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- PalmJongg Copyright (c) 1997-2000 Tan Kok Mun
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
- This is the version 3.2 of PalmJongg for PalmPilot. Please read
- REGISTER.TXT for more information.
-
- The latest version of this software can be found at :
- http://home.pacific.net.sg/~kokmun/palmpilot.htm
-
-
- CONTENTS
- ========
- 0. WHAT'S NEW
- 1. GAME FEATURES
- 2. THE GAME
- 3. TO PLAY
- 4. INSTALLATION
- 5. DISCLAIMER
- 6. REGISTRATION INFORMATION
- 7. DISTRIBUTION
- 8. SHAREWARE AGREEMENT
- 9. LICENSING AGREEMENT
- 10. HISTORY
- 11. PROBLEM ?
-
-
- 0. WHAT'S NEW
- ==========
- Version 3.2
- - Bypass PalmOS 3.5 default program launcher category problem.
- - Added support for 16 Gray shades. ie.
- Support 4 different display mode, Color, 16 Gray shade,
- 4 Gray shade and B&W.
- Color and Gray shade requires PalmOS 3.5 and above and the supported
- hardware.
- - New feature. User selectable background shade/color.
-
- Version 3.1
- - Bug fixed for FIND VISIBLE.
- - Bug fixed for tile selection for CUBE LAYOUT.
- - New feature. Smart menu. You can now write the MENU character without
- specifying the MENU SHORTCUT. eg. Write "U" or "u" to Undo.
-
- - Support 3 different display mode, Color, Gray shade and B&W.
- Color and Gray Shade requires PalmOS 3.5 and above and the supported
- hardware.
-
-
- 1. GAME FEATURES
- =============
- - 17 different tiles layout, with one DYNAMIC board generator.
- - For DYNAMIC board the system will generate a unique solvable puzzle.
- You can also control the DYNAMIC board genration.
- - All solvable puzzle generator. All puzzle has at least a solution.
- Please note that when SHUFFLE is used, the shuffled tiles may not
- have a solvable solution.
- - Ability to show a sample solution for the current puzzle.
- - Board style sequence when playing new game.
- - 4 different tile patterns.
- - Dynamic tile resizing to fit screen size for easy viewing.
- - Selectable game number. You can replay the game again as
- and when you want to.
- - Hint features to show you selectable tiles.
- - Find match feature show you the matching tiles you have
- selected. All matching tiles will be shown in sequence.
- - Find visible and find all.
- - User selectable double tap on tile for find match. Simplified
- the search for matching tile.
- - Full undo ability. You can undo till start of game.
- Undo till tap allowed you for continuous undo till the screen is tap.
- - Shuffle feature. You can shuffle the remainder tiles. Limited to
- 10 shuffles per game and shuffled tiles may not have a solution.
- - Random Play feature, where the computer will quickly play
- the game by selecting selectable tiles in a random manner.
- - 2D and 3D view, allows you to see tiles that are partially block by
- other tiles.
- - Memorized and recall game state.
- - Tile statistics.
- - Statistics of game won and lost.
- - Pop-up tile info when pen is touching the screen. The duration
- to detect is user selectable. Pop-up tile can be customised
- to appear on the right or left of the pen.
- - Game Sound. Volume can be set a three different level or can be set
- to use the PalmPilot Game Sound Level for Palm OS3.x.
- - Smart menu.
- - Three different display mode, color, gray shade and B&W.
-
-
- 2. THE GAME
- ========
- PalmJongg is a simple game of matching tiles. It is played using
- mahjongg tiles. You can remove tiles by selecting two similar
- tiles.
-
- You can only select the right or left most tiles, and if it is
- not stacked by other tile.
-
-
- 3. TO PLAY
- =======
- Select one selectable tile and select the matching tile to remove it.
- Selectable tile will be highlighted. To unselect, either tap outside
- the tiles area or tap another non matching selectable tile.
-
- If double tab find match is enabled, you can find matching tiles of
- the current selected tiles easily by tapping the same tile again.
- Matching tiles of the current selected tiles will be highlighted.
-
- Matching tiles are tiles of the same pattern and value. The only
- exception is for the following tiles :
- 1. Season tiles can match each other. They are mark as SU,SP,WI and AU.
- 2. Cross tiles can match each other. They are mark as CR.
-
- The MENU commands are as follows :
-
- GAME
- ~~~~
- - NEW GAME : Play the next new game.
-
- - RESTART GAME : Restart the current game.
