to 150% of normal
- HiRes=1 // Enable 800x600 and higher
-
- [Debug]
- ;TrackFPS = 1 //Display FPS and polygon count
-
- [D3D]
- ;Zbuffer=1 //Used for 1024x768 if more then 4MB of video memory is availible.
-
- ;TripleBuffer=0 //Change to 1 to improve speed on cards with 8MB of video memory.
- ;Leave zero for Voodoo.
-
- ;MipMaps=1 //Enable hardware MIPMAPing
-
- ;LargeAssets=1 // Use ENHANCED large textures
-
- ;PreLoad=1 //Pre-load all textures before mission start. Only set if there is 9MB of
- ;texture memory (not Voodoo2!)
-
- ;loadsprites=1 //This will preload all the sprites. Use this if you do not have
- ;enough memory to preload all textures.
-
- ;RadarType=7 //Draw radar as lines instead of textured poly. Use this setting on AGP
- ;machines if the framerate is jerky.
-
- ;halftexel=1 //use this setting if your text is garbled (Rendition/Nvidea)
-