-
- - SELECT GAME : Select a specific game to play.
-
- - PREFERENCES : Game settings.
-
- DOUBLE TAP AS FIND ...
- - None : No action.
- - Match : Find matching tile.
- - Visible : Find visible tile.
- - All : Find all tile.
-
- SHOW TILE INFO AFTER
- - Tile info will be shown after the pen is still
- pressing the screen for the set duration. To disable,
- select NONE.
-
- TILE INFO ON
- - Controls if the tile info is to be shown on the right
- or left of the pen.
-
- GAME SOUND
- - Set game sound volume. For PalmIII and above you can
- set it to PREFS. to use the system game sound
- preferences setting.
-
- Setting PREFS. on none PalmIII and above machine will
- disable the game sound.
-
- TILE PATTERN
- - Set the tile pattern style.
-
- DISPLAY MODE
- - Auto will use the highest possible display mode.
- B&W is black and white. Gray is shades of Gray.
-
- BACKGROUND
- - Select board background. For 4-Gray and above display mode
- you can define the background shade/color by selecting
- USER DEFINED.
- Click on BACKGROUND button to select the shade/color.
- Tap on the shade/color you want to select or outside the
- shade/color palette to use the old setting.
-
- SLOW AUTO MODE
- - Slowdown to enable you to see easily the move during
- Random Play, Show Solution and Demo.
-
-
- - GAME STATS. : Show the game statistics. You will be shown the
- number of game you have won, and lost.
-
- Game won details percentage is based on the total game
- won. Assisted game is where the the hint, find match,
- undo or quick play feature has been used.
-
- You can reset the score by pressing the RESET button.
-
- - TILE STATS. : Show the count for each of the different tiles that are
- still remaining on the board. If the tile is no longer
- on the board, it will not be shown.
-
-
- TOOLS
- ~~~~~
- - FIND MATCH : Find a matching tiles to the currently selected tile.
- The matching tile can be selected legally.
-
- - FIND VISIBLE : Find all visible tiles similar to the currently selected
- tile.
-
- - FIND ALL : Find all tiles similar to the currently selected tile.
-
- - HINT : Show a valid matching tiles that you can remove.
-
- - UNDO : Undo the last move.
-
- - UNDO TILL TAP: Continuous undo till the screen is tap.
-
- - RANDOM PLAY : Randomly select valid tiles to remove.
-
- - SHOW SOLUTION: Show a sample solution for the current puzzle.
-
- - SHUFFLE : Shuffle remainder tiles.
-
- - MEMORIZED : Memorized the current game state. A M+ indicator will
- be shown on the bottom right corner.
-
- - RECALL : Recall the memorized game state.
-
- Note: The memorized state will be lost when the game is
- restarted or a new game is started.
-
-
- VIEW
- ~~~~
- - 2D VIEW : Switch to 2D view.
-
- - 3D VIEW : Switch to 3D view.
-
- - TOGGLE VIEW : Toggle between 2D and 3D view.
-
-
- HELP
- ~~~~
- - RULES : Text about the game play.
- - ABOUT : Author information.
-
-
- 4. INSTALLATION
- ============
- Install pjongg.prc using the standard PalmPilot application installer.
-
-
- 5. DISCLAIMER
- ==========
- The author will not take responsibility for any form of damage or loss
- that occurs when/by using this program. By using the program, you have
- agreed on all the conditions stated here.
-
-
-
- 6. REGISTRATION INFORMATION
- ========================
- For registration information, please read the REGISTER.TXT file.
-
-
- 7. DISTRIBUTION
- ============
- This manual and all accompanying files may be distributed freely,
- provided that:
- - Neither text nor any other file is modified in any way. No file
- may be omitted nor added in the distribution.
-
- - No money may be charged for the program nor for any accompanying
- files, other than the usual downloading time fees charged by
- commercial BBSes and online services.
-
- - I want to know where my program will be distributed. Please notify me
- if it will be included in printed matter, floppy, or CD-ROM before its
- publication. No matter what the circumstance, I would strongly
- appreciate a copy of whatever collection in which it is included.
-
-
-
- 8. SHAREWARE AGREEMENT
- ===================
- PalmJongg is a ShareWare. After registration, you are licence to use it.
- All ownership and Copyright of the software belongs to Tan Kok Mun.
- Please read LICENSING AGREEMENT below. Each registered copy can only
- be used in a single machine.
-
-
-
- 9. LICENSING AGREEMENT
- ===================
- The software accompanying this document (the Software) and the related
- documentation are licensed to you by Tan Kok Mun (the author) after the
- registration or during the trial period of the first 30 usage from the
- date of installation.
-
- The software contains copyrighted material and other proprietary material.
-
-
- 10.HISTORY
- =======
- 10/04/2000 - Version 3.2
-
- 05/04/2000 - Version 3.1
-
- 11/06/1999 - Version 3.0
- NEW FEATURE
- ~~~~~~~~~~~
- - New 12 board layout based on Chinese Zodiac sign.
- - New board style sequence when playing new game.
- - Pop-up tile info when pen is touching the screen. The
- duration to detect is user selectable. Pop-up tile can
- be customised to appear on the right or left of the pen.
- - Game Sound. Volume can be set a three different level or
- can be set to use the PalmPilot Game Sound Level for
- Palm OS3.x.
- - Additional of two new Tile Patterns. Selectable in
- PREFERENCE MENU.
- - UNDO TILL TAP will continue to undo till you tap the screen.
-
- CHANGES
- ~~~~~~~
- - Remove Random Game Order from PREFERENCE MENU. Game numbering
- can be set when a NEW GAME is selected.
- - Remove toggling of 2-D and 3-D view when tapping on blank
- space and removed from the PREFERENCE MENU. Toggling of 2D and
- 3D view is now done via the VIEW MENU.
- - Simplified game statistics.
- - When requesting multiple hints, the hints will not be
- duplicated when possible.
- - Enhance the FIND... request. You can now select the next tile
- without waiting for all the hints to complete.
- - New update game engine to support more complex tiles layout.
-
- BUG FIX
- ~~~~~~~
- - Fix value overflow problem in the GAME STATISTICS which can
- cause a soft reset.
- - Bug fix for shuffling when tile is selected.
-
- 12/11/1998 - Version 2.0
- - Program size is now 26K, a saving of 12K.
- - Two new pattern layout, CUBE and DYNAMIC. For DYNAMIC board
- the system will generate a unique solvable puzzle. You can
- also control the DYNAMIC board genration.
- - New shuffle features. If you are stuck or anytime you feel
- like it you can reshuffle the left over tiles. However you
- are only allowed to shuffle 10 times per game only and there
- is NO guarantee that the shuffled tiles are solvable.
- - Bug fixed on UNDO beyond memorised location.
- - Game generator is now much faster.
- - When doing FIND...MATCH, VISIBLE, ALL, you can now tap
- anywhere on the screen to stop the FIND.
- - 2D and 3D view, allows you to see tiles that are partially
- block by other tiles. Just tap anywhere on the screen where
- there is no tiles and the view will toggle between 2D and 3D.
- - Palm III List Icon.
- - Resolve compatibility with EZ Dragonball.
-
- 20/02/1998 - Version 1.9
- - Has three different tiles layout. User selectable or let
- PalmPilot select one for you for each new game.
- - Game engine is now more generic and uses less memory stack
- area. This is to enable support for different tiles layout.
- It now handles low stack memory better, especially
- for PalmPilot OS 1.x. This also resulted in a slightly
- slower game generator.
- - Revised Gane statistics. It now keep tracks only of game won
- and lost for each of the board style and a total for all.
-
- 02/01/1998 - Version 1.8
- - Game generator is now 50% faster.
- - Find visible.
- - Find all.
- - Memorized and recall game state. Uses only 4 additional
- bytes to save the current tile status.
- - Tile statistics.
- - Menu has been reaaranged and some of the shortcut changed.
- - Demo mode has been removed to save memory.
- - Help-tile has been merged with tile statistics.
- - Fixed screen update problem for Palm OS 1.x.
-
- 26/12/1997 - Version 1.6 - Unreleased.
-
- 19/12/1997 - Version 1.5
- - All solvable puzzle generator. All puzzle has at least
- a solution.
- - Rename of Quick Play to Random Play to reduce confusion.
- - Ability to show a sample solution for the current puzzle.
- - User selectable tile font size.
- - User selectable slow auto mode. This will slowdown the
- animation to enable you to see easily the move during
- Random Play, Show Solution and Demo.
- - User preferences are effective immediately.
- - Demo mode.
- - Valid moves indicator.
-
- 29/11/1997 - Version 1.0
-
-
- 11.PROBLEM ?
- =========
- If you wish to contact me, I can be reached at:
-
- E-Mail : kokmun@pacific.net.sg
- Web Page : http://home.pacific.net.sg/~kokmun/
-